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Jobs Previews Displays, Tiger at WWDC

DonaldGelman writes "Apple has just announced a 30-inch Studio Display capable of displaying a resolution of 2560x1600. The display requires a new Nvidia card with 2 parallel DVI connections. The display is going to retail for $3299 in August, and the Nvidia card for around $599." Jobs also announced new 20- and 23-inch displays, for $1299 and $1999 in July. All three feature a new aluminum enclosure, and DVI. Also from WWDC... Jobs also previewed Tiger, with Spotlight (fast iTunes-like searching in all apps, and systemwide), Dashboard (Konfabulator-like widgets combined with Exposé for fast showing/hiding), Automator (visual AppleScript, combining prewritten actions into scripts), H.264 code for QuickTime (high definition scalable video from MPEG), iChat AV conferencing (up to 10 for audio, four for video), RSS reading in Safari, Core Image and Core Video (realtime filters at the core OS level), and system-wide Sync Services. All of this is extensible (except for iChat conferencing), with SDKs available for developers. There's a lot here, and a more detailed description is forthcoming. Tiger will be available in the first half of 2005.

70 of 832 comments (clear)

  1. iPod SDK! by American+AC+in+Paris · · Score: 5, Interesting
    Dear Steve,

    Could you give us an SDK for the iPod? We've been very good boys and girls this year, and we promise to be nice with it.

    Thank you,
    AAiP

    P.S.: It'd be really cool if you could make it your "Oh, and one more thing..." We love it when you do that.

    --

    Obliteracy: Words with explosions

    1. Re:iPod SDK! by dasmegabyte · · Score: 4, Insightful

      If Slashdot thinks that nobody will buy it, it is almost guaranteed that the display will be on backorder for the next six months.

      This is because Slashdot is a community for people who don't realize that "doing something nobody else does" is worth it to many consumers.

      --
      Hey freaks: now you're ju
    2. Re:iPod SDK! by daviddennis · · Score: 4, Informative

      I think you greatly underestimate its appeal. It's expensive, but huge screen real estate is worth it. I have the 23" display right now, and there's little doubt that I will eventually (within a year or so) get the 30".

      Video editors and - especially - motion graphics designers use every pixel of those huge screens. And they have the bucks to buy them, too.

      The Cinema Display started at $3,999 in its time and it was a bestselling product. This display is actually cheaper than the original!

      D

    3. Re:iPod SDK! by hondo77 · · Score: 4, Informative
      --
      I live ze unknown. I love ze unknown. I am ze unknown.
    4. Re:iPod SDK! by Anonymous Coward · · Score: 5, Interesting

      With such a huge screen, could this be an indication of a move into the family room? Or, AirTunes and Airport Extreme could be integrated with AirVideo using H264 and all Apple would need is a set top box (with DVI, similar to El Gato's Eye Home) and bam... a user would have access to all content on their mac in another room on their "TV" or any other display hooked into a set top box, with remote of course. Using that bandwidth couldn't they set up dumb clients that could run applications off a family server as well? Crazy theories are fun!

    5. Re:iPod SDK! by Pieroxy · · Score: 4, Insightful

      Their market shares doesn't stop at a vague percentage. Their market share is much more than 2% in three domains:
      1. Editing
      2. Digital imaging studios
      3. Medical imaging

      And incidently, those are markets where people (or companies) are likely to spend $3500 in big screens.

      It looks like M. Jobs is not that stupid after all. It looks like it's a good think he is leading Apple and not you.

    6. Re:iPod SDK! by daviddennis · · Score: 4, Interesting

      You could do that, and it would be a Good Thing, but I think a $3,800 screen isn't that likely to appeal to the average householder.

      Or maybe not. Here's a 30" flat panel TV that runs for $3,500 and has pretty low resolution. The Apple display makes that unit look like a joke, at least in resolution terms.

      D

    7. Re:iPod SDK! by Otto · · Score: 4, Insightful

      Most of the iPod's data files have already been worked out to a great degree. Not everything, mind you, but most of it. All the important bits, anyway. It just takes a bit of searching around.

      I wrote a set of C++ classes for dealing with the iPod's data files, and with the help of Aero, we've refined it to cover just about everything in a plug-in for foobar 2000 called foo_pod.

      We're almost there with real, live updating, smart playlist support now (which no other third party iPod-capable app has yet, that I know of). Just a few minor things left to be done on the back end, and the interface sounds like it is coming along nicely. :)

      There's very little an actual SDK could add at this point. When the iPod is connected to the computer, it just appears to be a hard drive to the computer. No special communication channels we can find at all.

      --
      - Give a man a fire and he's warm for a day, but set him on fire and he's warm for the rest of his life.
    8. Re:iPod SDK! by ScottGant · · Score: 5, Insightful

      You left out the biggest market share...the multi-billion dollar-a-year printing industry. Macs totally and completely rule this still.

      After all these years, Macs still run that industry. Sure, there are people that use PC's in the industry, but they are very few and far between.

      But, from what I've seen in my travels around printing, it's dying a slow death thanks to online content. Packaging is the place to be in printing/graphic arts now adays...just FYI for you youngsters out there looking to get into the industry.

      --

      "Music is everybody's possession. It's only publishers who think that people own it." - John Lennon.
    9. Re:iPod SDK! by Twirlip+of+the+Mists · · Score: 4, Informative

      Video editors and - especially - motion graphics designers use every pixel of those huge screens.

      Absolutely. The 30" display is big enough to have a full-size HD window with plenty of round around it for UI stuff like your timeline.

      On a 1920x1200 monitor, you either have to work in proxy view (ugh) or you have to live with a tiny strip of UI at the very bottom. The 30" screen fixes this.

      --

      I write in my journal
    10. Re:iPod SDK! by dasmegabyte · · Score: 5, Insightful

      Wait -- you're claiming that slashdot, the community which buys every consumer device regardless of its original intent solely to take it apart and install Linux on it, knows the "true value of things?"

      I'm sorry man, but in a capitalist society, the "true value of things" is set by how much people will pay for them. People will pay more than the selling price to get their hands on an iPod Mini. Most people won't even pay MSRP for a Creative Zen. This is because the iPod Mini is not, as you suggest, "worse" than most major mp3 players, but because it is better in every way the counts for a consumer device. It is easy and quick to learn, load and use. It has sufficiently long life and sufficiently good sound quality. It is small but sturdy and controllable with one hand. There are only two connectors to hook up and few external controls to break. It looks clean and nice(and isn't the least bit shiny, mind you). And it has a great warranty.

      How is it worse than other players? Each of its competitors fails in one or more of the above strengths. Some have more features but a hideous interface. Some have a nice interface, but are too delicate. Only the cost, which enough people seem willing to pay to make it foolish for them to charge less, is consistantly "worse" than its competitors...but if you care so much about cost that you're willing to buy inferior goods, go get whatever RCA device they're selling at WalMart and give up the pretense that you want a hi-tech device. Price and quality are, aside from some really good deals, mutually exclusive -- because any company that cares enough to make real quality gear should be smart enough to charge for it.

      --
      Hey freaks: now you're ju
    11. Re:iPod SDK! by NanoGator · · Score: 5, Informative

      "B.) It's not for you Mr. Sixpack, it's for us artists. We plunk down $3000 -- $4000 once in a while for stuff like this."

      Just wanted to apologize to everybody. That sounded elitist. I didn't mean for it to.

      I'll add a lil more info here: The ability to see that many pixels on the screen is VERY important. Imagine trying to work at theater resolution (>2,000 pixels...) and only seeing a small chunk at a time, or seeing it downsized to where some of the detail is lost. That's problematic. Monitors that can run at >1,600 pixels are hard to come by. So if Apple is successful here, it'll drive prices down. Either we snag the Apple monitor, or the lower budget places get more bang for their buck.

      That's why I was offended at the previous poster's comment. I wasn't trying to say "Im better than you", but rather "you're not the only person in the world". Sorry I didn't communicate that more clearly the first time.

      --
      "Derp de derp."
    12. Re:iPod SDK! by bursch-X · · Score: 4, Funny
      Imagine a Beowulf cluster of insensitive clods...


      Slashdot?
      --
      There are two rules for success:
      1. Never tell everything you know.
  2. Microsoft... by smaug195 · · Score: 5, Funny

    Let the copying of Tiger features into Longhorn... begin!

    1. Re:Microsoft... by sam_doshi · · Score: 5, Informative

      Actually I think Apple are already on to this: See here

    2. Re:Microsoft... by eyeball · · Score: 4, Funny

      Apple thought of this already. One of the banners at WWDC said "Introducing Longhorn" as well as a few other jabs at MS.

      --

      _______
      2B1ASK1
    3. Re:Microsoft... by gl4ss · · Score: 4, Funny

      you got it wrong, the longhorn dev cycle is nearing the point at which they will silently start dropping years ago announced features.

      yes I'm trying to be funny/sarcastic().

      --
      world was created 5 seconds before this post as it is.
    4. Re:Microsoft... by dasmegabyte · · Score: 5, Interesting

      What, you mean like the indexing of all content based on meta data?

      Of course, Longhorn's implementation of this by filesystem is completely different from Apple's implementation of it (creation of XML files which are then compiled into a fast, easy to read database)...but the end result will be transparent to the user. It's a chicken-and-egg thing. Apple started indexing content by metadata in Sherlock and the iLife apps. Microsoft says, "yeah, well we're gonna build it into our OS!" So Apple breaks out the Sherlock system and integrates it into the GUI...thus making it LOOK like an OS.

      Off topic, check out which site they chose for the screenshot of RSS in Safari. Cowboy Neal is famous once again!

      --
      Hey freaks: now you're ju
    5. Re:Microsoft... by jford235 · · Score: 4, Informative
    6. Re:Microsoft... by ljavelin · · Score: 4, Insightful

      Sorry, but Konfabulator simply isn't worth a "overflowing wheelbarrow of cash". I wish I could say it is. But it isn't.

      Just like menubar clock. It's a great idea, almost natural. But does that mean it's worth a ton of money? No.

      The real money is, and should be, in real user-centric applications, like spreadsheets, word processing, graphics processing, etc. Typically OS vendors move into "utility" space, but NOT into application space. The exception is Microsoft, which dominates both. Apple only dominates when there is a "missing or poorly supported piece", such as Keynote and Safari.

    7. Re:Microsoft... by Trillan · · Score: 5, Insightful

      Konfabulator is just desk accessories, using Javascript instad of C. Sorry, that refinement is not worth a wheelbarrow of cash. I have every sympathy for Arlo and Perry, but it just isn't that unique an idea. I mean, Mac has provided desk "widgets" without Javascript in 1984... and Windows did it with Javascript in 1998.

      On the other hand, Spotlight sounds nothing like Launchbar. TFG. Have you actually tried Launchbar?

  3. To those who ask "What's WWDC?"... by tcopeland · · Score: 5, Informative

    ... it's Apple's WorldWide Developer Conference.

    1. Re:To those who ask "What's WWDC?"... by Kenja · · Score: 4, Funny

      I prefer to think of it as What we Would have Done with Copland.

      --

      "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  4. SHHHH.... by Frac · · Score: 5, Funny

    If it's quiet around you, you can probably hear the collective screaming of the Longhorn team from Redmond WA that sounds like "AGHGHGHGHHGHHHHHH!!!!"

    "Peter, did you copy all that down?"
    "I got only the first half before I fainted. You?"
    "I got most of it. Ok, the Longhorn features spec meeting is Wednesday morning, we have two days to put all that new Tiger stuff in!"

    1. Re:SHHHH.... by eyeball · · Score: 5, Funny

      If it's quiet around you, you can probably hear the collective screaming of the Longhorn team from Redmond WA that sounds like "AGHGHGHGHHGHHHHHH!!!!"

      "Peter, did you copy all that down?"
      "I got only the first half before I fainted. You?"
      "I got most of it. Ok, the Longhorn features spec meeting is Wednesday morning, we have two days to put all that new Tiger stuff in!"


      Wow, it's going to be such a long time before Microsoft copies OSX Tiger, and Linux gets around to copying Microsoft Longhorn. Attention Linux developers: cut out the middle-man and start copying Tiger directly.

      --

      _______
      2B1ASK1
  5. Screen Shots on Cinema Displays by umrgregg · · Score: 5, Informative

    For those of you wondering where the pictures on the cinema displays came from it's the Jungfrau Region of Switerland. The valley is the Lauterbrunnen Valley. Now if I could only get the display to go with the picture...

    --
    NMG
  6. Safari RSS Screenshot by Apollo · · Score: 5, Informative

    A nice Safari RSS screenshot, starring our favorite site.

  7. Yum by transient · · Score: 4, Funny
    Apple has just announced a 30-inch Studio Display

    Can you say "purchase order?" I'll take five.

    --

    irb(main):001:0>
  8. Re:Now this is exciting... by FirstTimeCaller · · Score: 5, Funny

    I knew I picked a bad week to not be rich.

    --
    Wanted: witty unique signature. Must be willing to relocate.
  9. Re:Okay by pi8you · · Score: 4, Informative

    Apple's basically gone and done their own version of the coolness that is Konfabulator, little widgets that do a variety of things.

  10. Re:Okay by squiggleslash · · Score: 5, Insightful
    They're things like calculators, notepads, etc. Little applications designed to complement the application you're running.

    This is a completely Apple-created innovation and is not a rip-off. Oh no. Definitely not.

    No, I'm serious. Really. Because despite all the talk of it being a clone of Konfabulator, it appears, in essense, to be Apple's original Desk Accessories brought into the 21st Century. Which is nice.

    --
    You are not alone. This is not normal. None of this is normal.
  11. You missed the important part. by Anonymous Coward · · Score: 5, Informative

    These new displays are:

    1. Larger

    2. Use DVI instead of ADC, so you don't have to have mac hardware to use them.

    1. Re:You missed the important part. by Anonymous Coward · · Score: 5, Informative

      The 30-inch needs DVI Dual-Link (DDL), instead of Single-Link. The docs and presentations are really directed towards people who would be buying a mac to use this with. The 'Apple Display Technology' PDF that's linked on their website about the new displays says you can use the 30-inch on a WIndows PC if the card there handles DVI Dual-Link.

      The dual-port DVI card lets you connect two 30-inch displays to one machine. The 30-inch display doesn't use both DVI ports on the card.

  12. Speed by scrotch · · Score: 4, Interesting

    I'm hoping that the increases in speed seen in the last upgrades continue for "older" machines. I'm assuming so based on what Apple has posted on their website, but a lot of that is G5 performance info.

    I'm hoping that the "instant search of everything" feature, which I'll almost never use if my current searching is any indication, won't bog down the system while indexing everything.

    All in all, not too revolutionary. Which is just fine with me. I think Panther is damn nice and would rather they spent time cleaning up and helping developers make their apps more reliable than anything else.

  13. 10.4 Server by Johnny+Mnemonic · · Score: 5, Informative


    Not announced on stage, but previewed off, is 10.4 Server: includes 100% 64bit libs, ACLs, iChat server, SUS. Also includes NT migration tool, improved email, and a one-click SOHO setup. Nice bump.

    --

    --
    $tar -xvf .sig.tar
  14. Jabber based iChat server by Libertius · · Score: 5, Informative

    "You can now host your own iChat server. Instant Messaging serves as a vital means of communication for organizations of all sizes, so it's useful to deploy and run your own private and secure IM server. Based on the open source Jabber project, the new iChat server in Tiger Server lets your company protect its internal communications by defining its own namespace, using SSL/TLS encryption to ensure privacy, and Kerboros for authorization. The iChat server works with both the iChat client in Mac OS X Tiger and popular open source clients available for Windows, Linux and even PDAs."

    http://www.apple.com/server/macosx/tiger/

  15. HFS+ support, SQLite, etc. by This+is+outrageous! · · Score: 5, Interesting
    Three bits I found interesting here: in Tiger,
    • UNIX utilities such as cp, tar and nsync can properly handle HFS+ resource forks
    • command-line access to Spotlight
    • new Open Source libraries for XML transformations (libxslt) and data persistence (SQLite)
    --
    This is...

    O
    U
    T
    R
    A
    G
    E
    O
    U
    S

    !

  16. Re:Longhorn like requirements! by Libertius · · Score: 5, Informative

    "The performance gains and features supported by Core Image ultimately depend on the graphics card. Graphics cards capable of pixel-level programming deliver the best performance. But Core Image automatically scales as appropriate for systems with older graphics cards, for compatibility with any Tiger-compatible Mac."

  17. What would Tony say? by Prince+Vegeta+SSJ4 · · Score: 5, Funny

    Apple has just announced a 30-inch Studio Display capable of displaying a resolution of 2560x1600

    Jobs also previewed Tiger

    There Grrrrrrreaat!

  18. nVidia SLI by mhesseltine · · Score: 4, Insightful

    Aha! So this is why nVidia has been working on the 2 card video load balancing system.

    --
    Overrated / Underrated : Moderation :: Anonymous Coward : Posting
  19. Re:Why do they keep doing this. by Trillan · · Score: 5, Informative

    I really hate reading this panic "they're stealing!" attitude every time.

    Let's do a review here, okay?"

    • 1984: Apple introduces desk accesories. Little programs that go anywhere on the desktop and can be run in parallel to other applications.
    • 1986-ish: Apple introduces Multifinder.
    • 1990-ish: Apple introduces System 7, and deprecates DAs.
    • 1998: Windows 98, complete with active desktop and on-desktop widgets.
    • 2000-ish: Apple introduces Mac OS X. Widgets now go in the dock.
    • 2002-ish: Apple moves widgets to the menu bar.
    • 2003-ish: Konfabulator is born.
    • 2004: Apple moves widgets to the desktop and adds javascript.

    Frankly, Konfabulator was a low hanging fruit. It didn't really introduce anything except using Javascript, it just tied together a batch of old technology with a very old Apple idea. It's common sense to realize that Apple would move widgets back onto the desktop and add Javascript support once they realized how well it would work out. About the only thing you can really take issue with is Apple's decision to use Javascript.

  20. Well by sulli · · Score: 4, Funny

    You should simply never buy anything, and that way you'll never have that problem.

    --

    sulli
    RTFJ.
  21. Fortunately... by stienman · · Score: 4, Funny

    Fortunately they also announced these products to the development teams today.

    In other news, starbucks stores around the Apple campus are open 24 hours a day over this summer...

    -Adam

  22. Apple drops MSFT stock price by Random+BedHead+Ed · · Score: 5, Interesting

    Hey, check out the Dashboard page here:

    http://www.apple.com/macosx/tiger/dashboard.html

    On the simulated Dashboard you can have all sorts of nifty mini-programs called Widgets. One of Apple's sample programs is a stock price table, and they're up 7.36 percent. Microsoft is the only stock on the fictional list that's down. Direct link to the image here.

    Nice to see Apple's sense of humor. And in fact this sort of functionality is a real smack in the face to Redmond, who have updated little on their desktop (XP) in three years, while Apple has had three release cycles that have been better each time.

  23. Re:Good move to DVI by technothrasher · · Score: 4, Informative
    Apple tends to succeed better when they adopt the standards (USB, Firewire, etc) rather than go it their own


    Not to be nit-picky, but Firewire doesn't really illustrate your point. Apple didn't adopt Firewire. Apple invented Firewire instead of using the standard (USB).

  24. Re:Okay by TomorrowPlusX · · Score: 4, Insightful

    As sarcastic as it sounds, it's true. The Desk Accessories weren't *real* apps, just little buggers running in an early 1980's kind of multitasking mode.

    http://folklore.org/StoryView.py?project=Macinto sh &story=Puzzle.txt&sortOrder=Sort%20by%20Date&detai l=medium&search=Desk%20Accessory

    So yes, it's a rip off of Konfabulator. But Konfabulator was a rip off of Apple's original. Sort of like how Apple did labels in pre-OS X and Unsanity provided them as an APE module. Then Apple re-integrated them in OS X.

    What matters here is it's still an opportunity for 3rd parties to provide a superior alternative to a basic function provided by Apple. Watson is better than Sherlock. xPad is better than stickies. Camino is better than Safari. ( of course, these are all arguable )

    Ho hum. I don't really care. But from a usability standpoint it's a *great* idea to have my sticky notes *appear* ( rather than fly away ) when I move my mouse cursor to a certain corner. I like the sound of that, since I use stickies all the time.

    --

    lorem ipsum, dolor sit amet
  25. Re:Good move to DVI by John+Newman · · Score: 4, Informative

    The real reason they dropped ADC was that they realized there was a limit to how much power you could push through the video card, and the 23" display was right about at that limit. If you check Apple's tech specs, you'll see that the 30" display has a 150W power supply - it simply needs a separate cord and brick. And once you're resigned to having two cables, it makes little sense to nitpick about having three. I like how they've at least bundled them at the monitor end, though.

    right-on rumor

  26. Geezus, people... by HarveyBirdman · · Score: 5, Funny
    You're correcting the grammar of a tiger.

    Sheesh!

    --
    --- Ban humanity.
  27. Re:Is it just me... by Radon+Knight · · Score: 4, Interesting
    Also, for the developers here, Apple's Core Image technology sounds pretty cool. Basically, Core Image means that any developer can write code that offloads image processing work to the GPU without knowing anything about how to program the GPU. It's an abstraction layer that allows real-time image manipulations. Instead of applying a filter to a graphic in the GIMP and then having to wait as it munches through it in the CPU, the application of a filter can be offloaded to the GPU which will then burn through it, giving much faster (in many cases, real-time) previews.

    That's a pretty neat innovation, in my book. Is it major? Well, no, probably not. But it doesn't take a whole lot of stand-alone "hey, neat!" innovations before they start to add up to something substantial.

  28. Slashdot and CowboyNeal on the Apple site! by llamafirst · · Score: 5, Funny
    So, how did CowboyNeal and Slashdot.org get into the image at the top of this page on the Apple site? Sucking up to Slashdot, perhaps? :-)

    http://www.apple.com/macosx/tiger/safari.html

    Also, those who are FIREFLY fans will note the movie is mentioned in the post...

  29. Apple is 1337! by metalligoth · · Score: 5, Funny

    If you look at the calculator in the Dashboard demo, you'll notice it says 1.337!

    I love a company with a sexy UNIX based OS and a sense of humor.

  30. Re:Sent to Apple Feedback by Anonymous Coward · · Score: 4, Insightful

    I can't speak for Konfabulator, which I never really found useful, but LaunchBar is already facing stiff competition from QuickSilver, a free and considerably more intuitive work-alike.

    I don't know where you get the idea that Apple is replacing these programs. When they released Safari, did everybody stop using other web browsers? Does nobody use Entorage or MailSmith or Eudora just because Apple includes Mail? Are people going to stop using NetNewsWire just because you can read RSS feeds in Safari now? Don't people use VLC dispite QuickTime?

    crushing the very developers that make people switch to the Mac because of the cool things that shareware developers do.

    I don't know about you, but I switched because of the things that Apple had developed.

  31. Re:A suggestion by Have+Blue · · Score: 4, Interesting

    Rotating the display is supported on Macs on the Radeon 9800; the retail cards can do it out of the box, the OEM cards require a driver hack.

  32. Re:Okay by allgood2 · · Score: 4, Insightful

    I would say there are more Konfabulator users that were surprised and or upset than its developers. The Konfabulator idea has been around for a long time, since early 90's. It's just that Arlo and crew had the best implementation around that I've ever seen.

    If Apple wants the developers code, it will purchase. Its done so with Soundjam (which became iTunes) and other applications. If your idea just furthered their idea, then obviously they just go with theirs. According to the preview Dashboard will have its on SDK kit. That said, it may be possible for people to develop simultaneously for both Dashboard and Konfabulator, but that depends more on the backend engine.

    I really LOVE Konfabulator, but that said, Apple has already addressed the one biggest issue I have with it--desktop clutter. Sure its cool to have the weather, newsfeeds, post-its, etc. all providing you continous data on your desktop, but they also just clutter up your desktop, having them exist off-screen and come on with a function key is a perfect idea. A bring the widgets out to play, now put your toys away concept.

  33. Re:Why do they keep doing this. by Damek · · Score: 4, Interesting

    You're right, I don't think spotlight seems like LaunchBar - but it does remind me a lot of Quicksilver. But that doesn't mean these are new ideas...

  34. Re:Problem with nVidia dual-channel DVI by iplead5th · · Score: 5, Informative

    They are using Dual-link DVI.

    Go to the web page Apple.com

    They are using a special NVIDIA card:

    " The groundbreaking new NVIDIA GeForce 6800 Ultra delivers the industry's first 16-pipe superscalar architecture and support for the world's fastest DDR3 memory to raise the bar for 3D graphics performance. The specifications of the GeForce 6800 Ultra GPU, are stunning: Using over 220 million transistors it supports a 256-bit interface for an effective memory bandwidth of 35.2 GB per second which delivers 600 million vertices, 6.4 billion textured pixels per second. The GPU is built on an AGP 8X board and includes 256MB of DDR3 memory for use in the most demanding graphics applications. It is the first card available to support the DVI standard dual link digital signal specification from the two DVI ports it features . This capability is required to drive the new 30-inch LCD, high resolution Apple Cinema HD display. The combination of a GeForce 6800 Ultra with a dual processor Power Mac G5 driving two 30-inch Apple Cinema HD Displays is the definitive tool for the creative professional. "

    It uses the DVI standard.

    --
    "Gentlemen, you can't fight in here! This is the war room." -President Muffley "Dr. Strangelove"
  35. Re:I think the important part by dasmegabyte · · Score: 4, Funny
    nuts. I was hoping MS would force us to drop to dos and a do a
    dir select *.* from files where artist like '%Dylan%' and type IN ('AAC','MP3','M4P','M4A')
    --
    Hey freaks: now you're ju
  36. Re:Okay by RickHunter · · Score: 4, Insightful

    Yes, it's such a shame that Apple "ripped off" an idea that they developed in the first place! Talk about bad apples on the part of the Konfabulator folks. They rip off Apple, hope no-one calls them on it, then flip out when Apple puts the functionality back into their OS because they discovered that people found it useful.

    To the Konfabulator folks: deal. Or innovate. Don't rip off an idea a company implemented over ten years ago and complain when they implement it again.

  37. One difference from Konfabulator by Anaphiel · · Score: 5, Interesting
    In the most recent build of Konfabulator, with the "Konspose" feature that Apple seems to be aping, all of your widgets stay visible at all times, and hitting the Konspose key brings them to the front and screens the rest of your apps behind a textured background.

    In Apple's version, the widgets are hidden until the dashboard is activated, at which time they slide to the foreground.

    In my opinion, Apple's solution is a lot more elegant, and one I'd actually use. It's a subtle difference, but it's different. I also applaud the addition of the widget launcher... much better than having all widgets running at all times.

    The argument is really about whether this is a rebirth of Apple's old Desk Accessory application type or just a ripoff of the Konfabulator widget idea, or some hybrid of the two.

  38. Re::| Damn it Apple. by jlaxson · · Score: 4, Funny

    How is it copyright infringement? Unless apple copied/stole the code from Konfabulator, it's perfectly legal.

    --
    On Apple Input Peripherals: They're okay, I guess, but I was really hoping for a one-key keyboard and a 109-button mouse
  39. Wheel Barrel of Money? by tyrione · · Score: 5, Interesting

    For what? For writing some cool widgets that acess interfaces Apple published allowing for that functionality to be capitalized on by themselves and any one else?

    You're acting like this Service is something that would take years of design/development to produce when these add-ons were sitting around Apple Engineering for years as fun experiments for core engineers. How do I know this? When I worked there they had plenty of 'cool' prototype ideas just waiting to be added into the OS. How do you think they are able to always add 150 new features with each new full version?

    What's next? Pay everyone who contributed to the development of XML now that Apple is integrating it into their OS? That seems to be a bit more impressive, just like the new MPEG-4, Part 10 Codecs.

  40. Re::| Damn it Apple. by Binary+Boy · · Score: 5, Insightful

    I completely disagree - the only thing unique about Konfabulator was the sexy look, and much of that is inspired by OSX itself.

    ControlStrip on the classic Mac OS, DesktopX, and many other projects have provided lightweight "applets" in various ways for years. In fact, these are also quite similar to the menu bar applets on OSX, though now liberated from the cramped menu bar.

    What are the "rights of small developers"? Which aspect of Konfab is unique in the scope of computing? This reeks of the Watson/Sherlock "controversy", but only in that a developer creates a relatively sexy but not novel UI, and Apple eventually adopts a similar approach to solve the same problems for its users.

    It's hard to define where Apple should stop and third-party tools should begin. I see people confusing superficial similarities for innovation being crushed - at what point does Apple stop improving OSX and require its users to buy third-party products?

    There will no doubt be others crying about the RSS aggregator, but again these are similar solutions because they are solving the same problems for users. Should Apple just stick to the desktop and the Dock and leave all future goodness to shareware authors?

    I love shareware on OSX, I support it religiously, but at some point there has to be an acknowledgement that OS vendors will encroach as user needs are identified. I would love to see Apple develop a grant program or something similar, to honor those developers who lead the way, but I don't think it's an option to just hold back the OS.

  41. Re:Cost too dam much. by Dixie_Flatline · · Score: 4, Interesting

    Compare it to a new LCD TV. At least here, it turns out that the 30" display is only $500CDN more than a 30" LCD television. Apple's not charging an outrageous price, even if it is high. Apparently, the market is willing to bear that kind of price.

  42. Re:8 million pixels? Chump.... by John+Whitley · · Score: 4, Interesting

    I've seen this display (actually, IBM's Roentgen display, the immediate predecessor of the Viewsonic model). It is utterly fantastic, with some caveats.

    It was originally designed to have the resolution and quality needed for certain xray diagnostics and other image-sensitive telemedicine applications as a primary market (thus the Roentgen name -- the discoverer of X-Rays). One of the demos I saw used a modified version of (IIRC) Framemaker to display a document with footnotes with a 4pt physical size. The serifs on the font were clearly visible, with no eyestrain (due to the monitor, anyways ;-) or blockyness. The detail on high-res museum art scans was astonishing.

    HOWEVER, this is roughly a 200dpi display -- current operating systems simply aren't designed for screens with pixel density this high. GUI widgets and text are often ridiculously small.

    That, plus the original display required a four-head graphics card (or cards w/ four total outputs) to drive it. Looks like the newer Viewsonic uses four separate DVI-D connections.

  43. Not original at all by Trillan · · Score: 4, Insightful

    Konfabulator is not an original idea at all, sorry. Classic Mac OS had desk accessories since 1984, Windows 98 had its Active Desktop (which nobody ever used because it was too unstable, but did much the same thing). The only thing new here is using Javascript, and Windows did that almost a decade ago.

    I have sympathy for Perry and Arlo, but I'm not about to vilify Apple over bringing DAs into the 21st century.

  44. Re:still no virtual desktops? by Dixie_Flatline · · Score: 4, Insightful

    I was a big fan of virtual desktops when I was using Linux, and I have 8 (EIGHT!) virtual desktops here at work. At home, I haven't even bothered to look for something to handle that since expose. I find Expose cooler, more convenient and faster to use than multiple desktops. Get a mouse with a few extra buttons, and bind the expose commands to those extra buttons. It changes the whole experience.

  45. Gotta Love Wall Streets Reaction by tyrione · · Score: 4, Interesting

    Most people up on stocks knows that Merrill Lynch was predicting new iMac announcements at WWDC.

    They don't announce them and like pouting children Wall Street responds by punishing the stock down nearly $1.25.

    I personally think Steve loves to poke at them once in a while.

    I expect the iMac to be announced closer to August in time to hit a big splash with the Education sector once again.

  46. Am I the only one... by AusG4 · · Score: 4, Interesting

    Am I the only one who is could care less about Tiger and more about XCode 2? I hope not. I'm not that much of a loser, am I? :)

    Two words, one hyphenated:

    auto-vectorizing compiler.

    For those wondering what this is ... what really sets the G4 and the G5 apart from the P4 and Opteron is the presence of the VMX/Altivec/Velocity Engine unit (to use AIM/Motorola/Apple nomenclature). This unit allows you to process up to 4 32-bit values (128-bits) at the same time with one instruction (Single Instruction, Multiple Data).

    Intel CPU's do have this technology as well, although it's half the width (64-bits at a time, rather than 128-bit).

    When Apple posts benchmarks showing their machines to be faster than x86 machines, the benchmarks almost always make heavy use of these SIMD instructions... and rightly so. A vectorized application can be enormously fast compared to it's analog floating point/integer application.

    The problem is that the SIMD instructions are relatively tough to use... you have to be very careful when taking advantage of them, otherwise your applications could actually run -slower-.

    With the auto-vectorizing version of GCC included with XCode 2, we could start to see see some very respectable performance coming out of Macintosh applications in the future. Obviously you probably won't be able to simply recompile your application, but surely taking advantage of the auto-vectorization will be far easier than writing to the standard vec_x functions.

    --
    bash-3.00$ uname -a
    SunOS panda 5.10 Generic sun4u sparc SUNW,Ultra-2
    1. Re:Am I the only one... by WasterDave · · Score: 4, Informative

      I wouldn't hold your breath. I've used intel's "auto vectorizing" compiler, and truth be told it doesn't auto vectorise shit. You need to write your loops in such a way that there's no way it can bail before the end of the loop, and ... I can't remember ... other stuff. Point is that I found it both easier and faster to use the built in MMX primitives (it was integer math) and go back to using gcc.

      Altivec has another problem. The data structures *have* to be aligned on a 16 byte boundary. Note that this is not a "runs really slowly if it's misaligned" thing, this is a "comes to a complete screeching halt" thing. Moving between Altivec and scalar registers is also incredibly slow - it's necessary to write the data to memory then read it back in, meaning you need to move at least one cacheline in the process.

      On the plus side, when you do get it right, Altivec f'kin screams along. You can do almost anything with it and be bandwidth limited on a G4. Dunno about a G5 - there are some _more_ limitations to using altivec on a G5 too.

      Look into the gcc primitives, it's surprisingly easy.

      Dave

      --
      I write a blog now, you should be afraid.
    2. Re:Am I the only one... by barawn · · Score: 4, Informative

      Intel CPU's do have this technology as well, although it's half the width (64-bits at a time, rather than 128-bit).

      The MMX registers are 64 bit, although they're not the main limitation of the MMX implementation. For some inane reason, Intel decided to use the floating point registers for integer data (namely, MMX registers) and so MMX doesn't require additional registers to be added. However, since you're absconding with the floating-point hardware, you can't do floating point math at the same time, and you have to save the state of the floating point hardware before you switch to MMX. In other words, MMX was... "interesting", but in the end, not that useful. After all, for one thing, it eliminated your floating point capability unless you wanted to context-switch out. (AMD's 'improvement' to that was 3DNow! which was basically "MMX that you can use for floating point as well!" - okay, better, but ... it still kinda sucked).

      AltiVec didn't have those limitations - it was very, very improved over MMX.

      SSE, however, *did* add 8 new registers, and 128-bit wide objects, for floating point. So an x86 processor with SSE extensions does have 128-bit vector abilities, albeit in floating point. Vectorized integer math is a little rare (hence why MMX isn't that useful anyway) so AltiVec and SSE are actually pretty comparable. AltiVec does have 32 registers (which makes sense, of course, given PPC's 32 register scheme), whereas SSE only has 8 registers. I'm sure some comp. eng. person can come along and tell me why it's efficient to have vector hardware that's the same depth as your register hardware (as x86 has 8 registers and 8 SSE registers, and x86-64 has 16 SSE registers, and 16 normal registers)

      (SSE2 basically said "OK, MMX really blew - now you can just use the SSE registers for integer as well.")

      When Apple posts benchmarks showing their machines to be faster than x86 machines, the benchmarks almost always make heavy use of these SIMD instructions... and rightly so.

      When Apple used to post benchmarks. A modern G5 can keep pace with top end Athlons and P4s anyday, without any specialized benchmarks. Be nice to Apple - the days of the "G3 is 50% faster than a Pentium II using Photoshop's 'G3K1ckZA$$' filter on a mostly-red image of a cow... on Tuesdays!" are over, thank God. And if you had vectorized code on the x86 (using SSE), the comparison wouldn't be that unequal, unless it was heavily biased towards the PPC's obvious strengths (high register count). Then again, it's not like the x86 has any real strengths anyway...

      But anyway, my point was that the SIMD implementation on x86 isn't really very different than on the PPC, once you count SSE. SSE is register-starved compared to PPC, sure, but so is x86 in general. x86-64 removes that last limitation (mostly, 16 registers is still starved compared to 32, I guess) but I doubt there would be a big performance jump going from 16 128-bit registers to 32 128-bit registers. There's not a ton of code that could efficiently utilize that. There is *some*, sure, but not a lot.