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Atlus Readies Stylus-Based Surgery Game For DS

Thanks to GameSpot for its article discussing Atlus' announcement of a stylus-utilizing touchscreen surgery game for the Nintendo DS handheld. According to the article about Caduceus: Surgical Operation: "The player steps into the role of a talented young surgeon who must operate on different maladies in each of the game's stages... Actions such as cutting the patient or getting rid of an unidentified parasite are done with the [Nintendo DS] stylus. In addition, while operating, the player must cheer on the patient using the device's voice recognition." There's also a couple of screenshots of the forthcoming Life & Death-eque game, featuring the "Hurted Heart" mission, on the Japanese-language NTT site.

60 comments

  1. This Is Why The DS Is Cool by MBCook · · Score: 4, Interesting
    How could you do a game like this on the PSP or GBA? You couldn't. Controll would be just too much of an issue. But with the DS's touch screen, you can do surgery, or add an alien autopsy to your game. You could even do an "Operation" game of sorts (don't touch the sides!).

    These are the kind of things that Nintendo was talking about when they said we'd get new kinds of gameplay. At E3 there was a carving demo that would let your carve things. They could do things like that to let you make your own piece in a board game. It may take some time, but I think we are going to see some VERY interesting games from the DS. Even if some aren't good, the innovation will be great.

    How about a game where you "raise" a little AI robot or something. You could design it yourself, and be able to add user created objects to it's little "playpen" to explore and see how it reacts to things. You could "program" it by connecting little logic blocks (sort of how you program the Lego Mindstorms software).

    And of course, now we could get a VERY cool version of Mario Paint.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:This Is Why The DS Is Cool by phillstac3 · · Score: 1

      > They could do things like that to let you make your own piece in a board game.

      You know, I could imagine a Warhammer-esque game like that, you'd have to carve and paint your peices and then have them fight each other or something.

      --
      "I don't know what's worse... that everyone has his price, or that it's always so low." ~ Calvin
    2. Re:This Is Why The DS Is Cool by PhosterPharms · · Score: 1

      It's not Warhammer admittedly, (it's a PS2 RPG) but I believe you are looking for something like this?

    3. Re:This Is Why The DS Is Cool by Omroth · · Score: 0

      I massively support the DS, and can't wait to see the new kinds of gameplay that emerge. However, I can see one issues: processing power. Several of the really cool ideas I've had would just require more than the little DS could handle. Ian

    4. Re:This Is Why The DS Is Cool by Anonymous Coward · · Score: 0

      They could even have a plugin on the DS for a robot. They could call the robot ROB! That would open up whole new windows of gameplay for the already window-opened DS. There could be a game where the robot makes frickin doors open and close for you. That would rock! There could be a game where ROB stacks blocks up. You sure can't do that on a PSP or GBA. I can't think of any other ideas but I'm sure the possibilities are endless here.

    5. Re:This Is Why The DS Is Cool by Allison+Geode · · Score: 1

      there's a playstation2 game called Magic Pengel where you have a very bare-bones mario pait like program (that lets you model an object in 3d) and you draw 'doodles' that they come to life for you to use in creature combat (sort of like a pokemon game, but the characters are 'sketchier.. ooh, bad joke..) something like that would be PERFECT on the DS, and while you can do it on the ps2 with analog controls, it would really shine on the DS with touch-screen drawing.

  2. "cheer on the patient" ???? by menscher · · Score: 3, Funny
    while operating, the player must cheer on the patient using the device's voice recognition

    Yeah, that's what I always look for in a surgeon... someone to "cheer me on" while I'm unconscious.

    1. Re:"cheer on the patient" ???? by Anonymous Coward · · Score: 0

      I can see it now: "Fight on! Fight on!"

    2. Re:"cheer on the patient" ???? by Anonymous Coward · · Score: 5, Funny

      I'm guessing that this patient belongs to some cut-rate HMO that won't pay for frills like anesthesia.... "You can do it! Don't start writhing on me now! The pain will only make you stronger!"

  3. This game does look cool . . . by dgrgich · · Score: 2, Funny

    . . . they didn't even mention the fifth level, entitled "Busted Balls".

  4. Mario Paint! by OneIsNotPrime · · Score: 4, Interesting
    Great point!

    Seriously, how many of us would love to see a greatly enhanced sequel to this classic. The DS would be ideal, but I could also envision a GC/next gen version that utilizes the Mario Sunshine engine and allows one to create their own 3D Mario adventure.

    It could feature a user friendly 3d modeler (with premade models of all the Nintendo favorites, of course). Design your own character or bad guy, apply premade or user-created texture maps/bump maps, etc., then create animations of the character through a smart interface. Put the characters in a designed game world and give them routes to walk on, triggers to react to, etc. Create worlds with premade or user designed objects, events, and triggers. Also let the user create some hilariously lame in game music, of course. Then create an overworld and even make in-game cinemas with your characters and user recorded audio! Imagine the possibilites...

    Meanwhile, relive some Mario Paint goodness here.

    --

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    WARNING:Slashdot karma not redeemable in the afterlife.

  5. Mods by Cyberop5 · · Score: 4, Funny

    First thing I'd do is create a plastic surgery mod for m' ladies ;)

    --
    Urgo: "I want to live. I want to experience the universe and I want to eat pie!"
    Jack: "Who doesn't??"
    1. Re:Mods by Lord_Dweomer · · Score: 1
      Well,to take your idea seriously, i think it would be cool to be able to upload a picture of yourself and use tools and the stylus to realistically alter your features and make it look photorealistic. I think there would be a HUGE market for that these days.

      --
      Buy Steampunk Clothing Online!
  6. Life and Death! by prockcore · · Score: 4, Funny

    Man I loved that game, and I sucked at it! I used to play on my ][gs. I couldn't get past the apendectomy. The game didn't like my sutures or something.

    But man, if I ever had to perform an emergency apendectomy, i could. Oh sure, you'd bleed to death later because aparently I can't sew, but at least you wouldn't die from apendicitis.

    1. Re:Life and Death! by Belgand · · Score: 1

      Lucky, I could never manage to properly use the forceps to lift the peritoneal layer so it could be safely snipped. Result? The intestine would constantly get punctured leading to eventual infection. Of course, I was also never able to properly use suction to clean the cavity and suture up the intestine. Not to mention my incisions, despite cutting as much as possible, never being large enough to actually get at the stupid appendix.

      Hope you wanted to get an extra gut infection along with that burst appendix that I couldn't remove!

    2. Re:Life and Death! by vjmurphy · · Score: 2, Funny

      "Man I loved that game, and I sucked at it! I used to play on my ][gs. I couldn't get past the apendectomy. The game didn't like my sutures or something."

      "But man, if I ever had to perform an emergency apendectomy, i could. Oh sure, you'd bleed to death later because aparently I can't sew, but at least you wouldn't die from apendicitis."

      Screw that. From television, I've learned that all you need to do is finish the main part of the operation, then tell someone standing around to "close this up for me." Then it's off to the golf course.

      The problem I have with those games is one of freedom: Yes, I do really need to perform an amputation on your right arm before getting to the appendix. Got a problem with that? I was always the kid who purposely screwed up removing the wrenched ankle.

      --
      Vincent J. Murphy
      Spandex Justice
    3. Re:Life and Death! by (trb001) · · Score: 1

      I remember life and death...never could get past the apendectomy, not sure what came next. Either the suturing didn't go well, the patient bled to death or he died of heart arythmia...this is assuming I remembered to turn the gas on first (those screams were GREAT!).

      I think the game was rigged, personally. We tried countless times and could never get a single surgery down.

      --trb

    4. Re:Life and Death! by (trb001) · · Score: 1

      fyi, obligatory Home of the Underdogs link

      --trb

  7. Fantastic! by Turn-X+Alphonse · · Score: 2, Insightful

    Now I can frag my friends and put them back together!

    --
    I like muppets.
  8. Won't someone please think of the children? by TheLoneDanger · · Score: 2, Funny

    And when will we have the lawyer claiming that he is trying to save the moral fabric of our society by claiming that this game will result in increased malpractice rates by doctors desensitized to surgery?

    Or more likely, some kid will take a knife to his pet or smaller sibling and then someone will suggest they learned it from the game.

    --

    "But I trust in the people's capacity for reflection, rage and rebellion." -Oscar Olivera
  9. Slice N Dice by blueZhift · · Score: 2, Funny

    Hmmm, suddenly a see a game in which you as a Samurai slice and dice your opponents with a sword shaped stylus. Miss the vitals and he may kill you, with bonuses for slicing style and penalties for too many strokes!

    And for the kids, a Harry Potter game with a wand shaped stylus...The hits they keep a comin!

  10. Better yet by Anonymous Coward · · Score: 0

    The Nip and Tuck video game! Imagine all of the perverted^H^H^H^H^H^H^H^H^Hcool stuff you could do as prep for a breast job!!!

  11. Life & Death by Anonymous Coward · · Score: 0

    It scared me, really.

    Which is why I let my brother play it and not me >.>

    1. Re:Life & Death by hunterx11 · · Score: 1

      If you call a game "Life & Death" in Japan, won't they think you're talking about Go? Though considering that a PC can't play decent Go, I guess a portable would be pretty awful :)

      --
      English is easier said than done.
  12. AI robot by tod_miller · · Score: 1

    I think they called it 'tamogotchi' is something :-)

    I really like you idea - but look at 'A Dogs Life' by David Braben, or 'Creatures' (that *is* the one where you have a pet magical creature on an island?)

    They take 'programming' much in the way of the sims, or the original little computer people.

    Perhaps making it visibly logical could be more educational.

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  13. How to make this game profitable by tod_miller · · Score: 1

    I remember a game like this on the amiga, where I never got past the fiurst incision, which usually lead to a complete dissection of the victim, I mean patient.

    Of course, parent groups may protest that this will lead to home grown surgery systems, where people use this as a simulator.

    I can imagine /.'ers at the operating theatre asking for a local instead of going under, then telling the surgeon that perhaps he should try the level 5 technique, and then arguing with him:

    "How many successful quarduple bypasses have *you* done?? I'll do it myself thanks!"

    How to make money? Simply change the operations!

    Breast Augmentation Surgery (with celebrebrity appearances!)
    'Sex change chop shop' (with cele... no wait, that is too much)

    --
    #hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
    1. Re:How to make this game profitable by gl4ss · · Score: 1

      "Life & Death" is the game.

      there's also sequel, "Life & Death - the brain" I believe. If you just went on it randomly they were quite hard.

      anyways.. the game would be quite doable even without stylus.

      --
      world was created 5 seconds before this post as it is.
    2. Re:How to make this game profitable by joper90 · · Score: 1

      Or.. you can see another manhunt style fisaco.. with that attorney Jack Thompson involved. http://games.slashdot.org/index.pl?issue=20040804

      Newsflash.. parent finds son dead with heart exposed, best friend bobby denys he had been playing 'open heart surgey on his nintendo DS' Jack Thompson jumps on the first plane...

    3. Re:How to make this game profitable by foidulus · · Score: 1

      You forgot "Giles the lovable Gynecologist"
      Where you get bonus points if you can identify the various discharges.

  14. In case you didn't read the article... by osrevad · · Score: 3, Funny

    ...It says that this game will fall under the "sci-fi surgery action game" genre. I think we can all agree that we've already had way to many games in this category. Why can't they do something original for once!

  15. Innovation by Bwerf · · Score: 1

    It's amazing how much innovation comes when a "real" game company starts using a touchpad.

    I've been waiting for this a long time to come to my palm, but almost every game I can find is stuck using the buttons at the bottom. I've only found two games that make good use of the stylus.

    Insaniquarium and that other puzzle(sp?) one that was a huge hit and I can't for my life remember the name of(you switch position on some sort of gems and they disappear if you get three in a row).

    --
    If noone rtfa, then what's the slashdot effect?
    1. Re:Innovation by Aliencow · · Score: 1

      Bejeweled

    2. Re:Innovation by gyrojoe · · Score: 1

      I think Bejeweled is the game you are thinking of. I have it on my palm, and it's a great game.

    3. Re:Innovation by gyrojoe · · Score: 1

      I think Bejeweled is the game you are thinking of. I have it on my palm, and it's a great game.

    4. Re:Innovation by Bwerf · · Score: 1

      Yup, that's the one(both times ;)

      --
      If noone rtfa, then what's the slashdot effect?
  16. Tetris attack? by ReKleSS · · Score: 1

    I'm fairly sure that's what you're thinking off... switch blocks around, get three in a row and the row vanishes.
    -ReK

    --
    md5sum -c reality.md5
    reality: FAILED
    md5sum: WARNING: 1 of 1 computed checksum did NOT match
  17. And you hated mobile phone users before by SmallFurryCreature · · Score: 3, Funny

    Imagine the looks from your fellow travellers while screaming "hang in there" "don't die on my now" "we got a squirter here get a me a clamp he is bleeding all over" into you gameboy.

    On a side note, why can't I ever turn of the music on gba games? Is it somekind of mind control program that I must play with horrible repetetive crappy soundcard music?

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:And you hated mobile phone users before by Lynxara · · Score: 1

      You can... turn the volume all the way down, which makes the music inaudible. Have you tried this?

  18. Delivering babies... by JFMulder · · Score: 2, Funny

    That game look's interresting, but if there's n option to deliver babies, I'm sure not playing it in the subway or any public transport.
    "Ok, there you go, breathe harder, harder. Push push push - Sir, I'll have to ask you to leave or stop that camcorder or I'll shove it up your a** - No nurse I don't have a time for a sponge bath - Push harder lady. Yes!!! Congratulation it's a boy. Here sir, cut the umbilical cord. *clip* Congratulation, you've got a girl!"

    1. Re:Delivering babies... by Mitleid · · Score: 1

      Fine, you play a game and deliver babies. I'll play a game where I get to dish out some serious penile augmentations.

      --

      --
      Is it me, or did it just get fatter in here?
  19. Another usage for the touchpad by MemoryDragon · · Score: 1

    What most people simply dont recognize is, that a stylus and a touchpad is a very good mouse replacement. I am pretty sure that many point and click adventures can be converted to the new GB, the main problem those things had in the past was that those games are close to impossible to be played seriously with the usual control cross. If you ever played the monkey islands on a handheld or ultima7 on a zaurus you would know how well the point and click interface can be mapped to a stylus interface.

  20. But... by The-Bus · · Score: 1

    Edheads already has Virtual Knee Surgery!

    --

    Small potatoes make the steak look bigger.

  21. Argh! No! by cluke · · Score: 0, Troll

    Oh wow! The possibilities of this exciting new form of input! Why, it's revolutionary, it's some sort of pointing device!
    Like a mouse then?

    Come on people, stylus input freakin' SUCKS BALLS. It's is rubbish. They tried similar things with light pens in the 1980s and instead of opening up new vistas of UI possibilty everyone totally hated them. Why don't they just stick a trackball on it and be done with it?
    Seriously, stylus input is not more natural. It's a gimmick, and an expensive gimmick to boot (you need to bolt on a whole second screen??). People like conventional forms of input, they don't want to be scraping away like some medieval monk scribing out copies of the bible. As far as games are concerned, choices should be made with minimal efforts. My thumb twitches left, I move left. Right, I move right. I don't want to be describing circles with some sort of midget pencil, or painstakingly dragging my 'scalpel' from A to B, like one of those god-awful 'don't touch the wire or the buzzer goes off' so-called games. Does anyone like that sort of thing? Masochists maybe. Why don't you just spend your day threading needles, it would be about as much fun, and cheaper.
    And as for that guy salivating over the modelling and level creation possibles - what, you need a stylus to do that?

    1. Re:Argh! No! by mrgreen4242 · · Score: 2, Interesting
      stylus input freakin' SUCKS BALLS. It's is rubbish.

      Tell that to the MILLIONS of PDA users in the world. Or the tblet PC users (ok, not that great of an example =p). Either way, they will tell you that touchscreen input is an efficient, fast, intuituve way to interface with a computer system.

      Many games play well with a joystick and buttons; shooters, side scrollers, etc. Some games play well with a mouse and keyb; FPS, and RTS. Playing a FPS on a console with a gamepad doesn't even compare to using a mouse and keyb. PLaying a RTS game with a controller is next to impossible, hence the complete lack of RTS on consoles.

      The touchscreen can do some things as well as a mouse, some not as well, and some better, but as you point out, they are similar. FPS would be marginally better with touchscreen than with control pads, but not up to the keyb/mouse. RTS games, on the other hand, would be arguabley better suited to touchscreen input. Games likes one, which sounds very interesting, tho I doubt it will ever be released here, due to people like yourself who only want the same old same old.

      As mentioned above, I hope that graphical adventure games make a comeback with the DS. The interface is perfect (thouch screen, extra screen for text messages, inventory, etc, voice recognition could add a whole new level to an old genre).

      The idea of modeling your own game items/characters is interesting, and would be better excecuted with a stylus than a directional pad. Mario Party's line tracing games are a good example of why precise control with a joypad is not ideal.

    2. Re:Argh! No! by MMaestro · · Score: 1
      They tried similar things with light pens in the 1980s and instead of opening up new vistas of UI possibilty everyone totally hated them. Why don't they just stick a trackball on it and be done with it?

      Because in the 1980's having a computer that ran above 320*240 was considered to be a high-tech, high-end you'll never see outside a college campus or government facility machine. These days there are machines that default at 1600*1200 and considered to be 'mid-range' PCs. Much easier to use a stylus when the pen tip doesn't fill in half the screen everytime you touch it.

      UI? Tell that to the millions of people who STILL use the 'Start menu' in Windows, then you can come back and lecture to the closed system console/handheld companies.

      Oh and for some odd reason I've never seenen a trackball outside of a computer store before. How strange.

    3. Re:Argh! No! by drinkypoo · · Score: 3, Insightful

      Yes, using a stylus is the absolute worst input method ever. That's why we have completely given up writing on paper.

      I don't know how much mileage will really come out of it, and this is the only example I've yet seen that wasn't totally lame, but face it - there is no better way to mimic a scalpel than a stylus, at least at this point. How can you not think this is cool? It will necessarily improve hand-eye coordination, which is always good.

      Touch screens are cool. A stylus is the only accurate way to use one. And, a mouse is not feasible for use with a handheld gaming device. Kindly extract head from rectum before posting.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  22. Engrish by Anonymous Coward · · Score: 0

    http://eg.nttpub.co.jp/news/image/20040805_08_02.j pg

    Mission 12: Hurted Heart

  23. Best Advice Yet by Anonymous Coward · · Score: 0

    You're ABSOLUTELY right.

    We should STOP coming up with new ways to play games. We should, instead, continue to give sequel after sequel that are pretty much just like their predecessor. THAT is what people want. They don't want people to take a chance and try something new.

    Nintendo, I DEMAND that you cease this "innovation" crap immediately. Nobody wants to try new things - we only want what we are comfortable with.

    While you're making New Innovative Game With Different Control Scheme To Try To Give The Player A New Experience, I'll be over here playing Old Favorite Game Sequel That Plays Just Like The Last One Did. And so will the rest of America.

    Right, cluke?

    1. Re:Best Advice Yet by cluke · · Score: 1

      Nintendo, I DEMAND that you cease this "innovation" crap immediately. Nobody wants to try new things - we only want what we are comfortable with.

      You're twisting my words. I'm saying that the Stylus is NOT a new input form, it has been tried before and is CRAP.
      Innovation in gameplay is great. 'Innovation' in the form of gimmicky controllers, be they styluses or boxing gloves, leads mostly to crappy games in which the entrie purpose of the product seems to be to showcase the controller, and instead of opening new possibilities, closes them down further to strict genre games (dancemat or light-gun, anyone?)

    2. Re:Best Advice Yet by Allison+Geode · · Score: 2, Insightful

      don't knock gimmicky controllers. ok, stylus has been done before, in handhelds even (tiger game.com), usually to rather less than thrilling effect. but guess what? technology evolves, grows. i'm sure that the monitor you use today is better than the one you used 10 years ago. same goes for your mouse (at least mine: i use an optical, which is infinitely better than the 'ball' mouse i used 5 years ago) technology grows, and i'm sure nintendo wouldn't put it out if they couldn't make it work. as for light guns and dance mats, even those have evolved: they both date back (in home consoles) at least as far as the NES, but when you use a guncon2 and a ddr dance pad next to, say, the zapper and the 'power pad', the difference is great. the dance mat now has an actual good game to use with it other than that silly track and field game (that we used to cheat at long jump by completely stepping off the mat), and the zapper? every time you fire it the whole screen flashes, with a different shade for a flash around the ducks, but the guncon's effect is a bit more subtle, and while it still flashes, its not the same seizure inducing flash that i dealt with not 3 years ago trying to play house of the dead 2 on my dreamcast.

  24. Oblig. Simpsons quote. by Morrisguy · · Score: 1

    ...while operating, the player must cheer on the patient using the device's voice recognition.

    So let's test it out with an obligatory Simpons quote!

    "The hip bone's connected to the leg bone!
    The leg bone's conected to the thingy!
    The thingy's connected to my wristwatch!
    Uh oh..."

    -Dr. Nick

  25. Well yeah but for some reason that kill sound by SmallFurryCreature · · Score: 1

    Well yeah but for some reason that kill sound. See I like the sound effects BUT not the music. Perhaps I am just odd but I play most of my games without the enclosed music. Maybe it is a console thing. Give option. Music On/Off Sound On/Off. Not that complex is it? PC games been doing it since the adlib card came along. Yeah I am that old.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Well yeah but for some reason that kill sound by Lynxara · · Score: 1

      Most console games do have options like that, actually. Some GBA games do but it's not "standard" yet.

    2. Re:Well yeah but for some reason that kill sound by hunterx11 · · Score: 1
      You mean you don't listen to chipset music in your spare time?

      kohina - old school game and demo music

      --
      English is easier said than done.
  26. Games becoming more like work by ALeavitt · · Score: 3, Insightful

    Has anyone else noticed a trend of games becoming like work? The first example that comes to mind is the common leveling treadmill, in which one has to complete the same task again and again for hours just to get anywhere. Now there are curry-house simulators, sports stat management sims that play like glorified spreadsheets, and a surgery game. What's next, "Answer the Phone eXtreme"?

    --
    This sig has been stolen. Return it to its original user for a reward.
    1. Re:Games becoming more like work by AuMatar · · Score: 1

      No, this isn't games becoming more like work (well, unless you are a surgeon). This is games reaching a new level of potential- showing you what its like to be a different profession. If done right, it could be really educational too.

      I'm begining to get excited about a new console for the first time in a long time. If its backwards compatible, I'll definitely get it (my first handheld since the game gear). If it isn't I still may.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:Games becoming more like work by cbirdsong64 · · Score: 1

      It's backward compatible with GBA games, but not older Game Boy/Color ones.

  27. PC Games by Pluvius · · Score: 2, Interesting

    I've noted several times that the only way the dualscreen and touchscreen would be any more than gimmicks is if there were computer-style games made for the system. Looks like at least one developer has realized that.

    Rob