And it was insane. I was one of the first people in the door because one of my rugby teammates had set up camp near the front of the line. When three more of us showed up to join him no one really said anything. There were seriously a ton of people though. The line wrapped all the way around the store and out into the parking lot twice, and then snaked down the road into a residential area. The doors opened at midnight, and I heard some people didn't get in until four or five in the morning.
The whole thing was more than worth it though. I have a Collector's Edition box signed by the whole dev team, and the night was a lot of fun in and of itself talking to people about what servers they were going to be on and what classes they were going to play and whatnot. There was also a lot of chat about whether or not they were going to run out of games (which they did), and there was even a Tauren walking around trying to get people to make the best warcry.
If you want to see some pics from the launch, check out Blizzard's report on the launch here.
While that sounds nice, remember ChronoCross for PlayStation? It was certainly an okay game, but it was no where near as good as ChronoTrigger. I peronally think that they should leave CT alone and let it bask in the limelight as the greatest RPG ever made, rather than cheapen its legacy by pushing out shoddy sequals.
Dude, I freaking live in Modesto, you insensitive clod!
Seriously, though, if you were going to reference a Central Valley town, you should have mentioned Oakdale. It is, after all, the Cowboy Capitol of the World.
So, for those of you old enough to remember, Nintendo charged exhorbitant licensing fees for anyone who wanted to make NES games. The way that they ensured that companies paid this fee was to build a lockout chip called 10NES into NES cartridges which only Nintendo could make. A few companies, most notably Tengen, reverse-engineered the chip, however, and made some unapproved games. Tengen actually cheated and used Nintendo documents to reverse-engineer the chips and ended up getting sued, but if this licensing fee is too high then what is going to stop accessory makers from reverse-engineering the chips and being done with it?
"I've come up with a set of rules that describe our reactions to technologies. Anything that is in the world when you're born is normal and ordinary and is just part of the way the world works. Anything that's invented between when you're fifteen and thirty five is new and exciting and revolutionary and you can probably get a career in it. Anything invented after you're thirty-five is against the natural order of things."
Incorrect. The PSP is $100 more than the DS, as of July 28th, 2005.
According to ebgames.com....
Nintendo DS is $149, including a demo of Metroid Prime: Hunters
PSP is $249, including a 32mb Memory Stick Duo, and a set of headphones
Also, if you would have bought a DS last month, you would have gotten a copy of Super Mario 64 DS for free, further lowering the effective cost into a range where it would, in fact, cost less than half of a PSP.
Personally, I plan on picking up a DS and one of the new GPX2s for my portable emulation fix. I have yet to see any games even be announced which would compell me to purchase a PSP.
Well, I think on his website he says he's actually written 30 books or something, and it's possible that Tim Roger's experience was entirely atypical due to his Yakuza run-ins, and the fact that he lived homeless in Japan for a while, but that's neither here nor there, nor does it really address the root of what you are writing about.
And it seems that what you are writing about is just that different people enjoy different kinds of things. I am not going to try to argue that the "The State of Tokyo Transit" is a piece of literature on par with "Crime and Punishment," or anything like that, though I could point out some parallels about how are focused upon putting the reader into the main character's mindset, if you really wanted me to. TSoTT is nowhere near as good as C&P, admittedly, but I do find it exceedingly interesting, and worthy of some sort of merit. I am sad that you couldn't get into the story and enjoy it the way that I do, but I know that there is nothing I can do to make you enjoy it. Similarly, I am certain that you have some personal favorites who I would find obnoxious and boring. That's just the way the world works.
Tim Rogers has a writing style which is somewhat unique (and I await the people who will denounce it as not unique and instead simply bad and full of itself), which I personally enjoy. I don't herald Tim Rogers as the next great author, whose books we will be studying alongside Shakespeare, but the dude has style, and his stories are exceedingly interesting to me. The problem is that you can't go into what he has written expecting a single, clear, coherant story, or review, or whatever. Tim Rogers's writing jumps around the same way that the human mind does, from thought to seemingly unrelated thought, but the glory comes from the fact that, through reading, you can see how all of Tim Rogers's thoughts are interconnected, and it all makes sense to you. It is a very personal experience, almost like you're reading his diary or something, but you are left to interpret what happened for yourself rather than having it explicitly spelled out.
The problem is that many of you go into this "Review" thinking that you are going to be reading a review of a game, but in actuality you are reading a story. An experience, if you will. Kind of a review of what was going in Tim's life when he played Katamari Damacy, rather than a review of the game itself.
It might put off a lot of the people here, but I think it is quite interesting. His writing is frenetic at times, and most certainly stream-of-concious, and he oftentimes assumes the reader already knows about every obscure thing which interests him, but that is what makes his writing interesting. It serves to really get the reader into Tim's mind, and see things the way he sees them. It's this great internal perspective that really shows why things are wonderful to Tim, and captures certain insights that we would never make or experience ourselves, but are somehow made our own through Tim's writing.
The State of Tokyo Transit is one of his fiction stories which I first stumbled upon two years ago, and from the first sentence I was entranced. I highly reccommend giving it a read. He has a whole series on Tokyopia entitled, "The State of Tokyo" & randWord, but I think this is his best. Seriously, go read it. I think it's just great. I liked it so much that I e-mailed him after I read it the first time, and he told me that it's part of a book that he's written but has never been published. He seemed like quite a nice guy.
Just in case no one recognizes this, it's the lyrics to System of a Down's cover of the Legend of Zelda theme song. You can hear it in an amusingish flash video here.
I loved Sega Channel. One of my friends had it when I was little and we played a ton of DoomTroopers and Vectorman on it. My belief, however, is that Nintendo is not creating a subscription based service, and instead is doing something more akin to Valve's Steam. The service will be free, but you'll pay full price to buy games through the service.
I was about to call shenanagans on this one until I found out that there are two systems for IMAX3D. The system you are talking about sounds like the one used at Disneyland with the pink glasses on rides like Captain EO, or the Muppets one or the Honey I Shrunk the Kids one, which I have absolutely no problem viewing and find very entertaining and convincing. They used to have an informative video before Captain EO that explained how they polarized the light and whatnot.
The only IMAX3D movie I saw was at the Luxor in Vegas, and I had to wear these big, bulky grey shutterglasses. You had to push a button at the beginning of the movie to calibrate them if I recall correctly. I know the difference between shutterglasses and the polarized glasses from Disney. Just to reiterate, this shutterglass movie was horrible and I would never see any IMAX3D movie again for fear that it uses the shutterglasses. For linkage verifying that there are two types of IMAX3D, check out this page at IMAX.
Nintendo has always shown itself to be a company that understands two things: The joy of refined gaming, and the need to make a profit. It sounds to me like pursuing 3D gaming would not be in line with either of these goals.
My guess for the Revolution is that its interface is going to be something like the net-city from Snow Crash. The Big N has said that it is making the Internet a priority with the Revolution, going as far as to include a wireless router. We would buy games online from the Nintendo store (letting them make more money), kinda like what they did in China with the iQue. Basically, think Second Life but done well, and censored in some ways. I think it could rock, if it works. I'll probably be wrong here, but I think it would be awesome if it happened.
Yeah, see, I can't stand the IMax3D glasses. I have horrible vision in one eye and fairly good vision in the other, so the whole thing is just a bad experience. Couple that with the fact that I can almost see the shutters blinking (it's enough to distract me, and give me a headache, even though it's fast enough to not actually see) and the whole experience is underwhelming. I hope Nintendo is planning a different sort of Revolution.
Not to be an insensitive clod, but the BATF exists no longer. I work for a winery, so I am certain of this much. The TTB is the new regulatory agency which governs over our side of thinge, and I believe that the Department of Homeland Security deals with the Firearms now.
With regards to the GBA games, I have a GBA SP. The battery life and the form factor of the SP are great and I use mine often. The problem is that I keep losing the damn cartridges. I have lost Advance Wars, Castlevania: Circle of the Moon, Phantasy Star Collection, and Pokemon: Sapphire. Oh, and Colin McRae Rally 2.0. It would just be a nice added feature to be able to run my GBA games on the PSP too so that I wouldn't have to carry around both handhelds, or worry about losing games if I wanted to bring more than one with me.
As for the SNES games which are ported to the GBA, a thing to think about is that all of these "Ports" onto the GBA are working with two fewer face buttons, which can dramatically change the gaming experience. Some games would never be playable on GBA (i.e., Street Fighter 2), and some are changed so much during the "Porting" process that they are no longer fun (i.e., F-Zero, which had its entire driving style changed from the SNES version).
With regards to emulation on the DS, I am aware that the DS has all the buttons I need. The problem is that the screens are too low-res to display SNES or Genesis games at their native resolutions without stretching or cropping the images. I'd also be dealing with an extra screen that did nothing and a bulkier package to carry around, but those are fairly insignificant. I'm sure Nintendo will port some games over, but even then I already own most of the SNES games that I want and I'd feel silly for buying them again just because they came out on a new system with some minor new feature.
Anyway, the PSP looks like the system for me, especially with the built in data-transferring and the Memory Stick slot (which I have a bunch of from my F-707). Battery life should be more than acceptable as it won't need to spin the UMD ever, as I really don't see myself ever buying a UMD movie or a UMD game. Really, the PSP looks to be just about perfect as a portable web-browser (another dream-app) and emulator, which is all I want from a handheld right now.
I'll probably get modded down for this, but I'm going to say it anyway. I am ridiculously excited about the PSP. Not because of the games (Wipeout and the new Nipppon Ichi game are the two games on the horizon I am remotely excited about), not because of MP3 (iPod 3g), and not because of the movies (I really have no desire for a personal video-player... If I'm that desperate, I use my laptop).
I am excited for the sole reason that it will be, perhaps, the best handheld system ever to emulate SNES games.
Really, think about it: the layout looks exactly like a SNES controller. The damn thing has a d-pad, start, select, L, R, X, Y, A, and B in nearly identical positions.
As soon as someone ports ZSNES and a GBA emulator, I'm buying a PSP and bringing with me all the great SNES and GBA games wherever I go, so that I can play some great, classic, properly emulated games with all the damn buttons for once. And if they manage to get PSX emulation working, then I think I might just pee down my leg a little.
Amen AC, I love Tim Rogers' writing. If you like his reviews, you should read some of his stuff on Tokyopia. This story [tokyopia.com] is one of the best stories I have read, ever. I actually tracked down his e-mail address and wrote him a letter after I read it the first time, I liked it so much. There's a whole series, and they are definitely worth checking out, though I feel this is the strongest. Apparrently they're all from a book that he has written but can't get published... He seems like a great guy.
Are you talking about Item Damage? Because if so, they have changed it so that one mainly takes damage in the case of death (10% to all items), Resurrection by talking to the Spirit Healer (25% to all items). You take a tiny, tiny, tiny bit of item damage through battle, but it's nothing to really complain about, and when you do repair the costs seem relatively reasonable. They have GREATLY reduced the amount of incidental item damage since the start of beta.
If you're talking about character damage, then that is kind of a given that you will be damaged in a fight... You can use bandages, food, potions, or healing spells to restore your health.
I just paid the money to FilePlanet and registered for the beta only to recieve a message that they are out of CD Keys and I will recieve one when the next group is released. Basically, don't waste your time paying because you won't get shit.
There is also one at the Castle air museum in Atwater, CA. It's near Merced, site of the newest UC campus, or Modesto if you've heard of that. Basically the dead center of the state, with lots of farming around and not much else. Aviation Challenge camp used to go on field trips to the museum back when they had a second location in Atwater... It's a nice place, worth checking out.
Maybe you should. A lot of independant musicians are using VHS to record albums now and producing excellent work for much less money than traditional recording methods would cost them.
I looked into satellite a few months ago after Cox upped their rates again, but after pricing out what I get for my digital cable plan on satellite TV, it looked like I was going to have to pay $20 or so more a month and not get Fox Sports World, one of my favorite channels (which may be a bit atypical for the Slashdot crowd, though I know there are at least a few Rugby fans here). FSW is not available at all on Dish Network, and is only available in the "Total Choice Premiere" lineup for DirecTV which is $89 a month. My advice is to look at what channels you watch, price out all options with those channels, and go with whichever one is cheaper. Satellite is (from my experience) MUCH more expensive to add channels to than cable, though the entry price is lower. TiVo is nice, but the money you save on cable will most likely pay for a TiVo over the course of a year easily. Of course, YMMV.
And it was insane. I was one of the first people in the door because one of my rugby teammates had set up camp near the front of the line. When three more of us showed up to join him no one really said anything. There were seriously a ton of people though. The line wrapped all the way around the store and out into the parking lot twice, and then snaked down the road into a residential area. The doors opened at midnight, and I heard some people didn't get in until four or five in the morning.
The whole thing was more than worth it though. I have a Collector's Edition box signed by the whole dev team, and the night was a lot of fun in and of itself talking to people about what servers they were going to be on and what classes they were going to play and whatnot. There was also a lot of chat about whether or not they were going to run out of games (which they did), and there was even a Tauren walking around trying to get people to make the best warcry.
If you want to see some pics from the launch, check out Blizzard's report on the launch here.
While that sounds nice, remember ChronoCross for PlayStation? It was certainly an okay game, but it was no where near as good as ChronoTrigger. I peronally think that they should leave CT alone and let it bask in the limelight as the greatest RPG ever made, rather than cheapen its legacy by pushing out shoddy sequals.
Dude, I freaking live in Modesto, you insensitive clod!
Seriously, though, if you were going to reference a Central Valley town, you should have mentioned Oakdale. It is, after all, the Cowboy Capitol of the World.
So, for those of you old enough to remember, Nintendo charged exhorbitant licensing fees for anyone who wanted to make NES games. The way that they ensured that companies paid this fee was to build a lockout chip called 10NES into NES cartridges which only Nintendo could make. A few companies, most notably Tengen, reverse-engineered the chip, however, and made some unapproved games. Tengen actually cheated and used Nintendo documents to reverse-engineer the chips and ended up getting sued, but if this licensing fee is too high then what is going to stop accessory makers from reverse-engineering the chips and being done with it?
"I've come up with a set of rules that describe our reactions to technologies. Anything that is in the world when you're born is normal and ordinary and is just part of the way the world works. Anything that's invented between when you're fifteen and thirty five is new and exciting and revolutionary and you can probably get a career in it. Anything invented after you're thirty-five is against the natural order of things."
Incorrect. The PSP is $100 more than the DS, as of July 28th, 2005.
According to ebgames.com....
Nintendo DS is $149, including a demo of Metroid Prime: Hunters
PSP is $249, including a 32mb Memory Stick Duo, and a set of headphones
Also, if you would have bought a DS last month, you would have gotten a copy of Super Mario 64 DS for free, further lowering the effective cost into a range where it would, in fact, cost less than half of a PSP.
Personally, I plan on picking up a DS and one of the new GPX2s for my portable emulation fix. I have yet to see any games even be announced which would compell me to purchase a PSP.
Well, I think on his website he says he's actually written 30 books or something, and it's possible that Tim Roger's experience was entirely atypical due to his Yakuza run-ins, and the fact that he lived homeless in Japan for a while, but that's neither here nor there, nor does it really address the root of what you are writing about.
And it seems that what you are writing about is just that different people enjoy different kinds of things. I am not going to try to argue that the "The State of Tokyo Transit" is a piece of literature on par with "Crime and Punishment," or anything like that, though I could point out some parallels about how are focused upon putting the reader into the main character's mindset, if you really wanted me to. TSoTT is nowhere near as good as C&P, admittedly, but I do find it exceedingly interesting, and worthy of some sort of merit. I am sad that you couldn't get into the story and enjoy it the way that I do, but I know that there is nothing I can do to make you enjoy it. Similarly, I am certain that you have some personal favorites who I would find obnoxious and boring. That's just the way the world works.
Tim Rogers has a writing style which is somewhat unique (and I await the people who will denounce it as not unique and instead simply bad and full of itself), which I personally enjoy. I don't herald Tim Rogers as the next great author, whose books we will be studying alongside Shakespeare, but the dude has style, and his stories are exceedingly interesting to me. The problem is that you can't go into what he has written expecting a single, clear, coherant story, or review, or whatever. Tim Rogers's writing jumps around the same way that the human mind does, from thought to seemingly unrelated thought, but the glory comes from the fact that, through reading, you can see how all of Tim Rogers's thoughts are interconnected, and it all makes sense to you. It is a very personal experience, almost like you're reading his diary or something, but you are left to interpret what happened for yourself rather than having it explicitly spelled out.
Personally, I love Tim Rogers' writing.
The problem is that many of you go into this "Review" thinking that you are going to be reading a review of a game, but in actuality you are reading a story. An experience, if you will. Kind of a review of what was going in Tim's life when he played Katamari Damacy, rather than a review of the game itself.
It might put off a lot of the people here, but I think it is quite interesting. His writing is frenetic at times, and most certainly stream-of-concious, and he oftentimes assumes the reader already knows about every obscure thing which interests him, but that is what makes his writing interesting. It serves to really get the reader into Tim's mind, and see things the way he sees them. It's this great internal perspective that really shows why things are wonderful to Tim, and captures certain insights that we would never make or experience ourselves, but are somehow made our own through Tim's writing.
The State of Tokyo Transit is one of his fiction stories which I first stumbled upon two years ago, and from the first sentence I was entranced. I highly reccommend giving it a read. He has a whole series on Tokyopia entitled, "The State of Tokyo" & randWord, but I think this is his best. Seriously, go read it. I think it's just great. I liked it so much that I e-mailed him after I read it the first time, and he told me that it's part of a book that he's written but has never been published. He seemed like quite a nice guy.
Please, I never do this, but that's the funniest post I've read on Slashdot in a while.
My apologies, I'd always seen it tagged as System of a Down.
Just in case no one recognizes this, it's the lyrics to System of a Down's cover of the Legend of Zelda theme song. You can hear it in an amusingish flash video here.
I loved Sega Channel. One of my friends had it when I was little and we played a ton of DoomTroopers and Vectorman on it. My belief, however, is that Nintendo is not creating a subscription based service, and instead is doing something more akin to Valve's Steam. The service will be free, but you'll pay full price to buy games through the service.
I was about to call shenanagans on this one until I found out that there are two systems for IMAX3D. The system you are talking about sounds like the one used at Disneyland with the pink glasses on rides like Captain EO, or the Muppets one or the Honey I Shrunk the Kids one, which I have absolutely no problem viewing and find very entertaining and convincing. They used to have an informative video before Captain EO that explained how they polarized the light and whatnot.
The only IMAX3D movie I saw was at the Luxor in Vegas, and I had to wear these big, bulky grey shutterglasses. You had to push a button at the beginning of the movie to calibrate them if I recall correctly. I know the difference between shutterglasses and the polarized glasses from Disney. Just to reiterate, this shutterglass movie was horrible and I would never see any IMAX3D movie again for fear that it uses the shutterglasses. For linkage verifying that there are two types of IMAX3D, check out this page at IMAX.
Nintendo has always shown itself to be a company that understands two things: The joy of refined gaming, and the need to make a profit. It sounds to me like pursuing 3D gaming would not be in line with either of these goals.
My guess for the Revolution is that its interface is going to be something like the net-city from Snow Crash. The Big N has said that it is making the Internet a priority with the Revolution, going as far as to include a wireless router. We would buy games online from the Nintendo store (letting them make more money), kinda like what they did in China with the iQue. Basically, think Second Life but done well, and censored in some ways. I think it could rock, if it works. I'll probably be wrong here, but I think it would be awesome if it happened.
Yeah, see, I can't stand the IMax3D glasses. I have horrible vision in one eye and fairly good vision in the other, so the whole thing is just a bad experience. Couple that with the fact that I can almost see the shutters blinking (it's enough to distract me, and give me a headache, even though it's fast enough to not actually see) and the whole experience is underwhelming. I hope Nintendo is planning a different sort of Revolution.
Not to be an insensitive clod, but the BATF exists no longer. I work for a winery, so I am certain of this much. The TTB is the new regulatory agency which governs over our side of thinge, and I believe that the Department of Homeland Security deals with the Firearms now.
Regards,
-PhosterPharms
With regards to the GBA games, I have a GBA SP. The battery life and the form factor of the SP are great and I use mine often. The problem is that I keep losing the damn cartridges. I have lost Advance Wars, Castlevania: Circle of the Moon, Phantasy Star Collection, and Pokemon: Sapphire. Oh, and Colin McRae Rally 2.0. It would just be a nice added feature to be able to run my GBA games on the PSP too so that I wouldn't have to carry around both handhelds, or worry about losing games if I wanted to bring more than one with me.
As for the SNES games which are ported to the GBA, a thing to think about is that all of these "Ports" onto the GBA are working with two fewer face buttons, which can dramatically change the gaming experience. Some games would never be playable on GBA (i.e., Street Fighter 2), and some are changed so much during the "Porting" process that they are no longer fun (i.e., F-Zero, which had its entire driving style changed from the SNES version).
With regards to emulation on the DS, I am aware that the DS has all the buttons I need. The problem is that the screens are too low-res to display SNES or Genesis games at their native resolutions without stretching or cropping the images. I'd also be dealing with an extra screen that did nothing and a bulkier package to carry around, but those are fairly insignificant. I'm sure Nintendo will port some games over, but even then I already own most of the SNES games that I want and I'd feel silly for buying them again just because they came out on a new system with some minor new feature.
Anyway, the PSP looks like the system for me, especially with the built in data-transferring and the Memory Stick slot (which I have a bunch of from my F-707). Battery life should be more than acceptable as it won't need to spin the UMD ever, as I really don't see myself ever buying a UMD movie or a UMD game. Really, the PSP looks to be just about perfect as a portable web-browser (another dream-app) and emulator, which is all I want from a handheld right now.
Regards,
-Alakath
I'll probably get modded down for this, but I'm going to say it anyway. I am ridiculously excited about the PSP. Not because of the games (Wipeout and the new Nipppon Ichi game are the two games on the horizon I am remotely excited about), not because of MP3 (iPod 3g), and not because of the movies (I really have no desire for a personal video-player... If I'm that desperate, I use my laptop).
I am excited for the sole reason that it will be, perhaps, the best handheld system ever to emulate SNES games.
Really, think about it: the layout looks exactly like a SNES controller. The damn thing has a d-pad, start, select, L, R, X, Y, A, and B in nearly identical positions.
Compare:
SNES PSP
As soon as someone ports ZSNES and a GBA emulator, I'm buying a PSP and bringing with me all the great SNES and GBA games wherever I go, so that I can play some great, classic, properly emulated games with all the damn buttons for once. And if they manage to get PSX emulation working, then I think I might just pee down my leg a little.
Regards,
-PhosterPharms
Amen AC, I love Tim Rogers' writing. If you like his reviews, you should read some of his stuff on Tokyopia. This story [tokyopia.com] is one of the best stories I have read, ever. I actually tracked down his e-mail address and wrote him a letter after I read it the first time, I liked it so much. There's a whole series, and they are definitely worth checking out, though I feel this is the strongest. Apparrently they're all from a book that he has written but can't get published... He seems like a great guy.
Regards,
-PhosterPharms
Are you talking about Item Damage? Because if so, they have changed it so that one mainly takes damage in the case of death (10% to all items), Resurrection by talking to the Spirit Healer (25% to all items). You take a tiny, tiny, tiny bit of item damage through battle, but it's nothing to really complain about, and when you do repair the costs seem relatively reasonable. They have GREATLY reduced the amount of incidental item damage since the start of beta. If you're talking about character damage, then that is kind of a given that you will be damaged in a fight... You can use bandages, food, potions, or healing spells to restore your health.
I just paid the money to FilePlanet and registered for the beta only to recieve a message that they are out of CD Keys and I will recieve one when the next group is released. Basically, don't waste your time paying because you won't get shit.
It's not Warhammer admittedly, (it's a PS2 RPG) but I believe you are looking for something like this?
There is also one at the Castle air museum in Atwater, CA. It's near Merced, site of the newest UC campus, or Modesto if you've heard of that. Basically the dead center of the state, with lots of farming around and not much else. Aviation Challenge camp used to go on field trips to the museum back when they had a second location in Atwater... It's a nice place, worth checking out.
Maybe you should. A lot of independant musicians are using VHS to record albums now and producing excellent work for much less money than traditional recording methods would cost them.
I looked into satellite a few months ago after Cox upped their rates again, but after pricing out what I get for my digital cable plan on satellite TV, it looked like I was going to have to pay $20 or so more a month and not get Fox Sports World, one of my favorite channels (which may be a bit atypical for the Slashdot crowd, though I know there are at least a few Rugby fans here). FSW is not available at all on Dish Network, and is only available in the "Total Choice Premiere" lineup for DirecTV which is $89 a month. My advice is to look at what channels you watch, price out all options with those channels, and go with whichever one is cheaper. Satellite is (from my experience) MUCH more expensive to add channels to than cable, though the entry price is lower. TiVo is nice, but the money you save on cable will most likely pay for a TiVo over the course of a year easily. Of course, YMMV.