In-Game Advertising Breaks Out
UID1000000 writes "MSNBC reports that companies like Nielsen are implementing tracked advertising in video games. Viacom is also considering in-game advertising. I can't wait until your first person shooter stops and drinks a nice cold refreshing soda."
I'm not quite sure how this is all that new. Many, many console games have ads throughout the game. I was playing Madden 2005 just a few minutes ago... and the billboards in the stadiums are pushing all sorts of EA-related stuff.
What has shocked me is the failure of freeware with embedded ads. For a while it seemed many freeware authors were trying to make money with this concept.
As a freeware author myself, it didn't work well for my product. People preferred the old, buggy ad-free version to the final version with small, tasteful ads. I ended up making more money off the google ads on the download page than I did from the product.
I finally killed the ads and the number of people using the program hit the roof.
AC
...should soon be rife with this sort of thing. Want to play the game? For free? Well, here's some ads to enjoy in the mean time. Might bug some folks, but if the game is really that good, hell, i'll buy...if the ads are taken out of the pay-version.
Forget the Coke ads. I want the Budweiser girls!
Yeah, I was playing Evil Dead the other day and saw a blatant ad for S-Mart. It was terrible because it wasn't a billboard or anything, it was actually part of the storyline.
If it's unobtrusive or, even better, adds to the game then all well and good. If it jars or is too blatant then back goes the game to the store.
I would compare the appearance of Omega watches and Aston-Martins in James Bond and Starbucks in Shrek (which I think was all well done) with the appearance of Audi in I,Robot and BMW in James Bond: both of which I felt jarred and reduced my enjoyment of the film.
Bad analogies are like waxing a monkey with a rainbow.
Something like this?
why does the porridge bird lay his eggs in the air?
Ads on TV I can mute, but I can't stand ads in the movies, when you've already paid high dollar for a ticket, then while you're a captive audience they blast Coke/Blockbuster/Body Fantasies ads at you.
Arrgh.
Si la vida me da palo, yo la voy a soportar Si la vida me da palo, yo la voy a espabilar
Get hit with the Ad Cannon and you'll be incapacitated for several seconds while your avatar stops and conspicuously consumes:
- a bag of Doritos
- a can of Red Bull
- a bottle of Tums
- a tube of Preperation-H
- Despite popular opinion, I am not perfect.
I came here to kick ass and chew Watermelon Bubblicious... and i'm all out of Watermelon Bubblicious
Anarchy Online already has billboards advertising Alienware computers :)
(This is a tie-in to a marketing campaing related to the launch of AO expansion titled 'Alien Invasion')
I doubt any gamer would mind much for (paid) advertising in the form of (animated) billboards or 'holograms' in first person shooter levels, but the stuff should *fit the theme*. Futuristic shooter such as Unreal Tournament would be easy - just stick in some billboards to suitable levels, but if someone would start selling McDonalds stuff by planting ingame ads into something like Everquest, gamers would go berserk over it...
It all depends how it's done. I think Sims Online and The Sims 2 also have somekinda marketing/product placement deals already set up.
They want *me* to pay for games.. so that I can see advertisements??!
:-> )
I absolutely do not see how this benefits gamers in any way.. game prices will NOT go down (exclusive scoop.. you heard it here, folks!), and game quality will suffer (progammers will be forced to change their mindset from "what will make this a good game?" to "how can we maximize the ad space?")
I prefer the "fake" ads in many games s/a GTA.. they're funny (I want a Mibatsu Monstrosity
I am the maverick of Slashdot
Nothing. Nothing in the whole freaking world, makes me madder than being forced to sit through an advertisement.
I can think of something. "I, Robot": "Don't you just love these shoes? They're great. They're from the year 2004. Can you zoom in on them? Cool shoes, aren't they? Grandma, make sure you ask me about my shoes later in the film, so I can show them to the crowd yet again. Buy these shoes, guys. Come on, you know you want to."
This sort of blatent product placement is a load of, excuse my language, pure fucking bullshit. It distracts from the movie and makes me feel like I just paid $10 to see a 2 hour commercial. Next time this shit shows up in a film, I'm walking out and demanding my money back.
This was as bad as the Subway stuff in Happy Gilmore. Except when Adam Sandler did it, it was a big joke and setup for laughs. He didn't try to take it seriously.
You want product placement? Stick a coke in a fridge. Have Neo use a Nokia phone. He's going to need a phone anyway, so it might as well be a slick new model that I can go out and buy if I want to. That's realistic and appropriate. Don't stop the whole movie so you can show me your fucking shoes.
Let's put it this way: Put the item there but don't make a single reference to it. If you have to zoom in on it and talk about it, you're going to piss people off.
We had a pretty good money offer to put a sponsored add in the Quake 1 entry level. We decided not to just on the basis of it being tacky, which was for the best, considering the company (some random early internet company) dissapeared into obscurity.
I don't have any fundamental problem with product placement in games, but it isn't something we pursue. I would just as soon have real brands in realistic settings instead of made up ones.
John Carmack