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CS: Source Half-Life's Only Multiplayer

James DeSimas writes "Halflife2.net was able to get an exclusive interview with Chuck Osborn from PCGamer. In the interview he found out that Counter-Strike: Source is indeed the only Multiplayer for Half-Life 2." This comes on the heels of the news that PC Gamer will feature a special HL2 Review in its upcoming issue. Full Steam and Retail packaging details about the game are also available from many sources today as well.

42 of 216 comments (clear)

  1. What? No crowbar headcrushing? by Anonymous Coward · · Score: 4, Funny

    No crowbar headcrushing in multiplayer?
    That is no fun at all!

    --

    Knut Karlsen, norway

  2. CS Source by mfh · · Score: 4, Informative

    Halflife2.net was able to get an exclusive interview with Chuck Osborn from PCGamer

    So what happens when a journalist interviews a journalist anyway? That's not good journalism, IMHO.

    FTA:

    * Standard Edition - includes HL2 and CS:Source. Ships on six CDs, in one of three box-art packages (Gordon, Alyx or the G-Man).
    * Collector's Edition - includes Half-Life 2, Counter-Strike: Source, Half-Life 1: Source, a Half-Life 2 T-shirt and a Prima book sampler. Ships on a single DVD.


    First I would like to say that Vivendi Universal has pulled crap in the past related to shipping and hr practices, and other crap, and other crap, and that means it's an unstable publisher in my books.

    We're not sure if Steam will have HL2 or not. It's up to Vivendi last I checked. We're not sure if CS Source will be considered part of the Vivendi distro or not either. Speculation upon speculation at this point, IMHO. Note that this was a PC Gamer guy who was interviewed by some other guy

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:CS Source by NotAnotherReboot · · Score: 5, Informative

      It's not up to Vivendi to decide if Half-Life 2 will be on Steam.

      Their current contract with Valve states that Valve has online distribution rights; the only catch is that Valve has to wait until it is available from Vivendi. Vivendi has up to 6 months to ship the game after Valve has supplied it to them. So, they can decide when it comes out on Steam (by delaying it themselves, which would be stupid considering how big holiday sales are).

      What do you mean we're not sure if CS:Source will be part of the Vivendi distro? You just pasted the part about the two in-box versions including CS:Source.

      How is this speculation? Gabe Newell from Valve delivered these details himself.

      The PC Gamer guy didn't say anything earth-shattering, by the way; I don't even see why we're discussing his interview. The retail/Steam details are what are interesting.

    2. Re:CS Source by Doc+Ruby · · Score: 5, Insightful

      They're not really journalists, they're salesmen. Which is worse journalism, salesmen interviewing salesmen, but better marketing.

      --

      --
      make install -not war

    3. Re:CS Source by ajs · · Score: 2, Insightful

      While you wait to see how major publishers will jerk you around next, games for linux keep getting better and better!

    4. Re:CS Source by the+unbeliever · · Score: 2, Insightful

      Doom 3 is three cd's, and the final product is approximately 1.5-2gb of disk space. One assumes six cd's are engine, content, content, content and more content.

      Maybe the sixth disc contains magical pixie dust that makes your computer able to run it all.

    5. Re:CS Source by argStyopa · · Score: 2, Interesting

      How is this speculation? Gabe Newell from Valve delivered these details himself.
      Talk about answering your own question!

      This would be the same Mr. Newell that told us that code theft would slightly delay the game so they could make sure no hacking code was inserted or anything...a YEAR ago?

      Code theft = the developer's way of saying "the dog ate my homework!"

      --
      -Styopa
    6. Re:CS Source by accelleron · · Score: 2, Funny

      CD1 - Engine + Content
      CD2 - Copyright Protection Mechanisms
      CD3 - Copyright Protection Mechanisms
      CD4 - Copyright Protection Mechanisms
      CD5 - Copyright Protection Mechanisms
      CD6 - Copyright Protection Mechanisms

      Size on Hard Drive:
      Legitimate: 4,512 MB
      Hacked: 623.5 MB

      God bless copyright protection.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
  3. Disappointed... by SnowDeath · · Score: 2, Interesting

    I am incredibly disappointed that it seems there will be now regular HL2 Deathmatch. I played CS from beta 2 until the present, but I have gotten extremely fed up with CS and want plain, vanilla HL2 DM again...no waiting until your idiot teammate wearning the "myg0t" tag dies as he is the only one left alive on your team...

    Of course, I will be buying the Steam Gold pachage b/c I am a fanboy ;)

  4. What an empty review... by Nos. · · Score: 4, Insightful

    The entire interview can be summed up as saying HL2 is really cool and that Counter Strike Source is the only multiplayer... though I'm sure we'll see other mods in time.
    That being said, this interview basically told me not to get too excited about HL2. I'm a huge fan of HL and its mods, but I get bored quickly with single player games... I want multiplayer. AI in games can only go so far. I'm also not a big fan of counter strike. I prefer DoD and Natural Selection (some others are okay once in a while). So, no rush for me to buy HL2 when it comes out.

    1. Re:What an empty review... by witcomb · · Score: 5, Funny

      "AI in games can only go so far" Yes, but intelligence in multiplayer doesn't go much further.

  5. Big Whoop! by Anonymous Coward · · Score: 2, Insightful

    They've delayed this game way too many times to the point that I've pretty much lost interest in it.

    Maybe when it hit's the bargain bins.....

  6. Steam purchase offers more by PIPBoy3000 · · Score: 4, Informative
    As the Penny Arcade folks point out:

    • Basic Steam purchase is $5 cheaper than retail
    • There are more goodies in the Steam packaging
    • Though HL2 can't be played until the retail version comes out, multiplayer can be played sooner.
  7. I know this is basically redundant whinging... by drinkypoo · · Score: 4, Insightful

    Even though no one else has said this yet in this thread, because someone says this in basically every story like this - whatever happened to co-op modes?. Hardly any games have co-op any more, which I find to be the most enjoyable type of multiplayer first person shooting. Ever since playing through doom 2 in co-op I've been hooked yet no one seems to want to make games with this feature any more - they want us to fight each other instead of teaming up :P

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:I know this is basically redundant whinging... by AceCaseOR · · Score: 3, Interesting

      I don't remember if Halo PC had co-op (I didn't buy it, since my computer couldn't run it), but Halo for the X-Box did, and the game was only beatable at it's highest difficulty on Co-Op anyway.

      --
      Zagreus sits inside your head, Zagreus lives among the dead, Zagreus sees you in your bed and eats you in your sleep.
    2. Re:I know this is basically redundant whinging... by SnowDeath · · Score: 2, Insightful

      HL2 will have COOP eventually...SVEN COOP 2

    3. Re:I know this is basically redundant whinging... by Anonymous Coward · · Score: 5, Informative

      Hello :)

      Commando from Sven Co-op here, we will be making Sven Co-op II for HL2 to fufill your co-op needs.

      Where developers fail to deliver modders will provide ;)

    4. Re:I know this is basically redundant whinging... by hollismb · · Score: 2, Informative

      Well, at least on the Xbox, you've got Halo/Halo 2, and The Rainbow Six and Ghost Recons if you want co-op.

  8. ATI by Anonymous Coward · · Score: 5, Interesting

    So, have they decided yet which package we who went out and bought Radeons a year or two ago will get?

    1. Re:ATI by gosand · · Score: 4, Funny
      So, have they decided yet which package we who went out and bought Radeons a year or two ago will get?


      That would be the "Unobtanium" version.

      --

      My beliefs do not require that you agree with them.

  9. Re:tf2 by JimmehAH · · Score: 2, Informative

    Team Fortress 2 will be a separate game. It will not be included with the game (did you read the summary?) - you'll have to buy it separately. Team Fortress Classic will be ported to the new engine as a free mod though, I imagine.

  10. PC Gamer is pretty much 'free' advertising by quantax · · Score: 4, Insightful

    People should take not that PC gamer is essentially a marketing tool to get gamers to buy the games that gives 'exclusives' to the mag. Expecting an honest assessment of HL2 or really any game from this would be rather naive. Driv3r comes to mind as a fine example of 'exclusive' reporting at work in the game review business, where certain publishers/reviewers somehow overlooked the many and obvious bugs in the game and still talked about it in a rather positive manner.
    Doom3 as well is a good example of this; nearly every single reviewer (both mags and sites) for the first few weeks acted as if this game was in fact the second coming of christ. While Doom3 was very well executed and obviously had amazing graphics, I am unsure how people felt so positively about a game that really got drudgerous after the 7th lab that you had to transverse to reach hell. And then you just go back to the labs after you reach hell for more hallway adventure. For all the amazingness of the engine, I was hoping for more variety in the environments, which with the exception of hell and outside on mars, there was very little that changed.

    These rags are definitely not the place to get a real opinion on a game; their real value is for the screenshots they release as part of the exclusive. Otherwise, it is often difficult to tell the reviews from the advertisements themselves that share the pages.

    --
    "What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
    1. Re:PC Gamer is pretty much 'free' advertising by Japong · · Score: 2, Interesting

      I would disagree with your post - although I'm having difficulty understanding "People should take not that PC gamer is essentially a marketing tool to get gamers to buy the games that gives 'exclusives' to the mag."

      As a long time reader of PC gamer (since the 4th issue of the magazine, which is now on to issue 129) AND a reader of CGW, IGN and Gamespot, their scores don't deviate all that much from one another or from Game Rankings. Every once in a while you will get an anomaly, but that can be chalked up to their being very different reviewers with different tastes for different games. Many PC Gamer "cover Games" have sucked, see the South Park issue (February 1998) and then watch as it gets slammed with a below 50% score. Same goes for well-hyped games like Soldner, which recieved great press up until the review copy, which stank.

      Sure, triple-A, big-budget titles will usually turn out to gain high scoring reviews, but that's a benefit of having a high budget and superstar developers, like Blizzard - they get hyped because they put out good games, not the other way around.

  11. modding tools by caramelcarrot · · Score: 3, Insightful

    If this is the case, I am interested as to what multiplayer code they will provide in the SDK. They will have to provide a basic DM system for people to build on, or will they just give the counter-strike code?

    It's rather odd.

  12. Steam packages, but how much??? by Zed2K · · Score: 5, Interesting

    Steam Packages

    * Bronze -- HL2* and CS:Source.
    * Silver -- HL2*, Counter-Strike: Source, Half-Life 1: Source*, Day of Defeat: Source*, Valve's back catalog currently available on Steam.
    * Gold -- HL2*, Counter-Strike: Source, Half-Life 1: Source*, Day of Defeat: Source*, Valve's back catalog currently available on Steam, Complete Strategy Guide from Prima Games, 3 different Half-Life 2 posters, Half-Life 2 hat, Half-Life 2 postcard, Half-Life 2 stickers, Half-Life 2 Soundtrack CD, Chance to win a trip to Valve! (1 trip offered for every 5000 Gold packages purchased).

    *To be made available upon product's release.

    Also what does "to be made available upon product's release" mean? Does that mean DoD source isn't done? Does that mean HL1: Source isn't done? So basically if you buy the gold package next week the only thing you'll get are stupid posters, strategy guid, hat, postcard, stickers, soundtrack and all the old valve games until the other games are actually finished which still noone has any idea as to when that will happen?

    1. Re:Steam packages, but how much??? by fresh27 · · Score: 3, Informative

      HL2 and HL1: Source are not finished yet, and Valve must wait until Vivendi declares them gold. However, CS:S is basically finished, because it's been in beta so long and all it needs are the new maps. When HL2 is released in stores, HL2 and HL1: Source will be unlocked on Steam.

      Also, DoD:S isn't done yet, and probably won't be done this year, but you will get it in the future when it comes out. Valve kept it out of the store boxes because they needed to give an extra incentive so more people will buy from Steam, bypassing the publisher and getting Valve more money. Also, the game isn't finished so it's not possible to put DoD:S in the box.

      --
      http://ipod.fresh27.net/
    2. Re:Steam packages, but how much??? by Zed2K · · Score: 2, Insightful

      Sure, but with preorders they don't charge you until they ship the product. Why should anyone give Valve $60-70 (or even 80?) bucks for a product that no one knows when they will even get it? For all we know the game could not come out for another 2-3 months. Yet Valve will get their huge flow of incoming money from people plopping down cash for a product that doesn't exist. With steam it is even more confusing. It has the ability to give it to the user instantly. So why bother preordering? Its not like they will run out of downloadable copies or something.

      I could see preordering the box versions but looking at a digital distribution system taking preorders for something that can be d/l in an hour or so? Just seems really wierd to me, but based on Valves past it doesn't surprise me.

      Maybe then need cash for their legal problems.

  13. Natural Selection by dan_sdot · · Score: 2, Insightful

    Whats the word with Natural Selection? This has to be the best HL multiplayer mod there is. I would be thoroughly disappointed if this never came about.

  14. Valve, Multiplayer, TFC and You by Japong · · Score: 5, Insightful

    I don't think anybody wants to compete with UT2004. No one, including Battlefield 1942, does it better right now. It's addictive, there's almost no learning curve, and even n00bs can have a good time and rack up high scores by playing support. Doom 3 only had basic deathmatch, Quake IV will be mainly single-player as well. It's not surprising Valve didn't want to go through the monumental investment of getting a good multiplayer option going when they already had CS.

    I mean, there was Team Fortress 2, and it looks like a stillborn from here- there's been no real news on the game for at least two years, and almost all of the features intended for it have made their way into other realistic war themed shooters (parachuting into missions from planes, allies showing up as squad re-inforcements, voice chat).

  15. Re:Only Multiplayer? by DigitalRaptor · · Score: 2, Funny

    Maybe you had a different version of the game than I did.

    In MY Half Life I could run the game, click multiplayer, and kill people in the HL game, in HL maps, with HL weapons, and HL skins.

    What were you playing?

    --
    Lose Weight and Feel Great with Isagenix
  16. Re:Only Multiplayer? by JavaLord · · Score: 4, Informative

    Valve didn't really have any multi-player in HL either

    How does this stuff get modded up? The original Half life *DID* ship with multiplayer deathmatch. and it was pretty fun too.

  17. What ever happened? by shoptroll · · Score: 4, Funny

    So what ever happened to Team Fortress 2?

    --
    Insert Sig Here
  18. CS Players by Zorilla · · Score: 4, Informative

    This shouldn't take as much of a surprise to the average Counterstrike player. I imagine the two most likely responses are:

    CS Player #1: You could play deathmatch in Half-Life?

    CS Player #2: I play this Counterstrike thing all the time, but what the heck is Half-Life? It didn't come on my Counterstrike CD I bought at CompUSA!

    --

    It would be cool if it didn't suck.
  19. Dammit. by The+Fanta+Menace · · Score: 3, Insightful

    I really enjoy DM, but I've never understand what people see in Counterstrike. The games are always over too quickly, you seem to spend more time sitting around waiting for it to restart than actually getting out there and putting bullets in heads...

    --
    -- Even if a god did exist, why the fsck should I worship it?
    1. Re:Dammit. by vhold · · Score: 2, Informative

      Making death in the game be your -one- life for what is in essence one singular instance of reality is a feeling of heightened awareness and desire for survival you don't often get from standard respawning games. That downtime builds up the anticipation. It's also a good time to consume beer or BS with friends.

      Reseting everything back to the starting point makes each instance of reality stand as being meaningful and potentially memorable as a whole. Definitely the best part of the whole thing is that you start with everybody back in the same spot, so when you play on public servers there is a certain amount of forced teamwork that is virtually impossible in games like Battlefield where everybody ends up scattered all over the entire map and the whole thing ends up feeling very disconnected.

      The best way to play CS imo is on any 'rush' server where the time limit is around 3 minutes forcing the attacking team to blitz, many of the maps are balanced so well that this is actually an advantage to the attacking team where the natural tendency to be scared and hang back actually hurts them because they get picked off one at a time rather then just showing up in force.

  20. Umm... No by illumina+us · · Score: 4, Interesting

    That's odd because in the stolen builds and in the "beta" there was HL2 DM Multi-Player.

    --
    -illumina+us "I put on my robe and wizard hat..."
  21. Not what I hear... by jacksonj04 · · Score: 2, Interesting

    modDB is saying that DoD will also be included on Steam. Yay/nays?

    --
    How many people can read hex if only you and dead people can read hex?
  22. Gold is better then the Collector's Edition! by WiredOni · · Score: 2, Insightful

    What, the gold stream package is a lot better then the collectors edition! That bites, I hoped that there was going to be a soundtrack cd in the collector's edition.

    So it looks like the retail collector's edition buyers are getting the shaft, the only bonuses for the collector's edition is the DVD(good), HL1 and CS Source (good), a sampler book(blah, they usually turn out to be a few crummy magazine quality pages, and you have to buy the real book anyway), and a t-shirt (blah, I would preferred a soundtrack cd, or the other source versions). I say the collector's edition failed to live up to the "lots of cool bonus stuff for people who like cool bonus stuff" claim.

    The stream version lives up to this claim: Day of Defeat: Source, Valve's back catalog currently available on Steam, Complete Strategy Guide from Prima Games, 3 different Half-Life 2 posters, Half-Life 2 hat, Half-Life 2 postcard, Half-Life 2 stickers, Half-Life 2 Soundtrack CD, Chance to win a trip to Valve. Not having the official DVD and having to download the games is the only downside I find with the stream version.

    And all the exclusive stuff the collector's edition buyers get in comparison to the Gold is a DVD copy, a sampler of the book, and a t-shirt. The shirts might as well say "I paid for the Half-Life 2 Collector's Edition and all I got was a crummy t-shirt."

    So I really hope that they offer the other merchandise in the gold package for separate purchase, I can see lots of people wanting to buy the HL2 merchandise but not wanting to buy the stream Gold edition. I will probably get the collector's edition anyway, I prefer having a physical copy and want to have it as part of my game collection.

  23. But the question on everyone's mind is... by Alzheimers · · Score: 3, Funny

    When will we see Blue Shift: Source?

  24. 32 players aught to be enough for everyone. by British · · Score: 2, Insightful

    I play UT2004 daily, and it's even more fun when custom maps are played, and with the new vehicles it's a hoot.

    I just wish they would overcome that 32 player limit. I miss the days of Playing Wolf:ET on a 64 player map(chigc.com ruled for that). It was a full-out war. With some of the larger(10 meg) maps, UT would even be more fun with it.

  25. The CowboyNeal Processor? by morpheus800e · · Score: 2, Funny

    Take a look at the third entry under "Processor Vendor" at the Half-Life 2 Hardware Survey.
    Looks like this isn't the only place where that's a valid poll answer.


    --
    Read the guide, then get yourself a free iPod.

  26. Re:Valve, Multiplayer, TFC and You by vhold · · Score: 2, Interesting

    And on the flipside, many games have came and gone trying to recapture or reinvent what CS got so strikingly correct, hence a slight rehash of an old game can be massively appealing. Old players see their classic game given a much needed face lift and new players get to discover the classic gameplay formula in it's more or less pure form.

    Do we need to change chess every year with some new fangled feature to make it a good game again? I'm just saying there is a reason CS has such incredible staying power with so many failed imitators lying in a broken heap next to it.