Sam and Max 2: Reloaded
CamelToes writes "Sam and Max 2 is not dead! According to a Gamespot article, the team that was working on bringing the new Sam n' Max adventure game 'has formed a new studio called Telltale Games. The San Rafael-based developer will concentrate on re-energizing the adventure game market.' Amazing what an on-line petition will do these days."
Let's start a petition to stop the "Nothing to see here, move along..." errors on nearly every flippin' /. story.
Disconnect and self-destruct, one bullet at a time.
I've been waiting for this ever since Sierra got sold out. Man, the adventure games you could make with a game engine like Doom 3 or the forthcoming Half-Life 2 engine. If it were done right, I'm damn sure it'd re-energize the adventure game market.
Here's something to try. Really, it works.
Some time when you're around someone from San Rafael, pronounce the Rafael as it should be pronounced: Raw-fie-ell.
They'll spin around really fast and correct your pronunciation: SAN RUH-FELL !!!!!
Really, it's amazing.
"Would it kill you to put down the toilet seat?" -- Maya Angelou
GS: When do you expect to announce a publishing partner?
DC: We may not. The proliferation of broadband has opened a direct channel to fans of these types of games...
Sounds like they may anticipate doing online distribution not unlike Valve with Steam, albeit hopefully less painful.
Well, how so? It seems only the dev team is working on its own now. I doubt they get the rights to publish the Sam & Max game, as much as I wished they would.
--
All extremists should be taken out and shot.
From the article:
But what about the question on everyone's mind--is a new Sam and Max title coming? Although Telltale Games hasn't specifically said anything, the upcoming first press release from the company does reference the game three times, then ends by saying that Telltale is currently "in the design phase on a well-loved license." Could it be?
SAM: Max, if I start to freeze, I may have to gut you and crawl inside your body for warmth!
MAX: Please do!
Uh, I'd prepay for a Sam 'n Max 2. Like, right now. And I'm not the only one.
--Dan
If these guys make it, kudos. My money is theirs...
LucasArts can kiss my ass...
how long until
Honestly who gives a rat's ass where in the world Carmen Santiago is? C'mon lets get a new sequal in the Oregon Trail series and hunt deer in the all new doom 3 engine.
Also small children will once again experience the joy of writing swear words on the gravestones for other children to find. IN 3-D!!!!!
>
I still play Sam & Max, DOTT, MI 1, 2, 3 & 4... For most Lucasarts games you can use the ScummVM to play on most platforms (Linux included of course).
:(
What I miss the most is a good cross-platform open-source adventure game engine I could script in the language I like the most (Ruby of course... but Python would be good too). I could try to write something but I'm too much of a n00b for such a project
I heard there will be a Duke Nukem Forever hidden demo on the disc. Links to follow....
If you think
Considering that this isn't a Star Wars title, I think we'll see LA be a little more flexable than usual. If they were to licence out S&M to Telltale(perhaps even the previous work), and Telltale did digital distribution, that would push all the risk on to Telltale. Without any risk, and a licence LA really doesn't really seem to see a future in, LA may bite as an easy way to score a cut of the revenue.
How many of these blood-soaked and mind-numbingly repetitive first-person shooters will be remembered a decade hence?
Doom, 1993.
Doom 2, 1994.
And next year, I'll wager a lot of us still remember Star Wars: Dark Forces.
Honestly, nine out of ten slashdotters can probably still hum the Doom theme song.
Happiness is relative, Based upon the way we live.
Who owns the rights to the characters? With out the permission of the license holder, all that coding is gonna get you a cease and desist letter.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."-THG