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Sony PSP/Nintendo DS Opinion Piece

Mr Nash writes "The Armchair Empire has posted a lengthy op-ed about Sony's PSP and Nintendo's Dual Screen where the writer comes to the conclusion that "the market just doesn't appear to be ready for a pair of new handhelds to step onto the scene."

50 comments

  1. I agree... by FatherKabral · · Score: 0

    It does seem a bit soon for yet another new gaming system, especially a portable one. Still, consumers in general are a cryptic crowd, and while predictions can be made, they arent always correct. Look at the success of the Deer Hunter series...how many millions of those horrible games were sold? For some strange reason there was an appeal to the american consumer, and the game lived on and on and on... Only time will tell for sure if Mr. Nunavut is correct.

    1. Re:I agree... by Anonymous Coward · · Score: 0

      For the DS I don't think it's too soon. Considering this earlier article where connectivity with the Revolution wasn't exactly thrown out the window.

      Remember the next generation of consoles are coming. Releasing it now may give the DS time to get well established before the Revolution's release.

  2. Good article, but... by Zangief · · Score: 3, Interesting

    Old news for the fans who have been tracking down those devices for a long time.

    (I would like an explanation about how a brilliant Super Mario 64 port is a bad thing.)

    When sony will spill the beans about the psp price? Battery life was already kicked into the developers yard, so I expect that most games will have small load times before gameplay (2-10 seconds) so they can put on the game box "Expected battery life: 3 hours".

    Interesting times.

    1. Re:Good article, but... by Zapman · · Score: 5, Insightful

      I agree about the old news bit. I also think the author is being quite harsh on Nintendo. Every one has been scoffing at their GBA->GameCube linking as just a profit scheme. It is a profit scheme, but there are some huge advantages to it for the gamer as well... just take a look at FF:Chrystal Chronicals.

      The point of this is that Nintendo had the guts to do something different, and allowed people (like Square) to be creative. The DS with it's dual screen and stylus will be the same. It's a change of paradigm... it allows new controls, and new interfaces.

      If you want something cool, take a look at the Metroid game for the DS. It's a true FPS for a hand held. And since the DS does wireless, you just have to walk up to someone else with a DS, and you can play head to head (up to 4 player IIRC). No wires, no funky cables, just play.

      Who knows what new ideas will come out of it?

      --
      Zapman
    2. Re:Good article, but... by fireduck · · Score: 1

      It would really be nice if Nintendo made an effort to push their cool-toy technology on their developers. You give the example of the GBA, Gamecube link-up. Nintendo should make a serious effort to start implementing this in as many games as possible. I just bought Madden. That and most other sports games are just begging for the GBA to be used as your own secret playbook. Obviously connectivity wasn't included because it's cheaper for EA to just port the PS2 version as is (removing stuff if necessary) than to add additional feature. However, if nintendo lent out a couple programmers to EA to add this feature at minimal cost, I think that would really enhance the 'Cube as a very cool gaming system.

  3. heard this before by arcite · · Score: 0, Offtopic

    Just like when they said the iPod would be a failure... right!

  4. The article is right! by koi88 · · Score: 4, Insightful

    It's like the iPod. The iPod is doomed.
    People are just not ready to spend hundreds of dollars for a portable music player when they can just as well listen to the music at home.
    Or they use their MD-Player or Discman the bought just a few years ago.

    Nobody will buy another music player.

    --

    I don't need a signature.
    1. Re:The article is right! by JasdonLe · · Score: 0, Flamebait

      Insightful? Um, parent was being sarcastic.

      --
      ** A Sketch a Week **
      http://www.sketchplease.com
    2. Re:The article is right! by oGMo · · Score: 1, Troll

      Duh? That's why it was insightful. Not all sarcasm is meant to be +5 funny.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    3. Re:The article is right! by CaseM · · Score: 3, Insightful

      No, it's more akin to asking people to buy the 60 gig iPod model (i.e. the DS or PSP) when they're already happy with their perfectly working 20 gig model (the GBA).

    4. Re:The article is right! by Anonymous Coward · · Score: 1

      Except the DS holds a heck of a lot more incentive to upgrade over GBA SP than a 60 GB iPod does over a 20 GB model. The DS doesn't render the GBA completely obsolete, and it can do a whole lot of things the GBA can't. Their capabilities overlap, but those of the GBA are not merely a subset of those of the DS.

      The analogy to iPods doesn't fit very well because of this. A 60 GB iPod can do everything a 20 GB model can.

  5. Market not ready? by Anonymous Coward · · Score: 4, Insightful

    I wouldn't be so sure that the market isn't ready for new portable gaming devices. The "desktop" console market has been operating on a much faster cycle than the handheld market. Handhelds are traditionally cheaper and have more of a tradition of backwards compatibility, so there's no reason why consumers can't be persuaded to buy a new one every couple of years. The gameboy was supreme for years, Nintendo almost certainly hoped that the GBA could manage a similar feat. After all, they hadn't had an even vaguely serious challenge to their monopoly in this market since the Game Gear, over a decade ago, and even that was seen off quite easily.

    However, all that has changed. The N-Gage was a flop in terms of sales, games and design, but it did drive up technical expectations of consoles. Once Sony started sniffing around the market, Nintendo didn't really have much choice but to offer a new device. So far, we've mostly been hearing the Nintendo fanboys ranting about how the DS will see off the PSP and Nintendo will remain supreme. In the very short term future, this might be true.

    However...

    Sony (and even Nokia) have deeper pockets than Nintendo. If they want to make a serious assault on the market, they can afford to do so over a period of several years. They can afford to research, develop and release a new product every couple of years. Indeed, Nokia have already announced their intention to continue to refine and enhance the N-Gage. If Nintendo don't want to be seen to be left behind in the eyes of the average consumer, they have to try and keep up. Their old strategy of putting out a winner and then milking it for years and years just won't work. This, I'm sure, is how Sony are hoping to take over the market from Nintendo. On the basis of what happened in the "desktop" console market, I think they'll eventually succeed.

    1. Re:Market not ready? by dogbowl · · Score: 5, Interesting

      I think you underestimate how deep Nintendo's pockets are.
      and how thin Sony's profits have been.

      Haven't had a challenge in the handheld market since the game gear? I can name five off the top of my head, all from large well established companies.

      My guess is that you're posting somewhere from Europe, where Nintendo doesn't have a strong presence. Crack open their financials, take a look at the world market. These guys are not hurting in any way, shape, or form.

      --

      These pretzels are making me thirsty.
    2. Re:Market not ready? by Rallion · · Score: 1

      In addition to the fact that Nintendo is rolling in more money that you realize...
      What makes you think a rich company hammering out new products every few minutes is something that would actually take away sales from a company that sticks to their products? Microsoft is being criticized by many for releasing their new product so soon after the previous one, already. Long product cycles are a good thing.

      Sometimes the quality of your people is far more important than the quantity or equipment.

    3. Re:Market not ready? by unclethursday · · Score: 1
      and how thin Sony's profits have been.

      So thin, they've been non-existent for 2 years straight. Sony Corp., as a whole, has seen finacial losses, overall, for the past two fiscal years. The Games Division (PlayStation) was about the only thing profitable in the whole company, but not profitable enough to keep the rest of the company out of the red.

      And, Sony saw a loss on the Games Division recently as well, thanks to lower than expected PS2 and PS2 game sales.

      Thin profits isn't really the right wording...

    4. Re:Market not ready? by KDR_11k · · Score: 1

      Microsoft is being criticized by many for releasing their new product so soon after the previous one, already. Long product cycles are a good thing.

      Well, I guess we shouldn't complain about Longhorn then...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  6. DS PSP DOA? by slumpy · · Score: 3, Interesting

    The article had very little positive things to say about either side, it's almost as if the author worked on the N-Gage and was bitter...

    Nintendo has said they want the DS to be a third pillar in gaming, with GCube and GBA as the other two. And the holy trinity series makes sense, or at least helps to explain they're not trying to do away with the GBA.

    The PSP on the other hand has been pushed back a year....11/05 so Sony can work on the battery life. Perhaps the market will be ready then.

    --
    http://www.commaecho.com
    1. Re:DS PSP DOA? by Servo5678 · · Score: 1
      Nintendo has said they want the DS to be a third pillar in gaming, with GCube and GBA as the other two. And the holy trinity series makes sense, or at least helps to explain they're not trying to do away with the GBA.
      The "holy trinity" idea is nothing new for Nintendo. Back in 1995 they tried to expand into a third gaming unit with the Virtual Boy, and although we all know how that ended, I think there's still room in the market for a third pillar of a game system.
    2. Re:DS PSP DOA? by xenocide2 · · Score: 1

      How can the GBA serve as a second pillar when the DS clearly has designs to take over its position? I mean, if the DS isn't the successor to the GBA, can you rightly call it backwards-compatible with GBA games?

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    3. Re:DS PSP DOA? by ShroomSolo · · Score: 1

      "Nintendo has said they want the DS to be a third pillar in gaming, with GCube and GBA as the other two."

      So they are trying to create the Triforce? I thought Zelda was just a game!

    4. Re:DS PSP DOA? by n0wak · · Score: 3, Insightful

      > I think there's still room in the market for a third pillar of a game system.

      There already is a "third pillar of gaming" blossoming: mobile gaming. Especially in Asia. It's not as big here, as our phones are years behind, but it is getting huge in Japan and growing in Europe and all the major game developers are jumping on board (like Square-Enix, and EA).

    5. Re:DS PSP DOA? by Anonymous Coward · · Score: 1, Informative

      The DS is more like partially sideways compatible with the GBA. I say partially because only single-player features will work on the DS. I say sideways because Nintendo has vowed to continue support for the GBA. If the DS were the GBA's "true" successor, they'd have plans to begin phasing out GBA hardware and, to a lesser extent, software. Not to mention the fact that they'd have made the DS fully compatible with the GBA. The compatibility with the GBA that they are including, in my opinion, is just to make the DS a safer purchase in the eyes of consumers. Even if it flops horribly, the unit won't be useless, after all. Personally, I'm hoping someone figures out a hack to get multiplayer features and Gamecube connectivity working on the DS anyway.

      If the DS is a success, the real successor to the GBA will likely take on the DS's most successful features and be 100% backwards compatible with both the GBA and the DS, but I don't see them doing that until they can shrink the hardware a bit more. Not that the DS is too big, but the GBA-SP hit a real sweet spot as far as size is concerned. It's just a little cramped for gameplay sometimes. I'd love to see the next Gameboy flip up like the GBA-SP, then have the controls on the bottom slide out to the left and right, revealing the bottom screen and making the unit more comfortable to hold.

    6. Re:DS PSP DOA? by Doomstalk · · Score: 1

      The PSP on the other hand has been pushed back a year....11/05 so Sony can work on the battery life. Perhaps the market will be ready then.

      Correction: The PSP has been rumored to be delayed. Sony maintains that the console is on track for a Christmas 2004 release in Japan. Whether or not that's true, however, is still up for conjecture.

  7. Portable audio comparisons are pointless by fr0dicus · · Score: 3, Interesting
    Just because it's an electronic gadget that fits in your pocket does not mean that comparison is in any way valid. The whole point with the success of portable audio is that you can use it while doing something else. It's worth the effort because you can use it when you want.

    Video gadgets require attention, and the price of low battery life or just plain high price leads to failure to adopt or abandonment. The Gameboy established itself because it had excellent battery life and a low price. I can't see these doing much of either.

    1. Re:Portable audio comparisons are pointless by Westacular · · Score: 1

      The DS is being released at the $150 mark (just like the acclaimed GBA and GBA SP), and has a battery life that's reported to be equivalent to or just slightly shorter than that of the SP.

  8. Analysis seems flaky by Canthros · · Score: 3, Insightful

    Despite the hue and cry from certain parties, the U. S. economy is in pretty fair shape and still getting better. It's not dotcom-bubble level, but it's not bad. It was worse when the SP was released.

    That said, I think his criticisms of both systems are pretty well on the mark, but I'm still confident that the DS will perform sufficiently to stick around. It has a large and growing library of games stretching back to the original GameBoy, in addition to the titles planned for exclusively for it. Remakes can be a bit of a drag, but remakes of good games are still good games, and many of today's gamers did not grow up with an NES. If Square decides to release their FFIII remake stateside finally, it will be a brand-new game, practically speaking, for the U. S. market.

    What looks, to me, like a more interesting parallel is between the original GameBoy and the Lynx, TurboGrafx, Game Gear, and other portable consoles of the early to mid nineties. The GameBoy has consistently beaten its competitors by being good enough for a lower price. Despite all the other feaures of the PSP, I suspect that's what will happen here, too.

    --
    Canthros
    1. Re:Analysis seems flaky by Westacular · · Score: 4, Informative

      It has a large and growing library of games stretching back to the original GameBoy

      No, it doesn't; The DS is backwards compatible with only GBA games, not older GB or GBC. Furthermore, its compatibility with GBA games is limited to single-player and does not support any form of linking with non-DS games.

    2. Re:Analysis seems flaky by Canthros · · Score: 1

      Okay. News to me.

      --
      Canthros
  9. Thats right! by MMaestro · · Score: 1
    "the market just doesn't appear to be ready for a pair of new handhelds to step onto the scene."

    I agree completely. The market is not ready for a pair of new handhelds. Therefore the most logical conclusion is that one of them will die out.

  10. Lowering the bar for slashdotters everywhere by ribond · · Score: 4, Interesting
    How did this random website make news offering a one-trick-pony review of this hardware? It's crap. Here's why.

    To hit the high points, lets start with his conclusion.

    At this point, the market just doesn't appear to be ready for a pair of new handhelds to step onto the scene.
    The latest Nintendo handheld platform (the Gameboy Advance) launched in 2000 (the SP is just prettier, not more functional -- it's the same device). Clinton was President, some parts of the world still liked Americans... and we were typing away on piii 600s, with 64mb of ram. In what way are we not ready to move on? Of course we're ready for a new platform, and maybe even a new idea or two (it's about damn time I had a real FPS in my pocket, and fragged others wirelessly). I'm a married man with a kid, I don't have too much cash to spare... but I have a GBA, a GBA SP and I'll get myself a Nintendo DS when it comes out (I'd consider the Sony, but it is beyond my price range).

    That's the big picture. Some smaller points:
    Sony:
    -he's only got 2 complaints about the PSP:
    One: Battery life: Yes. But batteries get better and for all we know they'll offer a fuel-cell pack for this thing in a years time. I give Sony props for putting out the polygons.
    Two: Price: He's got a point, it's expensive. But people by iPods and I think they're crazy.

    Nintendo:
    -His arguments against the DS make even less sense.
    One: "remakes aren't innovative". New software reshaped to take advantage of a new platform using new features... the only thing that's still around is the Mario face on the box.
    Two: The GBA is out there and it's cheap. F3@r this? Really? You have a gi-mungous installed base with compatible games and you're offering updates for those legacy titles when used on the new H/W (pokemon gba titles can d/l updates at the new movie, in the DS)... this is market leverage, not a liability.

    I guess this guy gets recognized for maintaining his luddite-ish "I-hate-new-things" tone for the entire article, but this just means he's taken a stand, not that he's thought it through.

    1. Re:Lowering the bar for slashdotters everywhere by Elwood+P+Dowd · · Score: 0, Troll

      The latest Nintendo handheld platform (the Gameboy Advance) launched in 2000 (the SP is just prettier, not more functional -- it's the same device).

      Right. If you consider the ability to view the screen to be prettiness, and not functionality.

      (Just saying.)

      --

      There are no trails. There are no trees out here.
    2. Re:Lowering the bar for slashdotters everywhere by SheepHead · · Score: 2
      I agree with you, and I wanted to say I think the author is underestimating the flaws he points out in the PSP.

      The Game Boy has been around for a long time and (ignoring the Virtual Boy for a moment) Nintendo has basically made the only successful handheld machine. And if my memory serves me, it's essentially because of the two things the author pointed out as problems with the PSP: Battery life and price.

      The TurboExpress, Game Gear, Nomad, Lynx, probably even the Neo-Geo Pocket Color, and maybe others, have all tried to unseat Nintendo by adding a nice, frequently lit, color screen. But each time this destroyed battery life and put the price through the roof.

      I think battery life is critical, and price is 2nd most important. If you can't get more than a few hours out of a charge (even back in the Game Gear days) your system was useless.

      When the battery issue and the price issue combine, it leads to few users, and few users translates (ultimately) to few games, and that's the end.

      I think the author of the article made some pretty serious mistakes in his emphasis. The two problems he mentioned for the PSP are the two land-mines of portable systems, IMO. The problems he mentioned with the DS? The number of remakes, and the fact that the Gameboy Advance SP came out recently.

      Those are problems, but not nearly as serious as the problems that the PSP has. The number of remakes will, I think, be straightened out by the market. If people don't want remakes, they won't buy them. I'm sure there will be plenty of new games for both systems, and there will probably be remakes available for the PSP since I believe one of the features is that it is easy to port PS2 games to it.

      And the author ignored all the interesting innovations that the DS brings to the table. It's not just frontlit and smaller, like the SP - if the hype is to be believed wireless multiplayer will be the feature of the DS. He didn't even mention it!

      Finally, why is he's complaining about Final Fantasy III? The only Final Fantasy that was never released in the US? That's not going to be considered a remake by most people - at least in the US. If anything it's going to make FF fans trip over each other to get the first DS out the door.

      --
      7d9e63e9501751ff4bf9307989d5623d *SheepHead
    3. Re:Lowering the bar for slashdotters everywhere by Shadarr · · Score: 1
      " But batteries get better and for all we know they'll offer a fuel-cell pack for this thing in a years time."
      Actually, no. Batteries improve very slowly, much slower than computer technology. And fuel-cell technology will not arrive in time to save the PSP.

      The consideration he doesn't mention which I think is salient is durability. Sony hardware is crap (except for TVs). PS2s break down at an alarming rate and nobody is dropping them on the ground or stuffing them into knapsacks. Conversly, the GBA could be used as a bludgeon. If it gets out that you're paying upwards of $500 for something that won't last more than a year, it will hurt sales.
    4. Re:Lowering the bar for slashdotters everywhere by ribond · · Score: 1

      I don't think that fuel cells for your pocket electronics are that far off. Batteries improve slowly, sure (I suppose I should have found a more correct term..."power source"?) but we're not mucking about with cadmium anymore, this is something that's really taking off. ...which could mean that in a year or two my DS will have 20 hours of life between charges, rather than 10. :)

  11. Analysis of older gamers is lacking. by muel · · Score: 2, Insightful

    This article doesn't pay attention to the biggest reason companies are going after the portable market with two new systems - they're trying to finally break into that 18-35 year old market that portables have never nailed before. Sure, the GBA SP is sleek and cool, but the games, for the most part, are dinky, 2d, kid-focused titles, and sales for older gamers certainly aren't in the same realm as consoles.

    This guy's analysis assumes that the target consumer already owns a GBA or an SP. His assumption is WRONG. There are a lot of older gamers who don't see a need for a portable system, particularly the CASUAL adult gamer; the one who buys Madden and GTA and rents a few other games. Both companies are going for the wow factor to nail the older audience into thinking they need a portable system. The PSP has the edge in the "cool" factor, thanks to Gran Turismo, MGS:Acid, etc, but the DS has the battery life and price point that PSP desperately needs to convert its "cool" factor into pure sales. And Metroid Prime: Hunters might be just enough to get older gamers to pay attention and give a crap during launch. Furthermore, Nintendo has already announced an expected shortage this X-mas season. That is terribly intentional - the buzz of the "hard to get, super-awesome toy of the season" will put the DS in the lead with both sales AND reputation well before anyone even holds a PSP in the states.

    1. Re:Analysis of older gamers is lacking. by ajd1474 · · Score: 2, Insightful

      Whilst i think you are over-generalising, i agree in principle that a LOT of 18-35 year olds dont own a GBA, but do play consoles. That's not suggesting that there arent any (or that are loarge percentage of GBA owners aren't in this bracket), but it does say there are a lot of people who wouldnt buy a GBA because they "think" its a kids toy. This are mostly the same people who wouldnt buy a GC because they think it only has kids games.

      So in theory you are right, in that a fair percentage of people who would not previously looked at portable gaming (regardless of age group) may be interested in either of these gadgets. I know i've never even considered buying a GBA, but the PSP and DS have me interested if only for the cool factor.

      A lot of people underestimate just how big the handheld market is at the moment. You dont need a hell of a large percentage of current generation handheld players to buy a DS (or PSP) for it to become VERY succesful... not to mention the number of new users you may pick up on the way.

      --
      I refuse to have a sig... dammit!
  12. That article... by Anonymous Coward · · Score: 1, Insightful

    That article was horrible. Almost all of the complaints (at least DS-oriented) were based on very small factual evidence! I can only conclude that the arguments against the PSP are similar.

    I really enjoyed how the writer concluded that the DS was just a retro-device, pumping out remake after remake. Only two games have been scheduled for re-release on the DS, and both of the games were HUGE sellers in the past. Among the sizable list of expected releases, it's hard to believe that this system is simply a portable N64.

    As far as portable gaming is concerned, the DS might not necessarily be "innovative," since the capabilities have existed on non-portable devices for quite some time. But conglomerating all of these utilities into one gaming device does make it a very marketable platform.

    As far as release date is concerned, I believe it is appropriate. The competition (in either perspective) is releasing a new system around the same time. American buying power has been stronger in the past, but it is hardly weak. And a release around the holiday season is sure to help sales.

    The backing from the developers alone has me sold on the DS. I have yet to hear the same claims from PSP developers.

    1. Re:That article... by John+Gaming+Target · · Score: 1

      Just to point out a quick something Mario 64 is the ONLY remake the DS will see.

      GoldenEye is an unknown at this point and should not be considered a remake.

  13. Parent sounds like a troll by Anonymous Coward · · Score: 0

    The SP doesn't have the 18-35 market? "Dinky 2D kid-focused"? I've seen numbers that say anywhere from one third to one half of SP owners are in that range from Nintendo themself or market research companies.

  14. Does anyone here agree? by trueneutral · · Score: 1

    I'm curious as to whether anyone agrees with this guy. I found some of his points valid, but as I read through it I found his convictions lacking. Especially when he said that Nintendo never used to put out a new handheld every couple of years. 1989 - Gameboy 1996 - Gameboy Pocket 1998 - Gameboy Colour 2001 - Gameboy Advance 2003 - Gameboy SP 2004 - Nintendo DS It seems that Nintendo tends to upgrade their handhelds a couple of years after their initial release (except for the gameboy to the gameboy Pocket). It's actually been three years between the GBA and the DS, which isn't necessarily a huge rush seeing as Nintendo isn't planning on discontinuing the line.

  15. The bitter rhetoric will end at the DS launch by akisugawara · · Score: 1
    The PSP comments are valid--a Sony rep at the Tokyo Game Show said the console will "allow for two hours of continuous play"--which kinda hints that games taxing on hardware (specifically in accessing the UMD disc) may have a very short lifespan.

    Furthermore, the quality of Sony's disc-reading products (and products in general) are horrible--partially due to the fact that Sony made a shift from Japanese factories in the 90s to factories in Malayasia (while still retaining the high price tag). MD/CD Walkmans, PlayStation 2s, PlayStations break really easily, and frankly I don't trust the PSP at all to be any different.

    The DS though, this guy's way off. Remakes? The touch screen LCD presents interesting opportunities for games, which will take time for developers to get used to. Granted, the first bunch of titles will make very little innovative use of the second screen (maps, status screens, etc), but there's a lot of untapped potential from a design perspective.

    The GBA SP sells more than the PS2 in Japan and shows that people aren't getting weary of "new" handhelds--on the contrary it shows that unlike regular consoles (PS2, Xbox, GC) the handheld market doesn't seem to be plateauing into market saturation (as it seems to already have for home consoles, hence the launch of Xbox 2 in late 2005). Nokia has failed because the hardware itself isn't appealing, both aesthetically (QD included) and technically.

    Comparisons to the Sega Dreamcast are horrible, because Nintendo is in a very different position than Sega years back. For one, Sega was already doing poorly in Japan with its Megadrive sales (though the Sega Genesis was successful stateside), and the Dreamcast suffered in terms of both consumer and developer support when launched. It's failure in Japan ultimately was the biggest blow to the fate of the console and ultimately the fate of the whole company, despite the Dreamcast being a good system.

    Nintendo DS on the other hand, comes off the good reputation it has as a handheld console platform. Nintendo's not shortchanging marketing for this console's launch to, as it has pumped more money preparing its launch than any other previous system. Reception in Japan has been generally warm, as well as from journalists.

    Maybe Nunavut thinks there's too many handhelds coming out too soon, but the consumer market won't.

    1. Re:The bitter rhetoric will end at the DS launch by Anonymous Coward · · Score: 0

      Very true: most of my friends -who are gadget-buyers with extra spending money- rag on Sony all the time, and won't buy a Sony product which has *moving* parts.

      Most of them own PlayStations but not because they've been reliable. On the contrary, most of them are now on their second or third PlayStations because the first ones broke, and what good is Sony's 90-day warranty? Not good at all.

      A couple of them bought nice Vaio laptops. Every one of them failed within a year.

      The list goes on. We now look to Samsung and other brands for reliable, durable gear. Samsung, of course, would like nothing more than to wipe Sony off the face of the earth. Killing Sony is their number 1 goal and we're all for it.

      We HOPE to hell Samsung partners with Microsoft or buys out Microsoft's interest in Xbox and uses it as a tool to murder Sony. THAT would be something.

  16. Parent isn't a troll by Anonymous Coward · · Score: 0

    He's just your average retarded slashbot talking out his ass sounding like he knows what he's on about.

  17. Remakes make the handheld world go round... by analog_line · · Score: 1

    I would venture to guess that remakes are important to Nintendo because those are the games that sell like blazes. The Super Mario remakes all sold like crazy when they game out for the GBA. I own a GBA expressly because there are many remakes of the good old games I used to play. I own a single game for the system that isn't a sequel or direct remake (Golden Sun 1). I will more than likely skip buying a GBA SP to replace my original GBA in order to get a DS because Nintendo is remaking more good old games for it.

    You may not like it, but money talks a lot louder than the grumbling

  18. Underutilize the power of the system? I think not. by Drakonite · · Score: 1
    Compounding the problem is that Sony is asking PSP developers to limit how much they push the handheld's technology in their games. The whole prospect is terribly self-defeating. Why bother putting a bunch of powerful hardware in your handheld if you don't even want game developers to take full advantage of it anyway?

    Is there a problem with providing a bit more power than what is intended to be used so that in the few cases where a game would normally struggle (too many enemies on screen, etc) it will instead temporarily go over it's power "limit" to continue without faultering? (Yet still averaging out to be within the power usage limit)

    I personally see no problem with a limitation of not using 100% power 100% of the time, in fact I commend Sony on taking the leap if this is indeed their reasoning.

    The fact remains that Sony has made no announcements as to the exact limitations, which could easily mean the limitations will only be a limitation if trying to use the UMD or WiFi along side high CPU usage.

    Sony has also made no announcements as to the battery life of the PSP, so the bickering is pointless. I think it's quite reasonable to assume the PSP will at least have the battery life to last both to and from work on a decent size commute for the average Tokyo businessman, which they previously have alluded to as their primary market for the PSP.

    But as I already said, the bickering is pointless, and it's not like I can prove any conjectures I've made. All I can say for sure is that I hope I end up developing on the PSP, as it looks to be one nice machine to work on.

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    Shoot Pixels, Not People!
  19. But have you seen.. by marktaw.com · · Score: 1

    But have you seen the Metal Gear Acid Trailers? That thing looks somewhere in between the graphics capabilities of the PS1 and PS2. Just look at the size of the new PS2, it's clear that Sony can fit that technology into a handheld. Sorry, but I think the market is ready for a PS2 you can play on the subway.

  20. Portable Dead or Alive! by wikthemighty · · Score: 1

    Great, I've been looking for a portable version of this game!

    Oh, wait - that wasn't what you meant. :(

    --
    "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
  21. Re:Underutilize the power of the system? I think n by cowscows · · Score: 1

    Yeah, but the way these things tend to work, when a new system comes out, developers generally have to work their way through a few games before they can really push a system to its limits, as they learn its strengths and weaknesses, and master its capabilities. So to some degree, the first round of games is already handicapped in regards to its ability to exploit the hardware. And now Sony is asking developers to intentionally go even easier on it?

    With laptops and whatnot, different power levels to the cpu makes a lot of sense, because most of what is done on a computer is easy stuff like email or word processing. Games have always been one area that faithfully pushes whatever hardware is available to the limit. I wouldn't think many developers would appreciate being told to hold back.

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    One time I threw a brick at a duck.

  22. Backward Compatibility by cmpalmer · · Score: 1

    Evidently, I haven't been keeping up, so feel free to correct me if I'm wrong (oh yeah, this is Slashdot, so I don't have to ask for that, do I?)

    The P2P uses different media (not DVDs) for its games, so while it is code-compatible, it is not media compatible, so if I buy it, I have to buy all new games for it, even though I have a shelf full of PS2 games.

    I was under the impression that the DS was 100% compatible with GB/GBA/SP games. I learned reading this that it doesn't support multi-player or GameCube interaction. Even so, if I buy a DS, I can play anything from original GB Tetris to the latest SP releases? Even with just single player, that's good enough for me.

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    -- stream of did I lock the front door consciousness
    1. Re:Backward Compatibility by squall14716 · · Score: 1

      The Nintendo DS is not backwards compatible with the original GameBoy or GameBoy Color. That said, I'm hoping someone can pull it off with an addon that goes in the GBA game slot, because I have a few GBC games that I would rather not have to use my GBC for.