I use a similar line of thinking for finding Car parking spaces at busy shopping centres. It sounds completely mental, but my Dad always told me that if you visualise a vacant car space as you are driving to your destination, there will ALWAYS be one. Even during massive pre-christmas sales I can visualise a parking space, and will 95% of the time find a car space all most immediately. My friends and family are consistently amazed at how quickly i find car spaces even during peak times, whether it be shopping centres or street parking. Time and time again I will find car spaces right out front of the building I am heading to. This isn't just sometimes, this is almost always. It is now at the point where we are keeping track of how quickly I can find car spaces, and I put it down to the fact that I am so certain of my ability that my brain has become "tuned" to noticing things that make it apparent that a person is leaving a space or where a space is most likely to be.
Aaah... see now instead of the people displaying how big their brains are, someone actually thinks to post to a link with a picture of why something can "appear" to travel faster than light. WITHOUT the need for stupidly complex formulae!
Thanks!
If you're serious about getting your girlfriend to play, then forget FPS, RPG's and all that. Get her into Puzzle Games. Games like Dr. Mario (as mentioned above) not only have handicaps, but you will find she will kick your arse as well. For some reason girls can "see" the game better... and they will win!
For me, I bought my girlfriend a DS a copy of Nintendogs, Mario Kart DS and just recently Super Princess Peach. The key to getting her gaming with you is to get her to enjoy games in the first place. And that means getting games she will like.
Other games I can personally recommend: Any dancing game (particularly DDR with Mario if she likes cutesy graphics), any of the Karaoke Revolution games, or Singstar (for EU) and even Donkey Konga. These are video games that don't play like video games, and she will probably be better at than you! If you want her to play with you, you best get used to doing it on her turf!! Before long she WILL pick up Gran Turismo or Dead or Alive and whoop your butt!
I often get motion sickness from games. Generally it is games which involve running quickly through small indoor areas. So Quake, Unreal, Return to Wolfenstein etc. But a game like Counterstrike, i've never had a problem because of the pace.
Curiously, since moving to LCD i get it much worse. One thing i have found is that my eyes need something not moving to make me feel less sick. In racing games i always race chase-cam, Ghost Recon I play in 3rd person, in flight sims i fly with the cockpit view. I find by reducing the area that moves, the less ill I feel.
The exception to this is Metroid Prime for GC which made me feel physically ill within minutes... dunno why!
CPU power isn't just about graphics. For me the MOST important part of the new processing power is AI. The reason games have sucky AI till now is because consoles have had to cut back on AI to improve graphics. There is always a trade off, and graphics usually wins out.
Take a game like RE4 on GC. Looks awesome, ZERO AI. Automated zombie-bots...that's it.
More complex AI is a hard thing to do with limited resources, more processing power will enable games on XBox360 and PS3 to have awesome AI and awesome graphics.
This doesn't deserve a reply... but I am amazed that out of all the jokes in the world, I read this EXACT joke 10 minutes ago after reading a review of the movie Aristocrats.
I think that's the difference. When I was a kid, my brothers and I got a new set of lego for every birthday and xmas. The thing was that after we built the model, it got pulled apart and went in with the rest of the sets. We wouldn't build singular model jets, or spacehips, or cars, or boats. We built entire cities, space centres, ski resorts, fleets of ships. We would literaly build until we'd run out of blocks. Then pull it apart and start again. But these were 3-4 week projects, and everything worked. Ski lifts that actually worked, tractors with ploughs that moved etc etc. We couldn't afford transformers, so we'd build our own out of Lego. We weren't allowed to have a proper electric trainset, so we got a lego one and build a dozen different train sets. That was and IS what is cool about lego. Our lego was the only toy we ever needed, because with a bit of creativity it WAS every other toy.
Just recently, I started collecting all the star wars stuff that I couldn't have when i was a kid. Like the AT-AT, Millenium Falcon etc. And they do sit there and wont go in with the rest, because they are models in their own right. So you can have a bit of both.
But really... the Harry Potter and Spiderman stuff REALLY sucks.
The Powerglove had nothing to do with Nintendo. It was a third party peripheral (made by Mattel). It also come with a game, the only game that supported it.
Virtual Boy... well.. every company is allowed to have one failure;)
GBA with no backlight... yeah it sucked. But it didn't suck up batteries, which is why it was so great. As better batteries became the norm, they included a backlight. No biggie.
I have a DS... I never have a problem with cramps. Maybe your mate is a wanker?
I also cant think of any games that use the stylus AND d-pad. I guess you could play Mario DS with the d-pad...but that'd suck. The stylus is a little too small for my hands, but if you're talking design? Well, i'd like to see another way of building Nintendogs, or Wario Warez Touched, or Meteos, or Yoshi Touch n Go etc etc. These are the sort of games that are possible just by introducing a new controller. Sure there are plenty of games that don't use the stylus, and there will be plenty of games that don't use the new revolution controller as a wand... but the games that do will ONLY work with that controller. And if you cant think of how cool those games COULD be, just shows how much we've all been railroaded into the Playstation idea of what a game is:)
I'm looking forward to a different kind of interactive experience, not just left, right, mash buttons, repeat!
It may be easy for you and I, but to a new gamer Super Mario Bros is just as complicated as it was when i first picked it up.
Yes, the gaming population is getting older. But there are also a lot of new gamers that find many of today's games far too complex to learn. I'm not talking about too complex to master, but just too hard to pick up and start playing.
In my opinion, this is where Nintendo will continue to draw new audiences while MS and Sony preach to the converted.
I've stopped buying at my local EB (in Australia). They have a 7 day guarantee on ALL games. You dont like it? bring it back in 7 days for a refund or exchange. This means that the sales staff are now even less useful!! They just push any crap they can out the door and use the "just bring it back if you dont like it" sales pitch.
The last game i bought there was Colin McRae 2004 which had CLEARLY been bought and sold 2-3 times. It was effectively second hand. What did the sales guy tell me? If it doesnt work or you dont like it, just bring it back and get something else!!
Worse than that, I had the last guy I spoke to there try to pre-sell me an XBOX360... to put this within the correct timeframe, he called it the XBox 2! I asked if he had any specs on it (knowing none had been announced), and he proceeded to sprout all sorts of interesting "facts" which were really nothing more than rumours....most of which have since been found to be flat out false. Main example being the use of an HD-DVD drive! Surely there is some sort of law against MAKING SHIT UP!?!?
Thanks EB, but i'm only buying sealed games from now on and not from you.
Let's take a franchise like Wario for example...Sure there has been all the WarioLand Wario World etc, but then look at Wario Warez... a completely new concept for a game. Followed by Wario Warez Touched!, same franchise, completely new gameplay, completely new fun. Then Wario Warez Twisted!, same game but with completely new gameplay.
What about Donkey Kong? Same franchise, but he's been a platformer, racing, music games and now Donkey Kong Jungle Beat... totally awesome game... again, with completely new gameplay.
Nintendo may use the same franchises, but each time a new game comes out (other than a direct sequel) is a completely new game with new ways to play.
Sure you've got Mario Party SEVEN coming out this year, but even it reinvents itself with things like the microphone and now with 8 player mode.
Halo 3 will be the same as Halo 2 which was the same as Halo 1... it just looked nicer. GT5, will be the same as GT4 which is the same as 3,2 and 1...it just looks nicer.
Nintendo has had some failures, but there is a really good reason why the DS outsells the PSP... and thats because the DS is actually something different and fun, not just a repackaged console in a smaller box.
I bought this to play with my girlfriend and her little sister. The main reason was that neither of them were at all in to star wars and it seemed like a good introduction. Since playing Lego Star Wars they've watched all six movies and my girlfriend even bought me the Millenium Falcon Lego set! Now THAT is the sign of a game appealing to those outside of the "core" audience.
It is just an awesome game. Sure it doesnt look that great, and the story line is pretty linear (but i guess it has to be), but it is just incredible amounts of fun. It allows players to swap in and out without stopping the game, in free play you can swap characters that you've unlocked that will let you get to secret areas, and best of all its just damn funny!
One highly amusing area on Kamino (the clone factory), with a certain sequence of button pushes turns a computer room into a swinging seventies disco with dancing aliens and a REALLY camp remix of the star wars theme! Its hilarious!
They only thing you need to see is the final 5 seconds to realise that is fake. That is the WORST looking Mario i've EVER SEEN. Obviously fan-art...as for the rest of it... what a load of sh*t. I'm not even going to bother debunking the rest.
I dont recall saying "I don't understand why they do this". The fact that I thought to forge a letterhead in the first place, at the very least suggests that at some point I had figured your "plausable (sic) denial" theory out for myself.
Of course your insult-infused argument is a moot point to begin with, as my tale has naught to do with whether Melbourne IT feel justified in their actions or whether they have valid reasoning behind their policies. My message was merely highlighting the failure of such poor systems in preventing hijacking of domain names, fucktard.
I have had my share of problems with Melbourne IT.
My father registered a domain name with them under the company name " Brothers Inc." But on the form mispelled Brothers as Borthers. On top of that, no such company ever existed.
When it came time to transfer the domain name to me, Melbourne IT wouldnt have a bar of it. They wanted proof of my association with this "fictional" company before i could take contral of the domain. When i pointed out that no such company existed, they argued and insisted that i produce a permission of transfer on the company letterhead of "******* Borthers" before they would allow me to move the domain.... even though they acknowledged that no such company exists.
So what did i do? I created a fake letterhead, signed it and faxed it. They then gave me full control of the domain the same day!
he'd know the mystery chord is most probably "the green button".
I was sure that that said "we have more titties than you"....it'll be the only way HD-DVD wins this war
I use a similar line of thinking for finding Car parking spaces at busy shopping centres. It sounds completely mental, but my Dad always told me that if you visualise a vacant car space as you are driving to your destination, there will ALWAYS be one. Even during massive pre-christmas sales I can visualise a parking space, and will 95% of the time find a car space all most immediately. My friends and family are consistently amazed at how quickly i find car spaces even during peak times, whether it be shopping centres or street parking. Time and time again I will find car spaces right out front of the building I am heading to. This isn't just sometimes, this is almost always. It is now at the point where we are keeping track of how quickly I can find car spaces, and I put it down to the fact that I am so certain of my ability that my brain has become "tuned" to noticing things that make it apparent that a person is leaving a space or where a space is most likely to be.
Of course, it could be that I am just lucky.
it means you can navigate the dashboard with arrow keys, and the escape key works like "back" :)
Yes for once we don't get screwed on a release date!! I'll be picking mine up next week ;)
Aaah... see now instead of the people displaying how big their brains are, someone actually thinks to post to a link with a picture of why something can "appear" to travel faster than light. WITHOUT the need for stupidly complex formulae! Thanks!
MS Paint
If you're serious about getting your girlfriend to play, then forget FPS, RPG's and all that. Get her into Puzzle Games. Games like Dr. Mario (as mentioned above) not only have handicaps, but you will find she will kick your arse as well. For some reason girls can "see" the game better... and they will win!
For me, I bought my girlfriend a DS a copy of Nintendogs, Mario Kart DS and just recently Super Princess Peach. The key to getting her gaming with you is to get her to enjoy games in the first place. And that means getting games she will like.
Other games I can personally recommend: Any dancing game (particularly DDR with Mario if she likes cutesy graphics), any of the Karaoke Revolution games, or Singstar (for EU) and even Donkey Konga. These are video games that don't play like video games, and she will probably be better at than you! If you want her to play with you, you best get used to doing it on her turf!! Before long she WILL pick up Gran Turismo or Dead or Alive and whoop your butt!
I often get motion sickness from games. Generally it is games which involve running quickly through small indoor areas. So Quake, Unreal, Return to Wolfenstein etc. But a game like Counterstrike, i've never had a problem because of the pace.
Curiously, since moving to LCD i get it much worse. One thing i have found is that my eyes need something not moving to make me feel less sick. In racing games i always race chase-cam, Ghost Recon I play in 3rd person, in flight sims i fly with the cockpit view. I find by reducing the area that moves, the less ill I feel.
The exception to this is Metroid Prime for GC which made me feel physically ill within minutes... dunno why!
Thanks! >:| If my mum buys me a Revolution there will be NO WAY I will play it now!
Well maybe you should set up an ebay store...there are about 250,000 folks in Australia who'd buy one rather than wait till March 23.
I'm sold! I just assumed I had a crappy computer!
CPU power isn't just about graphics. For me the MOST important part of the new processing power is AI. The reason games have sucky AI till now is because consoles have had to cut back on AI to improve graphics. There is always a trade off, and graphics usually wins out.
Take a game like RE4 on GC. Looks awesome, ZERO AI. Automated zombie-bots...that's it.
More complex AI is a hard thing to do with limited resources, more processing power will enable games on XBox360 and PS3 to have awesome AI and awesome graphics.
This doesn't deserve a reply... but I am amazed that out of all the jokes in the world, I read this EXACT joke 10 minutes ago after reading a review of the movie Aristocrats.
It's just as not funny now as it was then.
I think that's the difference. When I was a kid, my brothers and I got a new set of lego for every birthday and xmas. The thing was that after we built the model, it got pulled apart and went in with the rest of the sets. We wouldn't build singular model jets, or spacehips, or cars, or boats. We built entire cities, space centres, ski resorts, fleets of ships. We would literaly build until we'd run out of blocks. Then pull it apart and start again. But these were 3-4 week projects, and everything worked. Ski lifts that actually worked, tractors with ploughs that moved etc etc. We couldn't afford transformers, so we'd build our own out of Lego. We weren't allowed to have a proper electric trainset, so we got a lego one and build a dozen different train sets. That was and IS what is cool about lego. Our lego was the only toy we ever needed, because with a bit of creativity it WAS every other toy.
Just recently, I started collecting all the star wars stuff that I couldn't have when i was a kid. Like the AT-AT, Millenium Falcon etc. And they do sit there and wont go in with the rest, because they are models in their own right. So you can have a bit of both.
But really... the Harry Potter and Spiderman stuff REALLY sucks.
The Powerglove had nothing to do with Nintendo. It was a third party peripheral (made by Mattel). It also come with a game, the only game that supported it.
;)
:)
Virtual Boy... well.. every company is allowed to have one failure
GBA with no backlight... yeah it sucked. But it didn't suck up batteries, which is why it was so great. As better batteries became the norm, they included a backlight. No biggie.
I have a DS... I never have a problem with cramps. Maybe your mate is a wanker?
I also cant think of any games that use the stylus AND d-pad. I guess you could play Mario DS with the d-pad...but that'd suck. The stylus is a little too small for my hands, but if you're talking design? Well, i'd like to see another way of building Nintendogs, or Wario Warez Touched, or Meteos, or Yoshi Touch n Go etc etc. These are the sort of games that are possible just by introducing a new controller. Sure there are plenty of games that don't use the stylus, and there will be plenty of games that don't use the new revolution controller as a wand... but the games that do will ONLY work with that controller. And if you cant think of how cool those games COULD be, just shows how much we've all been railroaded into the Playstation idea of what a game is
I'm looking forward to a different kind of interactive experience, not just left, right, mash buttons, repeat!
It's a shame the bastards couldn't fit Australia into their release schedule. Would it hurt to send a few down this way??
Screw you MS! I'm digging out my Atari 2600!
It may be easy for you and I, but to a new gamer Super Mario Bros is just as complicated as it was when i first picked it up.
Yes, the gaming population is getting older. But there are also a lot of new gamers that find many of today's games far too complex to learn. I'm not talking about too complex to master, but just too hard to pick up and start playing.
In my opinion, this is where Nintendo will continue to draw new audiences while MS and Sony preach to the converted.
Given that the original poster has ACTUALLY played the game, i would say that would make him/her more informed than someone who ONLY RTFA.
I've stopped buying at my local EB (in Australia). They have a 7 day guarantee on ALL games. You dont like it? bring it back in 7 days for a refund or exchange. This means that the sales staff are now even less useful!! They just push any crap they can out the door and use the "just bring it back if you dont like it" sales pitch.
The last game i bought there was Colin McRae 2004 which had CLEARLY been bought and sold 2-3 times. It was effectively second hand. What did the sales guy tell me? If it doesnt work or you dont like it, just bring it back and get something else!!
Worse than that, I had the last guy I spoke to there try to pre-sell me an XBOX360... to put this within the correct timeframe, he called it the XBox 2! I asked if he had any specs on it (knowing none had been announced), and he proceeded to sprout all sorts of interesting "facts" which were really nothing more than rumours....most of which have since been found to be flat out false. Main example being the use of an HD-DVD drive! Surely there is some sort of law against MAKING SHIT UP!?!?
Thanks EB, but i'm only buying sealed games from now on and not from you.
Let's take a franchise like Wario for example...Sure there has been all the WarioLand Wario World etc, but then look at Wario Warez... a completely new concept for a game. Followed by Wario Warez Touched!, same franchise, completely new gameplay, completely new fun. Then Wario Warez Twisted!, same game but with completely new gameplay.
What about Donkey Kong? Same franchise, but he's been a platformer, racing, music games and now Donkey Kong Jungle Beat... totally awesome game... again, with completely new gameplay.
Nintendo may use the same franchises, but each time a new game comes out (other than a direct sequel) is a completely new game with new ways to play.
Sure you've got Mario Party SEVEN coming out this year, but even it reinvents itself with things like the microphone and now with 8 player mode.
Halo 3 will be the same as Halo 2 which was the same as Halo 1... it just looked nicer. GT5, will be the same as GT4 which is the same as 3,2 and 1...it just looks nicer.
Nintendo has had some failures, but there is a really good reason why the DS outsells the PSP... and thats because the DS is actually something different and fun, not just a repackaged console in a smaller box.
I bought this to play with my girlfriend and her little sister. The main reason was that neither of them were at all in to star wars and it seemed like a good introduction. Since playing Lego Star Wars they've watched all six movies and my girlfriend even bought me the Millenium Falcon Lego set! Now THAT is the sign of a game appealing to those outside of the "core" audience.
It is just an awesome game. Sure it doesnt look that great, and the story line is pretty linear (but i guess it has to be), but it is just incredible amounts of fun. It allows players to swap in and out without stopping the game, in free play you can swap characters that you've unlocked that will let you get to secret areas, and best of all its just damn funny!
One highly amusing area on Kamino (the clone factory), with a certain sequence of button pushes turns a computer room into a swinging seventies disco with dancing aliens and a REALLY camp remix of the star wars theme! Its hilarious!
They only thing you need to see is the final 5 seconds to realise that is fake. That is the WORST looking Mario i've EVER SEEN. Obviously fan-art...as for the rest of it... what a load of sh*t. I'm not even going to bother debunking the rest.
It's just all totally substandard.
Hi Anonymous Coward,
I dont recall saying "I don't understand why they do this". The fact that I thought to forge a letterhead in the first place, at the very least suggests that at some point I had figured your "plausable (sic) denial" theory out for myself.
Of course your insult-infused argument is a moot point to begin with, as my tale has naught to do with whether Melbourne IT feel justified in their actions or whether they have valid reasoning behind their policies. My message was merely highlighting the failure of such poor systems in preventing hijacking of domain names, fucktard.
I have had my share of problems with Melbourne IT.
My father registered a domain name with them under the company name " Brothers Inc." But on the form mispelled Brothers as Borthers. On top of that, no such company ever existed.
When it came time to transfer the domain name to me, Melbourne IT wouldnt have a bar of it. They wanted proof of my association with this "fictional" company before i could take contral of the domain. When i pointed out that no such company existed, they argued and insisted that i produce a permission of transfer on the company letterhead of "******* Borthers" before they would allow me to move the domain.... even though they acknowledged that no such company exists.
So what did i do? I created a fake letterhead, signed it and faxed it. They then gave me full control of the domain the same day!