The War Of The Virtual Worlds
man_ls writes "The University of Southern California Information Sciences Institute is working with the U.S. Joint Forces Command to harness supercomputer power, to simulate a virtual continent for use in urban battlefield situations. The simulation, set in the year 2015, involves 100,000 entities to simulate, although the system can support more than a million."
Yeah yeah! but does it include the BFG?
I for one, welcome our new hot grits... PROFIT!
may I play age of empires on it?
for the SX-8
I switched it into G.W.Bush Mode, and ended up with a big charcoal sphere :-P
Table-ized A.I.
Keep your Sims happy!
This reminds me of Wargames. In case you haven't seen it, it involved a 'supercomputer' that could play out various scenarios leading up to a nuclear war. In the end the computer figured out that, like the game tic-tac-toe, if both sides were even remotely intelligent, there was no way for either side to win.
Take off every sig. For great justice.
When Duke Nukem Forever comes out, everyone's computer will be able to handle millions of bodies!
Monstar L
Now the hard part is convincing everyone that real-life wars are outdated and we should start using the virtual battlefield.
to simulate a virtual continent for use in urban battlefield situations
That's one big fucking city.
this article on Wired News
I mod down so you can mod up. Your welcome.
Word to the wise: don't make this virutal world too perfect. Entire crops could be lost.
Don't blame me, I voted for Durga.
the search for WMD is as simple as:
SELECT w.GPSCoordinates
FROM Weapons w
WHERE w.DestructionType = 'Mass'
AND w.Owner 'United States'
Reminds me of this
http://www.imdb.com/title/tt0182587/
...as in the ST:TOS episode.
:p
Now where are the casaulty units?
Notice the minimized browser in the bottom screenshot?
Instead of good guys and bad guys, they need a simulator where you are this military force propping up a hugely unpopular puppet government. You can go on missions with the puppet government's national guard, but you can't send in their national guard by themselves or they'll ally with the "bad guys".
And maybe a scoring system where if you have to keep troops there to support the government against its people indefinitely, you get no points, if the puppet government turns into a repressive dictatorship, you get one point, if the people overthrow the government and replace it with a fundamentalist theocracy, you get 2 points, and if you're right in the middle of a big urban street battle with the bad guys and you get a message that says "your capital was just nuked by a country you've been paying no attention to at all", you lose.
No, actually, that'd suck. Nevermind.
hook it up to America's Army. A 100,000 player MMOFPS/RTS, with a command structure, a continent to fight over and no modular missions. A big-picture, constantly changing war. Wanna make it even cooler? have new technology appear every few years, have the ammount of new weapons you can build related to how much of the land/natural resources you control - have things built on percentages, not just numerical limits.
Of course, the thing is that this just becomes a big computer game rather than a military training system, but like America's Army which is really designed to get people to sign up for the US Army, (as long as everything is realistic) this would actually allow the powers that be to know just who the best leaders/tacticians/strategists are in a time of crisis, without having to actually get a few 1000 soldiers brains blown out to seperate the wheat from the chaff.
Oh, and have the 'leaders' in a virtual command HQ, which could potentially be overrun / blown up.
Wait... that was the entire plan for my world-dominating computer game... d'oh. No-one do anything with it for a while, will you? I'm just popping out to the patent office.
FGD 135
Well, while that's possible, it's unimportant. I'm glad our military is doing this after all. We wouldn't want to get caught without skilled commanders, or even modern strategy. Before World War 2, France had the largest army in Europe, yet it managed to lose because German generals(specifically Guderian) pioneered new strategies. Most people don't think about this, at least Americans, but there are other armies out there that are advanced too. Maybe not as powerful, but still there. We need to stay focused on keeping the lead, instead of relaxing on our supposed invincibility.
Hurricane Ivan: A 17th century prison collapsed. All of the inmates escaped.
Let him who desires peace prepare for war.
-- Vegetius
why the US govt does not use sometihng like the american army game to test tactics and run simulations and train on..
some of the tactics I hear about in IRAQ I know I have used in counterstrike years ago.
the FPS gamer is one of the greatest resources of tactical study.. add in a prize for a team that can push out the blue team from the fortress and you just trained your soldiers in the blue team in real combat technique.
Do not look at laser with remaining good eye.
The unfortunate problem is that even if some are ready to give up the study of and preparation for war, others are not. I might be able to convince another American that it's a good idea, and I might even be able to convince a German or a Finn. But as an American how could I convince a Chetchen, or an Iranian, or a North Korean? Would their own leaders even want to convince them of the rightness of disarming? Leaders of "good will" have always been few and far between.
How can we all stop preparing for war? That is the challenge, but so far I've not encountered any plan that seems even remotely practical, given the cultural, ethnic, and religious schisms that divide people across the globe.
Read the EFF's Fair Use FAQ
Thou shalt not kill. No exceptions given, not even for self-defense.
Fascism trolls keeping me up every night. When I starts a preachin', he HITS ME WITH HIS REICH!
Seriously though, this is good for gamers, because this technology will inevitably end up in our games. Planetside tried to make a FPS with that many players, and while their cone of fire killed it (among other things), I definitely see FPSs going in that direction in the future, especially with the increasing availability of broadband.
I've always wanted to have large historic battles, but since the numbers of soldiers were so large back then, it wasn't really feasible for a FPS, but now perhaps they could do it after all. Can you say Battle of Helms Deep with every character being a real person?
Buy Steampunk Clothing Online!
"One experiment in this series, "Urban Resolve," began October 12. Set in the year 2015, in JFCOM's description, "it involves a U.S.-led coalition force that must confront and overcome a skilled adversary who is equipped with modern capabilities and is operating in an urban environment." "
Don't ya think they got this running about a year too late? Might have been helpful in this other thing going on in the meat world.
And when the US general in charge of the iraqi side did use tactics such as this, killing a lot of US troops, the generals for the US side declared it null and void and ordered the troops back to life.
That's not true at all, but it is based on a real incident. In the Iraq war game, the Iraq side managed to sink the US aircraft carriers.
They did this by driving up in small boats filled with dynamite. In real life, there would be sailors on deck to shoot those attackers. In the wargame, they didn't use the full complement of Navy crew, because it'd be a waste of their time to just guard a ship deck for the whole 2 weeks.
So, the Iraqi attack wasn't plausible at all. The referee correctly judged this, and revived the battleships.
There were no roadside bombs or suicide bombs in that wargame because it only lasted 2 weeks, which is as far ahead as the Pentagon was planning. If you remember the actual Operation Iraqi Freedom, the first 3-4 weeks went just fine, and only later did the guerrilla attacks start. The military's wargames was to plan how to INVADE a country, not OCCUPY it.
How about a nice game of chess?
If you're going to quote the Old Testament, at least be accurate. The Hebrew in Exodus 20:13 is more consistent with "Thou Shalt Not Commit Murder." It's just frequently translated as "kill", even though the rest of the Old Testament makes a mockery of that translation.
and still no cure for the idiocy that afflicts American minds so they we let the military industrial complex and the religious nuts control what we do with our tax dollars.
Heaven forbid we stop riling up the Muslim world, leave them in peace, and instead concentrate on curing diseases that kill thousands.
3000 Americans died in WTC 911. But every day 5000 Americans die, many of cancer and heart disease...
Lunacy....
eat shiat and bark at the moon
Actually, Torah provided for protection of those who killed another without malice aforethought. See Deut 19:1-13 (KJV, NIV).
That's hilarious. You clearly need to re-read the Old Testament. On several ocassions the Lord commanded the Israelites to destroy every man woman and child in a city. On at least one ocassion (I'm not a Biblical scholar) Saul was even commanded to kill all of the animals in a city. Saul got in trouble because he decided that instead of destroying perfectly good animals that he would use them as sacrifices.
Perhaps you should have quoted the New Testament.
This simulation sounds like a bad idea. As with any mathamatecal model, it is only as good as the assumptions made, regardless of the resolution. This is exactly the kind of thinking that screwed us up in vietnam. Our foregn policy was being decided by mathmaticians when it should have been decided by historians. I get the impression this is planning for the next Faluja. Our problems in Iraq are not due to bad tactics, they are caused by bad strategy. I dont care how well your soldiers are trained; in urban combat the best kill ratio you can hope for is 10 to 1. We don't need more teraflops we need some good old fashoned common sense. http://www.exile.ru/archive/by_author/gary_brecher .html/
Daniel : Hey - you ever get into fights when you were a kid?
Miyagi : Huh - plenty.
Daniel : Yeah, but it wasn't like the problem I have, right?
Miyagi : Why? Fighting fighting. Same same.
Daniel : Yeah, but you knew karate.
Miyagi : Someone always know more.
Daniel : You mean there were times when you were scared to fight?
Miyagi : Always scare. Miyagi hate fighting.
Daniel : Yeah, but you like karate.
Miyagi : So?
Daniel : So, karate's fighting. You train to fight.
Miyagi : That what you think?
Daniel : [pondering] No.
Miyagi : Then why train?
Daniel : [thinks] So I won't have to fight.
Miyagi : [laughs] Miyagi have hope for you.
make world, not war
I don't think the issue is that the U.S. Military is losing wars, or is somehow not prepared tactically/strategically speaking (though funding and morale may be an issue). I mean, the initial stages of the conflict in Iraq were a military success. Similarly, Afghanistan was a successful military action. This simulator will not address the political/economic/ethnic/religious realities that have to be addressed after the fighting stops.
So, if this helps plan for urban combat, and potentially reduce military and civilian casualties, it's a great thing. But, ultimately, the U.S. has no trouble winning wars.....if I may borrow a cliched phrase, the problem is winning the peace.
For an interesting analysis on the logistics of 'nation building', please see this recently completed report.
This is an application developed specifically for the military. The military must remain trained, and it is far easier (and cheaper) to do it in simulation rather than try and do it in real life.
Just because our military ensures it is well-trained does NOT mean our country is focused on war. The purpose of our military is to protect US (assuming you are an American citizen). Would you want an untrained police force fighting crime? An untrained fire department fighting fires? An untrained surgeon operating on you? I know I wouldn't. I also wouldn't want an untrained military trying to defend me. It would be suicide for them and useless for us.
If you can think up a better way to train our war forces using scenarios other than war, I'm all ears. Unless and until we no longer have a need for a military, we had better keep it trained as well as we can.
Si hoc legere scis nimium eruditionis hebes
is that sometimes, you are so prepared that you feel the need to create your own war, out of various reason (religious, self righteousness, hidden WMD). A lot of people around here feel that the US long ago went beyond the "preparing for war" step and are way into the "being a master at crushing opponent mercilessly" and thus those other country feel the need to take "inssurance" that the US will not do war against them, for example by seeking out WMD themselves or targeting local population to make sure any battle would be extremly bloody. In other word, when the #1 army in the world is preparing for war, and you do not have any chance with conventional way, then use the dirtiest nasty trick you can to make sure that #1 army will hesitate a bit.
I have to wonder anyway why US has to prepare to war against country half the world away which could not care less about the US if left at their own devices. Especially with Checheny which is right now mostly a russian problem. How about a new US doctrine "Let other be". US might try that and becomming the #1 preparing for diplomacy, would be nice isn't it ? And by diplomacy I do not mean putting a lot of pressure on the population by cutting economic aids or closing markets. Or what about #1 helping countries without STRING attached ? Or how about being #1 at helping themselves by transfering a big part of their military project to education, or social ?
C. Sagan : A demon haunted world:
http://www.amazon.com/gp/product/0345409469/
visit randi.org
but smaller.
I have little to say, but even less to lose by saying it.
There's a huge difference. If you actually read the Old Testament (more properly known as the Hebrew Bible) you would see that there is no biblical prohibition against killing in general. YHWH routinely instructed the Hebrews to kill other people.
Moralizing about human behavior from a book that doesn't even apply to most people in the first place is rather silly, but if you're going to do it at least get it right. For those who are confused by my comment about the Old Testament not applying, read the New Testament. The foundation of Christianity is a new covenant with "God", which replaces the previous covenant (the Mosaic one, including the Ten Commandments). The prevalence of christians using the Old Testament as justification for their beliefs just demonstrates their ignorance of their own religion and their lack of understanding that under their own doctrine, the Ten Commandments do not apply.
It comes down to justification.
Murder is causing an unjustified death.
However outlawing murder still allows for killing people:
- in war
- as punishment
- etc...