Grand Theftendo Homebrew port of GTA III to NES
Derek Rose writes "Grand Theftendo is a port of Grand Theft Auto III for the original Nintendo Entertainment System (NES). It is Grand Theft Auto III running on an 8 bit, 256×240 resolution, 2 bit colour x 2 bit palette, 1.79 Mhz system, written entirely in 6502 Assembly Language! It includes the entire Portland city!
More info here: Forever Geek on Grand Theftendo"
I don't think beating up hookers is going to get a "Nintendo Seal of Approval".
i know it's probably not gonna be ./ed but here it is anyway
Here
I wonder how long it will take to port that...
one word: wow
just wow
I'm sure I'm not the only one who's written even just minor bits of code in Assembly, this guy has serious talent!
Did you read the article? Oh wait, this is slashot so ofcourse you didn't. It's one man who is doing all the work and he is making everything from scratch.
This is one man's project for fun--something that I'm sure is much more personally satisfying (for him) than hunting down bugs in ethernet driver code.
/. audience could relate to that concept.
If I have to read one more comment proclaiming that a true geek/hacker has just wasted his time when they could have be working on Project gSnore, I think I am going to vomit all over my pants.
It's called a hobby, and I would like to think that the
Free Flat Screen HERE!
Someone get this man a beer. The greatest system (NES) + the most addictive non-puzzle game of all time = Motherfucking genuis.
Dude, this isn't Commmunist Russia where all work must be put to the benefit of the state.
This guy basically developed his own hard and soft platform for developing NES games from scratch. he deserves mad props for that. Respect what Brian has chosen to do with his spare time. Which is frankly more than most of us do in our spare time.
Someone give this man a job (how could he possibly have a full time job and time enough to do this?). The amount of work and spectacular hacking that has gone into this effort is amazing.
He built his own interface to the console, he built his own assembler, in fact he built every single tool used to create the game.
He coded it from scratch over 2 years from assembler. What source code would he mess with anyway? It's not like you can hack the 3d engine from the orignal into the NES.
Anyway, how long have you been Lord of Open Source Project Assignments anyway? Exactly why does he have to do something for you instead of for himself? What are you doing to benefit the good of mankind? I see you haven't taken that long walk off the short pier yet.
It looks like a tremendous piece of work, especially since the guy seems to have developed almost the entire toolchain by himself. I suspect he's deluding himself about not violating any of Rockstar's copyright, though.
What I'm listening to now on Pandora...
I'd say you playing GTA is more a waste of time than him programing the NES.
Analogies don't equal equalities, they are merely somewhat analogous.
If Rockstar have any marketing sense at all they would take it as the free marketing it is and leave him allone.
Analogies don't equal equalities, they are merely somewhat analogous.
I was really hoping it was a mod involving motorcycles. Maybe I'm the only geek who rides.
I can't believe that someone put a watermark over low-colour images that use tiled graphics and then released them in a lossless file format. Anyone want a clean copy of the screenshots?
This is the guy who built an intepreter for the earlier Sierra games that would allow the company to release them for the GBA, absolutely no effort and they still said no. I'm surprised he still has the heart to develop anything. He rocks.
Brian, you're the man. I hope you're reading this; congratulations.
Cheers to you for sitting on your fuckin' ass and playing a video game. Looks like you sure out-did a guy whose experience and abilities in programming are only increasing and attracting precious attention.
Hell, they should buy the rights off him and include it playable in an in-game arcade cabinet in their next game.
Wow... nice work there... really, really impressive. :)
Quake is ported to a TI-83.
I'd criticize this for being a pointless and ridiculous project, but I'm a huge believer in the motto, "Because I can."
You are in a maze of twisty little passages, all alike.
Yeah, looks pretty good... But how does it sound?
Christ. Some people just don't get it.
He's doing this because he wants to and he enjoys it. A lot of us have high esteem for this work. This is what hacking's all about.
It's not.
From Nintendo AND Take Two, in five, four, three, two...
Why this kind of genius is wasted on these projects which look like a suit bait? The guy is amazing, but should be developing as an indie, trying to get positive attention from industry.
of course he doesn't get it, most non-creative people can't get that you can "screw-around" and still learn and grow. in fact some would say that that's the true secret to life.
in the binary 9-5 world you must either be working or playing, never both.
that's fine he doesn't get it, i mean, somebody's gotta work at the quick mart.
I don't think they have to buy the rights from him, I'm pretty sure thay can just take the game from him and use it in any way they want.
Not that I'm a lawyer, though...
I am at a loss of words.......... He is a truly gifted individual.....
just wait until he releases the development tools (NES high-level assembler) for free when Grand Theftendo is completed. i imagine people will be able to come up with some really cool stuff.
congrats to brian for some great work there
Brian and I have been friends since we were both nine years old. He is an incredible person who is a thousand times smarter than me. Trust me, this game will be good.
Id like to think Rockstar would be decent about it and at least credit Brian in some way, be it financial or otherwise.
There doesnt appear to be any kind of benefit for the developer at all, he's doing it for the love of it.
I think that deserves to be applauded, even by Rockstar!
Trust me, seeing that I have seen the guy work on it, it is not close to being a hoax.
I'm pretty sure that if they did decide to use the game in some way, they probably would give some kind of credit.
At least my impression of Rockstar has been that the are not assholes.
I mean, people would sing my praises for months if I wrote that I had ported the Halo to the NES and showed a few flashy screens I made and a toaster next to an old NES with some wires.
You can't believe everything you see on TV or read on SlashDot. Given that, maybe I should would on that Halo port...
Have you looked at his NES hardware hacks he has done? Incredible. Seeing those, I can't beleive that this is a hoax.
Are you a Candy Addict?
He coded it from scratch over 2 years from assembler. What source code would he mess with anyway? It's not like you can hack the 3d engine from the orignal into the NES.
Not only that, but he wrote his own assembler "NESHLA" for the NES when he decided the other ones sucked and then made the game with that assembler! That is pretty damn impressive. The grandparent troll probably couldn't code hello world in visual basic.
No, they couldn't just take it and use it without permission. They'd be violating copyright laws.
That doesn't even compare to porting a game from scratch without permission. That's simply derived from it.
They can use the rights they already have to GTA 1 and 2, and do the same...
All I can say is, and I mean this in all sincerity, I wish I had the time and energy this guy obviously has.
For a minute, I thought that read, Grand Theft Endor. This is where your an Ewok and you beat up storm troopers and steal their speederbikes and AT-STs.
Hold on, providing he doesn't SELL any copies of the game, he's perfectly clear to do as he pleases. Copyright law wasn't written to stifle creativity, as the various SCOTUS cases have shown. I.E. Betamax and Parody being fair-use.
The Atari 2600 scene has seen lots of activity in game development recently. They even go as far as to mint actual carts with labels, manuals, and boxes for their games. Even better, they tend to do the labels and packaging in the same style as the late 1970s Atari games. You can buy these games from sites like Atari Age.
Another company, VG Wiz provides cart minting services, and even has a NES flash cart under development. Tototek recently made flash development carts for various old console systems: Sega Master System, Sega Genesis, Turbo Graphics 16, and even the SNES. These carts are great for playing ROMs on the actual console system.
Hopefully Grand Theftendo sees a similar fate as the Atari 2600 homebrews, and gets minted to an actual cart with PCB, plastic enclosure, label, manual, and box. The NES scene has been needing some full fledged fan developed games for a long time now.
Accually Mr.Dick
I work a full time job as a software engineer, I've also written several games and other various applications in my free time. All I was meaning to point out in my previous post is the fact that he's doing all this work for an obsolete system, that the only way you could play his work is if you use an emulator that is technically illegal. If he's that much of a genius I can think of much more productive uses of his time. Also Next time grow some balls and post non AC.
Which you have a right to say. Which was the whole point of the "I Think" part of my statement. Obvously alot of people on slashdot think it's a cool idea. I just think that rehashing someone else's idea for an obsolete system is a waste of time. If he's that smart and that "creative" how about he writes an original game for the NES, or even better yet for a system that is accually still made. Oh yea that's right because then he wouldn't be riding someone else's coat tails and no one would give a shit. As for you thinking that me playing gta is a waste of time, sure i'll give ya that.. but that's kind of a point of a video game.. to dick around waste time and accomplsh nothing real.. accually it's kinda like you bothering to make a commment about my post on slashdot. Accually i'd go as far to say that you wasteing the time to reply to my post is far larger of a waste of time than me playing games. (of course that leads to the line of thinking that the post i'm writing right now is a waste of time.. which it is.. but hey.. i'm at work and bored.)