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Halo 2 Used to Sniff Out Mods

TexasDex writes "C-Net tech news is reporting that users of Halo 2 who have installed mod chips are being banned from the X-box Live forums. It is unknown specifically how the Halo 2 game finds out the console is modded, Microsoft will only say in the X-box live Terms of Use that "Xbox Live may only be accessed with an unmodified [...] Xbox video game console.'" In related news, the New York Times (registration required) has a quickie interview with the folks behind Red Vs. Blue about changes Halo 2 bring to the series.

19 of 93 comments (clear)

  1. Illegal Actions by Craigj0 · · Score: 5, Insightful

    My guess is that Halo 2 attempts to do some action impossible with a normal xbox but works fine if it was modded, this has the benifit of no matter which method is used to unlock the xbox it will be discovered. It will at least raise the bar for unlocking xbox's from now on.

  2. So by Mr.Dippy · · Score: 0, Insightful

    Deal with it pink boy. It's MS's propritary system and propritary network. If you don't like it then play games online with your 3000 dollar computer

    --


    -Dipster
  3. Re:What Next? by RogueyWon · · Score: 4, Insightful

    On the contrary, Doom 3 had that hideous, hideous form of copy-protection whereby the game refuses to run if it detects CD-emulation software (or indeed random other bits of software the publishers don't approve of) installed.

    Personally, if there has to be copy protection, I'd rather see the HL2 model, or the Halo 2 model than that used on Doom 3. The reasoning behind this is simple; steam (Valve's DRM client thingy, through which you have to play HL2), for all its many flaws, actually functions and allows other things to function. Once the game gets "switched on" (and yes, I resent having to wait for this), I can at least play it while continuing to use my computer normally. It doesn't stop me doing anything unrelated to the game.

    Halo 2's copy protection means that I can't do certain things with my X-Box. However, my X-Box is just a gaming machine. I use it to play games and I tend to buy my games in my local high-street retailer. I can play Halo 2 while doing anything I would reasonably expect to be able to do with my X-Box.

    However, in the case of the system used by Doom 3 (and a number of other games), I can't actually play the game while I have a good number of other useful utilities installed on my home PC, which is *not* just a games machine. Sure, it gets gaming use, but I use my desktop for a lot of other things. Daemon Tools is an incredibly useful little program and I used it to speed up my use of a large number of programs which I legally owned. For a game to arbitrarily decide that it won't run if I have this installed is just not right. Fortunately, Doom 3's copy protection doesn't detect the excellent Alcohol 120%, which has similar functionality. However, it can only be so long before this loophole is closed.

  4. Re:Oh, still? by complete+loony · · Score: 2, Insightful

    While there was some speculation, I don't remember it being pinned down to HALO 2 specifically.

    --
    09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  5. Re:Really? by FLAGGR · · Score: 3, Insightful

    I wouldn't say screwed, you hacked your xbox, its your own damn fault.

  6. Re:What Next? by mobby_6kl · · Score: 2, Insightful

    > Personally, if there has to be copy protection, I'd rather see the HL2 model, or the Halo 2 model than that used on Doom 3

    This is choosing the lesser of two evils again, so I'd again prefered the third option ;).

    However, if these two types were the only things which would make the game run, I'd prefer the DOOM3 copy protection. The reasoning is also simple. I'd rather shut down one program than have some software ring home, download some crap, send my information and make me wait until the dev/pub thinks I can play it. Also it is much easier to take a CD/DVD with me than a good fast internet connection.

  7. Re:Really? by FLAGGR · · Score: 2, Insightful

    They didn't touch your xbox, they stopped you from using LIVE. You don't own LIVE, which is a service. Think before you post.

  8. Re:What Next? by His+Nastiness · · Score: 4, Insightful

    Oh dear god. I agree that MS is completely within their rights to do this and beyond that I have no real ethical, philosophical, logical or practical objection to their doing so. I have a modded box (and a thoroughly legit copy of Halo2 though I did rip it to my drive so levels would load faster). Your opinion however is based on some misguided and utterly retarded (read uninformed) notions. To the best of my knowledge no one has been able to connect to xbox live while running their mod chip. Which means linux can't be running while they are connected. Linux is irrelevant to this entire situation and your mere mention of it gives me an instant migraine. So dispensing with the linux argument (and your not-so-subtle implication that people with linux on their xbox are cheating-hacking-thieving gamers) no one has stolen xbox live. You would need an account to get in. Could it be hacked? Sure, anything can be given time, ability and knowledge. Are there a bunch of (or even 1?) rogue xbox users with hacked xboxen running Gentoo whilst merrily gaming on stolen (or invented) Live accounts while looking thru walls in Halo2 and sniping everyone? Show me one (1!) and I'll eat my own ass. Promise. This is about money pure and simple. Not greed. Just money. MS makes their money on software sales not hardware sales and they have very real (lets not kid ourselves) reasons to believe that people with modded boxes (or an extremely high percentage of them (100% of the people I know)) use their boxes to, among other things, rip or steal games that they have rented, borrowed, or downloaded. If you're really into Xbox Live and your box gets banned because it's modded, well, you take your lumps. But it could prevent those with unmodded boxes from deciding to mod theirs and (in MS's opinion) ultimately steal games. It is about money, there is just nothing particularly wrong or corrupt about it.

  9. Re:What Next? by Siniset · · Score: 2, Insightful

    I agree that it's about money, but this is one time where i think the consumers and MS's desires colide. I stopped playing online games on the computer because of hackers and cheaters. Live is an attempt to offer a service in which the hardware(and therefore, hopefully cheating and hacking) is controlled. If Microsoft does this, it will improve their bottom line, because more people will want to play on it. But it is also about controlling piracy. But for one of the first times, the company is actually offering the user something in return for not using pirated hardware or software, as apposed to the DOOM III type control which just screws regular users and encourages the use of cracks.

  10. Re:Business plan by black+mariah · · Score: 0, Insightful

    Correction to the parent:

    1) Libel, threaten, harrass, and ban people not adhering to the Terms of Service they agreed to.
    2) Keep all other subscribers happy.
    3) Profit!!!?

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  11. Good. by Anonymous Coward · · Score: 4, Insightful

    Now when I play Halo 2 online, I won't have to deal with cheaters like in CS, or people bitching about cheaters when there aren't any either. The best thing about console gaming is that it just works - unlike with a PC, there are no compatibility issues, you don't worry about your specs, and there aren't random strangers trying to fuck your shit up. You just put the disc in and play, and don't worry about all those other issues. So, I'm pleased to see that these advantages extend themselves to online play, too.

  12. Re:What Next? by iocat · · Score: 2, Insightful

    Dude, their TOS says "no modded Xboxes" so what's the big deal? There's no inalienable right to use Live if you've modded your Xbox.

    --

    Dude, I think I can see my house from here.

  13. Oh, gee... by TJ_Phazerhacki · · Score: 5, Insightful
    I guess I'll just have to use my X-Box to play GAMES!!!

    Probabally not the right group to hear this, but when you purchase a piece of hardware, most of the time, It does in fact belong to you. Feel free to buzz it in half with a chainsaw - it is yours.

    But If MS wants to require that you use unmodded systems on Live, it is their perrogative - you are faced with two rather simple solutions:

    1. Play the system the way it was intended.

    2. Dont Use XBox live.

    I have played CS tooo long to know that the primary reason people use altered systems online is for cheating. Power to the XBox.

    --
    Physics is nothing like religion. If it was, we'd have an easier time trying to raise money!
  14. Re:Like me to phone the wah-mbulance? by Anonymous Coward · · Score: 1, Insightful

    So modifying the OS brings unpredictable results. BFD. Try running SuSE Config on a Debian system.

  15. Re:terrible news by cassidyc · · Score: 2, Insightful

    oooohh poor people who hack their xbox knowing full well it wont work on Live.

    Well shit

    see . that,

    That's the world smallest violin playing for all you fuckers

    Yeah the xbox is your, you can do whatever you damn well please. Guess what xbox Live is Microsofts service, and they can do whatever they damn well please.

    Now if you don`t mind I have a halo game to get back to.

    CJC

  16. Free online gaming?? by sknja · · Score: 4, Insightful

    Where is the love for the free online gaming?

    Why even bother with xbox live anymore with or w/o a modded xbox?

    I perosnally have played xbox live quite a few times, as well as the free online supporters (xlink Kai, xbconnect). I have found the free ones to be quite nice, and on par with xbox live. If more people switched to free the experience would only get better.

    I just dont see why pepople will pay for microsoft to screw them.

    -------
    Bring on the fyre

  17. Re:Business plan by SuiteSisterMary · · Score: 3, Insightful

    And isn't it interesting that they could very easily also disable modded Xboxes that aren't on Live, yet choose not to do so?

    They're not interfering with anything you might want to do, they're just not letting you (potentially) interfere with what other people (on Live) are doing.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  18. Legal by Mooga · · Score: 1, Insightful
    Can they legaly do that?

    Don't you have the legal right to mod your Xbox if you want to?

    --
    ~ Mooga
  19. Re:You know, it's funny by WarForge · · Score: 1, Insightful
    Retarded mods! How can this be modded interesting!? How many times does it need to be pointed out that although they are sold below cost, MS does not lose any more money than they already have. The loss is a sunk cost and you are still adding $150 to their current bank account.

    I know it does not need to be pointed out to most of the crowd here, but it is really bothersome how low the bar of stupidity can be lowered.