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The GIMP Gets Ready for 2.2

An anonymous contributor writes "As promised, this time it didn't take another 3 years for a new stable GIMP version to be released. 8 months after GIMP 2.0 hit the road, GIMP 2.2 is almost done. The GIMP developers released 2.2-pre2 today and unless any major problems show up, the GIMP 2.2.0 release is going to follow later this month. The GIMP Wiki has a comprehensive list of new features in GIMP 2.2 and here are some screenshots of the development version."

82 of 478 comments (clear)

  1. GIMP on Windows vs Linux by dan+dan+the+dna+man · · Score: 5, Interesting

    I wonder if the GIMP is slightly more useable on Windows in its next incarnation? I have been raving about the GIMP to anyone who will listen, for most people I know it's a very worthy replacement for Photoshop.

    However I recently set up a dual boot laptop for my gf (the only way she will boot into Linux though is to play FreeCiv ;)) and put the GIMP on XP for her. When she complained it was unusable, I didn't believe her - I've found it very intuitive under Linux. But after trying it on XP, it really does feel like a crippled version of the package I know and love - it's clunky, ugly and restrictive.

    Now of course, she is using a commercial package derived from a bittorrent source, and my OSS evangelism has fallen flat on its face :/

    --
    I don't read your sig, why do you read mine?
    1. Re:GIMP on Windows vs Linux by arose · · Score: 2, Interesting

      Windows is what's crippled. On X you use GIMP on it's own virtual desktop, on windows you have to install some tackled on add-on to do the same. Without virtual desktops GIMP can be... dificult, if you use other programms at the same time.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    2. Re:GIMP on Windows vs Linux by Technonotice_Dom · · Score: 5, Insightful

      Not necessarily. It's often said there are two important stages of the UI in a program. There's the initial time to learn it, get used to how it operates in relation to what's being done, and there's how well it operates when you're actually used to it.

      Different programs have different focuses. If I was writing a piece of photo software - the sort that's thrown in with cheap digital cameras etc, then I'd probably strive to make it very intuitive when the user first used it, based on the assumption that people buying cheap digicams aren't well versed in graphics software. That may come at the cost of making very restrictive when the user wanted to use the program in the future and expand on what they want to do.

      If the software was harder to learn, then it may be that when you're more used to it, you can use it a lot more fluently after you've gotten used to it, compared to if it had been easier to grasp. It isn't hard and fast though that an easy to grasp interface is restrictive later on, or that a difficult interface is more productive after a while - but it's a rough idea of two different approaches designers can have to an interface. Needless to say, there are interfaces that are both difficult to learn, and still crap when you've got used to it.

    3. Re:GIMP on Windows vs Linux by s4m7 · · Score: 2, Informative

      There are two main reasons for this instability under windows. The first is the irregular fashion in which GTK fixes and enhancements are ported to windows-- usually at least several weeks and occasionally several months behind the linux verions typically due to testing cycles. The second is in the gimp dev cycle itself in that (and this seems common to most windows ports of OSS to windows) it's always down to one or two people to do the rather labor intensive and unrewarding task of setting up the windows binaries and installer and keeping it inline with whatever random crap MS & co. is doing this week from windupdate to prevent us from using free (speech) software. (ahem in our work enviornment... hey it pays the bills, ok? I only run *n[i|u]x at home, I swear.)

      Frankly, you should count yourself lucky that somebody bothers, and that you don't have to build from source to get a working version on ANY platform, but specifically windows as its installtion cruft is most annoying, and windows users tend to be less patient with the build process.

      --
      This comment is fully compliant with RFC 527.
    4. Re:GIMP on Windows vs Linux by Daengbo · · Score: 3, Funny

      I neer found
      secially nice
      get thins done
      allways been
      Aprently, u strggle wth ur kyboard, as wel.

    5. Re:GIMP on Windows vs Linux by pD-brane · · Score: 2, Interesting

      I've found it very intuitive under Linux. But after trying it on XP, it really does feel like a crippled version of the package

      Why didn't you install The GIMP on Linux then? She was already using Linux for FreeCiv anyway.

    6. Re:GIMP on Windows vs Linux by s4m7 · · Score: 2, Insightful

      Don't mistake my annoyance for paranoia, but I serve an IT role at a medium sized company. We have a bunch of GPL and other OSS stuff installed on our windows-centric network. When we deployed SP2 company-wide, about 30% of the OSS apps broke, and either had to be reinstalled or (in three cases) have SP2 rolled back for critical machines. not like most of it matters anyway since the machines in question are behind an honest-to-goodness, well maintained firewall, aren't used to recieve any email, and have IIS turned off by default.

      mind you we did have about 3 proprietary apps break down as well.

      --
      This comment is fully compliant with RFC 527.
    7. Re:GIMP on Windows vs Linux by MobyDisk · · Score: 4, Insightful

      The issue of GIMP and multiple windows (lowercase w) comes up every time there is an article about GIMP. Initially it was blamed on GIMP being old and requiring a rewrite. Then it was a feature, designed into the GIMP. Now it is Windows fault for not having multiple desktops?!!??! Oh I forgot, if all else fails blame Microsoft.

    8. Re:GIMP on Windows vs Linux by ftvcs · · Score: 2, Informative

      > Without virtual desktops GIMP can be... dificult

      You could download some plugins to make it look more like 'normal' windows programs.

      http://registry.gimp.org/person?id=3891

      There's 2 things missing in the windows version:
      - Windows open/save dialog (blah gtk)
      - 1 window for all windows (alt-tab, task-bar)

      I heard in Gimp 3 it will be included by default.

    9. Re:GIMP on Windows vs Linux by JustAnOtherCodeSerf · · Score: 5, Insightful

      And, as always... the "solution" seems to be people telling you how they work around the problem (instead of admiting it's an issue and fixing it).

      Appearently we're talking to a brick wall, but let's give this one more try....

      Dear GIMP Developers... This is your #1 useabilty issue. YOU may like it, but appearently everyone else HATES it. Perhaps you might consider fixing it rather than telling us (how) to "deal with it".

      I would personally love to use your software. I'd love to get all my friends hooked on your software, but I can't. This single issue alone prevents all of us from adopting your otherwise wonderful application.

      --
      -=sig=-
    10. Re:GIMP on Windows vs Linux by arose · · Score: 2, Insightful

      No it's your #1 useabilty issue, the GIMP is fine for the rest of us.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    11. Re:GIMP on Windows vs Linux by Cromac · · Score: 3, Insightful

      That's a poor design choice problem with GIMP not a Windows problem. Photoshop, Paint Shop Pro and thousands of other programs manage to write MDI applications without requiring their own seperate desktop to be usable. If the developers of GIMP want to gain much market on Windows they'll need to change the design. If they don't care, then they don't need to worry about it.

    12. Re:GIMP on Windows vs Linux by kwalker · · Score: 2, Insightful

      Dear non-GIMP-contributor,

      Thank you for speaking for the rest of the world.

      I for one (And checking the replies to your message, it seems I'm not alone) do not have a problem with the GIMP interface. in fact, I like it very much. I have a window on the left side for the GIMP controls, one on the right for layers, histogram, undo history, and other tools that I require then X number of windows for the graphics I'm working on. How this is more difficult to use than a single Word-style window eludes me. I've used GIMP on virtual desktops, on full-screen desktops, and even across dual monitors and it Just Works(tm). The biggest problem I have with it is on Click-To-Focus desktops that require that I click twice on icons in non-focused widgets and I fail to see how crippling the GIMP to satisfy their busted-ass UI model is going to make it better.

      --
      ... And so it comes to this.
    13. Re:GIMP on Windows vs Linux by 0racle · · Score: 2, Funny

      What slashdot are you using?

      --
      "I use a Mac because I'm just better than you are."
  2. Why? by Anonymous Coward · · Score: 2, Insightful

    Why is this is the "developer" section?

  3. Re:Win32 by dan+dan+the+dna+man · · Score: 2, Informative

    Erm.. I can't work out if you're trolling or not ;)

    Clicky for Win32 goodness

    --
    I don't read your sig, why do you read mine?
  4. Re:Win32 by ninthwave · · Score: 2, Informative

    The windows version is in the screen shots, note it says Gimp 2.2 on Windows XP.

    --
    I was thinking of the immortal words of Socrates, who said: "I drank what?" - Chris Knight (Val Kilmer)- Real Genius
  5. Can I not have so many floating boxes? by Magickcat · · Score: 4, Interesting

    Gimp seems like a really good graphics package, but I still really struggle with the fact that it opens all these seperate boxes that I have to move around. I just want them snapped into a background.

    I want the good old Photoshop/Illustrator/Dreamweaver layout, without having to shuffle 4 floating tool windows about that do different stuff. I'm sure that there is a really good reason to the layout, but I just can't get beyond this unusual interface, and just switch to windows graphics packages because of it.

    Even if I make the image take up my whole screen, I don't like the fact that the tool window etc can wander around and aren't fixed - like every other graphics package that I've ever used. Why oh why does it have to be different?

    --

    Si tacuisses philosophus mansisses. If you had kept quiet, you would have remained a philosopher.

    1. Re:Can I not have so many floating boxes? by krymsin01 · · Score: 2, Insightful

      I can never quite understand this argument, no matter how many times I hear it. Take out the MAIN window in photoshop, the one that serves as a dock and menu interface, and you have several floating windows. Exactly the same as the gimp.

      --
      stuff
    2. Re:Can I not have so many floating boxes? by Yorrike · · Score: 5, Informative
      I want the good old Photoshop/Illustrator/Dreamweaver layout, without having to shuffle 4 floating tool windows about that do different stuff.

      Then drag the tools you want into the tool window. You have all the tools in one window and your image in another. It's a far superior layout to that of PS.

      --

      Looks can be deceiving. Or CAN they?

    3. Re:Can I not have so many floating boxes? by BenjyD · · Score: 4, Insightful

      Doesn't the mac have a kind of "sheet of glass" model for applications? So it behaves as if each application is stuck on its own sheet of glass, stacked on the desktop, and you choose which one to bring to the front - so that clicking on any window in an app brings up all the application's windows?

      That would be my ideal GIMP behaviour, anyway.

    4. Re:Can I not have so many floating boxes? by HoneyBunchesOfGoats · · Score: 2, Insightful

      Having used both programs, it's not the toolboxes themselves that are the problem; whenever I use Photoshop, I move all the tools onto my second monitor so that there's nothing to obscure my view of the image I'm working on (so in that sense there's not much difference between Photoshop and the GIMP). What I feel gives Photoshop the edge is the refinement and consistency of the tools themselves. Having been around and receiving user feedback for so long, Photoshop's tools have been refined to the point where they are nearly as intuitive as they can be made for their specific interface, and behave fairly consistenly from one tool to the next. With the GIMP, the manner in which each tool gets used is not as refined, and it's sometimes not as clear how to make use of some of the tools.

      Still, I'm very excited about this release, the GIMP seems to get better every time. I'm sure I'll play around with it a lot once it comes out.

    5. Re:Can I not have so many floating boxes? by mattgorle · · Score: 2, Insightful

      Absolutely, completely agreed.

      Having "grown up" with Photoshop, Paint Shop Pro and Illustrator, the idea of having 4 totally separate windows for the toolbars doesn't sit well with me. I realise that their floating palettes are effectively windows, but they're different (smaller title bars, slightly different behaviour).

      One thing that might help, if the single window model is impossible, could be if they "snapped" to, say, 2 pixels of the desktop edge (as they do in Photoshop) and remember their positions between sessions. This'd at least let me quickly impose order on my GIMP virtual desktop.

      GIMP could be great. I'd use it all the time instead of Photoshop under VMWare (!), if I could get my head around its little annoyances.

      --
      Slackware user since 1997.
    6. Re:Can I not have so many floating boxes? by interJ · · Score: 2, Interesting
      That's just fine if you're only running Gimp. But if you have other applications running, you'll see them in the background between the gimp windows which is distracting (unless you bother to minimize them each time you switch applications).

      Also, gimp clutters up the task bar, which makes it harder to switch applications, and means that when you want to switch to gimp you will have to click each of the gimp taskbar buttons instead of clicking just one.

    7. Re:Can I not have so many floating boxes? by ubernostrum · · Score: 4, Informative

      As of Gimp 2.0, you can "dock" pretty much any window or toolbar in pretty much any other. It's pretty handy for keeping your workspace clutter-free.

    8. Re:Can I not have so many floating boxes? by krymsin01 · · Score: 2, Insightful

      I'm going to assume that you have multiple desktops. Fairly common for a linux system, to a lesser extent in Windows even though the feature has been around for a while.

      Go to a clean desktop, start gimp, do whatever you want to do. Use another desktop for running whatever else you need/want to run at the same time. Now, I know that in the window manager I use (fluxbox), tasks that are running on one desktop are not shown in the taskbar of another desktop.

      With this setup (which seems intuitive to me) I don't have the problems you mentioned.

      --
      stuff
    9. Re:Can I not have so many floating boxes? by BigSven · · Score: 4, Informative

      If you go the GIMP preferences dialog, select the "Window Management" page and enable the "Utility window" hint for the docks and/or the toolbox, your window manager is supposed to keep the docks and the toolbox above the image windows. So you basically get exactly that behaviour.

      This is not the default because we got a couple of angry bug reports when it used to be the default in the 1.3.x series. Now what's missing is an equivalent setting that works on Win32. Perhaps one of the /. readers knows more about the Win32 window API and could help to implement this in the Win32 backend of GTK+?

    10. Re:Can I not have so many floating boxes? by aichpvee · · Score: 2, Informative
      There is a reason, though it's not particularly a good one. Sort of the same reason that early version of the Visual Basic IDE and all the OSX software runs like that. And it's kind of dumb, but with a separate virtual desktop it really isn't that big of a deal, and hardly something that is really in need of changing.

      Some things that do need changing about The GIMP are the filters and brush quality, which in general give very poor results compared to those in Photoshop. Also I'd really like layer styles (at least the stroke and overlay, and maybe drop shadow, the rest can pretty much go bugger themselves) and most importantly layer sets.

      Working with an image that has 30 or 40 layers (which is really easy to do when texturing 3D models) is a huge PITA without the ability to sort them into sets.

      As far as the interface war goes, I'm really inclined to side with GIMP now. Their brush editing panel is a lot easier to use than Photoshop's, which has tons of features but tends to get in the way unless you put it in that tabbed thing which makes it really difficult to use at all. With GIMP the panel just drops behind the editing window so you don't have to have it in the way, which works really well particularly with focus follows mouse and auto-raise, not to mention window shading.

      I think it's time that the GIMP devels turn less toward new features and more toward really getting the quality behind the ones that they do have. Because Photoshop isn't advancing very quickly anymore and is past ripe for a take down. It's just a matter of someone stepping up to do it, though beating the Photoshop marketing and mindshare will always be tough.

      --
      The Farewell Tour II
    11. Re:Can I not have so many floating boxes? by serviscope_minor · · Score: 2, Insightful

      Gimp seems like a really good graphics package, but I still really struggle with the fact that it opens all these seperate boxes that I have to move around. I just want them snapped into a background.

      Then get a better windowmanager. Seriously. That way, you will be able to get the boxes to do exactly what you want, irrespective of what the GIMP developers think is a good idea. Gimp is good at editing images and it should stay that way. Window managers are good at managing windows. Let each component do what it does best.

      --
      SJW n. One who posts facts.
    12. Re:Can I not have so many floating boxes? by Lalakis · · Score: 2, Interesting

      There is a plugin for gimp that puts a window behind all gimp windows and make all of them behave like one. I don't know why anyone would like to do this, but you can check http://registry.gimp.org for the gimp deweirdifier plugin (something like that, registry is down at the moment and I can't check it).

    13. Re:Can I not have so many floating boxes? by AstroDrabb · · Score: 4, Informative
      Do you know you can change the Gimp interface? I have all my windows docked into one. It is _really_ easy to do and here is a quick little page I put up just now to show you. One window Gimp. You can get a nice installer for the latest Gimp from here.

      The default Gimp layout is actaully the same as the default Photoshop layout under Mac. I personally do not like the Photoshop layout under MS Windows. If I maximize the image I am working on, all the other docked tool windows are always topmost and cover parts of the image. With Gimp, I have every tool window docked into one nice main tool panel. If I need to change a tool, I just alt+tab, select the tool and then alt+tab back to the maximized image with nothing covering the image.

      --
      If Tyranny and Oppression come to this land,
      it will be in the guise of fighting a foreign enemy. -James Madison
  6. Three steps before GIMP is taken seriously. by Anonymous Coward · · Score: 4, Insightful
    1. Someone clone the Photoshop interface please. Yes, OSS or not, the interface does matter.
    2. Yes, color (or if you prefer, colour) management is important.
    3. GTK widgets look about as good as OSX without Aqua. Yes, OSS or not, looks do matter, and our eyes will thank you for it.
    1. Re:Three steps before GIMP is taken seriously. by Anonymous Coward · · Score: 2, Informative

      Don't like the GTK+ widget defaults? Use GTK-Engines to skin them.

    2. Re:Three steps before GIMP is taken seriously. by arose · · Score: 4, Insightful
      1. Yes interface matters, don't break it, for those who grok it. Improvements like from 1.2 to 2.0 are the way to go.
      2. If you need it right now you'll need to look elsewhere. There are many, many applications for a raster editor where colour management does not matter.
      3. I love the Smooth theme, many swear by Industrial, others like the simple default. I also find Aqua too bright, the stripes bother me and the glass buttons hard to read. But if you can make a better GTK theme, by all means start up GIMP (lack of colour management shouldn't hinder you here) or Photoshop (if that's your preference) and get going.
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    3. Re:Three steps before GIMP is taken seriously. by Miffe · · Score: 2, Informative

      Run it in Xnest

  7. Copy and paste by BenjyD · · Score: 3, Interesting

    Improved ability to copy and paste between GIMP and other applications, including OpenOffice and Abiword.

    Yes! The number of times I've seen Linux newbies ask "Why can't I copy and paste from GIMP" is huge. Looks to be a great release

  8. Re:Bitching by Anonymous Coward · · Score: 2, Informative

    Just to add to this, it's a cinch to dock all of the toolbars together so you only have one window with all your tools lined up + open images.

  9. More than 24bpp support by Ace+Rimmer · · Score: 5, Interesting

    Yeah, fine, nice features but I wonder why there is nearly no interest in supporting more than 8bits per color. There is a lot of digital cameras out there, I scan my photos in 48bit mode. It's pretty annoying to to the basic color adjustments in (unstable and ugly) cinepaint which I have to restart after each load/save to avoid a crash and then to continue editing the image in gimp2. If more features are added it will be even harder to make everything properly work in a greater color depth.

    Another thing that I miss for a long time is 'macro recording' similar to MS Office or Photoshop actions. Why do I have to write some weird script-fu skeletons and look up for functions and their parameters? It would be much easier if I could record my actions and then to parametrize them some way...

    I asked about this at mailing list but the replies were a bit vague about those topics (or even angry)...

    --

    :wq

    1. Re:More than 24bpp support by BigSven · · Score: 4, Informative

      Both features you ask for are on the TODO. The GIMP developers are fully aware of the need for higher color depths. Color management is scheduled to be added in the next development cycle. Whether this also means support for 16bit per color in GIMP 2.4 remains to be seen. At some point it will definitely be added.

      Macro recording needs a major redesign of the PDB but there are plans to finally address this. Nothing promised because this is entirely a volunteers' project. New features are added if and only if someone's capable and willing to put some time and effort into it.

  10. Give us 16-bit color! by puusism · · Score: 2, Insightful

    With the advent of digital cameras and inexpensive film scanners, processing of digital photographs has become the single greatest use of any image manipulation program. As a Linux user, I am using the GIMP as the primary tool for making basic adjustments to my photos. My usual workflow is as follows:

    1. remove dust etc. with clone tool
    2. rotate (if neccessary)
    3. crop
    4. levels
    5. color balance, contrast adjustment (if neccessary)
    6. unsharp mask

    The GIMP fails to provide the tools I require in cases 2, 4, 5 and 6.

    I haven't found any way to preview the rotating so that I just can rotate the canvas until I see that a line that I want to be horizontal (such as the horizont) is really horizontal. It usually takes me several tries to get a line straight.

    Levels and color balance suffer from lack of 16-bit color. After basic levels or white balance restoration, the result seems pixellated. The fine tonality that was present in the original is usually gone. This becomes more evident if the picture requires more color manipulation. This is the one thing I would most like to see improved in the GIMP!

    Unsharp mask tool doesn't have a preview. This means that I have to use select tool first to select an area that I wish to preview, and then do USM-undo-adjust-USM-undo-adjust cycle until I have found the right parameters. This is very much a hassle, but I actually expect USM preview to be present in the GIMP 2.2.

    My message to developers is: keep up the good work! Just do not add any more of the ridiculous plug-ins and artistic filters. Keep working on digital imaging support!

    --
    - Ismo
    1. Re:Give us 16-bit color! by dimss · · Score: 3, Informative

      > This is very much a hassle, but I actually expect USM preview to be present in the GIMP 2.2.

      There is USM preview.

  11. Taskbar Grouping by BigSven · · Score: 4, Informative

    A lot of people like to be able to select individual windows from the taskbar. If you don't, then you can configure your taskbar to group all GIMP windows together. GIMP sets the same WM_CLASS property on all it's windows (even on plug-in windows) and it has done so since GIMP 1.2. That allows the window manager and your taskbar to easily identify GIMP windows and treat them as a group. You can then minimize/maximize all GIMP windows in a single operation, move the window group to a different desktop or whatever else you want to do...

    Now what would be nice if there was an equivalent window manager hint available for Win32. Perhaps there is, and all that's missing is support from the Win32 GTK+ backend?

  12. Re:Very Nice by Nexum · · Score: 4, Insightful

    No... no, it really doesn't.

    There is a need for GIMP as an application, sure, but my god there is a very long way to go, especially with the user interface, and look of the app, before Photoshop even begins to show signs of 'falling'.

    I applaud all of the hard work done on the GIMP, by the many undoubtedly talented people who have given their time, but we are still four or five years away from a comfortable PS alternative, and allowing ourselves to think otherwise is totally counterproductive to actually achieving a Photoshop alternative.

    --

    This sig has been deprecated.
  13. Re:quick by arose · · Score: 2, Insightful

    I paid nothing and get a high quality raster editot for non-print work, not nothing.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  14. Re:Tiny-fu by BigSven · · Score: 4, Informative

    Besides Script-Fu and its successor Tiny-Fu, there's Perl, Python and Lua for you to choose from. There also used to be Java bindings and probably others but I am not sure if these have been updated for GIMP 2.x yet. Generally, all the functionality is available in a well-defined API and it is not a big deal to write a binding that allows you to write scripts/plug-ins in your favorite programming language.

  15. Re:Tiny-fu by arose · · Score: 3, Informative

    Python scripting is in since 2.0 AFAIK.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  16. Re:Does this mean I'll be able to by flatface · · Score: 3, Funny

    Step 1: Find your mouse. Step 2: Put your hand on your mouse. Step 3: Move your mouse across your mouse pad or desk until the cursor on your screen to where you want the line to start. Step 4: Press down the left mouse button. Let go. Step 5: Hold your shift button for the next 2 steps. Step 5: Move your cursor on your screen to where you want the line to end. Step 6: Press down the left mouse button. Let go. Step 7: Let go of the shift button.

  17. Re:The new GTK file chooser? by arose · · Score: 2, Interesting

    I like the new one better. In the onld one you had to either tab our mouse into the textbox, now you just press Ctrl+L. Not to forget the nice layout, bookmarks and simplyfied save dialog.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  18. Transformation preview by BigSven · · Score: 4, Informative

    Actually there's an easier way to correct for a misrotated image and it's in GIMP since version 1.2. The transform tools have a Corrective mode (available from the tool options). In that mode you rotate the grid so it aligns with the horizontal/vertical lines in your image and the tool will rotate the image in the other direction so that these lines become horizontal/vertical.

    GIMP 2.2 adds the often requested preview for transformations but actually Corrective mode is a lot more versatile and much easier to use especially when it comes to correcting perspective distortions.

  19. Re:The new GTK file chooser? by BigSven · · Score: 3, Informative

    The development version of GTK+ adds pretty nice keyboard navigation to the new file-chooser. GTK+-2.6 is supposed to be released soon so this will be on everyone's desktop soon. If you want to give it a try right now, you could use GTK+-2.5.5.

  20. Animated GIF by Anonymous+Writer · · Score: 5, Interesting

    Anyone notice that the eyes on the GIMP icon move? That's the first time I noticed anything animated on slashdot other than the ads.

    1. Re:Animated GIF by Anonymous Coward · · Score: 3, Funny

      Anyone notice that the eyes on the GIMP icon [slashdot.org] move?

      This sounds really scary; are Slashdot logo's becoming self-aware? This place really gives me the creeps.

    2. Re:Animated GIF by guycouch · · Score: 2, Funny

      Great. now you're going to have thousands of slashdotters staring at icons of Bill Gates to see if his eyes flash red.

  21. you forgot by michaelnz · · Score: 5, Insightful
    4. Change the name to something that can be taken seriously.

    I like Gimp but I'm sorry, the name has got to go. If I'm proposing to my school to provide a piece of software on all campus computers it has to have a name that isn't this offensive.

    1. Re:you forgot by mike2R · · Score: 2, Insightful

      I agree, I know it must have sentimental attachment for a lot of people, but it's a real factor in slowing adoption.

      FOSS applications are great if you're trying to supply low-cost computers, but not if you have to explain the name to each and every customer - it's just not worth the hassle.

      --
      This sig all sigs devours
    2. Re:you forgot by Anonymous Coward · · Score: 2, Funny

      So "GNU Image Manipulation Package" is offensive now is it?

      No, but "Gimp" is. In case you didn't know, it's an offensive term for a lame person (in the "cannot walk" sense, not the "OMGLOL" sense).

      You wouldn't suggest releasing a software package called the "New Improved GNU Game Engine Renderer", would you? Surely even insensitive clods like you can see that it's possible to take playful naming too far? Well, Gimp is a step too far for many people.

    3. Re:you forgot by michaelnz · · Score: 2, Insightful
      Yes, but note the first definition and really the only one that is in common usage. Common enough that my friends in New Zealand know the meaning and even some of my non-native speaking English speakers here in Japan know what it means. I'm getting a lot of replies to this that I should have anticipated but I didn't.
      Yes, there are many definitions for the word "gimp" but only one is truly commonly used and it isn't anything you'd say to someone's face unless you knew them well.

      Yes, I could create my own version of GIMP and rename it, but frankly it should come from within. Plus my reference was specifically about how to make GIMP taken seriously. If it doesn't want to be taken seriously that's fine but if it does then I, and many others, believe that the "cute" name needs to be changed.

      Perhaps somebody, like the developers, could come up with a concurrent release with a more professional name, while keeping GIMP for beta testing and using GAMUT (Graphic Art Manipulation Usage Tool) for example for other releases. Or perhaps, if that's taken, then in the name of keeping linux programs named after alcohol GIN (Graphic Image Noodling), anything really would be fine. Now someone may jump in and say that gin could be offensive to alcoholics or something like that and if they're willing to drag every conversation to the lowest common denominator that's fine.

      What it comes down to is that GIMP is a clever name, it's just not smart. Kinda something us geeks are stereotyped for.

  22. Re:Does this mean I'll be able to by flatface · · Score: 2, Funny

    Wow, I could make a living writing documentation.

    Step 1: Put your hand on the mouse.
    Step 2: Move your mouse across your desk relative to the "light" image next to the person's username. If you keep it "hovered" over it for a few seconds, it should say "Alter relationship".
    Step 3: I'm going to introduce a new concept now. I call it "clicking". I won't go into depth on it, but you can probably check Wikipedia for a 5 page tutorial. Here it is simply: Apply pressure to the left mouse button. Release button.
    Step 4: The screen should change to one with the title "Your Relationship with" and the person you want to add to your list's name. Read this page.
    Step 5: "Click" on the circular box beside where it says "Friend" or "Foe". Here's a hint: "Friend" means you like them. "Foe" means you don't. You probably learned this concept in grade school. I ate paste most of the time and I still learned how to distinguish between the two.
    Step 6: "Click" on the button that says "Yup, I'm positive". Our friends at Slashdot have kindly spelled this out in terms we can clearly understand.
    Step 7: You're done. You are now given a nice list of who's in your list.

    HTH.

  23. Still no non-destructive editing abilities by t_allardyce · · Score: 5, Interesting

    I looked in the feature list but i couldnt find this feature, its been aching to be in there for years and its one of the only major reasons i dont use GIMP: Non-destructive filters, i.e being able to apply a filter and then later go back and edit the parameters of that filter or take it away, much like photoshops adjustment layers and effects panel. Theres no excuse for not putting this in because it could fit in the existing structure and filters. As my final year project im writing something similar to that idea but a kind of hybrid with connectable blocks. I really wish they would put this in, they could easily do it better than photoshop and make GIMP serious competition. If they already have someone let me know?

    --
    This comment does not represent the views or opinions of the user.
  24. More advanced compositing by Anonymous Coward · · Score: 2, Informative

    This has been planned for a long while, GEGL is the library that is planned for this in GIMP, by introducing a new low level library for all the core image processing a smoother path towards higher bitdepths will also occur.

    There is no opposition between a graph of operations / connectable blocks and a layer tree.

    /pippin

  25. Pulling in people (not just bitching about the ui) by radio.cgt · · Score: 2, Insightful
    (I know it's been said, probably in every post above this, but..)
    To do this the Gimp needs to become nicer to use for the gimp newbs, I've used photoshop for ages, before that, I used Paint Shop Pro, the change from one to the tother wasn't painless, but it was still easy enough (ie. intuitive) to find out what I wanted to do.
    However, any time I've used the gimp I stop after hardly any time, almost nothing makes sense. Maybe that's an exagguration, but that's exactly how it feels.
    Of course people who learnt with the Gimp find it natural, that makes sense, I'm sure if I perciviered, so would I , but it would take a lot longer that the PSP->PS switch, and what for? not much really. PS is superior to PSP in that it's industry standard, more powerful(it is, although i've not looked at psp for a while) etc etc. Where does the gimp stand? it's free, that's the only real advantage I can think of for the normal PS user. personally I think most people are better off paying out for the usability of PS.
    I'm aware that the Gimp's getting better, but for real acceptance I think it needs:

    To be easy to migrate to from PS/PSP.

    Thats it really, at the moment, the Gimp is not. And to all the people saying you can fix the UI with a better window manager, that's useless to the masses(who you need). If you have to do something using a seperate program/utility to make the program you want to use better, it's not working like it should. Especially for a program not aimed at tech geeks. That's my 2p. Also, the name could be better.

  26. Re:windows gui please! by Queuetue · · Score: 4, Funny

    If your company insists on using free software, then why are you running Windows?

  27. Re:Why? -- For slicing, obviously! by kale77in · · Score: 2, Interesting

    > Why is this in the 'developer' section?

    Presumably so I can remind the developers to get their act together and add slicing functionality, like Fireworks and, later, Photoshop have done.

    That's the big feature that's holding up efficient web dev with the GIMP. For an image tool to be practical, you need to be able to run off 10 or twenty adjacent (but arbitrarily arranged) sub-images in one step, from the one master file. It was the feature that originally gave Fireworks the jump on Photoshop for a year or so, and it's now a sheer necessity for web work.

    You can use Python and Perl guillotining scripts based on guidelines, but for real web design with arbitrary shapes, there's just no substitute for slicing by transparent rectangular overlays.

    It would probably only require a specialized layer type to be created, one which only holds rectangular objects, which can remember their individual 'save' settings and filenames.

    That's a hint for developers, while we're here. :)

  28. CMYK support by Craig+Ringer · · Score: 4, Informative

    Press and prepress users need it, as do print designers and layout staff. Ad agencies may also need it, if they submit ads in PDF form to be embedded into the final layout as-is (and generally they do).

    A designer needs to be able to see out of gamut colour (colour that can not print on their output device / colour space), so they can adjust their image not to change too much when printed in CMYK. You see, the CMYK and RGB colour spaces do not both contain the same set of colours, so some RGB colours cannot be reproduced in CMK and vice versa. Additionally, some output devices have even more restricted colour spaces, such as a litho press for newsprint.

    Having someone's blue shirt come out purple in print is an unpleasant experience that's to be avoided. CMYK support and colour management both help avoid this. If the blue-now-purple shirt is a full page advertisment, you'll care about this when the advertiser comes a-knocking.

    In general, most colour adjustment for print should be done in RGB (it's easier to control colour in RGB) but previewed in CMYK so you can get a better idea of how it'll print. In the GIMP as things stand, you can't really see how your work will print.

    Calibrating your display is only half the story. If you don't have proper ICC profiles for your output device (printer / press), then it does you relatively little good. If you do have a properly calibrated display and suitable output device profiles, plus tools capable of previewing your work according to the output profile, then you may stand a chance of getting decent quality, accurate colour in print.

    CMYK support is a pre-requisite for press colour management support. CMYK by its self is helpful, especially with an out-of-gamut warning, but only really comes into its own when combined with colour management.

    I think you'll find, frankly, that the majority of people who know what CMYK _is_ will have a legitimate need for support for it. Most people neither know nor care.

  29. looks good by zpok · · Score: 2, Interesting

    Or I should say, it looks a whole lot better than before. A jump from Photoshop 4 to 5.

    Especially the many preview screens will make a big difference to average users.

    While I still have a Photoshop around (several years old) I won't go for the Gimp, there's no incentive, but it is slowly becoming a program you can actually reccommend to people on a budget...

    Yeah yeah, that sounds blasé... but I do like PSD's text tools, multiple undo's, actions and well, just about everything. It grows on you. Someone just starting could now get used to the Gimp and maybe feel lost in Photoshop? It's possible.

    --
    I think, therefore I am...I think.
  30. Re:Bitching by David_W · · Score: 4, Insightful
    The world has moved on since 1995. It's just too bad that 95% of people don't realise this because they are stuck using a operating system with more limitations then they are aware of.

    Not that I don't agree with the point you are trying to make (I'd like to see more intelligent window management in Windows too), but by definition, how can "the world" have moved on if 95% of people (in "the world") are using an OS that hasn't?

    As the parent poster said, this is the wrong mindset for an application. The OS dictates the interface to the application, not the other way around. It's very nice that The GIMP provides a flexible interface that advanced window managers can take advantage of. However, sometimes you have to acknowledge the constraints placed on you by your environment (i.e., Windows) and work within those constraints. Changing to an OS with better window managers is just not an option for some people (plus, if that were really the goal there would be no Windows port), and once you are limited to Windows, changing window managers is pretty much not an option either.

    As some of the other posters have said, I don't want to see The GIMP get rid of the interface they have. But offering other interface variations (like MDI) via a preference could really improve the experience on other operating systems.

  31. Re:Why? -- For slicing, obviously! by Anonymous Coward · · Score: 3, Informative

    For real web development work, you should be using CSS and you can save http overhead by sending a single image and /slicing/ it with CSS, as demonstrated here! The only thing holding back 'efficient web dev' is the dominant browser:-(

  32. Top Reasons I hate Gimp by grumbel · · Score: 3, Interesting

    * ugly user interface, no matter of WiW is the way to go or not, currently I have to dig around for my palette or brush dialogs far to many times they really MUST be dockable to the image window to make Gimp painless to use. People saying that the current way is 'right' are just bloody ignorant, this issue is really poping up every time gimp is mentioned somewhere, yet still the developers failed to address it properly in the last 5 years

    * lack of a proper fullscreen mode, while its there is quite limited in they way that one can scroll, dialog boxes cover the drawing area so that one constantly has to move stuff around, again proper docking to the image borders might help a lot

    * lack of advanced brushes, currently all of gimps brushes are quite primitive, just the bare basics and there is no way to write new-ones as plug-ins, making it hard to actually create new ones. That said it was been tried to implement new cool stuff, but it never made its way into the Gimp:

    http://www.levien.com/gimp/wetdream.html

    * lack of macro recorder, my 1996 version of Corel Photopaint had already a kick-ass macro recorder, making it a joy to create scripts, you just recorde a macro, do what you want, go into the script editor add a few parameters to it, add a GUI dialog and you have a nice script in basically no time, Gimp today is still stuck with only Script-Fu and friends which are both a pain to write and debug, no macrorecorder there at all

    * lack of power in the scripting, plug-ins and PDB interface lacks functions, there are a bunch of functions that are available in the GUI, but not available in the scripting, so that one has to manually build-them, making scripting even more a pain than it already is. The GUI should ideally be just a 'container' that connects scripts with each other, everything in the GUI should be available in the scripting and each part of Gimp should be modifiable via scripting/plug-ins, brushes, gui, whatever.

    * tablet support, while its there it is not really that good, double-clicking is almost impossible on the Gtk components, with a tablet the clicks end up at different positions, Gtk+ seems to lack the tolerance to still register it as doubleclick, might be a Gimp, Gtk+, Xfree86 issue or whatever, however its causing quite huge throuble in Gimp (if there is some fix/hack/patch for it I would like to know)

    * load/save dialog, these are really just the standard Gtk+ ones with a single thumbnail, however for a graphic application it would be quite usefull to have full thumbnail view of all images, like you get in Nautilus or any fileviewer

    * very bad suport indexed images, one doesn't need them all that often these days, but still sometimes one need them and then Gimp is just a pain in the ass, a decade old version of DeluxPaint was way better at handling them

    * no quick&easy way to create brushes, ie. I would like to use a layer click a 'to-brush' button and then paint with it, however thats more or less impossible todo today, I have to save the image as brush, tweak some parameters, then select it from the brush dialog, etc. cost by far to much time for an operation that should really be 'single-click', beside from that brush handling itself is quite a arkward, some brushes are resizable, some others not, while idealy all should be modifiable and it even shouldn't be that difficult to implement

    * developers seem to be quite hostile against any suggestions from the outside, both on IRC and on the mailing list, other people seem to have made similar experiences so its not just me, other OSS projects seem to be quite a bit more friendly to their users

    There are probally a lot of more issues I have forgotten, but well, that should be the more important ones. Last not least, yeah I know, many people will now say that its OSS so I have no f*** right to critic it and if I would like the features I should implement them myself and beside Gimp is of course doing everything right and I am the one that is just using it wrong (wondering how that can happen after 6 years of gimp usage...), but well, go start flame me now...

    1. Re:Top Reasons I hate Gimp by BigSven · · Score: 4, Insightful

      Let me comment on some of your points:


      * load/save dialog, these are really just the standard Gtk+ ones with a single thumbnail, however for a graphic application it would be quite usefull to have full thumbnail view of all images, like you get in Nautilus or any fileviewer


      Why don't you use nautilus or any other fileviewer then? The point of the GIMP UI is to allow you to use it together with other apps. So why don't you just open images from nautilus or drag them onto the GIMP toolbox? In GIMP 2.2 you can also drag them to an already opened image or into the Layers dialog.

      It would be a terrible waste of time and efforts to duplicate the functionality of your favorite file browser if you can just use it with The GIMP.


      * no quick&easy way to create brushes, ie. I would like to use a layer click a 'to-brush' button and then paint with it, however thats more or less impossible todo today


      It is possible for a long time already by means of "Script-Fu->Selection->To Brush". Sure this isn't very intuitive and it is planned to improve this with the next version. Most of the framework that is needed to make this happen is in place already.


      * developers seem to be quite hostile against any suggestions from the outside, both on IRC and on the mailing list


      Look at your own posting. It is titled "Top Reasons I hate GIMP". Now do you seriously expect to get friendly response when you address volunteers in such a way? You get back what you throw at people.

    2. Re:Top Reasons I hate Gimp by grumbel · · Score: 2, Interesting

      ### Why don't you use nautilus or any other fileviewer then?

      I do most of the time, however having thumbnail for all files in the open/save dialog would still be extremly usefull. This functionallity might be good to have in the Gtk+ filedialog itself, however it wouldn't have been rocket-sience to implement it in Gimp already years ago.

      ### It is possible for a long time already by means of "Script-Fu->Selection->To Brush".

      I know, it however fills the brush dialog with junk which I then have to manually select and delete. What I mean is functionality like provided by DeluxPaint, select a region, select paintbrush and instantly you are able to use that selected region as brush, extremly usefull sometimes and its a better of seconds to use and discard a brush, Gimps current brush handling is far more tricky to use.

      ### Now do you seriously expect to get friendly response when you address volunteers in such a way? You get back what you throw at people.

      Guess why I have written that subject line, its not that I was being hostile against Gimp back then when I started using it, it mainly where the mailing list, IRC discussions and the lack of progress that made me feel that way.

  33. Re:Has JPEG import been fixed? by BigSven · · Score: 2, Informative

    You should update libexif then. The bug is there, not in the GIMP code.

  34. Not an answer by Anonymous Coward · · Score: 5, Insightful

    you posted a workaround. The original problem still exists. I use 8 desktops and it is still a problem. Whether I use a desktop strictly for the Gimp, or I end up opening other applications (like my file browser to keep files handy for use in Gimp, like Composer to try out the file after editing, like other apps that get used at the same time as Gimp). Even if you use one desktop just for the Gimp, other windows of other apps often get opened and stay opened so you can work productively with the Gimp. And this problem gets magnified on screens smaller than 19".

    Another problem is gimp tool windows opening up underneath other windows.

    The top poster is bringing up a problem. That's how they get addresses. Most of the gimp defenders in this /. story are jumping on the people posting problems about the app, instead of acknowledging that the poster may have a point. That's not how things get fixed.

    I use gimp exclusively because I can't afford Photoshop and won't use windows. And yes, Gimp does things differently than Photoshop. Many gimp defenders are saying to take a month and learn how to use Gimp properly. Wrong. That's not how it works. Either it is intuitive, like Photoshop, or someone moves on to something else that works for them. Today, and many times in the past, I've seen gimp defenders post that Photoshop seems counter-intuitive, and Gimp seems intuitive to them. Maybe if they've been using FOSS, GNU/Linux since it was a multi-floppy download. But intuitive Gimp is not. I'm not a graphic artist, nor a graphic or artistic professional. I use the Gimp for hobby purposes such as touching up photos for amateur web sites, touching up photos for printing, creating banners, buttons, and am starting to use it for slightly more involved image creation. But I still find old versions of Photoshop (4.0, 5.0, 5.5) easier to use for many (not all) actions. I'm no expert, and haven't walked through every page of every manual and guide on Gimp, but I have quite a few downloaded, and have gone through some of the ones that are laid out like a photo-manual. A good basic one is on that site where the guy goes nuts on Microsoft every once in a while, Mozilla magazine, or something like that. But with Photoshop, I can draw a straight line, I can pick specific images out of a photo and transfer just the specific images (without adjoining images or background from the same photo) to other photos, etc. I still haven't figured out how to draw a straight line (I know its documented elsewhere), nor have I figured out how to isolate and move specific images from a photo to another photo, or crop everything else out of a photo except the specific image in the photo. In Photoshop, my brother, who doesn't know what version of windows he's using, doesn't know how to access the web on his dsl account without opening AOL (byos) and using AOL's interface, doesn't know how to upgrade an app like firefox to the newest version, doesn't know how to install and use spyware detection tools, doesn't know much at all about computers is still right at home in using Photoshop to manipulate images for posting on ebay. He can draw straight lines, isolate specific images in a photo and transfer it to another photo or crop everything else, and do other simple and not so simple things that I find difficult or impossible to do on gimp without reading manuals or taking a course. He didn't read any manuals to figure out what to do in Photoshop.

    Am I slamming Gimp? No. I'm pointing out that there are usability problems in Gimp, and they won't get solved if we keep our heads in the sand about them. If the Gimp developers go on believing that there is nothing wrong with the Gimp, and the problem lies with the user, there will continue to be usability problems with the application.

    I'm not a developer. I'm not a programmer. I am contributing in my own small way to a few other projects though, as an end user. I've actually paid for Free Software. I've submitted bugs with detailed ex

    1. Re:Not an answer by BigSven · · Score: 3, Insightful

      Thanks for your insightful remarks. While reading this, I felt I should add a comment here. Not directly in reply to what you have said but more as a response to a complaint that seems to come up frequently.

      Some people seem to have the impression that the GIMP developers would believe that the GIMP user interface would be perfect and must not be changed. I wonder how that impression has come up since of course we see the problems and we listen to users reporting usability problems or suggesting enhancements. It's just that code doesn't fall from the sky and changes take time. Of course not everyone agrees with the priorities that the GIMP developers set and not everyone likes the solutions that we come up with. These are points that can and should be discussed on a technical level.

      Whoever claims that the GIMP developers would be ignoring problems is quite ignorant himself. What do you think why I (and other GIMP developers) go through the hassle of reading the slashdot comments at all? Because it's a good way to get user feedback and perhaps in between all those flamebaits someone even comes up with a good idea and/or reasonable arguments.

    2. Re:Not an answer by BigSven · · Score: 2, Informative

      Sorry, but the ability to easily draw a straight line has been there forever and more than five years ago a preview was added to make it more apparent that this is what happens when you press Shift. I have even been told that PS does it exactly this way.

      If you think this is not intuitive enough, perhaps you should suggest a better way of doing it. You seem to have a lot of time on your hands, judging from the lengthy posts.

  35. Gimp shortcuts. by xenostar · · Score: 2, Insightful

    The thing that makes GIMP unusable for me is the fact that the tool windows even if set as utility windows, in Gtk, have to be focused separately, and even with focus follows mouse, the GIMP shortcuts ARE NOT ACTIVE when the canvas is not highlighted. So you have to click or hover over the project window and then use the shortcut. That is incredibly unusable for me.

    1. Re:Gimp shortcuts. by BigSven · · Score: 2, Informative

      This has been addressed in GIMP 2.2. Shortcuts work from the image windows as well as from the toolbox and all docks.

  36. CinePaint does this by sootman · · Score: 4, Informative

    CinePaint, formerly Film Gimp, "...is a free open source painting and image retouching program designed to work best with 35mm film and other high resolution high dynamic range images. It is the most popular open source tool in the motion picture industry -- used in 2 Fast 2 Furious, Scooby-Doo, Harry Potter, Stuart Little and other feature films. CinePaint is used for painting of background mattes and for frame-by-frame retouching of movies. It is being extended to do film restoration. CinePaint is available for Linux, Macintosh OS X, Windows, and other popular operating systems... CinePaint Features: ... 8/16/32-bits of color per channel (up to 128-bits RGBA)"

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  37. Re:Gimp is uncomfortable by davids-world.com · · Score: 3, Insightful

    Well if it wasn't for that 'cheap consumer crap', Windows users would probably retreat from the internet sooner or later because of all the viruses they get.

    That said, you seem to forget that something like The Gimp has thousands of functions and options, with a great deal of flexibility as to what the user can do. (An anti-virus program does only one thing.)

    You'd better compare the quality of the Gimp's interface to the one found in Photoshop or its veritable replacement, Jasc PaintShop Pro. That means, you should look at consistency, adherence to operating system standards, responsiveness, and user trails, i.e. the workload a user has (number of clicks and mouse-miles) in order to execute a certain manipulation of the document.

    In terms of OS standards, for example, the Mac OS X GIMP is worlds behind Adobe Photoshop.
    Do I still have to click on every single tool twice in order to activate it? (Once to activate the window, once for the tool). (A global focus-follows mouse setting for X11 would bring up UI issues with all other X11 programs I use.) Is the menu bar in the 'real' menu bar on top of the screen now? Does it use the OS standard keyboard shortcuts (Apple-S, Apple-C, Apple-W etc.?)

    I'd really like to use The Gimp, but the interface has been putting me off all along.

  38. EXACTLY. by Ayanami+Rei · · Score: 2, Insightful

    ...but actually Corrective mode is a lot more versatile and much easier to use especially when it comes to correcting perspective distortions.

    You have no idea. This is (IMO) the one single, most useful feature of the GIMP.
    Arbitrary inverse linear transformations.

    That and quick editing of masks/alpha channels. I love being able to "paste down" grayscale right into the mask layer, or an arbitrary channel.
    Mix that with the "compose images" feature...

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  39. Gimp developers afraid to try Photoshop?! by SimHacker · · Score: 2, Insightful
    "I have even been told that Photoshop does it exactly this way." -Gimp Developer

    You mean to tell me that you're a Gimp developer, but you've never used Photoshop?!?!

    There's your problem right there. No wonder Gimp is so hard to use.

    No user interface designer or software developer should be afraid to use a competing product. It's your responsibility to know Photoshop cold before trying to write something that competes with it. Many of the users you're trying to win over certainly do.

    No wonder you're having a hard time understanding why people think Gimp is clumsy and hard to use.

    -Don

    --
    Take a look and feel free: http://www.PieMenu.com
    1. Re:Gimp developers afraid to try Photoshop?! by SimHacker · · Score: 2, Interesting
      No, I'm not trolling, I'm very serious.

      Pathetic. You're sticking your head in the sand. It's a classic example of Stallmanesque Software Fanatics cutting off their nose to spite their face.

      What is your reason for wimping out about making Gimp easier to use than Photoshop? Are you actually setting your goals lower than Photoshop for a good reason? Why are you so intent on sabotaging Gimp's potential? Are you embarassed to try Photoshop yourself, and afraid to face the fact that it's much easier to use than Gimp?

      Don't give me that line of crap about not having access to Windows, not being able to afford Phoshop, and being too politically correct to use a pirated copy. You're just making excuses, and not motivated enough.

      If you're developing Gimp (or even evangelizing it), you have a responsibility to figure out a way to learn what Photoshop is all about. Otherwise you're working blind, trying to reinvent the wheel without properly researching the field.

      Photoshop has a lot of flaws as well as successes, and you should learn from those, instead of blindly repeating the same mistakes.

      -Don

      --
      Take a look and feel free: http://www.PieMenu.com
  40. I prefer GIMP's interface. [shrug] by timothy · · Score: 2, Interesting

    "Dear GIMP Developers... This is your #1 useabilty issue. YOU may like it, but appearently everyone else HATES it."

    I prefer the GIMP's way. It's true that I'm more used to the GIMP now, but I used to use PhotoShop a fair amount (not professionally, but often enough to have an opinion), and the transition to the GIMP's style was a hitch, but a quick one. I soon preferred it, and still do. My Wacom tablet came with a copy of PhotoShop LE, and I was surprised when I tried it out to note how much I missed GIMP's click-anywhere-get-a-menu approach. (Also, the annoying install and license-code entry reminded of why I prefer Free software in general, but that's another story.)

    Your mileage varies, but there are lots of people (judging from personal experience as well as other comments here) who like the GIMP's interface at least as well as PhotoShop's.

    "Perhaps you might consider fixing it rather than telling us (how) to "deal with it".Dear GIMP Developers... This is your #1 useabilty issue. YOU may like it, but appearently everyone else HATES it. Perhaps you might consider fixing it rather than telling us (how) to "deal with it"."

    a) But they *have* told you how to deal with it; if there's a way to make PhotoShop act more like the GIMP, I am unaware of it. (Which is a perfectly likely scenario.) However, I have a workaround: I use the one I like better. To "fix" the current way, IMO, would really mean breaking it, unless an interface change was introduced such that I got to keep the old way :)

    Also, note that GIMP is forkable -- it's happened at least once, with CinePaint; the developers added features they needed, and the result is a product with its own strengths and weaknesses. Someone (you?) could take the code, and modify it as they like, or pay someone else to modify it to their specs, or convince enough other people to do one of these things that the same end is reached. However, the GIMP developers quite legitmately get to decide on their own priorities wrt to aesthetics and engineering.

    --
    jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5