The GIMP Gets Ready for 2.2
An anonymous contributor writes "As promised, this time it didn't take another 3 years for a new stable GIMP version to be released. 8 months after GIMP 2.0 hit the road, GIMP 2.2 is almost done. The GIMP developers released 2.2-pre2 today and unless any major problems show up, the GIMP 2.2.0 release is going to follow later this month. The GIMP Wiki has a comprehensive list of new features in GIMP 2.2 and here are some screenshots of the development version."
I wonder if the GIMP is slightly more useable on Windows in its next incarnation? I have been raving about the GIMP to anyone who will listen, for most people I know it's a very worthy replacement for Photoshop.
;)) and put the GIMP on XP for her. When she complained it was unusable, I didn't believe her - I've found it very intuitive under Linux. But after trying it on XP, it really does feel like a crippled version of the package I know and love - it's clunky, ugly and restrictive.
:/
However I recently set up a dual boot laptop for my gf (the only way she will boot into Linux though is to play FreeCiv
Now of course, she is using a commercial package derived from a bittorrent source, and my OSS evangelism has fallen flat on its face
I don't read your sig, why do you read mine?
Why is this is the "developer" section?
Erm.. I can't work out if you're trolling or not ;)
Clicky for Win32 goodness
I don't read your sig, why do you read mine?
The windows version is in the screen shots, note it says Gimp 2.2 on Windows XP.
I was thinking of the immortal words of Socrates, who said: "I drank what?" - Chris Knight (Val Kilmer)- Real Genius
Gimp seems like a really good graphics package, but I still really struggle with the fact that it opens all these seperate boxes that I have to move around. I just want them snapped into a background.
I want the good old Photoshop/Illustrator/Dreamweaver layout, without having to shuffle 4 floating tool windows about that do different stuff. I'm sure that there is a really good reason to the layout, but I just can't get beyond this unusual interface, and just switch to windows graphics packages because of it.
Even if I make the image take up my whole screen, I don't like the fact that the tool window etc can wander around and aren't fixed - like every other graphics package that I've ever used. Why oh why does it have to be different?
Si tacuisses philosophus mansisses. If you had kept quiet, you would have remained a philosopher.
Everytime I have to use it, I must frown.
Its user interface is just so uncomfortable and annoying I really cannot honour the fact that it has many professional features and is very powerful.
But it's just so painful to use!
Do I detect jealousy?
Improved ability to copy and paste between GIMP and other applications, including OpenOffice and Abiword.
Yes! The number of times I've seen Linux newbies ask "Why can't I copy and paste from GIMP" is huge. Looks to be a great release
Just to add to this, it's a cinch to dock all of the toolbars together so you only have one window with all your tools lined up + open images.
The thing is, the org. Gimp'rs like the UI as it is (including me) - and 'them' & myself wouldn't like it to change.
Allthough, I'm open miden (enough) to understand that others 'frown' on it. And that you're just used to a different set of mind - in contrast to 'us'. (I see nothing wrong with that, quite the opposite - a diverse culture is a good thing *IMHO*)
So, my proposal would be, to have a GIMP with a UI that can 'morph' between the too by checking for some settings in the Pref's.
So we both can have our 'way' and still get along :-)
I don't claim I know more than I know, and if you know you know more than I know, then by all means, let me know.
You will have no doubt noticed that this posted under DEVELOPERS.slashdot.org
Says something about GIMP, wouldn't you say?
Yeah, fine, nice features but I wonder why there is nearly no interest in supporting more than 8bits per color. There is a lot of digital cameras out there, I scan my photos in 48bit mode. It's pretty annoying to to the basic color adjustments in (unstable and ugly) cinepaint which I have to restart after each load/save to avoid a crash and then to continue editing the image in gimp2. If more features are added it will be even harder to make everything properly work in a greater color depth.
Another thing that I miss for a long time is 'macro recording' similar to MS Office or Photoshop actions. Why do I have to write some weird script-fu skeletons and look up for functions and their parameters? It would be much easier if I could record my actions and then to parametrize them some way...
I asked about this at mailing list but the replies were a bit vague about those topics (or even angry)...
*what a goofball mistake :)*
I don't claim I know more than I know, and if you know you know more than I know, then by all means, let me know.
why the windows version has the buttons switched like in Gnome? It's very irritating...
Not much on the new scripting engine. Is it still scheme? I'm fairly open minded as far as languages go, but scheme is the most horrifying I have ever seen.
I would like to be able to write scripts using another language, maybe using something like SWIG if it is really needed.
With the advent of digital cameras and inexpensive film scanners, processing of digital photographs has become the single greatest use of any image manipulation program. As a Linux user, I am using the GIMP as the primary tool for making basic adjustments to my photos. My usual workflow is as follows:
1. remove dust etc. with clone tool
2. rotate (if neccessary)
3. crop
4. levels
5. color balance, contrast adjustment (if neccessary)
6. unsharp mask
The GIMP fails to provide the tools I require in cases 2, 4, 5 and 6.
I haven't found any way to preview the rotating so that I just can rotate the canvas until I see that a line that I want to be horizontal (such as the horizont) is really horizontal. It usually takes me several tries to get a line straight.
Levels and color balance suffer from lack of 16-bit color. After basic levels or white balance restoration, the result seems pixellated. The fine tonality that was present in the original is usually gone. This becomes more evident if the picture requires more color manipulation. This is the one thing I would most like to see improved in the GIMP!
Unsharp mask tool doesn't have a preview. This means that I have to use select tool first to select an area that I wish to preview, and then do USM-undo-adjust-USM-undo-adjust cycle until I have found the right parameters. This is very much a hassle, but I actually expect USM preview to be present in the GIMP 2.2.
My message to developers is: keep up the good work! Just do not add any more of the ridiculous plug-ins and artistic filters. Keep working on digital imaging support!
- Ismo
Oh no, they are using the new gtk file chooser. I really liked the old one, since you could quickly traverse through your directories via keyboard. I know that I can get a textbox to input the path via some key-combination, but I really liked the old open-file-fialog.
Life is just nature's way of keeping meat fresh.
What prey tell is wrong with Photoshop, it IS the industry standard for image manipulation for professionals and deserves to be so?
Jonathanjk.com
A lot of people like to be able to select individual windows from the taskbar. If you don't, then you can configure your taskbar to group all GIMP windows together. GIMP sets the same WM_CLASS property on all it's windows (even on plug-in windows) and it has done so since GIMP 1.2. That allows the window manager and your taskbar to easily identify GIMP windows and treat them as a group. You can then minimize/maximize all GIMP windows in a single operation, move the window group to a different desktop or whatever else you want to do...
Now what would be nice if there was an equivalent window manager hint available for Win32. Perhaps there is, and all that's missing is support from the Win32 GTK+ backend?
No... no, it really doesn't.
There is a need for GIMP as an application, sure, but my god there is a very long way to go, especially with the user interface, and look of the app, before Photoshop even begins to show signs of 'falling'.
I applaud all of the hard work done on the GIMP, by the many undoubtedly talented people who have given their time, but we are still four or five years away from a comfortable PS alternative, and allowing ourselves to think otherwise is totally counterproductive to actually achieving a Photoshop alternative.
This sig has been deprecated.
I paid nothing and get a high quality raster editot for non-print work, not nothing.
Analogies don't equal equalities, they are merely somewhat analogous.
easily draw a straight line?
Or intuitively select a specific image from a picture and crop everything else or move that specific image to another picture?
I know these two things can be done with Gimp, but I haven't been able to figure out how to draw a line yet (without reading a book), and I have a great deal of trouble isolating images from a picture (I'm sure I'm doing it wrong/manually by erasing pixels, etc.) after trying out every option I can find in gimp, in the meantime my brother can easily do both in photoshop 4.0, and he doesn't even know what version of windows he's using, or how to access the internet without using the AOL interface (we have a persistent dsl connection).
Not meant as criticism. Just pointing out that Gimp still has usability issues because a non-technical user can easily figure out how to do things in Photoshop, and doing the same simple things in Gimp is very difficult in some cases. Working in these areas will help Gimp spread farther and faster, which is better for everyone, including Photoshop users because it will increase competitive and pricing pressure on Adobe.
Thanks to all the gimp contributors for their work to date, and I hope it continues getting better and better!
Read the manual and discover the power and wonder of virtual desktops.
GIMP IS a viable alternative to PS, but not if you're so stubborn to belive that PS is where every such application should be.
Here's a challenge, come up with one problem with GIMP that isn't the skipping record of UI complaints (which are, in my opinion, due to a mix of ignorance and stupidity) or lack of CYMK (which is a patent issue).
Looks can be deceiving. Or CAN they?
This dicussion has been done to death in many previous Slashdot posts, but I'm going to bite anyway.
/there/ I entirely agree with you. If you're not just doing web development, colour management matters. Perhaps even more critical for many uses is proper CMYK support (this generally ties in rather tightly to colour management support). There is primitive support now via a plug-in, but I'm not aware of any good, solid colour management / CMYK support for the GIMP yet :-( .
... that's just not a GIMP problem. Gtk widgets can be changed using gtk themes and engines. Anyway, as you seem to feel the strong desire to replace the entire UI, that'd be an ideal opportunity to replace the widget set too ;-)
The Photoshop interface is far from perfect, too. I have new users at work who have been exposed to both the GIMP and Photoshop 7/MacOS, and they find things confusing and difficult in both. Users tend to be able to unable to find functionalty, and tend to be unable to retrieve palettes etc when they close them. It seems to be roughtly the same for both apps.
Of course, our experienced Photoshop users are lost in the GIMP. This is unsurprising - it's new and different, after all - and if you're an experienced Photoshop user then I don't doubt you'll find the interface difficult. I use both programs quite comfortably, myself, but I seem to be in the minority.
I _hated_ the GIMP 1.x interface, but I personally think they've done so much to improve usability in 2.0 that it's on par with Photoshop - just different.
Most importantly, I'd strongly prefer different but good to the hideous mostly-similar ugly kind-of-works interface cloning approach of OpenOffice.
I wouldn't mind a Photoshop interface _option_ for the GIMP, but I think the core GIMP developers probably have much better things to do with their time. It's a good thing for the (apparently many) people who want one to think about getting together and writing. Yes, I _do_ speak from experience, having pulled out my thumb and started working on issues that really irritate me in Scribus.
As for colour management,
As for the widgets
I think you'd hate Photoshop on MacOS just as much. It also uses lots of floating palettes, etc.
:-(
I, on the other hand, flip out completely trying to use what I find to be a horrible MDI interface for Phoshop on Windows. I find both the GIMP and Photoshop/Mac <i>much</i> more usable than Photoshop/Windows.
On X11, GIMP's "native" environment, it's possible to control all this stuff at the window manager level (assuming your window manager is not too dumbed down to let you - grr). You can lock windows into layers, force them to be on top, make them sticky so they show on all virtual desktops, etc. It's a level of control that lets you match the MDI of Photshop/Windows if you want, or make the app work how _you_ like it.
I think a key issue is that Windows doesn't give you this control, so GIMP on Windows is quite a bit harder to use
Actually there's an easier way to correct for a misrotated image and it's in GIMP since version 1.2. The transform tools have a Corrective mode (available from the tool options). In that mode you rotate the grid so it aligns with the horizontal/vertical lines in your image and the tool will rotate the image in the other direction so that these lines become horizontal/vertical.
GIMP 2.2 adds the often requested preview for transformations but actually Corrective mode is a lot more versatile and much easier to use especially when it comes to correcting perspective distortions.
pretty much every single item listed in the changelist is going to make me a very, very happy gimper. Shortcut editing, improved copy/paste, new input controls, previews, improved cropping, ico files... It's going to be a very very nice package.
For everyone whining about it not being as "good" as photoshop, quit bitching and go use photoshop. Gimp is not a photoshop clone. It is an independent application and stands just fine on its own merits.
Have you read the moderator guidelines yet?(sic) I know it bugs you all the time, but the purpose of moderation is actually to create a good discussion.
I can understand why the parent gets modded insightful, the guy (an AC btw) makes some good points, put he really ought to work on his way of presenting this ideas.
So please, if you have some mod points (now or in the future) please mod posts like the parent one down.
Thanks in advance
This is yahoo cache
Maybe dump GTK+ for wxWidgets? I'm sure it would be a large undertaking but surely the benefits of having native looking widgets and having a version for Mac and Windows that isn't half assed like GTK+ would be worth something?
Am I the only one that thinks that GTK+ is just plain terrible outside of X?
Anyone notice that the eyes on the GIMP icon move? That's the first time I noticed anything animated on slashdot other than the ads.
I like Gimp but I'm sorry, the name has got to go. If I'm proposing to my school to provide a piece of software on all campus computers it has to have a name that isn't this offensive.
I looked in the feature list but i couldnt find this feature, its been aching to be in there for years and its one of the only major reasons i dont use GIMP: Non-destructive filters, i.e being able to apply a filter and then later go back and edit the parameters of that filter or take it away, much like photoshops adjustment layers and effects panel. Theres no excuse for not putting this in because it could fit in the existing structure and filters. As my final year project im writing something similar to that idea but a kind of hybrid with connectable blocks. I really wish they would put this in, they could easily do it better than photoshop and make GIMP serious competition. If they already have someone let me know?
This comment does not represent the views or opinions of the user.
Mod parent up!
I think the interface debate comes down to which you learned first. I began using GIMP before I'd even seen Photoshop and now, having used both, I much perfer GIMP's interface.
So to all the developers, keep up the GREAT work!!!
"The world only exists in your eyes. You can make it as big or as small as you want." - F Scott Fitzgerald
This has been planned for a long while, GEGL is the library that is planned for this in GIMP, by introducing a new low level library for all the core image processing a smoother path towards higher bitdepths will also occur.
There is no opposition between a graph of operations / connectable blocks and a layer tree.
Replies like these always make me wonder "why?"
Is this really want you are telling me? That I can only really use an application if I put it on a separate virtual desktop and not anywhere I want it to? This is pretty much a foot shooting by the Gimp developers, because telling other people they are too stupid to use Gimp because unlike every other app on this planet it only works well if you change your whole way to work is a sure way that this people will not use Gimp.
Gimp is a royal pita to use for everyone except those who have used it for ages. Everyone else wants a better UI. Well. I for one hope Krita will be any good when it comes out, so I am not stuck with PS.
If I had the ability I would mod your post to -10^100 frustratingly redundant.
Read the manual and discover the power and wonder of virtual desktops.
GIMP IS a viable alternative to PS, but not if you're so stubborn to belive that PS is where every such application should be.
I'm sorry, but you're into serious slashdot-level bullshitting territory here. The parent post is absolute right on the relation between Gimp and PS. Gimp is a tool that is usefull and actually can be used for true professional productive work. It may at some points be a good alternative to Jasc Paint Shop Pro and Corel Photopaint. But it is no where near PS. And from what I gather from the Gimp team, at the point it doesn't even try (or claim) to be.
You people claiming Gimp were a PS killer are just being silly.
PS has tons of extremely productive features that no other grafics tool has. Even stripping everything but the PS Filters and the PS protocol would be enough to put PS at least 2 major releases ahead of Gimp. Actually, Gimps version numbers coherelate quite well to one another. PS 5.5 (which I still use) is really like at least 3 major releases ahead of the current version of Gimp. And all that has nothing to do with Gimp having the imho anoying habbit of opening a window for each litte thingy it wants to display. And I _do_ use Fluxbox when using Gimp. It's the only WM that the old Gimp interface was actually bearable with.
We suffer more in our imagination than in reality. - Seneca
I'm using GIMP 2.0.5 for Windows, and my biggest complaint is that the JPEG importer can't handle eBay created (ones with the camera watermark in bottom right corner) JPEGs - it ALWAYS hangs (JPEGS from other sources are OK). I always have to use paint to convert eBay JPEGs to BMP to be able to load them into GIMP.
To do this the Gimp needs to become nicer to use for the gimp newbs, I've used photoshop for ages, before that, I used Paint Shop Pro, the change from one to the tother wasn't painless, but it was still easy enough (ie. intuitive) to find out what I wanted to do.
However, any time I've used the gimp I stop after hardly any time, almost nothing makes sense. Maybe that's an exagguration, but that's exactly how it feels.
Of course people who learnt with the Gimp find it natural, that makes sense, I'm sure if I perciviered, so would I , but it would take a lot longer that the PSP->PS switch, and what for? not much really. PS is superior to PSP in that it's industry standard, more powerful(it is, although i've not looked at psp for a while) etc etc. Where does the gimp stand? it's free, that's the only real advantage I can think of for the normal PS user. personally I think most people are better off paying out for the usability of PS.
I'm aware that the Gimp's getting better, but for real acceptance I think it needs:
To be easy to migrate to from PS/PSP.
Thats it really, at the moment, the Gimp is not. And to all the people saying you can fix the UI with a better window manager, that's useless to the masses(who you need). If you have to do something using a seperate program/utility to make the program you want to use better, it's not working like it should. Especially for a program not aimed at tech geeks. That's my 2p. Also, the name could be better.
If your company insists on using free software, then why are you running Windows?
> Why is this in the 'developer' section?
:)
Presumably so I can remind the developers to get their act together and add slicing functionality, like Fireworks and, later, Photoshop have done.
That's the big feature that's holding up efficient web dev with the GIMP. For an image tool to be practical, you need to be able to run off 10 or twenty adjacent (but arbitrarily arranged) sub-images in one step, from the one master file. It was the feature that originally gave Fireworks the jump on Photoshop for a year or so, and it's now a sheer necessity for web work.
You can use Python and Perl guillotining scripts based on guidelines, but for real web design with arbitrary shapes, there's just no substitute for slicing by transparent rectangular overlays.
It would probably only require a specialized layer type to be created, one which only holds rectangular objects, which can remember their individual 'save' settings and filenames.
That's a hint for developers, while we're here.
i skimmed the changes page and saw "tiny-fu" to replace "script-fu", or something of that nature. being a scheme programmer, i am curious what this means in the grand plan (i.e., future direction).
i also noticed that non-reliance on GTK was deemed "small". IMHO, on the contrary, that is really big news -- a cleaner architecture is easier to hack on. i'd like to install gimp w/o gtk, and use it solely from the command-line (to replace imagemagick). maybe that has been available for a long time now, but the gtk requirement has been a real turn-off.
(disclaimer: i only moved from full-time console to full-time X in 2003; use ratpoison; no mouse; slow machine; etc. etc.)
Press and prepress users need it, as do print designers and layout staff. Ad agencies may also need it, if they submit ads in PDF form to be embedded into the final layout as-is (and generally they do).
A designer needs to be able to see out of gamut colour (colour that can not print on their output device / colour space), so they can adjust their image not to change too much when printed in CMYK. You see, the CMYK and RGB colour spaces do not both contain the same set of colours, so some RGB colours cannot be reproduced in CMK and vice versa. Additionally, some output devices have even more restricted colour spaces, such as a litho press for newsprint.
Having someone's blue shirt come out purple in print is an unpleasant experience that's to be avoided. CMYK support and colour management both help avoid this. If the blue-now-purple shirt is a full page advertisment, you'll care about this when the advertiser comes a-knocking.
In general, most colour adjustment for print should be done in RGB (it's easier to control colour in RGB) but previewed in CMYK so you can get a better idea of how it'll print. In the GIMP as things stand, you can't really see how your work will print.
Calibrating your display is only half the story. If you don't have proper ICC profiles for your output device (printer / press), then it does you relatively little good. If you do have a properly calibrated display and suitable output device profiles, plus tools capable of previewing your work according to the output profile, then you may stand a chance of getting decent quality, accurate colour in print.
CMYK support is a pre-requisite for press colour management support. CMYK by its self is helpful, especially with an out-of-gamut warning, but only really comes into its own when combined with colour management.
I think you'll find, frankly, that the majority of people who know what CMYK _is_ will have a legitimate need for support for it. Most people neither know nor care.
I haven't got Windows on my box, but every time i have to use PS on a Windows box (even with a xinerama setup), i get pretty annoyed by the gui of ps.
GIMP is superior and much more flexible.
Or I should say, it looks a whole lot better than before. A jump from Photoshop 4 to 5.
Especially the many preview screens will make a big difference to average users.
While I still have a Photoshop around (several years old) I won't go for the Gimp, there's no incentive, but it is slowly becoming a program you can actually reccommend to people on a budget...
Yeah yeah, that sounds blasé... but I do like PSD's text tools, multiple undo's, actions and well, just about everything. It grows on you. Someone just starting could now get used to the Gimp and maybe feel lost in Photoshop? It's possible.
I think, therefore I am...I think.
Not that I don't agree with the point you are trying to make (I'd like to see more intelligent window management in Windows too), but by definition, how can "the world" have moved on if 95% of people (in "the world") are using an OS that hasn't?
As the parent poster said, this is the wrong mindset for an application. The OS dictates the interface to the application, not the other way around. It's very nice that The GIMP provides a flexible interface that advanced window managers can take advantage of. However, sometimes you have to acknowledge the constraints placed on you by your environment (i.e., Windows) and work within those constraints. Changing to an OS with better window managers is just not an option for some people (plus, if that were really the goal there would be no Windows port), and once you are limited to Windows, changing window managers is pretty much not an option either.
As some of the other posters have said, I don't want to see The GIMP get rid of the interface they have. But offering other interface variations (like MDI) via a preference could really improve the experience on other operating systems.
Yes, only 6 more versions until it's as good as Photoshop 8. :-) Seriously, have you used the GIMP for real production work? It's not even a close race - Photoshop kills it in just about every way. You have to remember that most pros will never switch until the competitor exceeds the standard by a good measure. There's too much invested in training, legacy files, and workflow. On the other hand, if you look at it in terms of people-who-have-zero-to-ten-dollars to spend on an image manipulation program, it's finally looking like a good deal.
For real web development work, you should be using CSS and you can save http overhead by sending a single image and /slicing/ it with CSS,
as demonstrated here!
The only thing holding back 'efficient web dev' is the dominant browser:-(
What prey tell is wrong with Photoshop,
Price, lack of freedom...
it IS the industry standard for image manipulation for professionals and deserves to be so
Deserves to be? Why? Are you getting paid by adobe to say this or something?
Competition is good. Maybe adobe will improve their product or bring it's price point down to be a little more reasonable. If Photoshop features and function is being replaced by something that is free, the monetary value of PS will erode. Adobe will have no choice but to make PS better and WORTH paying big bucks for.
Linux is sure making MS start to run scared. If they don't continue to make windows better, it will die. MS has also seen this with Firefox and has now stated that there may be an upgrade to IE after all. Once Gimp has CMYK and CM, Photoshop's "edge" will be Very small. If PS doesn't improve and offer much more than Gimp, will it Still "deserve" to be THE standard?
For web graphics, PS offers little advantage over Gimp today.
I'm a webdeveloper / graphics designer and i have a great interest in operating systems as a whole too, i love trying out Linux-as-a-desktop-environment every now and then to see how far it has progressed, aswell as how far The GIMP has progressed. (I've tried it under Windows and OS X too, briefly)
I'm always struck with how much power there seems to be in there, but that i just can't utilize it.
I'm just an old dog, and somehow my brain tells me not to relearn, i know Photoshop and Illustrator so well but the treshold to learn The GIMP-way seems just too high for me. I tried applying the Photoshop keycombinations, but the fundamental window handling is too different.
Now, i realize that you just can't copy the Adobe UI design, i think Macromedia got in legal trouble for doing so. I do realize that just because something is standard it doesn't mean it's the best way to do something (i.e Windows). But.. There must be something you can do to make it easier for Photoshop users to switch to The Gimp. Right? The GIMP is not made for computer screen graphics, not print, but there's heaps of designers using Photoshop today not designing anything at all for print.
How about a switch-campaign in a smaller scale, like "How to switch to the gimp in eight easy steps".. Could be hosted at their website and first-time starting the program.
Just starting the program, realizing all your hard earned years of Photoshop experience is useless will make just about anyone eager to close down the program and re-open Photoshop.
As i said, i would love to use The GIMP.. But somehow i just won't. Strange.
Tobbe / zalt
http://www.ichigo.se/
www.freshpilot.com
* ugly user interface, no matter of WiW is the way to go or not, currently I have to dig around for my palette or brush dialogs far to many times they really MUST be dockable to the image window to make Gimp painless to use. People saying that the current way is 'right' are just bloody ignorant, this issue is really poping up every time gimp is mentioned somewhere, yet still the developers failed to address it properly in the last 5 years
* lack of a proper fullscreen mode, while its there is quite limited in they way that one can scroll, dialog boxes cover the drawing area so that one constantly has to move stuff around, again proper docking to the image borders might help a lot
* lack of advanced brushes, currently all of gimps brushes are quite primitive, just the bare basics and there is no way to write new-ones as plug-ins, making it hard to actually create new ones. That said it was been tried to implement new cool stuff, but it never made its way into the Gimp:
http://www.levien.com/gimp/wetdream.html
* lack of macro recorder, my 1996 version of Corel Photopaint had already a kick-ass macro recorder, making it a joy to create scripts, you just recorde a macro, do what you want, go into the script editor add a few parameters to it, add a GUI dialog and you have a nice script in basically no time, Gimp today is still stuck with only Script-Fu and friends which are both a pain to write and debug, no macrorecorder there at all
* lack of power in the scripting, plug-ins and PDB interface lacks functions, there are a bunch of functions that are available in the GUI, but not available in the scripting, so that one has to manually build-them, making scripting even more a pain than it already is. The GUI should ideally be just a 'container' that connects scripts with each other, everything in the GUI should be available in the scripting and each part of Gimp should be modifiable via scripting/plug-ins, brushes, gui, whatever.
* tablet support, while its there it is not really that good, double-clicking is almost impossible on the Gtk components, with a tablet the clicks end up at different positions, Gtk+ seems to lack the tolerance to still register it as doubleclick, might be a Gimp, Gtk+, Xfree86 issue or whatever, however its causing quite huge throuble in Gimp (if there is some fix/hack/patch for it I would like to know)
* load/save dialog, these are really just the standard Gtk+ ones with a single thumbnail, however for a graphic application it would be quite usefull to have full thumbnail view of all images, like you get in Nautilus or any fileviewer
* very bad suport indexed images, one doesn't need them all that often these days, but still sometimes one need them and then Gimp is just a pain in the ass, a decade old version of DeluxPaint was way better at handling them
* no quick&easy way to create brushes, ie. I would like to use a layer click a 'to-brush' button and then paint with it, however thats more or less impossible todo today, I have to save the image as brush, tweak some parameters, then select it from the brush dialog, etc. cost by far to much time for an operation that should really be 'single-click', beside from that brush handling itself is quite a arkward, some brushes are resizable, some others not, while idealy all should be modifiable and it even shouldn't be that difficult to implement
* developers seem to be quite hostile against any suggestions from the outside, both on IRC and on the mailing list, other people seem to have made similar experiences so its not just me, other OSS projects seem to be quite a bit more friendly to their users
There are probally a lot of more issues I have forgotten, but well, that should be the more important ones. Last not least, yeah I know, many people will now say that its OSS so I have no f*** right to critic it and if I would like the features I should implement them myself and beside Gimp is of course doing everything right and I am the one that is just using it wrong (wondering how that can happen after 6 years of gimp usage...), but well, go start flame me now...
Hehe, how many times have we heard that from OSS advocates?
Seems like every new version of software x is going bring down the CS (Closed Source) equivalent. The problem is the CS equivalents are the ones pushing the new features and functionality that the people using them want and need out the door first and the OSS people (in general) just copy them. Now if The GIMP actually came out with new functionality that Photoshop will never employ that made a graphics artist easier. Then yes I'd say that The GIMP might take away from Photoshop, but until then your battle cry falls short on deaf ears.
Gimp lacks cmyk support not because of patent issues, but because of the extensive changes that need to be done in the core. Gimp was originally designed for RGB and that proves to be a problem now, but GEGL is coming to solve this and pretty much every other design issue gimp has (ex. higher bit depths and layer effects)
Some cmyk conversion algorithms have patent issues, but that's not the point at the moment...
you posted a workaround. The original problem still exists. I use 8 desktops and it is still a problem. Whether I use a desktop strictly for the Gimp, or I end up opening other applications (like my file browser to keep files handy for use in Gimp, like Composer to try out the file after editing, like other apps that get used at the same time as Gimp). Even if you use one desktop just for the Gimp, other windows of other apps often get opened and stay opened so you can work productively with the Gimp. And this problem gets magnified on screens smaller than 19".
/. story are jumping on the people posting problems about the app, instead of acknowledging that the poster may have a point. That's not how things get fixed.
Another problem is gimp tool windows opening up underneath other windows.
The top poster is bringing up a problem. That's how they get addresses. Most of the gimp defenders in this
I use gimp exclusively because I can't afford Photoshop and won't use windows. And yes, Gimp does things differently than Photoshop. Many gimp defenders are saying to take a month and learn how to use Gimp properly. Wrong. That's not how it works. Either it is intuitive, like Photoshop, or someone moves on to something else that works for them. Today, and many times in the past, I've seen gimp defenders post that Photoshop seems counter-intuitive, and Gimp seems intuitive to them. Maybe if they've been using FOSS, GNU/Linux since it was a multi-floppy download. But intuitive Gimp is not. I'm not a graphic artist, nor a graphic or artistic professional. I use the Gimp for hobby purposes such as touching up photos for amateur web sites, touching up photos for printing, creating banners, buttons, and am starting to use it for slightly more involved image creation. But I still find old versions of Photoshop (4.0, 5.0, 5.5) easier to use for many (not all) actions. I'm no expert, and haven't walked through every page of every manual and guide on Gimp, but I have quite a few downloaded, and have gone through some of the ones that are laid out like a photo-manual. A good basic one is on that site where the guy goes nuts on Microsoft every once in a while, Mozilla magazine, or something like that. But with Photoshop, I can draw a straight line, I can pick specific images out of a photo and transfer just the specific images (without adjoining images or background from the same photo) to other photos, etc. I still haven't figured out how to draw a straight line (I know its documented elsewhere), nor have I figured out how to isolate and move specific images from a photo to another photo, or crop everything else out of a photo except the specific image in the photo. In Photoshop, my brother, who doesn't know what version of windows he's using, doesn't know how to access the web on his dsl account without opening AOL (byos) and using AOL's interface, doesn't know how to upgrade an app like firefox to the newest version, doesn't know how to install and use spyware detection tools, doesn't know much at all about computers is still right at home in using Photoshop to manipulate images for posting on ebay. He can draw straight lines, isolate specific images in a photo and transfer it to another photo or crop everything else, and do other simple and not so simple things that I find difficult or impossible to do on gimp without reading manuals or taking a course. He didn't read any manuals to figure out what to do in Photoshop.
Am I slamming Gimp? No. I'm pointing out that there are usability problems in Gimp, and they won't get solved if we keep our heads in the sand about them. If the Gimp developers go on believing that there is nothing wrong with the Gimp, and the problem lies with the user, there will continue to be usability problems with the application.
I'm not a developer. I'm not a programmer. I am contributing in my own small way to a few other projects though, as an end user. I've actually paid for Free Software. I've submitted bugs with detailed ex
And there it is:
http://gimp-win.sourceforge.net/testing.html
BTW, it's not a different version, just the same source code compiled for win32.
I think peopel are all bitching because despite "Windows window management sucks balls", which may or may not be the case, Photoshop, Paintshop Pro, Photoeditor etc all seem to have a good interface despite this. Rather than saying oh its because of windows, or its dumb people not knowing how to dock the various gui elements, how about instead you just listen to the critique and say fair enough, hopefully this will be fixed soon. I use GIMP as I can't afford photoshop and its way more powerful than I need anyway, but its still fustrating that the interface just isn't intuitive like it is on PSP or PS.
I haven't found any way to preview the rotating so that I just can rotate the canvas until I see that a line that I want to be horizontal (such as the horizont) is really horizontal.
I typically use the "Measure" tool to find the angle of the horizon (no T) or a line of text and then feed the number into rotation. If there were no "Measure" tool I would use the grid that the rotate tool already shows.
What I'd like to see is gamma-corrected resizing that transforms the image into linear gamma, does cubic interpolation, and transforms it back into native gamma, to avoid loss of brightness on resize. I currently do this with Levels, Scale Image, Levels, but 1. it'd look better with 16 bits per channel intermediate results, and 2. it'd be nicer if it were automatic.
The thing that makes GIMP unusable for me is the fact that the tool windows even if set as utility windows, in Gtk, have to be focused separately, and even with focus follows mouse, the GIMP shortcuts ARE NOT ACTIVE when the canvas is not highlighted. So you have to click or hover over the project window and then use the shortcut. That is incredibly unusable for me.
"You can then minimize/maximize all GIMP windows in a single operation, move the window group to a different desktop or whatever else you want to do..."
How? Which window manager do you use? I am looking for a good window manager than can do this!
- Metacity can't do this as far as I know.
- People have suggested Devils Pie (a window matcher), but nothing in it's documentation suggests that it's possible to minimize all associated windows in one click.
- Sawfish is unmaintained. Last release is from March 2003.
- Everything else does not seem to support EHWM hints properly.
Sooo, what window managers are left?
The "stop whining" approach is not going to help the GIMP supplant Photoshop.
Using a platform's window management to excuse any difficulties people are having with the product is not going to win over users. The platform is what the platform is, and for an app to be usable it must make the best of it. I hate MDI with a passion, but Windows has yet to produce a better answer to the Mac's global menu bar. If I were writing Photoshop for Windows I might use MDI too.
Responding to user complaints with things like "just set your windows up this way" or "just change these preferences" isn't a solution. I suspect the GIMP has lost and will continue to lose users who look at it, say "this doesn't measure up to Photoshop," and move on. The defaults cater to new users; advanced folks can customize.
I see several main UI advantages of Photoshop, comparing the Mac version (since that's what I use):
- The global menu bar works well in a graphics app, because means functions aren't somehow tied to a single window. With an open document I suppose that's not such a big deal, but even so I think it's cleaner.
- The palettes are smaller. The GIMP takes up a HUGE amount of space. I can't resize the toolbox down beyond 2 columns, and if I do that I lose most of the main app menus. The Small theme helps a little but doesn't really solve the problem. I don't think the GIMP is feasible to use at 1024x768.
- Photoshop palettes are more clearly secondary windows. They disappear when the app is in the background; they can be docked; their positions can be saved. This makes for easy window management without much effort. This type of functionality would serve the GIMP well.
Obviously there's more to developing the GIMP than cloning Photoshop. But there are distinct advantages to cloning Photoshop: People like it; it makes transitioning to the GIMP easier; and Adobe has put a lot of thought into Photoshop, so presumably there are good reasons for many aspects of its interface and feature set.
GIMP had multiple undo levels years before Photoshop had it. Just one example out of many...
CinePaint, formerly Film Gimp, "...is a free open source painting and image retouching program designed to work best with 35mm film and other high resolution high dynamic range images. It is the most popular open source tool in the motion picture industry -- used in 2 Fast 2 Furious, Scooby-Doo, Harry Potter, Stuart Little and other feature films. CinePaint is used for painting of background mattes and for frame-by-frame retouching of movies. It is being extended to do film restoration. CinePaint is available for Linux, Macintosh OS X, Windows, and other popular operating systems... CinePaint Features: ...
8/16/32-bits of color per channel (up to 128-bits RGBA)"
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
Developers are listening. They do not wish to limit it by tying the tool bars to one window.
DRM? No thanks, I'll just get it somewhere else...
The task bar on the KDE Panel automagically groups Gimp windows when the taskbar area becomes crowded and can be configured to always group the windows even when the taskbar is not crowded by setting "Group Similar Tasks" to "Always" under Configure -> Desktop -> Taskbar. In the version of KDE I tested (3.2.2), it was possible to minimize/maximize/reloate grouped windows with a single operation.
The Gnome (2.6.2) panel's window list area also does grouping. If the area is crowded, gimp windows are automatically grouped. If you want this behavior at all times, pick "Window Grouping: Always group windows" in the preferences dialog.
excellent point. i love gimp on linux, but can't get gimp-perl to compile right on os x, using darwin or fink. damn shame too. i do a lot of css design, but sometimes people want a freakin fancy image graphics layout. css is great for alot of things, but it can't totally replace a graphics heavy layout. but gimp was always about photos, not drawing. i actually use fireworks for most of my web graphics becasue the drawing tools are great. if gimp could get it's drawing tools up to speed, like editable paths for instance, then it would be a great tool for the web. fortunately, php and databases have renewed the editor as the tool of choice for web development. i've actually done work for clients with fireworks and vim. sure, i fire up dreamweaver, but do most coding in vim.
My problem? I was perfectly gruntled, until some numbnuts came by and dissed me.
Multiple undo is a feature that has been available for about three years in the GIMP. You can even customize how many steps it will let you undo, as this is rather RAM sensitive. Some plugins won't let you undo, and the workaround there is to just revert to the last saved version.
http://tinyurl.com/4ny52
Most of the comments seem to be about interface issues. I'm wondering are there any functions that gimp has that are better than photoshop in terms of what happens to the actual image? Assuming one learns to live with the program quirks it's the result that finally counts. Certainly the lack of 16bit support is an issue for large changes in values in photographs. You can see examples in the tips section of my web site. Even so , many people maintain that the results are not meaningful since the final output is all to 8 bit devices.
-- Robert D Feinman Landscapes, Panoramas, Photoshop Tips and Musings on Society
"GIMP 2.2 adds the often requested preview for transformations but actually Corrective mode is a lot more versatile and much easier to use especially when it comes to correcting perspective distortions."
But, but it's NOT like PS so it must be bad.
Seriously I'm showing the fallacy behind most of the arguments presented against the Gimp.
Clone the PS interface and a couple things happen:
1) Listen to accusations that the OSS authors aren't innovative (Tailight chasing)
2) Get locked into what the other guy's doing. (Adobe sneezes, we copy that. We sneeze, everyone runs to Adobe for a tissue.)
3) Open ourselves to numerous legal issues.
So everyone who doesn't solve your problems is sticking his head in the sand?
Analogies don't equal equalities, they are merely somewhat analogous.
I don't think the price matters when you're a professional photographer, graphic designer or whatever, who needs that kind of software day in day out, infact, PS is a small price to pay compared to other equipment needed for a photographer or designer for example. There are cameras which cost $30,000 (without extras) and upwards and there is demand as well. Also Apple Computer appeals to the creative industries and they have no problem with paying for their hardware. For a photographer, a couple or even one photo will pay for the price of a Photoshop license.
These professionals are not unknown entities either, pick up any good magazine in regard to graphic design, illustration or photography and they praise Photoshop to high heaven. One reason is because it does the job, GIMP is not mentioned yet, and it doesn't need to be, not when they can use something now and not something else when its done. Maybe its your perspective on things that is lacking instead.
I mention PS being deserved of its position, yet you talk as though the only alternative is GIMP. There is cheaper software titles out there which do the job, they are even sometimes reviewed in the same magazines that don't mention GIMP! There is no monopoly here, Photoshop has succeeded through healthy competition. Why shouldn't is deserve being the industry standard?
Don't get me wrong though, I have tried GIMP (didn't like it) and I wish it well, but you are right about the effects it will have on PS, but don't cast down a well respected and favoured software title with nearly 20 years of history behind it. It shows you know little when it comes to the preferences of other people who REALLY need professional software like Photoshop and don't have the time to piss around with untried alternatives.
Its not all praise however, because I'm not paid by Adobe, and I do agree PS is lacking in areas, speed for one of them.
Linux is sure making MS start to run scared. If they don't continue to make windows better, it will die. MS has also seen this with Firefox and has now stated that there may be an upgrade to IE after all. Once Gimp has CMYK and CM, Photoshop's "edge" will be Very small. If PS doesn't improve and offer much more than Gimp, will it Still "deserve" to be THE standard?
It will take a while for windows to die, even if a lot of people hate windows, it is still around even with alternatives. Photoshop will take even forever if it does die the death you hope it to, even though its respected far more and hasn't got the monopoly hold that windows has on its users. By that rational, it should be easier to move away from PS? But its still here stronger than ever.
Jonathanjk.com
The CMYK colorspace is useless to anyone but print professionals. Adding true CMYK support to gimp will just give the slash-crowd another thing to use in their meaningless arguments on why OSS is better than all.... well, until they actually get into the real world and see why applications like GIMP fail to win professional users.
To fully enable GIMP to succeed in the professional print envoriment, they'll need to forgo all this "freedom" OSS b.s. they use because NO ad designer or Desktop publisher will use an application that does not support PMS colors.
PMS stands for Pantone matching system and yes, is copyrighted and trademarked and you need to license it to use it.
i'm 60% positive that CMYK is also copyrighted by Pantone, but im not 100% sure.
Either way, CMYK support wont come to GIMP until they realize that to win that market they need to accept that they might have to license technologies.
Adobe IS the industry standard because it WROTE those standards. PDF, Postscript, EPS, and more
$600 for Photoshop is very very reasonable for professionals. Considering that the people who use it most work for ad-houses that get payed thousands of dollars for a single ad anyways.
Photoshop will always be above Gimp because of the PMS and CMYK colors.
Photoshop is designed for professionals. GIMP is not. end of story.
I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
There, I said it.
I find it clean, intuitive, and easy to work with.
Flame on!
All that we see or seem is but a dream within a dream.
"life is too short to shoot myself in the crotch in an attempt to apply some idealogy to every single decision i make when concerning software."
thats just awesome, if i had mod points and i didnt reply in this story i'd mod you +1
I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
God damn I wish I had some mod points, this is just bullshit. The gimp rules now! I've been gimp only for 4 years, only 1 complaint: Folder memory.
I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
This comment really deserves to be read by everyone reading this thread.
-- David Polberger Computer Science major, University of Lund, Sweden
don't work for someone who wont give you the tools you need to do your job.
I follow the SDK and GDN principles.. Spelling Dont Kount, Grammer Dont Neither
ever.
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
...but actually Corrective mode is a lot more versatile and much easier to use especially when it comes to correcting perspective distortions.
You have no idea. This is (IMO) the one single, most useful feature of the GIMP.
Arbitrary inverse linear transformations.
That and quick editing of masks/alpha channels. I love being able to "paste down" grayscale right into the mask layer, or an arbitrary channel.
Mix that with the "compose images" feature...
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
Good for you. However, it should also be configurable to work fine for the rest of us. Yes, we may want to use bad window managers. The program should be able to handle it gracefully.
I'm not arguing for removing the current interface. I'm not even arguing for making it non-default. But I want an option to change it to the kind of interface I like, not just the one the developers prefer.
And yes, I am willing to code it myself if that's what it takes. But I can't keep up with the development of the rest of the gimp doing it alone. There are enough people who want an alternative UI that the gimp devs should, if nothing else, start a project where people interested in implementing it can sign up and organise things.
I am trolling
In GIMP as far back as I can remember, Shift+click draws a straight line segment, and Ctrl+Shift+click draws a straight line segment constrained to 15 degree increments.
I stand (partly) corrected :)
Cheers
I think, therefore I am...I think.
Probably after they finally support CMYK.
BBH
If there's a plug-in or script that can't be undone, that would be a bug then. Please report it.
I would also like to add that GIMP had a configurable number of undo steps years before Photoshop introduced that feature.
About configuring the number of undo levels, yes, that is possible. But I'd suggest that instead of configuring the number of levels, you set a higher limit for undo memory. Small modifications such as toggling layer visibility or small brush strokes only need a few bytes so you can easily undo hundreds of these actions.
I don't think that is the problem. GIMP just needs to improve its interface/usability. Period. Even if the GIMP had a totally different learning curve than PS and other software of the like, if the interface/usability was good, then it will naturally gain acceptance.
Photoshop deserves to be the standard because it is easy to use, provided on the most important platforms, and has all the features needed in a professional image manipulation package. Not some of them, not a few of them, but all of them. If you only need to generate graphics for online use, the gimp is probably fine for anything you might need to do. If you need to generate raster graphics for the printed page, photoshop is the natural solution. What I want to know is, why do people keep bothering with PSP?
If the gimp grows up a little more, for example if it gets the necessary color management support, and maybe becomes a little easier for people to get the hang of (I haven't found it to be THAT awkward, but then I'm not afraid of my right mouse button like your average computer user) then sure, it makes sense that it should become the standard.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I can't wait until GIMP 2.2 come out, much like phpBB 2.2. What a coincidence with the version numbers...
Debugging? Klingons do not debug. Bugs are good for building character in the user.
That's been fixed a while ago at the GLib level. I am not sure if the current installer for Win32 picked up the new version already but from a developer's point of view it's fixed.
Does GIMP support these? If not, why not? I do realize that many Photoshop plugins won't work under some OS's.
Moreover, the argument that the window management in Windows is at fault for GIMP's cluttered UI just doesn't hold water.
GIMP's interface is cluttered on Linux with every window manager I've used. Even on its own virtual desktop it has problems. Similarly, Paint Shop Pro 7 on Windows uses MDI, but it also suffers from similar problems due to the non-docking and ill-fitting tool windows. Fortunately, Jasc listened to their customers and improved this in PSP8.
Take a look at apps like Eclipse. Do you think Eclipse would be popular among the developer community if every one of those windows was a floater -- including each source file you were trying to edit? Yuck. Of course not.
The fact that tool panels can dock together is a start, but GIMP should go all the way. On all platforms.
On the other hand, GIMP should leave some things up to the OS, such as the common File Open/Save dialog. Users become accustomed to the dialogs for their own OS, and it would be trivial for GIMP to bypass GTK and call directly into platform-specific APIs for things like this and only fall back on the GTK dialog when GIMP is compiled on an 'unknown' platform. The file dialog in Windows is so much better than the one in GTK that I can see this alone turning people away from GIMP! I suspect the same is true for users using their favorite window managers on Linux and other supported platforms.
GIMP has a lot of potential. It's a few UI hurdles away from being the best 2D bitmap application in the $0 to $200 or so range. Those hurdles are extremely high for the end user, particularly on Windows, but they should be pretty easy for the developers to resolve.
I would have honestly thought that anyone who could learn to use Photoshop effectively could learn to use the Gimp, as well. I went from using Microsoft Picture-It (what a worthless program) to the Gimp with just a few quick internet tutorials. I admit the interface feels a little clumsy sometimes and it doesn't have the same refinement or some of the nifty custom text features as photoshop, but I got it for several hundred dollars less (free is seldom a bad price) and it takes up several hundred megs less on my drive. It's not the editor for everyone, but it's sufficient for most. I also have not observed any of the problems others have talked about with Windows although it seems a lot of those problems occur in WinGimp. I just used the compilation linked to from the Gimp's webpage and it works like a charm.
You mean to tell me that you're a Gimp developer, but you've never used Photoshop?!?!
There's your problem right there. No wonder Gimp is so hard to use.
No user interface designer or software developer should be afraid to use a competing product. It's your responsibility to know Photoshop cold before trying to write something that competes with it. Many of the users you're trying to win over certainly do.
No wonder you're having a hard time understanding why people think Gimp is clumsy and hard to use.
-Don
Take a look and feel free: http://www.PieMenu.com
Biomechanical sits at his desk doing a little bit of web design and decides he needs an image so he loads up GIMP.
He clicks, Start -> Programs -> GIMP -> GIMP 2, and GIMP starts loading.
Cue mental flashback...
Zed: `Bring out the gimp.'
Maynard: `But the gimp's sleeping.'
Zed: `Well I guess you'll have to go wake him up now, won't you.'
Now GIMP is loaded and Biomechanical is rubbing his nose into the thick shag carpet, a.l.a. dog in pain, trying to rub out a disturbing mental image.
BTW, I do like the movie.
His name is Robert Paulsen...
Just voicing my opinion, I'm not on /. to make a good image.
Analogies don't equal equalities, they are merely somewhat analogous.
Until I saw pulp fiction the program was the only gimp I had heard of - it's geographicly restricted slang. Call it the gnu image manipulation program if the name bothers you.
For a lot of people, it already is the photoshop alternative. Say someone asks you to install photoshop so they can resize photos of their children to print out - and it is a machine in a workplace. Do you buy a copy and try to justify the unjustifiable with accounts, install pirate software on a workplace machine, or just put the gimp on the machine? The same applies for legitimate one off things in a workplace - you are not going to get a mac, a graphic designer and some serious software for a few icons on an intranet page.
"Dear GIMP Developers... This is your #1 useabilty issue. YOU may like it, but appearently everyone else HATES it."
:)
I prefer the GIMP's way. It's true that I'm more used to the GIMP now, but I used to use PhotoShop a fair amount (not professionally, but often enough to have an opinion), and the transition to the GIMP's style was a hitch, but a quick one. I soon preferred it, and still do. My Wacom tablet came with a copy of PhotoShop LE, and I was surprised when I tried it out to note how much I missed GIMP's click-anywhere-get-a-menu approach. (Also, the annoying install and license-code entry reminded of why I prefer Free software in general, but that's another story.)
Your mileage varies, but there are lots of people (judging from personal experience as well as other comments here) who like the GIMP's interface at least as well as PhotoShop's.
"Perhaps you might consider fixing it rather than telling us (how) to "deal with it".Dear GIMP Developers... This is your #1 useabilty issue. YOU may like it, but appearently everyone else HATES it. Perhaps you might consider fixing it rather than telling us (how) to "deal with it"."
a) But they *have* told you how to deal with it; if there's a way to make PhotoShop act more like the GIMP, I am unaware of it. (Which is a perfectly likely scenario.) However, I have a workaround: I use the one I like better. To "fix" the current way, IMO, would really mean breaking it, unless an interface change was introduced such that I got to keep the old way
Also, note that GIMP is forkable -- it's happened at least once, with CinePaint; the developers added features they needed, and the result is a product with its own strengths and weaknesses. Someone (you?) could take the code, and modify it as they like, or pay someone else to modify it to their specs, or convince enough other people to do one of these things that the same end is reached. However, the GIMP developers quite legitmately get to decide on their own priorities wrt to aesthetics and engineering.
jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
Now they both have multiple undo.
The typical printed opinions of the GIMP make it seem like it'll just let you rotate a picture 90 degrees and adjust brightness and contrast. (Check out the Computer Arts Magazine June 2004 article about the GIMP. It almost says only that.)
But the GIMP is so much more powerful.
I was trained on several Adobe products; I spent years of my Life using their software. Immediately after getting a working knowledge of the GIMP, I dropped every single Adobe product I had ever used - without a tear! And the transition wasn't difficult at all.
(Illustrator's duties have been switched to Sodipodi/Inkscape.)
But something to think about:
What has Adobe done for anyone in the graphic art community, the open-source community or any community?
The cost of their programs has continued to increase, not decrease, while their annual profits are in the billions - BILLIONS(!).
Adobe could afford to give away their programs to colleges and other institutions. They could even afford to pay to develop an open-source image manipulation program.
To my knowledge, they don't do any of this.
Adobe products are "industry standards" simply because there hasn't been another real (likeable) alternative with equal or greater useability.
But the GIMP is changing that. It can really be used in a professional setting that involves printed media - I use it every day.
More importantly, I can't, with a clear conscience, recommend that someone spend $600+ dollars for a single product of a billion-dollar corporation when the bulk of mankind is dirt poor and needy.
Can you?
Use part of the money you would have spent on an Adobe product and donate it to GIMP developers or other open-source projects. That's money better spent, in my opinion.
Anyways, the GIMP is much better than just a low-budget alternative. I hope that it'll grow into the standard in a type of digital revolution.
i'd be willing to wait any amount of time for a new gimp ver, as opposed to having to spend thousands of dollars on ps and have to deal with all it's quirks, at the price they want for it users should at least be able to make their own custom build so it doesn't waste soooo much space and have so many redundant functions
Get your torrents...
Yes, it's good that Gtk is using the standard file chooser. The bad thing is the Gtk file chooser is massively broken. Who ever designed that doesn't have clue about user interfaces. They removed the text entry box! Apparently they thought knew better than 30 years of GUI development.
Damn them all.
Can you please, in the future, consider an emergency reserve of "Redundant" moderation points so that we will have enough to use when stories like this get posted? This story was a true disaster, overwhelming moderators with 537,221,400 unique posts all saying the same thing within 4 minutes and twenty-two seconds. The regular amount of mod points simply didn't cut it. Experts estimate that over one billion "redundant" points were necessary, and there were only a few dozen.
I know this shortfall of redundant points is a completely false scarcity and there is dire need for redress.
I think all the griping about the UI is pointless at this moment. It's like beggong for a square steering wheel before your car's transmission has 2nd gear implemented.
GIMP has roadmapped 16 bit editing, CMYK, and color management. These three things are ubelievably critical to pulling over larger numbers of digital photographers. The artistic world is in pretty good shape with GIMP, the web graphics world is doing well with GIMP, and the digital photographer has no choice but to leave Linux, or purchase Bibble. Not that Bibble isn't an excellent product, but it's never healthy to have NO competition.
I also believe that GIMP's implementation of color management could be the spark that wakes up companies that produce colorimeters, and perhaps kicks off system-wide color management through X, and support for ICC profiles in CUPS. I can only dream how cool it will be...
Slicing up images for table layouts is quickly becoming passe in the web design sphere. You can do all the manipulation you want with your original master image and CSS. Check this article for a simple example
I wasn't sticking up for windows, just that despite the problems they still managed to come up with a good clean interface. I understand that GIMP is Open source and primarily developed for Linux, but it really seems the windows binary/version/whatever you call it is fustrating and could be made so much better if the interface was nicer. If I was a half decent coder I'd try to make one myself but alas I suck at programming.
Perhaps GTK just needed to be updated then.
If the old GTK is outdated and crufty, being that it is the "GIMP toolkit," perhaps then demand for a better UI will lead to a better GTK?
Exactly. What a lot of people don't seem to understand is that Photoshop is a moving target. Unlike, say, Internet Explorer, where there hasn't been much development in years, Adobe is always working on making Photoshop better. The GIMP might eventually be as good as today's Photoshop, but Photoshop will be even better by that point in time. The GIMP has a lot of catching up to do, and being complacent isn't the way to catch up. Ignoring or dismissing valid complaints isn't the way to catch up either.
The GIMP seems to be more of a Paint Shop Pro killer than anything. If somebody just wants to crop an image or make some simple graphics, it works fine and has an unbeatable price.
Microsoft has a Powertoy for this. I've only seen it for Win XP, but it might help with such complaints about the UI.
And some people actually prefer it. Building a container window with custom docking, tabs, etc should not be that much of an issue. Let the user decide for himself whether he wants to use it or not. Not providing the option has proven to be a barrier to adoption. Remember that not all of us are graphics professionals with multiple desktops and screens.
Freedom of speech doesn't come with bandwidth.