Slashdot Mirror


First ZSNES Release In ~2.5 Years

Anonymous Coward writes "The best SNES emulator, and the only GPL one -- ZSNES -- has had the first release in almost two and a half years! Looks like those smart coders reverse engineered quite a few new special co-processors for this release as well."

17 of 216 comments (clear)

  1. Excellent! by Anonymous Coward · · Score: 4, Informative

    Yesterday I tested zsnes first time on my linux laptop and was blown away - excellent emulator!

    And now I read about a new release - even better!

    1. Re:Excellent! by Elektroschock · · Score: 5, Insightful

      I really wonder why emulators such as dosbox and Zdnes are not better integrated in your desktop environment. I mean KcontrolCenter configuration modules, I mean a "just run" environment, where the whole emulator is nidden as a background process. The main advantage of gaming consoles is that you just insert the disk7cardrige and start to play.

  2. zSnes Dev team 3 by Tasy · · Score: 5, Informative

    Actually, there have been work in progress releases all along. This is the first non-"beta" release in two years.

    See you in WoW, pagefault. :D!

    --
    ------ ( Read More... | 666 of 682 comments )
  3. 2.5 years.. gad by cente · · Score: 4, Funny

    Gee, I thought snes emulation was perfect already! What a long time to put something out though... Everyone get out your "archived" snes games again!

    1. Re:2.5 years.. gad by BradleyUffner · · Score: 5, Informative

      It hasn't really been 2.5 years. There have been unofficial builds released every few months, they refer to them as "WIPs" or Work In Progres. The WIPs are awesome, each one fixed a bunch of bugs, and was rock stable.

  4. Best? by SilentChris · · Score: 4, Insightful

    "The best SNES emulator"

    Ho boy, flamewar. Personally I think SNES9x has been the best/most reliable, and has been updated far more frequently. And before people say "it's Windows only", it's not. I have a port sitting on my Mac OS X dock right now. Don't know if there's a Linux port.

    1. Re:Best? by Horse+Rotorvator+JAD · · Score: 5, Informative

      I'll throw in a second vote for snes9x. As can be seen on their download page http://www.snes9x.com/downloads.asp they have ported snes9x to; Solaris, OpenBSD, Irix, N64, FreeBSD, AmigaOS, BeOS, RiscOS, SunOS, MS-DOS, HP-UX, MacOS, Linux and Windows.

      It has a very easy to use and intuitive interface with all the options that one would expect from an emulator. It is stable and has played every single ROM I've thrown at it without a single problem. Whenever I set up a new USB thumbdrive with all my essential software, snes9x always goes on there.

    2. Re:Best? by stratjakt · · Score: 5, Insightful

      No need for a flamewar, the two teams put aside the moronic infighting years ago and have largely collaborated.

      Back when, ZSNES was fast, because it was written in ASM. SNES9x was more compatable, because it was easier to tweak. And there was much boasting and bickering and it was basically an e-Penis contest between the two emus.

      Eventually they came together.

      Now, SNES9x got all its ASM code straight from ZSNES, ZSNES got its compatability and other features from SNES9x.

      Both projects would suck without getting together. SNES9x would still be slow and chunky, ZSNES would be missing a lot of compatability and features.

      Both are pretty good examples of what OSS projects can achieve when the authors put egos aside and focus on the end result.

      --
      I don't need no instructions to know how to rock!!!!
    3. Re:Best? by phoxix · · Score: 5, Interesting

      I'll throw in a second vote for snes9x. As can be seen on their download page http://www.snes9x.com/downloads.asp they have ported snes9x to; Solaris, OpenBSD, Irix, N64, FreeBSD, AmigaOS, BeOS, RiscOS, SunOS, MS-DOS, HP-UX, MacOS, Linux and Windows.

      Who cares ?

      What you slashdot folks don't realize is that the maintainers of the various emulators are all sleeping in bed with each other. Maria Kendora* (snes9x), Nach, kode54, pagefault, _Demo_(zsnes) all work together to understand more about the snes because often the documentation and knowledge they have is so little about whatever odd chips were used in that one obscure game. They'll even resort to reading half-assed patent applications in hopes of sheding some light.

      You can even join #zsnes on Freenode, and watch the developement of zsnes right in front of your own eyes. The developement of one OSS emulator is the developement of another. Especially with the tight knit community of coders/hackers.

      ~sd

      * Yes, that isn't his name. Maria Kendora is just a joke about his real name.

    4. Re:Best? by Doomstalk · · Score: 4, Insightful

      they have ported snes9x to; Solaris, OpenBSD, Irix, N64, FreeBSD, AmigaOS, BeOS, RiscOS, SunOS, MS-DOS, HP-UX, MacOS, Linux and Windows.

      You'll never see zsnes ports for most of those systems because large chunks of zsnes are written in x86 assembly. To me that's a plus, because its hard for a higher-level language to beat assembly in terms of speed. zsnes is much faster than Snes9x, and therefore I can run it on older systems. Its true that it does suck if you don't run an x86-based box, but that doesn't make it inferior, just different.

  5. Nice and all... by Leffe · · Score: 4, Informative

    ... but we already got CVS builds once in a while from here:

    http://www.ipherswipsite.com/

  6. SNES9X by acidblood · · Score: 5, Insightful

    I was always partial to SNES9X for some reason (perhaps it's the fact that they don't waste their time coding everything in assembly, as nobody should), and it's also open source. Whether it is GPL'd or not is just flamewar fodder -- most certainly the submitter's intention.

    --

    Join the NFSNET. Our prime goal is making little numbers out of big ones. http://www.nfsnet.org/

    1. Re:SNES9X by Yosho · · Score: 4, Informative

      You have to keep in mind that back when ZSNES was first being developed, computers weren't fast enough to emulate a SNES properly. I recall first using ZSNES on a Pentium 2, 300 MHz; not top-of-the-line, but a pretty good computer for the time. As far as I can recall, there weren't any SNES emulators that would run games at full speed, but ZSNES came pretty close; SNES 9x was more accurate, but also considerably slower unless most of the features were disabled.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    2. Re:SNES9X by DarkHelmet · · Score: 4, Insightful
      One of the features in 1.40 is listed as:
      • - Cleaned up, overhauled, removed, and ported a lot of code (asm to C). [pagefault, MKendora, Nach]
      I think they're addressing that shortcoming.
      --
      /^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
    3. Re:SNES9X by acidblood · · Score: 4, Insightful

      Regardless, I can assure you that it'd be just as fast if about 20% not 100% of the code were written in C. I'm not familiar with emulators, so maybe those 20% are actually 30 or 40%, but never 100%. I assert this as a speed freak and optimized assembly coder (did a couple of cores for distributed.net). It's just a complete waste of time to write, say, GUI code and file handling in assembly.

      Actually, I'd go so far as to hypothesize that ZSNES would be faster if it were written in C/C++ with careful assembly optimization only where needed: the higher productivity associated with a high-level language would mean more time to optimize the parts of the code where speed really matters.

      --

      Join the NFSNET. Our prime goal is making little numbers out of big ones. http://www.nfsnet.org/

  7. Geez by AvantLegion · · Score: 4, Funny
    I just finished installing the old version!

  8. Reccomendation by labratuk · · Score: 5, Informative

    For anyone wanting to play SNES games I highly reccomend looking in your kernel documentation about how to hook up your SNES controller to work with the gamecon driver. Only takes about 10 minutes.

    --
    Malike Bamiyi wanted my assistance.