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Bot for CS: Source to be Released

quan74 writes "The folks at Valve have announced that "The official Counter-Strike Bot will be released for Counter-Strike: Source on Monday (January 17th)." This is great news for those of us that have been anxiously awaiting the feature." The new CS bots have been enhanced with some improved pathing, a better understanding of the foibles of grenades, and a more human-like attention system. Details on the bots available on the forums.

14 of 71 comments (clear)

  1. Bad news for cheaters by Kithraya · · Score: 2, Informative

    Now those of us who are sick of aimbot users, speed hackers and other kinds of cheaters have an alternative besides spending half an hour finding a cheat-free server. So these poor bastards won't have nearly as many fair players to abuse.

    1. Re:Bad news for cheaters by AlexMax2742 · · Score: 2, Interesting

      No, then they'll blame things on the bots.

      "Holy shit, no huuman player could have gotten that headshot, the bots must have been cheating!!!11111"

      Honestly, bots can't really compare to a good true online experience, especially in team based games. Howeveer, like you said, they're probably the next best thing.

      I wonder if the behavior of the bots will change based on radio communication. "Team, fall back", "Roger That" That might be an intuitive way to 'control' your teammates without having to go through a seporate bot commands menu.

      But in the name of all that is holy, I hope that bots are only for local servers and not playable on the internet. Or if they do, have a 'hasbots' dmflag that one can filter out. I can't tell you how many times I found a server that was playing my favorite Q3A map only to find out that it was filled with bots.

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      I'm the guy with the unpopular opinion
    2. Re:Bad news for cheaters by delus10n0 · · Score: 5, Informative

      These bots were first featured on Counter-Strike: Condition Zero, and they're actually very smart. They do respond to radio commands, most of the time. Each bot has it's own stats (bravery, teamwork, skill, etc.) -- if he has a low teamwork score, he's more likely to ignore your commands and just do his own thing.

      Also, these bots can work online, as far as I know. I too hope there will be some way to filter them out. I hate loading up Unreal Tournament 2003/2004 and finding a nice low ping server, only to discover all the other players are bots.

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      Not All Who Wander Are Lost
    3. Re:Bad news for cheaters by bryhhh · · Score: 2, Informative

      There isn't a filter for them at the moment, but even if it isn't added, the server dialog in steam shows a "B" icon next to servers which are running bots (see the 2nd column in the image I've linked to), so you can easily tell which server to avoid if you don't want bots in your online game.

  2. Source? by Reorax · · Score: 4, Funny

    You'd think I would've learned by now that just because a story has the words "Counterstrike" and "Source", it doesn't mean that Counterstrike's source code has been released or anything like that. But no, I get my hopes up every time.

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    This sig is only here so people stop skipping the last lines of my posts.
  3. sounds fun, but... by sw33tjimmy · · Score: 2, Funny

    can the bots say things like 'haha ur ghey', 'pwned', and 'newbee fag' while spraypainting your dead body with a large phallis... and more importantly, will they teabag my corpse? Those are the classic points that make me cherish CS most of all. :/

    --
    Get Virtual.
    1. Re:sounds fun, but... by sw33tjimmy · · Score: 2, Informative

      teabag (v)

      Definition:
      The art of squatting repeatedly over a corpse in one of many popular action PC games, as to simulate the act of receiving scrotal/oral sex.

      --
      Get Virtual.
  4. Cheaters by Quill_28 · · Score: 3, Interesting

    So I just got Half-Life 2 and played a little CS: Source over the weekend.

    How common are cheaters?

    And how do you know.

    For instance, I died early in a round and follow one of the players with a high score. I noticed he head shot someone even though it looked to me like he was off.

    The other person(who had the highest score) said he is sick of cheaters and left soon after.

    Later I followed the "cheater" and he wasn't doing so good, missing plenty of people.

    And I have also been accused of cheating though I never have?

    1. Re:Cheaters by lemkepf · · Score: 5, Interesting

      That is the question that may never be answered. "How good of a score do you have to have to be considered a cheater?"

      I know for a fact i've been accused of a cheater and by most accounts I suck. I have noticed that i play in spurts. One round i'll be 4-15, the next i'll be 15-1. Sometimes it depends on your teammates, or the lack of teamwork on the other side. The type of weapon (auto-snipers...) or the map itself.

      I play on a group of servers that usually brings in high quality gamers and you rugularliy see 20-2 scores. (and my 4-15...) I have to say though that not one of them is a cheater.

      And about the "headshot and it didn't even look close..." issue; CS:S has some bad hit boxes and will dole out random headshots. It sucks, i know. From compiling some stats on those servers it's usually 1 in 4 kills is a headshot. Also, it could be lag that you made it look like he was way off, but in reality could be right on.

      Oh yea, and cheaters aren't that prominent. Stay away from non-admined servers. Usually when there is an active community around the server they have admins in there cleaning out the cheaters. Also, People just like to complain... "He is 20-1, he must be a h@x0r" when in reality he's just that damm good.

    2. Re:Cheaters by Poseidon88 · · Score: 2, Informative
      I don't think they're as common as some people like to think. I play a fair amount, but I'm no CS junkie. In my experience the people who have the highest scores are the ones that have every tiny little detail of the map committed to memory. They know where all the hiding spots are and they know what paths you are likely to take. They know how to move and aim to maximize their accuracy while reducing their chances of taking a hit. They also tend to use the voice comms and work as a team.

      The result is that less experienced players get thrashed constantly. I've been on both sides of the thrashing, and I'm not convinced I've ever seen anyone cheating.

    3. Re:Cheaters by lemkepf · · Score: 2, Interesting

      HardGaming
      HardFought.org
      Just to warn you thought... these are pretty high caliber servers.

  5. Marvelous by ASkGNet · · Score: 2, Interesting

    Valve has finally created an AI that passes the Turing test.

    Is it just me, or the agitated fanbase doesn't know the difference between non-deterministic state machines (which is essentially what these bots are) and AI?

  6. Re:Good old PA by Alizarin+Erythrosin · · Score: 2, Insightful

    How about a link to the comic that'll work after Wednesday?

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    There are only 10 kinds of people in this world... those who understand binary and those who don't
  7. Ooh! by TitusC3v5 · · Score: 2, Funny

    Almost as good as the real thing...

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