The MMORPGs of 2005
MMORPGDot.com has a two-part piece on the upcoming Massive games of 2005. The first article in the series touches on big name titles expected out this year like Matrix Online and Tabula Rasa, while the second article mentions lesser known small budget titles. From the big-title article: "If a list of features could make a great game, Dark & Light would be the first. NP Cube is promising some really ambitious things like a 40.000km gameworld without any loading, the possibility to become the king or conquer a town and enough goodies to whet your appetite. The question is how many of those features will actually be present at release?"
This game sounds like it could have promise. Of course, I though the second and third movies had promise. Moving past that though, this game really might be something great. Any beta testers out there willing to comment? I'm wondering is the game is worth a look or not.
That's part of the problem with so many coming out. It doesn't matter how great the game is AS MUCH as it matters if you can find other people to co-operate with/fight online, or as much as it matters as that is the game your friends are playing. Hence the importance of marketing the game - something small developers can't afford to do well and players may not have the patience to wait around for word of mouth to succeed.
Case in Point: Allegiance was by far the best MMO I have ever played - but it died due to lack of players because MS dropped the ball in marketing it.
I've played the Matrix game and if the online version improves on the gameplay I wouldn't doubt it being a great sell. Personally I think the MMORPG would live up to its promise. The game was awesome so this would probably be the one I'd be most interested in hearing about features and map size.
Quite a unique game eh?
Go to my store and bet on the new england/philly game.
I need meat!
Search for cheap blue pixels and Lookie the Bookie!
NP Cube is promising some really ambitious things like a 40.000km gameworld without any loading
You know, with a fractal algorithm and high enough precision location variables, I could give you a ten bajillion square mile game world next week. It'd suck as there's be nothing to do there except go up and down some hills and mountains, maybe occasionally swim across an ocean or screen, but it'd be huge.
A large gameworld is utterly meaningless without content. Gameplay is about density of content. Once you have a good density, sure, more is always good.
I'd rather play a game with 4km^2 of content with five really well considered pieces of content per meter than a 40,000 km^2 world with one automatically placed generic feature every 10m. Sure, it may technically have even more content than the smaller world but the quality and density of content will make me choose the smaller one.
At the end of the day, do you really want to play in a huge 1:1 simulation of Nebraska or would you have more fun at a much smaller, well designed theme park?
The article is a bit thin on the features and details and also incorrectly indicates that Jolt is the publisher. It's an independent and largely community-driven project.
lol, i wonder how many people actually believed this article before reading the "satire" label at the top of the page. newsflash: it aint real..
Of all the games in TFA Guild Wars is probably the only one I will buy. 3 are automatically disqualified because of being published by SOE. Anyone who plays Everquest will probably understand why, even if they dont agree with my personal boycott. Guild Wars game play is very innovative and you can read about that in the article, but the most impressive thing to me is how good the game looks. Arenanet has managed to make extremely good looking graphics run even on lower end video cards. Anyway, im in the Beta now and I cant wait for the release. Maybe Ill see some Slashdotters there?
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I tried signing up for Face of Mankind, which was mentioned on slashdot a few days ago.
I downloaded the 800mb client. Then I installed it. And I created an account on their forums/website/whatever. But I can't figure out how to login to the game. It wants a username and password, but the only username and password I have is from my fomportal.com website login - and that doesn't work for the game itself.
There's no explanation in the forums, faq or elsewhere on the site that explains how to get into the game. Not much of an open beta is it, if you can't figure out how to . . . you know, be part of the open beta.
Despite the text to the contrary, there's no entry for Tabula Rasa in either part of the list. They also list the expansions for AC1, AC2, and EQ1, which is hardly exhaustive. 2005 will likely see the release of more than one expansion for EQ1, expansions for DAoC, UO and WWIIOL, and possibly EQ2 and WoW. Not to mention several other Asian games that are likely to be released: A3, Fairyland, Hello Kitty, etc. Bruce
If you are refering to "Enter the Matrix" it's a completely different game made by a different developer.
"A truly wise man realizes he knows nothing."