World of Warcraft Hits Europe
Mikkel Tscherning writes "Blizzard has released World of Warcraft into the European market. The game was not long ago released for the Northern American and Korean audiences, and has recently hit more than 1.4 million characters."
You mean the orcs-in-britain-trolls-in-slashdot dept.?
You can hold down the "B" button for continuous firing.
"Login server down" in? It seems to be one of their favorites as they appear to have every Blizz system hooked into their Access DB haxxored together authentication system. Prepare yourselves Europe - our beta test is still going on here, 3 months after Blizz went to retail.
With that smal tirade out of the way (the login server thing really does annoy me), Blizz is set to rake in even more cash. Europe seems to like RPGs, especially in the UK and Germany, both lands of various fairy tales. Welcome to Azeroth Europe - Dark Lady watch over you!
"As the intrepid kobold companion continues his journey, he begins to wonder... if priests raises dead, why anybody die?
Have they fixed their problems and are allowing more subscribers now or will the EU players be on their own segregated hardware and unable to play with the US players?
I've just done a very foolish thing. I'm a relatively hardcore FFXI player, with a level 59 character, a wide network of contacts in the game and no intention whatsoever of quitting. However, I've just bought WoW.
I played WoW in beta and, while it seemed nice, I don't think I'm ever going to give up FFXI for it. However, I keep being told by friends in the US that the great thing with WoW is that you can play it in small doses and progress far more than you would in another MMORPG in the equivalent time. Therefore, I'm hoping I'll be able to use this as a "quick blast" MMORPG when I need a break from the FFXI grind (and above level 55, the experience-grind does get pretty heavy going). Anybody else trying to play WoW alongside another MMORPG?
... most RPG-players like the WoW-World more then AD&D stuff, but maybe thats because of the quality of the game. it would be great if wizardry 7 came out as MMRPG, still the best game in that Genre IMHO. maybe we could give blizzard a hint..
I went out and bought the game today. Came home spent what seemed like forever installing the game. Went to to sign up, got as far as entering my credit card details then the server died.
A quick look at the WoW forums shows that they've had to pull the sign up server "due to the heavy load on the system".
Geez, what were they expecting on the first day? And now that they've pulled the server I hope they're expecting a rush when they put the servers back up.
For the worse. After a half day of release the signup (!) servers are down.
And they had no data of the customerbase right ? No experiences ?
I think they should hire a complete idiot for server management, even he could turn the situation better.
Therefore, I'm hoping I'll be able to use this as a "quick blast" MMORPG when I need a break from the FFXI grind (and above level 55, the experience-grind does get pretty heavy going).
World of Warcraft gives you an experence reward for NOT being logged in, up to a max of one and a half levels (which takes about 7 days to gain). So if you don't log in for a week, when you come back you will earn double experence on every kill you get until you gain one and a half levels. You get this bonus just for logging out at night too. It's a good way to discourage bots and to make hardcore grinding less of an issue.
For the worse. After a half day of release the signup (!) servers are down.
Has any popular MMORPG anywhere ever had a release date that went smoothly?
I cannot believe that the signup serveres didn't even last a day.
Fine, launch day is always ridiculously overstressed, but they should have anticipated this.
I guess no web service can withstand such traffic (slashdotted phenomenon being an excellent example) but still no excuse. Implement a queue for all I care, everything is better than a 404.
Some people will always say "don't buy at release" but that is still not an excuse that Blizzard can use. They should have dealt with this in a better way. I could have lived with it if only for an hour, but now it is getting into several hours. Not good.
The 1.4 million character stat from wow-census.com in the ./ article body is inaccurate and should NOT be used to formulate any sort of statistics regarding the population of WoW. It only covers a very small fraction of players who are online and nearby at the same time players are running the census program. It should be taken as a very rough estimate at the very most.
Thousands dead, millions left homeless, as Berlin lies in ruins at the site of the impact. Global weather patterns disrupted for weeks. Emperor Ming unavailable for comment.
Information wants to be anthropomorphized.