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PSP Launch Coverage

Sony's handheld console has launched with great fanfare, and already there are plenty of places to get opinions and reviews. Shacknews has a nice hands on with the player itself, Gamespy has reviews of the launch titles, and Gamespot has coverage of just about everything on its PSP Launch Center page. From the Shacknews hands-on: "Technically speaking, the PSP is a far superior machine to the Game Boy Advance or Nintendo DS. It's a powerhouse device, capable of displaying modern graphics, playing robust sound, and can even replace a portable DVD player. However, many of its launch titles are just watered-down versions of PS2 games and Sony has no experience in portable gaming. Nintendo has been doing it right for a decade and half, why should we think the PSP can just waltz onto the scene and take over? Can it even be done?"

69 of 461 comments (clear)

  1. Because it's never been done is not a reason... by samdu · · Score: 5, Insightful

    People asked the same things when Sony announced the original Playstation. Give them a shot, it's not like they're totally out of touch with the gaming community.

    1. Re:Because it's never been done is not a reason... by exley · · Score: 4, Interesting

      Yeah, considering Sony's and their partners' ability (at least in the past) to get certain things right -- media format, game selection, etc. -- they've definitely got a shot. I have no intention of picking up a DS (the dual-screen, while it may be purposeful, strikes me as gimmicky), but if they can deliver on the game titles front, I'm all for the PSP.

      Another selling point is that, from what I understand, PSP games aren't region-coded in any way. As such, I'll be totally stoked if I can play some anime-related and dating sim titles that are sure to come out over in Japan that will never be sold domestically.

    2. Re:Because it's never been done is not a reason... by boarder8925 · · Score: 5, Informative
      PSP games aren't region-coded in any way.
      True.

      Movies, however, are region-locked. That won't stop me from eventually getting the PSP, though. ;)
    3. Re:Because it's never been done is not a reason... by Ayaress · · Score: 4, Insightful

      It's never been done before, but right now, all the parts are in place for it to happen now.

      When the Genesis came out, sure it was a better system, but Nitnendo had the bigger names and more titles. Not neccessarily better titles, but more. The same thing holds true back with the NES.

      When the PS1 came out, though, Nintendo was in a different position. They had aging console hardware out, new titles were slowing down, and most of those big core names they had (Metroid, Mario, Zelda) hadn't had a major, successful release two to three years.

      Not only did Sony come out with new hardware, new names, new titles, but even stole some of the big Nintendo names (Squaresoft, Enix, etc).

      On the same note in handhelds, the Gameboy has always had several things in its favor: It's had the major game franchises, it's had far, far more games. In some cases, it didn't even have better games, just more. It didn't have a hardware advantage. Most of the other handheld challengers have been superior hardware, but they've all lacked a solid lineup of games. (The N-gage had the extra strikes from marketing and design issues).

      However, things have changed now. Nintendo does have new hardware out, but it doesn't have the titles behind it. It's got a few good games, but Sony just plain has a lot of games. One of the Gameboy's selling points was the massive library of games.

      The DS is Nintendo's mistake, I think. They brought it out, they made it the focus of their handheld strategy, but they didn't (and still don't) have the games behind it that it needs. Imagine if the GBA came out and all we had were a handful of games? A lot more people would have stuck with their GBCs rather than spend $80 on new hardware to play mostly the same games. The GBA had a very strong launch list, though.

      The DS didn't, and a lot of people I know (myself included) stuck with their GBAs. Have you heard much from Nintendo about the GBA lately? Seen any GBA commercials since the DS came out? I haven't. I've gotten a few new games for it, but the push is behind the DS, not the GBA.

      Sony has some hardware issues, but let's face it: So did the GBA. Bad screen, annoying buttons, too big. It still did great, even before the SP came out. The hardware issues are something people should know, but did they kill the GBA? While we're at it, did they kill the PS1 or PS2? Nope. It's going to come down to the games yet again, and this time, the PSP has them.

      The GBA could win it with the PSP. It's cheaper, and Nintendo can probably afford to drop the price even farther. Throw in bundled games with the hardware like they used to, make it something like Super Mario Advance or Zelda or something with more or less universal appeal. It doesn't have the graphics, but it does have the games.

      But, Nintendo's pushed the DS too much. I'm afraid of it ending up like the Visual Boy. At this point in the game, that would be far worse for Nintendo than the Visual Boy was - at the time, the Gameboy wasn't up against any serious competition. Now it is.

    4. Re:Because it's never been done is not a reason... by MojoStan · · Score: 2, Insightful
      Movies, however, are region-locked.

      So I can't watch hentai anime movies while riding the subway? Forget about it.

      --
      TO START
      PRESS ANY KEY

      Where's the 'ANY' key? I see Esk, Kitarl, and Pig-Up...

    5. Re:Because it's never been done is not a reason... by MilenCent · · Score: 2, Informative

      The DS is only a gimmick stop gap between the GBA SP and the next gameboy, Nintendo don't claim it to be anything more.

      They didn't claim it was that, either. Nintendo has always said the DS is a third platform. They're not only still making GBA games, but they haven't even slowed down making GBA games.

    6. Re:Because it's never been done is not a reason... by geminidomino · · Score: 3, Insightful

      You can't really count GBA games though. The massive library of GBA games is a great reason to buy a GBA, now dropped to $79.99 (and will probably continue down), not a DS for $150.

  2. hmm. by muel · · Score: 5, Insightful

    "Nintendo has been doing it right for a decade and half, why should we think the PSP can just waltz onto the scene and take over?"

    Maybe I'm crazy, but it looks to me like Sony already has experience in the whole "beating someone after over a decade of dominance" thing.

    1. Re:hmm. by echocharlie · · Score: 3, Insightful

      Well, Sony definitely has that going for them. However, their strategy of forcing alternate media formats into (Betamax, MiniDisc) the market has been less than stellar. They're also diverging from the formula that contributed to their success in the video game industry. The PS1 could play CD's, and the PS2 could play DVD's. What can the PSP play? Answer: the proprietary UMD.

    2. Re:hmm. by ZephyrXero · · Score: 2, Informative

      I actually think I like the UMD's design...but I do hate that it's proprietary. CD's and DVD's are extremely easy to scratch, so a nice protective shell around them is very welcome...in fact, didn't the first CD's come with caddies? What ever happened to those? I want them back!

      --
      "A truly wise man realizes he knows nothing."
    3. Re:hmm. by suyashs · · Score: 3, Informative

      The UMD's shell is fairly useless for preventing scratches as it allows a postage size hole to be left vulnerable to dust/scratches. The Minidisc has a sliding cover for this portion of the disc, yet Sony thought it would be cheaper to leave this moveable part out. The cover could be more trouble than help if dust gets in through the small hole to the plastic covered sections of the disc.

      --
      http://chrono.posterous.com/
  3. Watered down? by spyder913 · · Score: 2, Insightful

    However, many of its launch titles are just watered-down versions of PS2 games
    Yeah because it's not like the biggest appeal of the GBA/DS games are all the SNES ports/rehashes.

    1. Re:Watered down? by spyder913 · · Score: 4, Funny

      Hey be fair, Pokémon Taupe was pretty good.

  4. Gamestop by superpulpsicle · · Score: 4, Interesting

    I went to Gamestop earlier today. Some poor guy pre ordered a PSP and got the system. When he asked for games, the store guys said "Too bad, every PSP game has been either sold or are on reserve".

    I cannot remember the last time a system launched and 100% of a store's inventory is gone.

    1. Re:Gamestop by Boone^ · · Score: 2, Insightful

      ...and the PS2.

    2. Re:Gamestop by incom · · Score: 3, Informative

      You must live in a high population density area, there are tonnes of PSP stuff, including systems, here. And game dedicated stores like gamestop/EB always sell out of stuff early, everybody goes there first, but the walmarts and other places usually have stuff left.

      --
      True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  5. Market Dominance? by yuriismaster · · Score: 3, Insightful
    Sony has no experience in portable gaming. Nintendo has been doing it right for a decade and half, why should we think the PSP can just waltz onto the scene and take over?

    I think this is kinda like when the XBox came out:

    Microsoft has no experience in console gaming. Nintendo has been doing it right for a decade and half, why should we think the Xbox can just waltz onto the scene and take over?

    While these are not quite the same scenarios, both MS and Sony have advantages in these new markets: MS had a hojillion dollars and Sony has the console market by the balls. PlayStation fans will probably pick up the PSP, and that could really make the PSP turn up in the black (not to pun the PSP's color)
  6. A problem? by LegendOfLink · · Score: 4, Insightful

    What I see a problem is perception. Most of my friends enjoy playing games like Minish Cap and old school mario on their GBA's.

    In fact, playing these games on the GBA is almost an excuse to return back to the simpler, yet highly addictive, 16-bit era where pixels were the rage and polygons only existed in arcades.

    When I think of Sony, I think of Gran Turismo and realistic RPG's, not quirky sprites with catchy music that makes me want to play my GBA.

    Maybe if Sony could get something like Bubble Bobble or another old franchise, PSP would have more appeal.

    Just my two cents.

    1. Re:A problem? by Tumbleweed · · Score: 5, Insightful

      Namco's got a set of their 'classics' coming out for PSP; should be pretty nice.

      Personally, what I most want on the PSP is MAME. The default 32Meg Memory Stick will hold approximately 1.37 metric buttloads of old arcade ROMs. :)

  7. Got a PSP, need more puzzle games... by jared_hanson · · Score: 4, Informative

    I picked up a PSP, and I must say I am impressed. The device is great, technically and asthetically.

    I also picked up two games, Tony Hawk and Lumines. I've had the chance to play each for about 30 minutes, and I must say, the PSP needs more games like Lumines (which is a puzzle game similar to Tetris, for those unaware.)

    The great thing about those types of games, is they are quick to play. You can pick it up and put it down at any time, without having to get into a story or finish some long drawn-out goal or mission. I'm hoping both Sony and the game studios see a benefit in creating more games like this, especially for the PSP, but also stand-alone consoles.

    I've posted links to pictures and more info to my blog, if you are interested. More info will be posted as I get a chance.

    --
    -- Fighting mediocrity one bad post at a time.
    1. Re:Got a PSP, need more puzzle games... by Udderdude · · Score: 2, Insightful

      The big problem is .. Lumines could easily have be done on the GBA, nevermind the DS. So I'm not paticuarly impressed. I wouldn't be surprised to see a GBA port at some point.

  8. Hhhhm... by hollismb · · Score: 4, Insightful

    I don't know a single person who's even considering getting a PSP. Sure, we all agree it looks like a great little machine, but it seems that almost all it's selling features are just so... limited. The comment from the post is right on. Do I really need another Wipeout or Ridge Racer game? Wasn't I playing those on the first Playstation, like um, ten years ago?

    I can play more music on a dedicated mp3 player, and for less money. A 4 gig iPod Mini costs 199, and this is 249 + another 119 or so for a gig of storage. That's not very good. I can also use an iPod for days before it dies, when a PSP will probably wear out in about five hours, which is shorter by far than your average work day.

    Oh, but it can play movies! Yeah, but I'm not going out and buying the same movies I already own just in case I randomly want to watch them on a 4 inch screen (assuming they even come out), or spending the time to convert a movie to the MP4 format, then copy it to a huge memory stick, only to erase it again if I'd rather take something else on the go, well, that just seems like a pain in the ass to me.

    So, I'm left with games, pretty much. Games that I played and got sick of ten. years. ago.

    1. Re:Hhhhm... by be-fan · · Score: 2, Informative

      I can also use an iPod for days before it dies

      In what alternate reality? An iPod mini lasts about 6 hours (if you drain it completely), and my 4G iPod lasts about 10 hours. In IGN's MP3 test, the PSP lasted 10 hours and 39 minutes.

      --
      A deep unwavering belief is a sure sign you're missing something...
  9. I just wrote my local paper about this by yagu · · Score: 5, Interesting

    I just read about this in the Seattle Times, and wrote a letter to the columnist (the article is: PlayStation Portable: Sony's new handheld does a lot more than play games):

    Hi Mark,

    Long time Seattle Times reader here....

    Liked your article on Sony's new playstation... a few thoughts though...

    I too have long considered Sony to be a great innovator but here is what has frustrated me for sooooo long and here is why I probably will NEVER buy a Sony product again unless and until they change some of their practices.... I'll illustrate by example:

    • long ago, after a few years of owning one of Yamaha's very first digital receivers with no remote control, I decided to "move up".... and fell in lust with a nice Sony unit at the local electronics store (this was in Omaha)... The Sony boasted 100 watts per channel to my Yamaha's 50 watts per channel AND it had a remote control. I excitedly told the salesman how much I looked forward to having a remote control unit and the doubling of the power would be a nice bonus. When I told him I was "replacing" my Yamaha, to his credit, he stopped me and told me if I took the Sony home I would be SO disappointed. He said the 100 watt Sony in a side-by-side comparison with my 50 watt Yamaha would be pathetic, the Sony wouldn't even stand a chance. Whaaaa? He also showed me how when you turned the volume all the way up on the Sony when it was set to phono input (yes it was in the day of LP's), you could hear bleed over sound from the FM tuner, ick..... He told me to try that with the Yamaha, I did, dead silence... He explained Sony sold sizzle, but no steak.... by skimping on things like shielding on wires to block induction of adjacent signal sources. Okay, lesson learned.... but my Sony radar was up.
    • Skip to the mid 90's or so. I was absolutely infatuated with Sony's new Minidisk format -- what a cool way to have such great sounding music in such a small form factor. Granted, the recording unit I purchased was $700, but I was willing to pay the bleeding edge price knowing from experience technology prices drop steeply and when I would be ready to buy additional units I could get a comparable recorder for less than half the price I paid then. I watched for 2 years.... no price drop.... mentioned to a salesman at Magnolia (now I'd moved to Seattle)... He explained the minidisk technology was Sony's own proprietary format, and Sony had refused to license the technology to anyone else for any reasonable fees and thus maintained a lock on the market and the pricing... and that was the reason the price never came down. Shit! My original unit has long since broken and I have long since abandoned Minidisks.
    • Then came digital cameras. Again, Sony jumped in with THEIR answer to the evolving standard storage media at the time, their memory stick.... proprietary, expensive, and non-standard. This time I didn't bite, but watched the same behavior... the memory stick, while adopted by some never came down in price and never was released from the Sony control. (Their prerogative of course.)
    • Now they've introduced their UMDs (Universal Media Discs), a proprietary new medium , yet ANOTHER proprietary format?!? It's almost unbelievable -- they're kind of like the Microsoft of the electronics industry except they don't have near the control and monopoly. No thanks, I don't need their proprietary solutions that are incompatible with anything else I own....

      Come to think of it... I'm not so surprised, or maybe it's a lucky thing Sony's Beta never became the standard, while I wasn't really there to be part of that decision in my purchasing power... but maybe VHS was the better choice after all (even though it wasn't quite as good technically).

      Just my $.02

      Anyway, thanks for the article, a good read....

  10. what about battery time on these? by xutopia · · Score: 3, Interesting

    I can't seem to find any benchmark on this.

    1. Re:what about battery time on these? by Cadmus · · Score: 2, Informative

      According to the CNN article here, about four hours appears to be the norm.

    2. Re:what about battery time on these? by Hogwash+McFly · · Score: 2, Insightful

      It's Sony...just take the official spec and halve it.

      --
      Mother, do you think they'll like this sig?
  11. Anybody have the Vegas Over/Under by gt_swagger · · Score: 4, Funny

    For days until Linux can be put on it?

    --
    The Peanut Gallery, Ubergeek, Biblically Sober
    NCAAbbs.com: Thousands of fans, Hundreds of teams, Just one place
  12. Re:shoot me by radish · · Score: 2, Interesting

    40 GB of Memory Stick Duos is over $10K

    A 1gb MS Duo is $110, so 40GB would be $4400. Sure it's a lot, but you are out by more than 100%. PSP is not an iPod, plenty of people use flash mp3 players with less than 1gb on them. It might not suit you, but it might suit others just fine.

    I can get a portable DVD player, and have all my DVD extras (because I'm fairly certain all the bonus features I buy DVDs for won't be on UMDs), and not have to buy my movies all over again.

    Or you can rip your exising DVDs to mp4, and watch them on your PSP for free, just like I do.

    Sony really hopes that they can sell tons and tons of Memory Sticks.


    Given that they overcharge for MS versus what others (like SanDisk) charge, I don't think they'll be selling many.

    So, yeah, it's a gaming device

    It's a FUCKING good gaming device. And you're right, that's what's important.

    --

    ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

  13. Re:Lag... by Ziviyr · · Score: 2, Insightful

    Is this a hardware or software problem?

    Sounds like rushed software.

    --

    Someone set us up the bomb, so shine we are!
  14. Re:I guess... by Anonymous Coward · · Score: 2, Insightful

    Yep:

    The only thing Nintendo has is the handheld market, and with Sony's might in the console market they will be bringing a whole lot of people who would never consider a handheld into that market. Since the PSP has so many more features than anything Nintendo has, the outlook isn't so rosy for them. They will be in the unusual position of playing catch-up even though they are the dominant player in that area.

  15. Re:shoot me by ZephyrXero · · Score: 2, Interesting

    yeah...screw the iPod, get a Neuros!

    --
    "A truly wise man realizes he knows nothing."
  16. Thoughts from a retail drone by Gadzuko · · Score: 3, Interesting

    I work at Gamestop, and I can tell you that there is a lot more buzz about the PSP than there ever was about the DS. We had extras of the DS, we have plenty of them lying around now that we can't get rid of as a matter of fact. The PSP? Nope. First and second shipments, both reserved out. There's a lot more interest from consumers, and Sony has been hyping this (at least to the retail outlets) a lot less than Nintendo hyped the DS.

  17. Ahh but is it playable? by RiotXIX · · Score: 3, Interesting
    I'm a big fan of sitting down in a *proper* armchair in front of a giant flat screen television with a controller in my hand (maybe even a little high), but that's not the quite the same as wincing at a high defenition graphics on a bumpy car/train journey, is it?

    The other day I bought a snes controller from ebay, & a snes adapter. To be perfectly honest, the idea of reliving a bunch of *hard* hand/eye reaction platform games from 1996 got me a lot more excited than I was when I received the latest GTA clone (as great as that game is)...some games are designed for long hours in comfortable conditions (high res rpg's) - others are just quick, skillfull and fun. In an era where platform games are becoming extinct thanks to every console manufacturer bragging about their console being better soley on the basis of hardware specifications (before a games line is even released), I took solice in the fact that, as good as the latest armchair console gets, I could always go retro with some hardcore platform/strategy games (has bomberman even been ported to the X-box/PS2)??

    This might not be such a good thing. There's no way I'd consider completing (and hence for that matter starting) half the games in my PS2 collection on a portable device.

    --
    "You know you don't act like a scientist, you're more like a game show host." Dana Barret
  18. Don't knock it till you try it by badboy_tw2002 · · Score: 4, Informative

    I was thinking the exact same thing, even last night. I didn't even know the thing was coming out until the guy in the next cube said something about it. I asked the price and he says "$250", and I almost spat out my coke. "WTF $250 for a portable? Hello TurboGraphix16!" That is until he brought his to work today. WOW. Seriously, like holding this thing is like being able to hold on of those fake portable electornic devices they always have on shows from the "near future". The screen on this baby is BEAUTIFUL. Try playing Metroid on the DS with its squinty little screen, then bust out Waverunner on the PSP and see which one is better. As for MP3 playing, well, I don't know. I think if you think of it as a game machine first and Mp3 player as an extra, it makes better sense. Movie playing I can see though. Yeah, its a second format, but I usually rent movies anyways. If blockbuster rents these I could easily see taking this on a trip and watching movies here. The picture quality is great, easily beats some dedicated portable DVD players costing as much. Bottom line: don't knock this sexy beast until you've actually used it.

  19. Re:shoot me by qopax · · Score: 2, Insightful

    umm, shacknews reviews it strictly as a gaming device, and it still comes out on top. the extras are just the frosting. and we all love frosting :)

    but seriously, you can put any movie you want on a gigabyte memory stick, and considering there's always new music, I always preferred flash memory for mp3 players. I can play my favorites on my home stereo if I need to.

    And I don't even know where the hell you pulled that stupid 40k figure out of. ZipZoomFly had a sandisk memory stick pro duo 1gb for 67 dollars a couple of days ago. I even got myself one. Too bad it's sold out now.

    http://www.zipzoomfly.com/jsp/ProductDetail.jsp? Pr oductCode=82531

    --
    I pwn this comment. "The Fine Print" says so.
  20. The question is age... by soniCron88 · · Score: 2, Insightful

    Are the USERS old enough for it? After all, when the NES was hitting it big, most of the audience was pre-teen (though not all, of course). The audience of gaming consoles seems to have grown up with each subsequent system. People who buy systems are getting increasingly older, and I don't think that it's so much because a lot of the content appeals to older audiences, though that may drive some of the youngest players away. I think it's because it's the same generation of NES hardcores (and to a certain extent the 2600 generation) that have been the biggest buyers of systems.

    There is obviously some bleed in the age around the edges, but it is my understanding that it's been roughly the same age group that's been following the gaming industry along all these years. If this is the case, a lot of these older gamers now have jobs. And $200 is a lot cheaper to a 20-something than a 13 year old with an allowance.

    Especially since the PSP is capable of so much (music, videos, photos, etc), the older crowd that's been following for so long can now get a fancy new hi-tech device that serves a lot of their purposes. After all, why have an iPod, portable DVD player (I know it doesn't play DVDs), and a GameBoy when you can have all in one? Personally, I'm rooting for Nintendo, as I don't really care for all these extra bits (I just wanna play some games), but frankly I believe Sony's got the market on this now.

    Finally, the system doesn't have to rely on excellent titles to make it work all the way, because they have some backup with the extra features included. And even so, we all know Sony's track record with title quality... Sorry Nintendo. It was nice knowing you.

  21. Re:Lag... by athakur999 · · Score: 3, Funny

    Slap a "bullet time" label on it and call it a feature instead!

    --
    "People that quote themselves in their signatures bother me" - athakur999
  22. Maybe im crazy too, but I loved that quote by sjwt · · Score: 2, Interesting

    "Nintendo has been doing it right for a decade and half, why should we think the PSP can just waltz onto the scene and take over?"

    WTF? If MS had done to the PC what Nintendo did to the hand held gaming market, it would make the current and past antitrust cases look like a walk in the park.

    remember the Sega game gear or the Atari Lynx?
    Those other hand helds that are also dam close to a decade and a half old.. remember colour screens and the ability to watch TV on them(well i only remember the GG having a TV adapter but i never liked the lynx)

    Imagine MS having held us back at Dos 5 for 10 long years as the default desktop OS, and Linux and Mac having systems of today to compete with Dos 5 and 386's, but still losing?

    --
    You have 5 Moderator Points!
    Which Helpless Linux zealot/MS basher do you want to mod down today?
  23. Re:shoot me by Tumbleweed · · Score: 4, Insightful

    I'd say the PSP is a _much_ better mp3 player than the iPod is a game machine. Sony isn't saying it's an iPod-killer, so get over it, already. It's a gaming machine that does other things, and that's cool.

  24. Too bad if you have a dead pixel(s) by Sbetsho · · Score: 4, Informative

    Sony won't replace the unit (they already lose money on every unit) http://portable.joystiq.com/entry/1234000037037383 /

  25. Re:I guess... by Anonymous Coward · · Score: 3, Funny

    The problem is that Nintendo is a Japanese company and lacks the marketing-engine and mouth-to-mouth promotion that native US-companies like Sony have.

  26. Re:2D ban by oGMo · · Score: 4, Insightful
    You mean like Sony Computer Entertainment America's ban on 2D games for PlayStation 2 that has forced a lot of 2D titles such as the Metal Slug series on to the Xbox and GameCube?

    2D games like Guilty Gear X (and sequels)? Alien Hominid? DDRMAX? Contra: Shattered Soldier? Gradius?

    (OK, at least with the last 2 they're rendered with 3D, but they're still 2D sidescrollers.)

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  27. What can a Gameboy play? by bogie · · Score: 2, Insightful

    You'd have a point if every single portable gaming device ever made didn't rely on proprietary cartridges. I think your point about them trying to force an alternate media is completely invalid because there is no other mass market alternative.

    --
    If you wanna get rich, you know that payback is a bitch
  28. Not so fast by bonch · · Score: 2, Interesting

    Nintendo is announced a new Gameboy later this year. That's right, the DS isn't the official successor to the Gameboy. It remains to be seen how it will actual be improved over the previous Gameboy and DS, though I have a feeling Nintendo has rejected using optical discs for their portable systems due to load times (and as a result, more wear on the batteries).

    Plus, there's been a huge game library built up for the past Gameboy systems, and I'm sure backwards-compatibility will, again, be built in. It's hard to be the huge library available. We shall see. I think this will be as popular as Sega's color handheld was back in the day (that damn thing even had a TV tuner, remember?). I saw a few people with one here and there on the schoolbus back then, and it was the technically better system, but for some reason, Nintendo's ugly green-and-black just won out.

    1. Re:Not so fast by PhoenixFlare · · Score: 4, Interesting

      but for some reason, Nintendo's ugly green-and-black just won out.

      The Gamegear had (compared to the Gameboy) horrible battery life, small game selection, a screen that tended to blur/look washed-out, a propensity for overheating, and so on.

      Its death isn't quite as suprising if you actually used one for an extended period. Not that the Gameboy didn't have its own flaws, but I think it was just more balanced with good vs. bad.

    2. Re:Not so fast by SetupWeasel · · Score: 2, Informative

      Nintendo HAS NOT announced the next Game Boy yet. I have the document this rumor is based on. It was an stock market analyst's prediction and had zero concrete evidence.

      Long live the DS.

  29. Re:shoot me by boingyzain · · Score: 2, Insightful

    At $125 each, 40gb of Memory Stick Duos is actually only $5,000.

    But, seriously, the PSP isn't meant for people who are going to be having 40gb of music. It isn't meant for people to backup their harddrive onto. Its meant for people to buy 2gb of memory and put some music on it, and fill the rest with movies. And when you're done with those movies and bored of those songs, you swap them out for new ones.

    You can't really compare an iPod, a music-only device, to only the music function of the PSP. It would be like me saying the DS is way better than iPod because the games on the iPod suck.

    By the way, you can reencode your DVDs down to 300mb each and play them from your Memory Sticks without having to buy a UMD.

  30. Don't forget PSPVideo9 by havaloc · · Score: 4, Informative

    PSPVideo9 converts any kind of video file to PSP format, making it a great dual purpose device.

  31. Just my thoughts, but by mcc · · Score: 4, Insightful

    Ah yes. Who can forget the Sony Playstation's handy defeating of the Atari Jaguar, the 3D0, the CD-I, and the Saturn? If Sony can outlast this guantlet, surely they can defeat anyone.

    Wait, no, that isn't it at all. The only reason Sony got anywhere with the original Playstation was everything else at the time fucking sucked. The Jaguar and Saturn were jokes, the N64 wasn't what consumers wanted and only had like three good games max (all by Nintendo), and Nintendo was such a jackass in the mid 90s under the old CEO that nobody wanted to work with them.

    Sony's takeover of the video game industry in the mid 90s and their capable defending since of the ground they took shows an enormous degree of business saavy. What it doesn't show is skill. Sony grabbed the market in the startling way they did less because of what they did right than because of what everyone else did wrong; all their competitors were either incompetent or, in Nintendo's case, incompetent and repulsive.

    Well, the handheld and media player markets that Sony is trying to slip somewhere indeterminately between right now are a good bit different from the video game industry when the Playstation was released. The media player market is extremely rich right now, and on the video game side the PSP (unlike the Playstation) actually has a viable competitor; Nintendo is no longer particularly repulsive to developers, and they're even doing things lately that you could almost call competent, sometimes. Meanwhile, frankly, looking at the Playstation, the Playstation 2, and the PSP, the first two of these are just plain good products. The third... how shall I put this... seems to me rather lacking, and doesn't really seem to serve any utility at all unless you really want a Video iPod and don't mind spending lots of money on memory sticks. This seems likely to be a bit of a hard sell given alternative systems with a fair degree of quality really do exist.

    I'll agree the person you quote is being silly; I don't think there's any reason to think that Nintendo can magically and eternally defend itself from all challenges to the Game Boy. But if you look at the products on the market right now... meh, I think it's pretty safe to say they can defend themselves against the PSP.

    1. Re:Just my thoughts, but by Jimbroskee · · Score: 4, Insightful

      I have noticed that everyone tends to get excited about which is better, or which will win... I think if they both suceed, then we all win. competition is a good thing. I hear nintendo is already working on thier next handheld... do you think that would be happening if nobody was challenging. I think more options are always better for the consumer. I have played both, and I like the psp much better. I think if they put a 40 gig drive in it, and dumped the memory sticks it wouldve been awesome. But I dont want to see the DS go away.

  32. /. circa Sept 1995.... by iamhassi · · Score: 3, Interesting
    if it were Sept 1995 this is what you'd be reading:

    "Sony's Playstation console has launched with great fanfare, and already there are plenty of places to get opinions and reviews. Shacknews has a nice hands on with the player itself, Gamespy has reviews of the launch titles, and Gamespot has coverage of just about everything on its PSP Launch Center page. From the Shacknews hands-on: "Technically speaking, the Playstation is a far superior machine to the Super Nintendo. It's a powerhouse device, capable of displaying modern graphics, playing robust sound, and can even replace a CD player. Nintendo has been doing it right for over a decade, why should we think the Playstation can just waltz onto the scene and take over? Can it even be done?"

    I think we know how history played out...

    --
    my karma will be here long after I'm gone
  33. You're full of shit -- there is SNK on PS2 by Mongoose · · Score: 3, Informative

    You can get metal slug and now even Garou! There is Garou: Mark of the Wolves with online play mode for PS2 right now... what a moron.

  34. Uh, mods, this is wrong by bonch · · Score: 3, Informative

    Better go tell Evo2k they've been holding fighting tournaments for a 2D PS2 game that doesn't exist...

  35. Re:How portable is portable? by adam1101 · · Score: 5, Informative

    It's not nearly as big as the Lynx. Here are some pictures to put things in perspective.

  36. Re:I guess... by aussie_a · · Score: 2, Insightful

    Since the PSP has so many more features than anything Nintendo has

    I'm sorry. But I don't class:
    * Analog sticks
    * movie-playing ability

    as a whole lot more features. Nintendo has one feature this doesn't have. Dual-screen. So PSP has 1 more feature then the DS.

  37. Depends on how you use it. by PxM · · Score: 4, Informative

    MP3s will last longer than games. A good rundown of the different times: http://psp.ign.com/articles/572/572563p1.html

    --
    Want a free iPod?
    Or try a free Nintendo DS, GC, PS2, Xbox. (you only need 4 referrals)
    Wired article as proof

  38. Flawed logic by bonch · · Score: 2, Informative

    As geeks, I know we love to apply patterns to everything. But you can't just take one situation, switch the names in another situation, and claim they're the same. There are way too many external factors that affect outcomes of things. We all know how Nintendo shot itself in the foot and has been limping since. That has nothing to do with now because this is a new situation.

  39. Huh? by mcc · · Score: 2, Informative

    Except no one would have ever said that. The Super Nintendo was five years old when the Playstation touched down in America and well on its way out. Meanwhile there was no question that one of the five or six cd-based video game consoles that were coming into being at about that time were "the future". The Super Nintendo was still selling surprisingly well for a console of its age at that point, but there was no doubt it was being replaced. And the Playstation was as much as a credible contender to be that replacement as anything else, if not more likely.

  40. Re:Lag... by whizzter · · Score: 5, Informative

    It's the physics engine. Multiple collisions is a really hard problem for a physics engine to solve.
    There are different ways of approaching this.

    - Check your collisions once a frame and bounce or something when you collide.
    DOWNSIDE: If you have a car running at really high speed you could actually run through a wall or another car, totally unacceptable.

    So you have to do a time-sweep. In other words trace the entire movement of the object from time when the movement started until the end, ie do the calculation between 2 consecutive frames.
    Now all collisions are detected, but how do you handle the collision?

    - Stop the object at location it had in the previous frame.
    DOWNSIDE: if you are chasing another car and bump into the rear your car would loose all speed. totally unacceptable in a racing game but could work in a platform game. Another illustration is a box sliding down a slope, it would never get down the slope because it would be stopped from "falling" each frame without sliding.

    - Create bounces to be calculated next frame and forward the time.
    DOWNSIDE: if your car rams into a wall at high speed it could possibly be stuck, the problem would manifest itself as an erratic bouncing. You can sometimes notice this problem when throwing grenades in various games for example.

    - Stop the time when the first collision occurs, recalculate trajectories and do a new collision test to see when the next collision occurs. Do this over and over until you've reached the target time.
    DOWNSIDE: Every iteration of the collision tests has to be run several times for each frame. This will take ALOT of time and could cause bad stalls if you don't have plenty of CPU.

    The last solution shown above could possibly be the one they selected for the game, that the problem occurs when all the cars collide is almost the type case for the problems. However the method works in a stable way and they probably couldn't get any tweaked way to work in a reliable way so this was the least horror.

    / Jonas Lund

  41. Re:I guess... by Clock+Nova · · Score: 2, Insightful

    Actually, as far as features go, the DS has the PSP beat. If you subtract extraneous "features" like the MP3 player and the ability to play movies on yet ANOTHER format, features that have nothing to do with gaming and will likely not see much use, all the PSP has going for it is its graphics. No one can deny that it is capable of better graphics than the DS, but then, the same was true of the Sega Gamegear vs. the original Gameboy, and we know how that turned out.

    The DS can do a lot more than the PSP as far as unique features go. I just hope people realize that. And I hope that Nintendo can improve their game lineup for the DS in a hurry.

    --
    There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
  42. Re:PSP and DS not comparable by Ayaress · · Score: 3, Insightful

    That's pretty much it. They are in completely different leagues, but they're still playing against each other.

    I do think the fallout will be pretty minimal, though. The PSP is going to be big, oviously. It looks like it'll be bigger than the DS by far, and challenge the GBA.

    But, something that people have largely stopped pointing out is that Nintendo and Sony target different groups for the most part. Nintendo targets younger gamers more than older ones. Yes, they sell to older gamers, like me, but Sony's games and systems have appealed to me more for a long time.

    Sony doesn't have the "kids" games that I've seen. Nintendo doesn't have the "grownup" games. Both of them will be able to have solid places in the market without wiping each other out.

  43. Re:2D ban by all+your+mwbassguy+a · · Score: 2, Funny

    sure, but how many 1-D games have you seen?

  44. Re:PSP and DS not comparable by Eccles · · Score: 2, Interesting

    But, something that people have largely stopped pointing out is that Nintendo and Sony target different groups for the most part. Nintendo targets younger gamers more than older ones.

    Yes, but it's not just the games. The DS has kid-friendly features like a clamshell design (harder to damage), cartridges (disks scratch, we've had gameboy games go through the washing machine ok), the resulting quick cartridge game-start time, and lower prices.

    The PSP is getting plenty of attention, though; I think it's actually making a new market as much as it is taking potential Nintendo customers.

    --
    Ooh, a sarcasm detector. Oh, that's a real useful invention.
  45. Must Have Games? by Paradox · · Score: 3, Interesting
    You want Must-Haves? Let me tell you what you Must-Have.
    1. Ridge Racer : This game is an awesome arcade racer. The multiplayer is terrific. The graphics are practically PS2 quality.
    2. Lumines : This game is the puzzle game I've been pining for for years. And it's drop-dead beautiful.
    3. Metal Gear Acid : A tactical/strategy game? Metal Gear Franchise? Card-based mechanics that don't suck? I may not be as eloquent of Tycho about strategy games, but I'll still try to say what I feel: Gimme! GIMME NOW!
    You may not like these games, but I sure do. Ridge Racer is a high quality racer with fun multiplayer that's also on a handheld! What more do you want from a racer? Whatever it doesn't give you, NFS:R will.

    Metal Gear Acid is an awesome strategy game. You know, strategy? Where you have to think? Occasionally?

    And for puzzles, which are a big portable genre, Lumines is a big deal. It's fast, fun, has a good multiplayer, has a good soundtrack, looks good, and has good short-session playability.

    You can wait as long as you like, and that's prudent. But don't assume these titles aren't must-have just because you don't like the genres. For anyone who's into these kinds of games, the PSP has some kickass titles.

    --
    Slashdot. It's Not For Common Sense
  46. Re:I guess... by Paradox · · Score: 2, Insightful

    Oh yeah.

    You think that touch screen is not an extraneous feature? If Nintendo was going to do something with it, they had a chance at launch.

    Because the DS has so many more games! Wait, that's wrong. You realize how few games the DS has, right? The PSP has some strong launch titles and some good games are in the pipe allready. The DS, on the other hand, seems almost stagnant.

    We're still waiting for Nintendo to release that darn Metroid game that has been demoing since launch, and I've tried using the DS's screen as an analog controller. It sucks!

    I can't look into the future and say that the PSP wins out, but I sure hope it does. It really is a superior console, and the games its offering fill out genres and franchies I'm far more interested in.

    --
    Slashdot. It's Not For Common Sense
  47. It's like a friendlier PS2. by Paradox · · Score: 2, Interesting

    Surely it does. The PSP's specs actually slightly exceed that of the PS2, and the PS2 can emulate most of those late 90's games-with some exceptions relating to devices, of course.

    But remember, emulating those old games is much easier on a portable because the screen, large and beautiful as it is, is still smaller. You can get away with less detail and let more things slide because people just won't be able to notice. Much like the free anti-aliasing effect consoles enjoy when displayed on televisions.

    Oh, and I've talked to someone with a PSP developer kit. Heresay, so take it with a grain of salt, but by all accounts the PSP developer experience is not the painful ordeal that PS2 development is.

    More powerful, more portable, better networking, AND easier to code?

    --
    Slashdot. It's Not For Common Sense
  48. Re:I guess... by Clock+Nova · · Score: 2, Insightful

    I tried the Metroid demo, too. And I can say that the DS will be THE handheld platform for FPS games. The touchscreen makes a fantastic substitute for a mouse.

    Can't argue with you about the lack of games, yet. Nintendo really needs to get moving on that.

    Most of the PSP's launch titles, from what I've read, are pretty lame. Lots of PS2 rehashes. They seem to be in the same boat with Nintendo on that.

    Personally, I think the DS is a much better handheld gaming platform. But that's just me. The whole battery life thing helps out a lot, too. When they get some good games out, I'll buy one. Probably next Christmas.

    --
    There they were, sitting in the van with all those dials, and the cat was dead. -V. Marchetti, CIA
  49. Re:For longer games, there is a nice feature by Jonny_eh · · Score: 2, Informative

    The coolest part about the DS sleep mode is you just need to close it up. You don't even need to push a button! Just shut the clam up. Mario evens says 'buh bye!' in Mario 64 DS, I thought it was cool.