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GTA3 and Vice City now Online Multiplayer

glengineer writes "A deep bow and an "I'm not worthy" to Kent Simon, at the University of Kentucky, Ed Lyons in London, and Chris McArthur in Canada who have made the dream come true for GTA fanatics like me - GTA3 and Vice City online multiplayer! Now I can streetrace and play Liberty City Survivor with real people, not just use the "crazy pedestrians" cheat. Rockstar would be nuts not to hire these guys. So, anyone up for a deathmatch? Meet me at the Malibu Club in Vice, or the construction site on Staunton Island."

19 of 283 comments (clear)

  1. Welcome to 2003 by Anonymous Coward · · Score: 5, Informative
    This isn't new, and it's been covered on Slashdot at least 5 times (possibly more, but Slashdot's search sucks and they don't set it up right to allow Google to index everything.)

    Next on Slashdot: Free Unix clone developed by some Finnish guy
    1. Re:Welcome to 2003 by justforaday · · Score: 5, Funny

      Next on Slashdot: Free Unix clone developed by some Finnish guy

      I'll believe this when I see some proof...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    2. Re:Welcome to 2003 by ggvaidya · · Score: 5, Funny

      Don't worry, it's been proved to be fake :).

      For more details, check out the real owners of the Unix clone ...

    3. Re:Welcome to 2003 by Anonymous Coward · · Score: 5, Funny

      Is someone holding a gun to your head and forcing you to read it?

      Yes, and please stop with comments like that it makes him angry.

    4. Re:Welcome to 2003 by alatesystems · · Score: 4, Informative

      Paul, just replace the subdomain in the url, and you can access it. I change it all the time so I don't have to see that godawful "It is what IT is" theme on it.slashdot.org. I just change it to hireadesigner.slashdot.org.

      Hope that helps you get your games.slashdot.org fix at work.

  2. So.. by Ligur · · Score: 5, Funny

    Will we be able to pay eachother for sex and then murder oneandother to get our money back?

    --
    Smoke me a kipper, I'll be back for breakfast.
  3. GTA online by Turn-X+Alphonse · · Score: 5, Insightful

    GTA online won't work. it's far too easy to die in GTA to some bastard in a fast car, unless you've got a rocketlauncher you arn't going to stop that little kid who repeatedly runs you over outside the hospital.

    --
    I like muppets.
    1. Re:GTA online by ArsonSmith · · Score: 4, Funny

      Note to self: Don't die.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
  4. GTA 4 by xtracto · · Score: 5, Insightful

    Maybe someone should note that the mod is for GTA3. The original Grand Theft Auto had multiplayer right out of the box. I can't remember if it was LAN only or if internet play was possible as well. But then that was a PC only game, right.

    I wonder if precious features such as multiplayer will get rarer, now that many hit titles are ported from various consoles to proper computers. In this case the game was released with the unfinished multiplayer code and some dedicated people are getting it to work. Why did the original programmers give up at what appears to be more than half way through?

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:GTA 4 by shawb · · Score: 4, Insightful

      I wonder if precious features such as multiplayer will get rarer

      Not really. Right now multiplayer seems to be the easiest way to implement anti-piracy measures.

      --
      I'll never make that mistake again, reading the experts' opinions. - Feynman
  5. I still dont understand by xtracto · · Score: 4, Interesting

    i still dont understand why Rockstar didnt implement some kind of multiplayer mode in Vice City. The multiplayer in GTA and GTA London was by far some of the most fun (and ridiculous) LAN gaming experience I have ever had. Theres only so much fun you can have fragging - but once you start playing silly mini games like (kill as many pedestrians as possible in 2 mins) and (hunt each other down with only the rocket launcher) it showed the actual completely silly fun you could have with the game. I do enjoy Vice City, it is a good (however a little overrated) game. But it would have benefited tenfold from a proper built-in multiplayer mode.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
  6. Hire? by foxtrot · · Score: 4, Insightful

    Rockstar would be nuts not to hire these guys.

    Or, given the current US corporate attitude,

    "Rockstar would be nuts not to sue these guys."

  7. Yay! Now they all must die! by gameboyhippo · · Score: 5, Funny

    Alright! I guess this is a dream come true for a right winger like me who very much dislikes GTA. This could be the one thing that destroys GTA forever (and the reason Rockstar never made GTA online multiplayer). Please read the following steps to figure out why.

    Step 1: GTA player downloads online capability.
    Step 2: GTA player starts shooting other players online.
    Step 3: GTA player no longer desires to kill hookers and cops, but other badguys.
    Step 4: Since videogames influence behavior, there are less Cop shootings and more GTA player shootings in real life!
    Step 5: Less GTA players means less profits.
    Step 6: Rockstar sells company to "Big Idea" since they no longer make money.
    Step 7: "Big Idea" starts making really cool VeggieTales games using Rockstar's old resources!!! :)

    IT'S A WIN-WIN SITUATION!!!!!!! :)

  8. I wonder if it works on wine by FidelCatsro · · Score: 4, Interesting

    Ive been following MTA(multi theft auto ) for a couple of years now (im sure its been that long) and played the various versions along the way .
    I have to say that this is one of the best mod projects going ,IT adds a feature that was sorely missing fromt he origional game , Many many hours have been spent with my mates having a few Buds(Budiwar chezch beer ,not budweiser) playing turn about ,The moment i lernt about MTA i was enthralled , i even installed windows on one of my machines to test it out , Honestly its a great deal of fun .
    I have yet to look too deeply into it , but i would like to test it out on linux X86 and see how the network code fares with wine or cedega .
    MY point being has anyone tried to get this running under linux in some form , if so how (Was it just install and play).

    ps the site seems to be suffering : http://osdir.com.nyud.org:8090/Article4775.phtml I have yet to make the correl cach link as i can not really access the site

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
  9. Re:Any chance of litigation? by another_mr_lizard · · Score: 5, Informative

    Previous new posts on the MTA:VC site indicated that they had support from Rockstar in developing it.

    --
    "My parents were strict, but they never pitted me against livestock" - Doug Stanhope
  10. Really? by ggvaidya · · Score: 5, Funny

    Really? But he just got here!

    Oh well ...

  11. The Senator by ch-chuck · · Score: 5, Funny

    Sen. Clinton should get online and try to clean up the place.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  12. Re:Any chance of litigation? by k98sven · · Score: 4, Insightful

    I can't imagine that what they've done doesnt break some copyright law somewhere

    They're not circumventing a copyright-protection device, so they're not violating the DMCA.

    Possibly, they could be violating the End-User License Agreement on the game, if it includes an anti-reverse-engineering clause. Although it's anyone's guess as to if they'd be able to enforce it.

    what are the odds Rockstar sues?

    "Very, very, small" Seems like a good guess to me.
    Why would they?

    1) These guys don't have any money.
    2) They're not making any money off it.
    3) Rockstar isn't losing any money off it, more likely the opposite.

    Doesn't seem like they'd get much in damages. Hardly enough to outweigh the lawyer costs and PR damages.

    Besides, there are only upsides to people doing this stuff. It extends the life of the game and generates more interest and sales. Game developers know this. The general trend in the last 10 years has been towards accomodizing people who want to mod games, not sueing them.

    It's not like this is a trademark issue, where you have to go after people or you risk losing it.

  13. South Beach and Vice City by hankaholic · · Score: 5, Interesting

    This is a bit off-topic, but as the story is a dupe of a dupe of a dupe I don't feel too bad about mentioning it.

    I visited Miami's South Beach over the weekend and was amazed by how well Vice City represented it. Like the stretch of beach all along the right island, South Beath stretches far along a strip of colorful restaurants and hotels. It was eerie at times -- I really felt like I'd been there before, especially when I showed up two nights in a row and saw some of the same exotic cars parked in the same spots.

    For the interested, this included a Rolls Royce and a classic Corvette. I'm pretty sure the Corvette was owned by the establishment in front of which it was parked. Nonetheless it was amusing that much like in the game, coming back the next day revealed some of the same cars parked in the same places. My girlfriend and I joked about grabbing the Corvette and coming back the next day to see if it had respawned.

    The eeriest thing about it was that the bridge between the mainland and South Beach was closed and barracaded due to a motor accident which had occurred slightly earlier -- in GTA:VC the bridges are closed until you accomplish certain missions, so it didn't quite surprise me that we couldn't take a cab across the bridge.

    South Beach is a neat place to be, and any Vice City fans that find themselves in the area would do well to take a cab on over and enjoy the place that inspired the game setting.

    --
    Somebody get that guy an ambulance!