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GTA3 and Vice City now Online Multiplayer

glengineer writes "A deep bow and an "I'm not worthy" to Kent Simon, at the University of Kentucky, Ed Lyons in London, and Chris McArthur in Canada who have made the dream come true for GTA fanatics like me - GTA3 and Vice City online multiplayer! Now I can streetrace and play Liberty City Survivor with real people, not just use the "crazy pedestrians" cheat. Rockstar would be nuts not to hire these guys. So, anyone up for a deathmatch? Meet me at the Malibu Club in Vice, or the construction site on Staunton Island."

58 of 283 comments (clear)

  1. Welcome to 2003 by Anonymous Coward · · Score: 5, Informative
    This isn't new, and it's been covered on Slashdot at least 5 times (possibly more, but Slashdot's search sucks and they don't set it up right to allow Google to index everything.)

    Next on Slashdot: Free Unix clone developed by some Finnish guy
    1. Re:Welcome to 2003 by justforaday · · Score: 5, Funny

      Next on Slashdot: Free Unix clone developed by some Finnish guy

      I'll believe this when I see some proof...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    2. Re:Welcome to 2003 by ggvaidya · · Score: 5, Funny

      Don't worry, it's been proved to be fake :).

      For more details, check out the real owners of the Unix clone ...

    3. Re:Welcome to 2003 by WormholeFiend · · Score: 2, Funny

      I'll believe this when I see some proof...

      I remember reading somewhere that Santa Claus and the Tooth Fairy are involved.

    4. Re:Welcome to 2003 by mobby_6kl · · Score: 3, Funny

      Just you wait, Hurd will be out in less than a year now!

    5. Re:Welcome to 2003 by Anonymous Coward · · Score: 5, Funny

      Is someone holding a gun to your head and forcing you to read it?

      Yes, and please stop with comments like that it makes him angry.

    6. Re:Welcome to 2003 by alatesystems · · Score: 4, Informative

      Paul, just replace the subdomain in the url, and you can access it. I change it all the time so I don't have to see that godawful "It is what IT is" theme on it.slashdot.org. I just change it to hireadesigner.slashdot.org.

      Hope that helps you get your games.slashdot.org fix at work.

    7. Re:Welcome to 2003 by justforaday · · Score: 2, Funny

      No. Having it run the company.

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    8. Re:Welcome to 2003 by Hogwash+McFly · · Score: 2, Insightful

      You wouldn't accept a newspaper that duplicated articles on different pages would you? Yeah, you could say that a newspaper is paid for, but remember that we all pay for Slashdot in some way (subs, time, ad impressions etc.). If someone was surfing late at night, sees the 'Next story ready soon' blurb and decides to go to bed after reading it, it's a bit of a kick in the balls if they've read it a couple of hours ago.

      It's not like Slashdot is some tin pot operation, it's a globally famous service approaching a million members. It's for these reasons, also including spelling mistakes in summaries and titles (yes, titles!) that people are irritated at every occurance. I never post these complaints myself, but I can sympathise with those who do.

      How about this: we'll stop complaining when you can employ editors that can proofread and carry out a little research, ok?

      --
      Mother, do you think they'll like this sig?
  2. Any chance of litigation? by -kertrats- · · Score: 2, Interesting

    I can't imagine that what they've done doesnt break some copyright law somewhere-what are the odds Rockstar sues?

    --
    The Braying and Neighing of Barnyard Animals Follows.
    1. Re:Any chance of litigation? by PoPRawkZ · · Score: 2, Interesting

      Like the article says, these guys should be paid, not sued. Hopefully they aren't worth anything to sue over. If there is no lawsuit over this I'm going to go and buy the game myself for the multiplayer.

      --
      peace,
      -Grokent
    2. Re:Any chance of litigation? by another_mr_lizard · · Score: 5, Informative

      Previous new posts on the MTA:VC site indicated that they had support from Rockstar in developing it.

      --
      "My parents were strict, but they never pitted me against livestock" - Doug Stanhope
    3. Re:Any chance of litigation? by Lussarn · · Score: 2, Interesting

      what are the odds Rockstar sues?

      Just because some companies always sue doesn't mean it's correct. They mostly do it because they know the people they sue has no chance of defending themselves. Well, SCO may have picked the wrong target.

    4. Re:Any chance of litigation? by k98sven · · Score: 4, Insightful

      I can't imagine that what they've done doesnt break some copyright law somewhere

      They're not circumventing a copyright-protection device, so they're not violating the DMCA.

      Possibly, they could be violating the End-User License Agreement on the game, if it includes an anti-reverse-engineering clause. Although it's anyone's guess as to if they'd be able to enforce it.

      what are the odds Rockstar sues?

      "Very, very, small" Seems like a good guess to me.
      Why would they?

      1) These guys don't have any money.
      2) They're not making any money off it.
      3) Rockstar isn't losing any money off it, more likely the opposite.

      Doesn't seem like they'd get much in damages. Hardly enough to outweigh the lawyer costs and PR damages.

      Besides, there are only upsides to people doing this stuff. It extends the life of the game and generates more interest and sales. Game developers know this. The general trend in the last 10 years has been towards accomodizing people who want to mod games, not sueing them.

      It's not like this is a trademark issue, where you have to go after people or you risk losing it.

    5. Re:Any chance of litigation? by Anonymous Coward · · Score: 2, Insightful

      Unless Rockstar planned to release this feature as an expansion to the existing PC games. ..which is just pure speculation on your part. And even if they did, the damages would have to be pure speculation, since this 'expansion' hasn't materialized.

      The burden of proving damages is on plaintiff, not on the defendant.

    6. Re:Any chance of litigation? by k98sven · · Score: 2, Interesting

      Unless Rockstar planned to release this feature as an expansion to the existing PC games.

      Not very likely. No games are developed today without seriously considering multiplayer. Rockstar obviously took the design decision not to include it.

      Had they decided to make a multiplayer add-on they would have done so already. GTA3 has been out for 3 years now. It's been very successful, obviously they have the resources. Not to mention they already know the internals of the game engine.

      If they wanted to do something like this, they'd have done it already.

  3. So.. by Ligur · · Score: 5, Funny

    Will we be able to pay eachother for sex and then murder oneandother to get our money back?

    --
    Smoke me a kipper, I'll be back for breakfast.
    1. Re:So.. by CreatureComfort · · Score: 2, Insightful


      Gotta appreciate the relative morality...

      In-game fantasy rape is immoral, but in-game fantasy murder is a great wholesome pastime.

      Even better, real-life public endangerment and the possiblity of actually killing someone in an accident are great times... "Man those were the days..."

      --
      "Unheard of means only it's undreamed of yet,
      Impossible means not yet done." ~~ Julia Ecklar
    2. Re:So.. by biglig2 · · Score: 3, Funny

      Wow, you live next door to Senator Clinton?

      --
      ~~~~~ BigLig2? You mean there's another one of me?
  4. Nothing new here... by kmartshopper · · Score: 3, Informative

    I used this quite some time ago... fun to play but when I tried it, it was pretty laggy if you were playing over the net and not on a lan.

  5. GTA online by Turn-X+Alphonse · · Score: 5, Insightful

    GTA online won't work. it's far too easy to die in GTA to some bastard in a fast car, unless you've got a rocketlauncher you arn't going to stop that little kid who repeatedly runs you over outside the hospital.

    --
    I like muppets.
    1. Re:GTA online by Zorilla · · Score: 3, Funny

      That's when you have to master the 40 MPH carjack. I was such a bastard playing against my brother in GTA 1 and 2 because I would simply jump over his charging car and kick him out of it.

      Even funnier was putting oil slick on a road next to the harbor and watching an ambulance with its sirens on slide and fall off into the water.

      --

      It would be cool if it didn't suck.
    2. Re:GTA online by ArsonSmith · · Score: 4, Funny

      Note to self: Don't die.

      --
      Paying taxes to buy civilization is like paying a hooker to buy love.
    3. Re:GTA online by MikeFM · · Score: 2, Interesting

      So? Why shouldn't it be easy to die? Just make the results of dying minor so it can happen frequently. Offer some good body armor. Jeez I'd love to have that Rhino tank and take it roaring down the street blowing up other players until they finally capped my ass.

      I've been wanting a MMORPG version of GTA for a long time now and have written the authors requesting it several times. It'd be cool to form gangs that have to compete with each other, the peds, and the cops. Killing, drug deals, pimp'n out girls, hook'n, bad drivin.. it should all be part of the game.

      A good Player versus Player MMORPG like GTA would kick ass. I'm so sick of these weenie little MMORPG's where all you can fight is NPCs and it's all so formulatic that you may as well put your player on auto-pilot. Unleash some mayhem. It's be the inverse game to City of Heroes. By encouraging players to form criminal gangs they can introduce some actual strategy. (Gangs would be more like guilds and less like parties in standard MMO jargon.)

      --
      At what price learning? At what cost wisdom? The price is a man's peace of mind, and the cost is his life.
    4. Re:GTA online by TrippTDF · · Score: 2, Funny

      Dude, If Hillary Clinton sees this, you are totally fucked. You'll be in some mental ward within the hour.

    5. Re:GTA online by damiam · · Score: 2, Informative

      Not in Multi Theft Auto - you get teleported to your character type's spawning point.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
  6. GTA 4 by xtracto · · Score: 5, Insightful

    Maybe someone should note that the mod is for GTA3. The original Grand Theft Auto had multiplayer right out of the box. I can't remember if it was LAN only or if internet play was possible as well. But then that was a PC only game, right.

    I wonder if precious features such as multiplayer will get rarer, now that many hit titles are ported from various consoles to proper computers. In this case the game was released with the unfinished multiplayer code and some dedicated people are getting it to work. Why did the original programmers give up at what appears to be more than half way through?

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:GTA 4 by shawb · · Score: 4, Insightful

      I wonder if precious features such as multiplayer will get rarer

      Not really. Right now multiplayer seems to be the easiest way to implement anti-piracy measures.

      --
      I'll never make that mistake again, reading the experts' opinions. - Feynman
  7. I still dont understand by xtracto · · Score: 4, Interesting

    i still dont understand why Rockstar didnt implement some kind of multiplayer mode in Vice City. The multiplayer in GTA and GTA London was by far some of the most fun (and ridiculous) LAN gaming experience I have ever had. Theres only so much fun you can have fragging - but once you start playing silly mini games like (kill as many pedestrians as possible in 2 mins) and (hunt each other down with only the rocket launcher) it showed the actual completely silly fun you could have with the game. I do enjoy Vice City, it is a good (however a little overrated) game. But it would have benefited tenfold from a proper built-in multiplayer mode.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:I still dont understand by Tim+Browse · · Score: 2, Insightful
      i still dont understand why Rockstar didnt implement some kind of multiplayer mode in Vice City.

      Possibly because they realise (like a lot of people who develop games) that adding multiplayer isn't just a case of adding some network and client/server code (and testing it, of course).

      Your game should be fun - as some people have pointed out, the mechanics of GTA mean it's not that fun in multiplayer - too many things people can do to be annoying, etc. Maybe they tried it out (the reason some of the code is in there, I guess) but found that it just wasn't fun without changing the gameplay mechanics of the game in some serious ways.

      GTA probably(!) cost a lot to develop, and they didn't want to add on the cost of properly implementing multiplayer, changing game mechanics, and testing it all (it would be expensive to test).

  8. Hire? by foxtrot · · Score: 4, Insightful

    Rockstar would be nuts not to hire these guys.

    Or, given the current US corporate attitude,

    "Rockstar would be nuts not to sue these guys."

    1. Re:Hire? by faloi · · Score: 2, Insightful

      You're right. Rockstar can't afford to hire them. As ramped up as some Senators appear to be to go after 'em, the thought of having it online and "encouraging violence against specific others and not just random people" is probably frightening to their lawyers. And even if they liked the idea, and wanted to hire 'em, it probably increases the liability Rockstar faces. But then...I'm not a lawyer. Most of my soul is still intact :)

      --
      "It is a miracle that curiosity survives formal education." -Albert Einstein
    2. Re:Hire? by eAi2 · · Score: 2, Interesting

      As a MultiTheftAuto developer, our main limitation to what we can do with MTA is time, if we were employed by R*(N), we'd clearly have more time. Plus, the added bonus of access to the source code ;)

  9. Yay! Now they all must die! by gameboyhippo · · Score: 5, Funny

    Alright! I guess this is a dream come true for a right winger like me who very much dislikes GTA. This could be the one thing that destroys GTA forever (and the reason Rockstar never made GTA online multiplayer). Please read the following steps to figure out why.

    Step 1: GTA player downloads online capability.
    Step 2: GTA player starts shooting other players online.
    Step 3: GTA player no longer desires to kill hookers and cops, but other badguys.
    Step 4: Since videogames influence behavior, there are less Cop shootings and more GTA player shootings in real life!
    Step 5: Less GTA players means less profits.
    Step 6: Rockstar sells company to "Big Idea" since they no longer make money.
    Step 7: "Big Idea" starts making really cool VeggieTales games using Rockstar's old resources!!! :)

    IT'S A WIN-WIN SITUATION!!!!!!! :)

  10. I wonder if it works on wine by FidelCatsro · · Score: 4, Interesting

    Ive been following MTA(multi theft auto ) for a couple of years now (im sure its been that long) and played the various versions along the way .
    I have to say that this is one of the best mod projects going ,IT adds a feature that was sorely missing fromt he origional game , Many many hours have been spent with my mates having a few Buds(Budiwar chezch beer ,not budweiser) playing turn about ,The moment i lernt about MTA i was enthralled , i even installed windows on one of my machines to test it out , Honestly its a great deal of fun .
    I have yet to look too deeply into it , but i would like to test it out on linux X86 and see how the network code fares with wine or cedega .
    MY point being has anyone tried to get this running under linux in some form , if so how (Was it just install and play).

    ps the site seems to be suffering : http://osdir.com.nyud.org:8090/Article4775.phtml I have yet to make the correl cach link as i can not really access the site

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
  11. Really? by ggvaidya · · Score: 5, Funny

    Really? But he just got here!

    Oh well ...

  12. The Senator by ch-chuck · · Score: 5, Funny

    Sen. Clinton should get online and try to clean up the place.

    --
    try { do() || do_not(); } catch (JediException err) { yoda(err); }
  13. Your attitude always stuns me by CMiYC · · Score: 3, Insightful

    Seriously people, learn some fucking

    When I visited Eastern Europe this past fall, I learned the truth to a myth. The rest of the world doesn't know anymore about the United States than the United States knows about the rest of the world. Turns out, Europeans are pretty "me-centric" too. Many of them only know about the immediately specific area around them. I was amazed at how hypocritical this type of attitude is.

    I also found that after I introduced myself, nobody cared what specific-city (or state) I was from. I was, "the American dude."

    1. Re:Your attitude always stuns me by RoundSparrow · · Score: 2, Insightful

      Turns out, Europeans are pretty "me-centric" too. Many of them only know about the immediately specific area around them. I was amazed at how hypocritical this type of attitude is. and .... I also found that after I introduced myself, nobody cared what specific-city (or state) I was from. I was, "the American dude."

      Europe has seen too many Americans, and too many insulting movies that portray europe.

      I've been living 6 months in South America (Chile) and things are very different here... Especially in the slightly out of the way places.

      1. They have very little real experience with the USA... travel is still expensive to the USA. And they know a lot from movies and actually think the USA is a great place... but not based on direct experience.
      2. They often are very interested in what city I am from (Seattle)... they are actually happy to see someone from the states here, to pratice their English, etc.

      But your main point is right (you said "I learned the truth to a myth. The rest of the world doesn't know anymore about the United States than the United States knows about the rest of the world.")... The USA does not have a monopoly on ignorance.

      HOWEVER: People in the USA have the education and the financial resources to go out and make friends... but they choose not to. This is a bad thing, to squander the wealth and freedom. With the advent of Sea and Air travel it was considered an ideal to go visit distance places... most in the USA would rather seem to just stay home and watch it on TV and build fences. This is not a good policy... and how are we supposed to bridge these knowledge/personal relationship gaps?

    2. Re:Your attitude always stuns me by Mant · · Score: 2, Insightful

      Way off topic but what the hey, so was the parent and it got modded up.

      I'm from the UK, and I lived and worked in the US (Chicago) for a while. The thing I noticed was that in the US you had to go to more effort to get news about the rest of the world. The news was pretty much all US, or foreign things the US was directly involved in. You were exposed to less about the rest of the world unless you put a bit more effort in. However, it didn't take much (news.bbc.co.uk ;) ).

      Also, I don't know about Eastern Europe, but a lot of Western Countries like UK, France and Spain still have close ties to their former empires, as well as quite a lot of immigrants from those countries bring those cultures with them.

      I've not visited Eastern Europe, but the impression I think most people in the west would have (rightly or wrongly) is they are more insular.

      Of course you can be exposed to foreign countries and cultures and still be ignorant. Most people will be me-centric and mostly concerened about what happens around them, human nature.

    3. Re:Your attitude always stuns me by Erwos · · Score: 3, Insightful

      "HOWEVER: People in the USA have the education and the financial resources to go out and make friends... but they choose not to."

      Travelling to the other coast of the US is like travelling from Spain to Russia. Americans don't get out of the country too much because they already have way more country to explore than your average European does.

      You are also forgetting that the current exchange rates make it a much better option for Europeans to come to the US than vica versa. When the dollar rises a bit, and the cost of travel becomes cheaper, I would expect to see more foriegn travel.

      "With the advent of Sea and Air travel it was considered an ideal to go visit distance places..."

      This was "ideal" was most likely invented by the travel industry. Different people and cultures have different priorities, often influenced by geographical factors.

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    4. Re:Your attitude always stuns me by hkb · · Score: 2, Insightful

      Turns out, Europeans are pretty "me-centric" too. Many of them only know about the immediately specific area around them.

      This is a good thing, not a bad thing. People need to worry about "their own shit" and stop being so "globally aware".

      "Globally aware" people are the kinds that voice thier uneducated opinions about something they don't know. See also the DMCA, privacy, anti-gun rights people, etc.

      If more people just stuck to being "me-centric" the world would be a better place.

      Interesting comment though, thanks!

      --
      /* Moderating all non-anonymous trolls up since 2004 */
    5. Re:Your attitude always stuns me by lewiz · · Score: 2

      Americans don't get out of the country too much because they already have way more country to explore than your average European does.

      What about all of those different cultures? I can imagine there are a lot of different cultures in America (I've never been) but there is no way that you'll experience as much culture travelling all around America as you would visiting a few places in Europe or Asia, for example.

    6. Re:Your attitude always stuns me by listen · · Score: 2, Insightful

      The population of the UK is 60 million. It is a fifth of the US. So its not *that* different - its bigger than any of the states, the region or the city you decided to mention. I have a hard time believing that you think land area determines how much news a place generates...

      Could you please try to experience the media in another country before making random judgements about it? American media is horribly insular, and no one I know who has lived outside the US would dispute that. The main reasons are the general insularity of the popular culture ( especially away from the coasts), and the monopolisation of the news media by tycoons with vested interests. Its not normal, please don't take it at face value.

  14. Changing vehicules stats by Misroi · · Score: 3, Funny

    I wonder if the vehicle stats are still local? I remember I played a while ago to vice city multiplayer, however I had modified the bike stats. I can still remember the surprise of the guy who tryed to ram my bike with his garbage truck, but instead went flying the other way. Who would have thought that a bike can weight a few thousand tonnes.

  15. MMORPG? by flatass · · Score: 2, Insightful

    The idea of a GTA3 death match is nice and all, but what about an MMORPG based GTA3? Obviously, lots of the way the game works would need to change; Larger cities, leveling up, etc. but it seems like an interesting idea to me anyhow. This coming from someone who has never played an MMORPG before, but perhaps this would be the title to pull the monthly fees from my pocket....

    1. Re:MMORPG? by British · · Score: 2, Interesting

      I wrote up my 2 cents on the possibilities of a GTA-based MMORPHG here. Instead of classes, you would get occupations(cop, thug, fireman, etc). Put in the skill sets from San Andreas, and the game writes itself.

      If Rockstar offered a monthly fee to host servers of a GTA "America", yes, i would happily pay for the priveledge.

    2. Re:MMORPG? by Feanturi · · Score: 2, Funny

      An MMO where people run around killing people randomly for no reason at all, with no roleplay involved? Hmm, sounds like every MMO I've played. :)

  16. Re:It always stuns me by Zorilla · · Score: 2, Insightful

    It's the second biggest country on the fucking planet!

    Please ignore China, Russia, and maybe Brazil and Australia.

    --

    It would be cool if it didn't suck.
  17. Pedestrian problem by cablepokerface · · Score: 3, Interesting

    Wasn't multiplyer impossible because you couldn't share all the pedestrian information across players? How did they solve that?

  18. Wondering by speed1001 · · Score: 3, Interesting

    Wondering if the Multiplayer version allows for teaming up or clan type scenarios. A roving gang of street thugs has a whole new meaning when there are actual players controlling them.

  19. sweet by Anonymous Coward · · Score: 2, Funny

    now we can all beat up on Hilary Clinton as she does her "research" on violent video games.

  20. Correction by p0 · · Score: 3, Funny

    GTA3 and Vice City now OFFLINE Multiplayer. Thanks to Slashdot.

    --
    This is my sig. There are thousands more, but this one is mine.
  21. South Beach and Vice City by hankaholic · · Score: 5, Interesting

    This is a bit off-topic, but as the story is a dupe of a dupe of a dupe I don't feel too bad about mentioning it.

    I visited Miami's South Beach over the weekend and was amazed by how well Vice City represented it. Like the stretch of beach all along the right island, South Beath stretches far along a strip of colorful restaurants and hotels. It was eerie at times -- I really felt like I'd been there before, especially when I showed up two nights in a row and saw some of the same exotic cars parked in the same spots.

    For the interested, this included a Rolls Royce and a classic Corvette. I'm pretty sure the Corvette was owned by the establishment in front of which it was parked. Nonetheless it was amusing that much like in the game, coming back the next day revealed some of the same cars parked in the same places. My girlfriend and I joked about grabbing the Corvette and coming back the next day to see if it had respawned.

    The eeriest thing about it was that the bridge between the mainland and South Beach was closed and barracaded due to a motor accident which had occurred slightly earlier -- in GTA:VC the bridges are closed until you accomplish certain missions, so it didn't quite surprise me that we couldn't take a cab across the bridge.

    South Beach is a neat place to be, and any Vice City fans that find themselves in the area would do well to take a cab on over and enjoy the place that inspired the game setting.

    --
    Somebody get that guy an ambulance!
  22. Re:It always stuns me by Snowdog668 · · Score: 2, Insightful

    most Americans think Vancouver, WA

    There's a Vancouver in Washington? I guess I'm not part of your "most" since when I hear Vancouver I immediately think of BC.

    --
    I wouldn't say I'm a bad gambler but the last time I went to Vegas I even lost a buck on the soda machine.
  23. I tried it a while back by hairykrishna · · Score: 2, Informative
    I agree that a properGTA:Vice city multiplayer mode would be the best thing since sliced bread.

    Unfortunately multi theft auto is so flawed it's unplayable apart from a few minute novelty value blast. It's laggy, collisions (bullets and cars) are screwed, there are no pedestrians. Oh, and all the car and gun stats are local so the few games that are available are filled with 14 year olds with 5000000 round capacity superlight chainguns who can run faster than your car.

    I understand that this is because the game in no way was designed to be multiplayer friendly. Unfortuantely I think we're going to have to wait for GTA4 (or whatever) for a 'proper' multiplayer game.

    --
    "Physics is to math as sex is to masturbation." -R. Feynman
  24. Re:Yay! Now they all must die! by gameboyhippo · · Score: 2, Interesting

    That's an interesting theory, but in all seriousness, I just don't like games that emulates such evil behavior. We as humans, whether on the right or the left, instinctivly know that murdering is wrong. We pay taxes to protect our cities with cops, why make a game that involves murdering them?

    But GTA goes a step beyond that. Prostitution is a desperate profession. It's something people do when they are poor and have no idea how to make money otherwise. To have a game that shows them being murderd and thus despite their desperation, they are killed in cold blood is cruel.

    I suppose it would be cool in "the right" not to like GTA, but I've never worried about being cool. :) Believe it or not, there are people who just aren't entertained that way. I personally like games such as Mario or Sonic. The most violent game I'd play is something like Final Fantasy or Kingdom Hearts.

  25. /.ed by sznik · · Score: 2, Funny

    GTA Offline by /.