GTA3 and Vice City now Online Multiplayer
glengineer writes "A deep bow and an "I'm not worthy" to Kent Simon, at the University of Kentucky, Ed Lyons in London, and Chris McArthur in Canada who have made the dream come true for GTA fanatics like me - GTA3 and Vice City online multiplayer! Now I can streetrace and play Liberty City Survivor with real people, not just use the "crazy pedestrians" cheat. Rockstar would be nuts not to hire these guys. So, anyone up for a deathmatch? Meet me at the Malibu Club in Vice, or the construction site on Staunton Island."
Next on Slashdot: Free Unix clone developed by some Finnish guy
Will we be able to pay eachother for sex and then murder oneandother to get our money back?
Smoke me a kipper, I'll be back for breakfast.
I used this quite some time ago... fun to play but when I tried it, it was pretty laggy if you were playing over the net and not on a lan.
GTA online won't work. it's far too easy to die in GTA to some bastard in a fast car, unless you've got a rocketlauncher you arn't going to stop that little kid who repeatedly runs you over outside the hospital.
I like muppets.
Maybe someone should note that the mod is for GTA3. The original Grand Theft Auto had multiplayer right out of the box. I can't remember if it was LAN only or if internet play was possible as well. But then that was a PC only game, right.
I wonder if precious features such as multiplayer will get rarer, now that many hit titles are ported from various consoles to proper computers. In this case the game was released with the unfinished multiplayer code and some dedicated people are getting it to work. Why did the original programmers give up at what appears to be more than half way through?
Ubuntu is an African word meaning 'I can't configure Debian'
i still dont understand why Rockstar didnt implement some kind of multiplayer mode in Vice City. The multiplayer in GTA and GTA London was by far some of the most fun (and ridiculous) LAN gaming experience I have ever had. Theres only so much fun you can have fragging - but once you start playing silly mini games like (kill as many pedestrians as possible in 2 mins) and (hunt each other down with only the rocket launcher) it showed the actual completely silly fun you could have with the game. I do enjoy Vice City, it is a good (however a little overrated) game. But it would have benefited tenfold from a proper built-in multiplayer mode.
Ubuntu is an African word meaning 'I can't configure Debian'
Rockstar would be nuts not to hire these guys.
Or, given the current US corporate attitude,
"Rockstar would be nuts not to sue these guys."
Alright! I guess this is a dream come true for a right winger like me who very much dislikes GTA. This could be the one thing that destroys GTA forever (and the reason Rockstar never made GTA online multiplayer). Please read the following steps to figure out why.
:)
:)
Step 1: GTA player downloads online capability.
Step 2: GTA player starts shooting other players online.
Step 3: GTA player no longer desires to kill hookers and cops, but other badguys.
Step 4: Since videogames influence behavior, there are less Cop shootings and more GTA player shootings in real life!
Step 5: Less GTA players means less profits.
Step 6: Rockstar sells company to "Big Idea" since they no longer make money.
Step 7: "Big Idea" starts making really cool VeggieTales games using Rockstar's old resources!!!
IT'S A WIN-WIN SITUATION!!!!!!!
Ive been following MTA(multi theft auto ) for a couple of years now (im sure its been that long) and played the various versions along the way . ,IT adds a feature that was sorely missing fromt he origional game , Many many hours have been spent with my mates having a few Buds(Budiwar chezch beer ,not budweiser) playing turn about ,The moment i lernt about MTA i was enthralled , i even installed windows on one of my machines to test it out , Honestly its a great deal of fun . .
I have to say that this is one of the best mod projects going
I have yet to look too deeply into it , but i would like to test it out on linux X86 and see how the network code fares with wine or cedega
MY point being has anyone tried to get this running under linux in some form , if so how (Was it just install and play).
ps the site seems to be suffering : http://osdir.com.nyud.org:8090/Article4775.phtml I have yet to make the correl cach link as i can not really access the site
The only things certain in war are Propaganda and Death. You can never be sure which is which though
Previous new posts on the MTA:VC site indicated that they had support from Rockstar in developing it.
"My parents were strict, but they never pitted me against livestock" - Doug Stanhope
Really? But he just got here!
...
Oh well
Sen. Clinton should get online and try to clean up the place.
try { do() || do_not(); } catch (JediException err) { yoda(err); }
Seriously people, learn some fucking
When I visited Eastern Europe this past fall, I learned the truth to a myth. The rest of the world doesn't know anymore about the United States than the United States knows about the rest of the world. Turns out, Europeans are pretty "me-centric" too. Many of them only know about the immediately specific area around them. I was amazed at how hypocritical this type of attitude is.
I also found that after I introduced myself, nobody cared what specific-city (or state) I was from. I was, "the American dude."
I wonder if the vehicle stats are still local? I remember I played a while ago to vice city multiplayer, however I had modified the bike stats. I can still remember the surprise of the guy who tryed to ram my bike with his garbage truck, but instead went flying the other way. Who would have thought that a bike can weight a few thousand tonnes.
Wasn't multiplyer impossible because you couldn't share all the pedestrian information across players? How did they solve that?
Wondering if the Multiplayer version allows for teaming up or clan type scenarios. A roving gang of street thugs has a whole new meaning when there are actual players controlling them.
I can't imagine that what they've done doesnt break some copyright law somewhere
They're not circumventing a copyright-protection device, so they're not violating the DMCA.
Possibly, they could be violating the End-User License Agreement on the game, if it includes an anti-reverse-engineering clause. Although it's anyone's guess as to if they'd be able to enforce it.
what are the odds Rockstar sues?
"Very, very, small" Seems like a good guess to me.
Why would they?
1) These guys don't have any money.
2) They're not making any money off it.
3) Rockstar isn't losing any money off it, more likely the opposite.
Doesn't seem like they'd get much in damages. Hardly enough to outweigh the lawyer costs and PR damages.
Besides, there are only upsides to people doing this stuff. It extends the life of the game and generates more interest and sales. Game developers know this. The general trend in the last 10 years has been towards accomodizing people who want to mod games, not sueing them.
It's not like this is a trademark issue, where you have to go after people or you risk losing it.
GTA3 and Vice City now OFFLINE Multiplayer. Thanks to Slashdot.
This is my sig. There are thousands more, but this one is mine.
This is a bit off-topic, but as the story is a dupe of a dupe of a dupe I don't feel too bad about mentioning it.
I visited Miami's South Beach over the weekend and was amazed by how well Vice City represented it. Like the stretch of beach all along the right island, South Beath stretches far along a strip of colorful restaurants and hotels. It was eerie at times -- I really felt like I'd been there before, especially when I showed up two nights in a row and saw some of the same exotic cars parked in the same spots.
For the interested, this included a Rolls Royce and a classic Corvette. I'm pretty sure the Corvette was owned by the establishment in front of which it was parked. Nonetheless it was amusing that much like in the game, coming back the next day revealed some of the same cars parked in the same places. My girlfriend and I joked about grabbing the Corvette and coming back the next day to see if it had respawned.
The eeriest thing about it was that the bridge between the mainland and South Beach was closed and barracaded due to a motor accident which had occurred slightly earlier -- in GTA:VC the bridges are closed until you accomplish certain missions, so it didn't quite surprise me that we couldn't take a cab across the bridge.
South Beach is a neat place to be, and any Vice City fans that find themselves in the area would do well to take a cab on over and enjoy the place that inspired the game setting.
Somebody get that guy an ambulance!