Portrait of The Last Remaining Pinball Wizard
Ant writes "Shacknews posted BusinessWeek's Pinball's Last Remaining Wizard article that is a portrait piece on Gary Stern, president and owner of Stern Pinball, which is the last remaining pinball manufacturer in the world. Yearly, his company produces 10,000 hand-built machines and designs about 3-4 different models. A few of their most recent releases used licensed rights of the Sopranos and The Simpsons."
But the Stern machines are not nearly as nice or as well designed as the old Bally/Williams machines. Pinball is a dying form of entertainment (along with the arcades) and while its great to see one lone survivor still out there, it would be even better if they were up to the quality of late Williams machines. Attack from Mars, Addams Family (BRUTAL!), and Medieval Madness all come to mind. Revenge from Mars was gimmicky along with Episode 1, and as a result I see very few of those machines still around. While Stern makes competetent machines, the Simpsons cannot hold a candle to the sheer genius that Attack From Mars was.
Oh FP btw!
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The Birthday/Proposal Story
Of course, Theatre of Magic is a Bally machine, amd they're already gone. :(
..Jeff Keegan
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The price went up to $0.50 to play and I stopped there. Cold. Actually, I stopped going to the arcades in general at that point.
Once every couple of years I'll go to play a pinball game and reconfirm why I stopped: the game never seems to work properly. A flipper will be half dead, the ball will get stuck in some bizarre part of the board, or the game itself will be dead. I'm sure it's because the games don't get a lot of play and therefore see less maintenance, but it's a vicious cycle that, for me, started with the game costing $0.50.
Nowadays I see machines set to $1 to play. I'm not going to risk $1 on a machine that, these days, seems to have a 90% chance of being broken.
It's a shame to see that there's only one pinball machine manufacturer left, but I'm unwilling to pay $1 each time to help them out.
Anyway, enough wallowing in nostalgia for me - I'm still an avid pinball fan, and look forward to the day when I can own my own machine. It's nice to see such dedication to a wonderful form of electro-mechanical art.
Huxley
The problem with pinball machines is they were tied to the old style arcades. Arcades would have a guy come out every 3 months or so and bring them new games in exchange for old ones.
Since pinball machines break down [damned mechanical beasties] pretty often, the guy would often spruce them up, and/or replace the little broken bits here and there.
With arcades moving to smaller, less dedicated areas [in movie theatres for example] they don't replace the machines as often. If the machine breaks a little after 2 months, suddenly it's less desirable for maybe 4 months rather than 1.
Futher the larger, less complex video games meant the video game guy turned into more of a mover rather than a mechanic. Pinball machines stay broken longer, or aren't fixed as well. They make less money.
A shame. Pat Lawlor should be as famous as Sid Meier or Will Wright or Chris Sawyer.
I worked for Atari Games in the 90s. They were ultimately bought by Williams at about the same time Williams started seriously considering killing their Pin Ball development.
The big problem with Pin Ball and Video Games is supporting the hardware. Kids are brutal with the hardware and it breaks down a lot. That support costs a lot of money and the arcade owners don't want to pay for it. Pin Ball is much more brutal than Video Games, maintenance wise and that's why Williams stopped producing more than a few models of the things per year while I worked for them.
They thought the future was in Video Games, and they were right, what they didn't know is that the video games would be in the home, not at the arcade.
Coin op video game hardware was out paced by the home computer and eventually the home video game. Coin op volumes and gross margins were so low, that not much could be spent on research and that removed the graphic advantage that coin op had originally used to bring in kids.
They could still make better interfaces (steering wheels, joysticks, track balls etc) but kids were dumbed down by their Nintendo controllers, they didn't need the fancy / different controllers anymore and maybe they didn't want them either.
Pin still exists because its a physical challenge with real physics, a real ball and real flippers. Its simply fun no matter how its put together and you don't have to spend six million dollars to model people and cars, etc like 3D video games, so the development overhead is controllable.
I imagine maintenance is still high, but Stern is the only game left in town, so he can charge the right amount and the remaining operators have to pay it, they have no choice.
I didn't know he still made new pins (that's how long its been since I went to an arcade) and I think its awesome he's still going.
Raydude
It's truly amusing to see this come up on slashdot. Being both a computer and pinball aficionado, it's interesting to see that the slashdot crowd knows very little about pinball.
Lets clear up some misconceptions that I've seen in some posts thus far:
1) Why isn't there another manufacturer to compete with Stern? Monopolies are evil. Well, the problem with that is that the pinball market is very small. 10,000 units is pretty small for a global market. The article mentions that it takes about 6,500 to 7,000 units for Stern to just breakeven. Said another way, the 7,001st machine is where they start to make profit. This is because...
2) Pinballs are very expensive. Expensive to design, expensive to make and difficult to sell a decent quantity of. All told, a new-in-box machine goes for about $4,000. Damn near impossible to sell to a consumer and getting harder to sell to operators in the waning coin-op market. I suppose that there may be some ways for them to cut corners and churn out a slightly cheaper machine but if anyone has seen a Bally/Williams machine from the 90s and compared it with a current Stern product, the difference in quality is noticable. That is because...
3) In the heyday of Williams/Bally, the market was much bigger. Then it wasn't unusual to pump out 30,000 machines of the same model instead of the under 10,000 of current models. More sales equal more profit equals more development funds. The more money available general leads to better development of "toys" and new technologies (optical switches, new hardware platforms, etc). Most Williams machines have several unique "toys" in each model and added a great amount of excitement. Stern usually only puts one "toy" in a machine and isn't exceptionally exciting. That just comes from having to shave back the cost of each machine to try and make a profit easier. It's simple business math and I can't really blame them since the slack between profit and loss is very thin.
All-in-all, hopefully Stern will keep pinball alive for many many years to come. On most "pinhead's" wishlists though is for Stern to be a little bit more innovative and make machines that are a bit more complex like old Williams/Bally machines. But undoubtedly, we'll continue to keep cheering Stern on regardless because he's keeping the dream alive.
I just wasted your mod points! HA!