We Love Katamari
We Love Katamari, the sequel to Katamari Damacy, is slated to be released in July of this year (in Japan). The U.S. release of the title is assured, but no specific date has been announced of yet. From the article: "We Love Katamari will have a whole new range of items for players to add to their Katamari, including everything from fish to world landmarks, like the Eiffel Tower. It will also feature a range of new settings both on and off of Earth, including urban, underwater, and mountainous locales." We've previously covered the July release date, but the assured U.S. release and the game's title are new.
anyone have a clue if this or the first title will ever be released on gamecube?
Apparently, there will be a European release, too! Woooo!
Personally, I prefer escargot.
Software Wars
After covering the videogame industry for years, I absolutely love when a truly innovative game comes out with poor to no graphics and takes the world by storm. They affirm that there are still true game designers out there working on doing the one thing so many miss, making a fun game. You would think that would go without saying, but instead it's the exception not the rule. Licensed product that barely passes as a game, endless sequels with one or two added features, and the endless stream of sports titles that generally weaken each year except for the graphics. Games have become so diluted and wading through the hype cane become almost impossible... but then a little known game pops up with a $19.99 price tag that stores wouldn't even accept pre-orders on because "there's no way we'll sell out" and makes a huge impact. Congrats! This is what gaming should be about.
http://teasphere.wordpress.com - A little spot of tea
And yet, its looking like the original will never come out in Australia. le sigh
The article mentions a cooperative mode in this iteration, with two players working in sync to move a single katamari. I think this is the most exciting part of the announcement; we could guess most of the rest, really. This is a great reason to buy the new edition. Personally, I didn't enjoy the battle mode in the first volume (which the article says will be improved as well), but co-op sounds like a blast.
"... a whole new range of items for players to add to their Katamari, including everything from fish to world landmarks, like the Eiffel Tower."
Hmm. I vaguely recall picking up lots of fish in the first one, and something that looked a lot like the Eiffel Tower at the end of the 'World' level.
No matter. A few new maps would be enough to make me happy! Hopefully they'll keep the "punks" on motorcycles that say "bim-bim-bim-bimbimBIMBIM-bim!"
So you wouldn't accept the term "U.S. Americans"?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
The only weak point I could find in the original Damacy was the multiplayer. The arena was aggrivatingly small and once someone got ahead it was too easy to stay there. I think a vs mode that abolished the picking up of the other player's Katamari would've been better (it's way too easy to win that way), just determine the winner based on size alone. The 2 player mode announced in the article where both control the katamari sounds like it would be aggrivating. I'd be much happier with a race to the biggest; mebbe even include special items that would leave behind a trap item when rolled over with effects like exploding items off the katamari, reversing the player's controls, or similar MarioKart-esque mayhem.
"Not all who wander are lost" -- JRR Tolkien
There's a /brand name/ on a tennis ball.
If those guys took bribes for product placement, they could make a mint without ever selling a game.
(Imagine players struggling to find those last -- goodness. Anything. Or borrow a page straight from PA's playbook, and play a level while keeping your Thirst Bar full with refreshing Sprite bottles.)
The bonus level where you pick up alcoholic beverages with a katamari and have the Lord of All Cosmos mix you a drink would be silly, I suppose.
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