Four GPU Motherboard
didde writes "The people over at Tom's Hardware are running a story on Gigabytes experiments with quadruple GPU's on one motherboard. Perhaps we'll need something cooler than liquid metal to keep this beast from running hot?" From the article: "About half a year ago, we learned that Gigabyte was working on a graphics card that integrates two GeForce 6600GT graphics chips. While we were impressed with the out-of-the-box approach from Gigabyte, there was of course the question, whether two of those cards could be combined for a total of four graphics chips."
Maybe if you won the lottery and/or work is (for some odd reason) paying for it. 4 GFX cards that'll run SLI, or whatever SLI for 4 gfx cards is, will probably take up 75% of the total cost of a machine.
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I would hope that they would be able to get these to run on all SLi boards, I've always thought one of the main strengths of building your own PC was the compatibility between differnet brands of components.
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...It's full of GPU's!
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Gigabyte has stated they will throw in a free Nuclear Power Plant to help pay for power consumption when you buy one of their 4-card chipsets.
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Remember Carmack promising us real-time rendering for full CG movies? Can you imagine a game with the visuals of the Shrek series?
Personally, as an old-skool gamer, I'm hoping that if it ever comes to that, gameplay won't completely be forgotten, as the ratio of gamplay to graphics seems to diminish every day.
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Other than Opteron server boards with HT slots, where is a motherboard that could hook in two grpahic cards?
Well here's the list from NewEgg.
SLI Equipped Motherboards.
Can anyone think of a reason why you need more than one of these cards? Currently my machine runs the most complex game I can think of (HalfLife 2) at 1280x960 at more frames per second than my monitor even scans at.
Why would you need it to be 4 times faster than that?
OK, I can see that a handful of people might want to play at 1600x1200 if they have a decent monitor, but usually, running at resolutions higher than that is fairly pointless unless you have a 21" or bigger monitor. The average monitor can't do resolutions that large without blurring the pixels together from what I've seen.
The new Gillette MACH 6© 6 GPU motherboard, with comfort strip.
This is /. , we've gotta give people like you something to whine about.obligatory speeling errur.
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Is this four GPU's driving a single display? What is this SLI stuff?
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.....and a hell of a lot of porn. How sweet is that?
I know a lot of you are gonna be saying that there is no mobo with two x16 PCI-E slots so let me point out one right now:
Tyan Thunder K8WE - definitely the top of the line for dual-opteron mobo's right now IMHO.
Anyways, the reason this is a stupid idea is of course that as soon as someone 'upgrades' to this and squeezes out a refresh rate higher than our monitors can produce or our eyes can detect, we will have our next-gen cards and games.
Next-gen cards of course will have hardware features (read: steeped in the architecture) that no matter what you do, this generation of cards won't be able to support. For example, think of the GeForce 4MX versus the GeForce 3 Ti 200. As you may know, the 4MX does not have any shaders and the Ti 200 does. Even if I bundled up 4 4MX's, I would not be able to render reflective water in Far Cry or Half Life 2 (assuming the game in question allowed it with out inferior GPU first of all) simply because there is no dedicated hardware for volumetric per-pixel effects.
So then, instead of getting more GPU's (or spending money on a more expensive mobo just to be able to SLI) people should just wait until we actually need that extra juice - and now certainly is not the time. I recall that in one of the Unreal 3 Engine demos from a long while back, someone commented that the 6800's would run U3 like crap even on low settings (I think they said 25 FPS).