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Perspecta Walk Around 3D Display

Spinneyhead writes "New Scientist reports on the Perspecta display, a goldfish bowl like device that displays moving images in such a way that they seem to "float" within the display. "To display the image, software inside the Perspecta chops a 3D model generated by the computer into 198 separate pieces, like slices of cake, which are then projected onto the screen in quick succession by a graphics accelerator that feeds image slices to an optical system mounted below the screen. The result looks to the viewer like a 3D image composed of 100 million "volume pixels" or "voxels".""

138 comments

  1. Hey by beatdown · · Score: 2, Funny

    Doesn't look so impressive on my screen!

  2. mmmm by hjf · · Score: 3, Funny

    so now I'll finally get to see that Leia message?

    1. Re:mmmm by Lispy · · Score: 2, Funny

      Well, actually you would have seen the whole message if you wouldn't have gone to Toshi station to pick up some power converters. But then again much of your boring life as a moisture farmer would have been quite different and you wouldn't have been killed by a bunch of stormtroopers the day after you found that weird message inside that R2 unit. :)

  3. Actuality Systems website. by technix4beos · · Score: 5, Informative

    You'll find the company here:

    Actuality Systems.

    --
    user@host$ diff /dev/urandom /dev/uspto
    1. Re:Actuality Systems website. by Mindcry · · Score: 1

      no you won't... at least, not anymore ;)

  4. Nice gift by Mononoke · · Score: 5, Funny
    a goldfish bowl like device that displays moving images in such a way that they seem to "float" within the display.
    Does it say So long, and thanks for all the fish along the brim?

    --
    NetInfo connection failed for server 127.0.0.1/local
    1. Re:Nice gift by TheKidWho · · Score: 1

      that was just bad... very very bad...

    2. Re:Nice gift by tiptone · · Score: 2, Funny

      You spelled phish wrong...

      --
      Please don't read my sig.
    3. Re:Nice gift by Xaroth · · Score: 1

      You spelled phish wrong...

      You're right. It's spelled 'ghoti'.

  5. Pictures? by LBt1st · · Score: 1

    With all these 3D displays coming out it sure would be nice to actually see some pictures of one. No that little CG pic doesn't count.

  6. hmm. by toQDuj · · Score: 2, Interesting

    for the same price as one 25 cm 3d display, you can have 4 powermac g5's with dual 30" displays. that's 8 massive displays for the price of one 25 cm goldfish bowl..

    In order to make it appealing they'd have to produce it for about 400 $ methinks. and connect it to a telephone :)
    B.

    --
    Every experiment which ends in a big bang is a good experiment.
    1. Re:hmm. by tcdk · · Score: 1

      It should also include a digital clock.

      Can't get to many of those...

      (but they should spend the money on one of those that can keep the time, if it looses power for five seconds. Nothing is cooler that having to reset the watch in the microware oven after you moved it a bit).

      --
      TC - My Photos..
    2. Re:hmm. by VoidEngineer · · Score: 2, Interesting

      yes, but your 8 massive displays still don't display true 3D. cost of two airplanes colliding > $40,000 cost of overradiating someone during cancer treatment > $40,000 cost of misdrilling an industrial 1,000ft oil well > $40,000 some applications just need 3D visualization, and all the processing power and 3D graphic cards and 2D monitors in the world simply won't allow you to effectively participate or utilize those industry applications if you don't have a real 3D visualization system. and stereogoggle systems won't let you walk around the object, unless you're working in a true CAVE environment; and if you're working in a CAVE, well, let's just say that the pricetag is well into the six-figure range by then, what with the need for at least 4 stereo-enabled video projectors, the control application, the tracking hardware, and the stereogoggles. your $400 pricetag shows that you're stuck in the consumer-market mentality. working at a hospital, i can vouch that we regularly buy equipment ranging from $20,000 to well over $1,000,000, (which is the price tag for a CT or MRI scanner). you can buy a used ultrasound scanner for about $40,000. and if we could, we would totally buy one of these things and put it into our reading room and have it be part of our post-processing, pre-surgical workflow procedure. $40,000 for a 3D visualization station to get a quick preview of your surgical target before operating? hells yeah, we would buy it for $40,000. the problem with the Perspecta is that it's not FDA approved yet, so meat-and-potato hospitals aren't allowed to buy it yet.

    3. Re:hmm. by toQDuj · · Score: 2, Informative

      Well, true 3d is something we'd all want, I agree with you there. but there are other ways of displaying dimensions, for instance by using perspective and shading.

      The airplane scenario does not hold, since current displays in control towers have been shown to be adequate. yes, it is cool to have a 3d image of the skies above, but you'd constantly have to move around the screen to see where it is in all three dimensions.

      I have also found that displaying a molecule can be done sufficiently well, by rotating the molecule or by using stereoscopic views.

      I seriously doubt that 3d displays will make a serious contribution in hospitals soon, since the images gathered by the equipment are too high in resolution to show and contain too much information in most cases to show in 3d (i.e. an artery blockage is too small to see on a 25 cm rotating display showing a cerebral MR angiography). Especially since the transprarency/depth cannot be set and thus too many arteries will be seen, distracting from that which is important.

      What I'd give serious money for is automated highlighting of regions of interest in medical imaging. look at, for instance at the ph.d. thesis of Bart van Ginneken, 2001, Utrecht University.

      B.

      --
      Every experiment which ends in a big bang is a good experiment.
    4. Re:hmm. by drsquare · · Score: 1

      I've heard this rumour, that, you know, this technology might be in its infancy, and that in the future (this is just a rumour mind), these devices might a) get bigger, b) cost less.

    5. Re:hmm. by spike+hay · · Score: 1

      How does it "loose" power? Do such clocks attach batteries to arrows and shoot them, or something?

      --
      If you don't understand any of my sayings, come to me in private and I shall take you in my German mouth.
    6. Re:hmm. by MyLongNickName · · Score: 2, Funny

      What's the cost of a paragraph break? :)

      --
      See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
  7. I had a look at one of these once by BabyDave · · Score: 4, Funny

    The lady who was operating it said I'd meet a tall handsome stranger. Luckily she didn't ask me to cross her palm with $40k (that's a heck of a lot of silver).

    1. Re:I had a look at one of these once by Anonymous Coward · · Score: 0

      Although she does accept PayPal and credit cards.

  8. Cool, but kind of small by Anonymous+Monkey · · Score: 3, Insightful

    I read the atricle, it sounds realy cool. But isn't 12cm kind of small for use in air trafic controll. "sorry, i can't see your blip because it's behind another blip" I think screen flicker isn't as bad of a thing as size.

    --
    We are the Borg...
    1. Re:Cool, but kind of small by mikael · · Score: 1

      It's 12.5cm radius, or 25cm diameter. About the same with as a 16" LCD screen. From images of high resolution radar screens and displays, they would probably have to double the size of the screen.

      But would an air traffic controller want to have to walk around such a display, or would he/she get disorientated, if it could spin around?

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  9. Wooow. by fbjon · · Score: 2, Funny
    "At the click of a mouse, the molecule disappears and is replaced by images of two airliners on a collision course."
    Just think about it. You can change pictures at the click of a mouse!
    --
    True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    1. Re:Wooow. by kayumi · · Score: 0

      What a great idea. However, I am afraid that it is already patented. So the whole business will be taken over by the patent holder as soon as it makes money.

    2. Re:Wooow. by Anonymous Coward · · Score: 0

      It is clearly being marketed to Al-Qaeda

  10. Arrgh, Refresh rate!! by corsec67 · · Score: 3, Interesting
    From the article:
    turns at 15 revolutions per second, sweeping out a solid white sphere.


    I definitly don't want it until they get up 85 revolutions per second, and probably more. And I thought that 60 was horrible, imagine what 15 Hz would look like.
    --
    If I have nothing to hide, don't search me
    1. Re:Arrgh, Refresh rate!! by njcoder · · Score: 1
      "turns at 15 revolutions per second, sweeping out a solid white sphere."

      and if you shake it, you get a nice wintery effect

    2. Re:Arrgh, Refresh rate!! by Smidge204 · · Score: 2, Informative

      You can project on both sides of the disk, though. Since one spot gets sweeped by two edges per revolution, that's effectively 30 refreshes per second.

      Better than a normal television.
      =Smidge=

    3. Re:Arrgh, Refresh rate!! by jacksonj04 · · Score: 1

      So fast enough for Persistance of Vision, but still a piss poor refresh rate.

      --
      How many people can read hex if only you and dead people can read hex?
    4. Re:Arrgh, Refresh rate!! by Politburo · · Score: 1

      Better than a normal television.

      Yes, by a whopping 0.03 hz, for NTSC.

    5. Re:Arrgh, Refresh rate!! by Anonymous Coward · · Score: 1, Informative

      What exactly is the benefit of a refresh rate faster than persistane of vision? Does my brain somehow "know" that there's more data there, even though I can't see it?

      I know modern multi-sync displays have taught people that higher refresh rates look better (i.e. have less flicker and may be brighter), but that's a limitation of multi-sync displays, not of the lower refresh rate. Multi-sync phosphors are designed to work at up for 120 Hz, and simply do not have the perisistance to stay lit at 60 Hz. Take a look at a good old fixed-frequency monitor sometime and you'll understand.

      Being able to support a bunch of input modes is great -- high-end home theater gear all does that. But it also re-process the data to match the limited set of output modes, rather than trying to sync a 42 Hz LCD to a 59.97 Hz signal.

    6. Re:Arrgh, Refresh rate!! by KillerDeathRobot · · Score: 1

      Your brain sort of does know actually. You can get persistance of vision at a pretty low refresh rate, but things will look a lot smoother if the rate is higher (to a point).

      --
      Thinkin' Lincoln - a web comic of presidential proportions
    7. Re:Arrgh, Refresh rate!! by Heisenbug · · Score: 2, Insightful

      My newspaper refreshes, uh, zero times per second, and still doesn't hurt my eyes. The length of time the things *stay* fresh once refreshed is also relevant ...

    8. Re:Arrgh, Refresh rate!! by WalksOnDirt · · Score: 1

      How long do you think a pixel can stay lit when what it's displayed on is constantly moving? Longer phosphors sure aren't going to help this 3D display.

      --
      a,e,i,o,u and sometimes w and y (at be if of up cwm by)
    9. Re:Arrgh, Refresh rate!! by Heisenbug · · Score: 1

      Easy, we'll just have to learn to run around the display 30 times a second --

      Hmm.

      Fair point.

    10. Re:Arrgh, Refresh rate!! by Threni · · Score: 1

      > I definitly don't want it until they get up 85 revolutions per second, and
      > probably more

      So I take it you don't watch tv or watch films in a cinema?

    11. Re:Arrgh, Refresh rate!! by StarsAreAlsoFire · · Score: 1

      Your peripheral vision can detect changes at speeds significantly higher than your main vision. Hence why if you stare straight at a CRT monitor with 60Hz refresh, you can't really notice a flicker... but if you focus 20 degrees to either side of the monitor and 'peek' out of the corner of your eye, you will easily notice the missing information.

      Also, 60Hz refresh -- even on LCDs, which maintain an image far longer than a CRT -- sometimes causes horrible headaches when combined with cheap (electronic ballast, rather than the old school inductor based ballast) fluorescent lighting. At least in countries that use 60Hz AC power.

    12. Re:Arrgh, Refresh rate!! by corsec67 · · Score: 1

      watching TV (just games/movies on ps2 and dvd) is tolerable if I have plenty of ambient light in the room as well.

      I can't go to a movie theater, though.

      --
      If I have nothing to hide, don't search me
    13. Re:Arrgh, Refresh rate!! by WurdBendur · · Score: 1

      Apparently flies can distinguish about 300 fps. We wouldn't want to give them headaches.

      --
      SCISNE? ANUS SIMIAE!
    14. Re:Arrgh, Refresh rate!! by Anonymous Coward · · Score: 0

      Um, no. "Persistance of Vision" (capitalized) is a ray-tracing program that outputs maybe one frame per hour.

    15. Re:Arrgh, Refresh rate!! by jacksonj04 · · Score: 1

      My bad, I started with PoV then realised people would expand it to point of view.

      --
      How many people can read hex if only you and dead people can read hex?
  11. look, but don't touch by moviepig.com · · Score: 2, Funny
    Like a giant spinning lollipop, the screen, encased in a transparent polycarbonate shell, turns at 15 revolutions per second, sweeping out a solid white sphere.

    Just don't forget and reach for the pretty picture. . .

    --
    Seeing bad movies only encourages them. Watch responsibly
    1. Re:look, but don't touch by Tim+C · · Score: 1

      Hence the protective sphere - it'll be there to protect you, as much as it is to protect the screen.

    2. Re:look, but don't touch by rokzy · · Score: 1

      > Hence the protective sphere - it'll be there to protect you, as much as it is to protect the screen.

      actually, at $40,000 I'm guessing it's there to protect the screen MUCH MORE than to protect you.

    3. Re:look, but don't touch by Pad-Lok · · Score: 1

      Didnt RTFA but it would also make sense if the screen rotated in vacuum, hence the fishbowl.

      --

      -- Sauer
    4. Re:look, but don't touch by moviepig.com · · Score: 1
      Hence the protective sphere - it'll be there to protect you, as much as it is to protect the screen.

      Sure. But they're also hoping to raise the spin rate to eliminate flicker... which suggests a flywheel in a vacuum. Wouldn't want to bump that sucker... or be nearby when someone does...

      --
      Seeing bad movies only encourages them. Watch responsibly
  12. How does this work? by Anonymous Coward · · Score: 0
    I read the article, and as far as I understand, the only thing it explains about how this works that the /. excerpt doesn't is that the screen is actually a strip that is rotating fast enough to look like a sphere.

    I still can't figure out how this gives the appearance of 3D. Can someone explain this for the physics-challenged?

    1. Re:How does this work? by njcoder · · Score: 3, Insightful
      "I still can't figure out how this gives the appearance of 3D. Can someone explain this for the physics-challenged?

      Take a flashlight. Tie a string to the end, go out at night and spint it around really fast by the string. It looks like a circle. That's basically it.

    2. Re:How does this work? by Lifewish · · Score: 1

      Imagine a transparent circular (2d) screen. Orient it vertically, stick a vertical axle down the middle. Spin it very fast. Whenever you want a volume to go green, or whatever, make the part of the screen that passes through that bit of space flash green when it's doing so. So, if you wanted a green horizontal semicircle, you'd make a small square of the screen flash green for half of each resolution.

      And stick a goldfish bowl over it so people don't lose fingers. Although I'm wondering if there's a vacuum inside to reduce air friction.

      --
      For the love of God, please learn to spell "ridiculous"!!!
    3. Re:How does this work? by Infinityis · · Score: 2, Informative

      Just be careful, because if you somehow end up moving the flashlight back and forth in a straight line, it looks like a lightsabre, and that could be quite dangerous.

    4. Re:How does this work? by Anonymous Coward · · Score: 0

      holy crap, someone spelt lose correctly on slashdot.

    5. Re:How does this work? by NTmatter · · Score: 1

      Actually, that's not it. The flashlight on a string traces out a circle because of persistance of vision -- basically the tendancy of the human eye to temporally smear changes in scenery. Think of it as organic motion blur if you like.

      The technology in question is actually closer to a combination of a Zoetrope and QTVR Objects (examples here). Basically, a narrow 2D display spins around, displaying a render of the image from the correct point of view. This is to say that when the display is pointing forwards, it will be displaying the object as one looks at it head on. When the display is pointing backwards, it will be displaying the back view of the object.

      The net result is that no matter what side you're observing the sphere from, you're seeing the image from the correct viewpoint. The "3D" aspect is really just marketing speak for clever 2D. It's not really a true volumetric display.

    6. Re:How does this work? by baxissimo · · Score: 1

      Actually the gp was right, and you are completely wrong. You may have seen a different display like the one you describe (I think Tokyo U has one sort of like that), but this isn't it. The Perspecta display is pretty much the only display out there today that truly generates 3D, as opposed to the discrete number of 2D views that you get from lenticular or barrier display tech. It's certainly the only true 3D display you can buy today. The holovideo stuff from MIT might count as true 3D but that's nowhere near commercialization as far as I know.

    7. Re:How does this work? by NTmatter · · Score: 1

      Indeed. After further research, I agree. My understanding of the tech was incorrect. Still, I maintain that the technology is merely clever 2D rather than actual 3D. According to the patent (6,554,430):

      A volumetric display system produces a volume image by projecting a series of two-dimensional images onto a rapidly rotating projection screen. Persistence of the human visual system integrates these two-dimensional image slices into a three-dimensional volume-filling image.

      Thanks for the correction though. A better overview of the system is available here

    8. Re:How does this work? by Anonymous Coward · · Score: 0
      "Still, I maintain that the technology is merely clever 2D rather than actual 3D"
      I guess some people just don't like being wrong or are you the type of person that considers crt displays not real 2d because it uses a point source rapidly moving throught the screen to generate an image based on the persistence of the human visual system?
  13. More about the technique by Anonymous Coward · · Score: 0

    More can be found about the technique, as described by "To display the image, software inside the Perspecta chops a 3D model generated by the computer into 198 separate pieces, like slices of cake, which are then projected onto the screen" on Wikipedia

  14. Hot damn! by elgee · · Score: 2, Funny

    Now I can see the back of my email messages!

    But I will have to mortgage my house to do so.

    1. Re:Hot damn! by Anonymous Coward · · Score: 0

      > But I will have to mortgage my house to do so.

      No problem; if you read the front of your message you'll see how you can save up to 15% on your m0rtgage payments!

  15. Slashvertisement ? by Animaether · · Score: 2, Informative

    This is hardly new or innovative. I'm pretty sure the company itself has been mentioned before as well.

    Projecting images onto a rotating plane or helix is old stuff.

  16. Pictures (flat) by BoneOfconTroll · · Score: 3, Informative
    pictures:
    http://www.actuality-systems.com/index.php/actuali ty/products/photo_gallery (old-fashioned flat, not 3D)

    How does it work? A spinning screen, must be transparent I guess... what's the sci-fi sphere for?

    --
    I don't want to sell you death sticks.
    1. Re:Pictures (flat) by Girckin · · Score: 1
      How does it work? A spinning screen, must be transparent I guess... what's the sci-fi sphere for?

      According to the article, the screen spins at 900 RPM. The sphere is probably to keep the noise and air disturbance from the spinning screen down, keep people from sticking their fingers into it, etc.

    2. Re:Pictures (flat) by BoneOfconTroll · · Score: 1
      Yes, I agree the sphere is just protection.

      hmmm, it might be a (partial) vaccuum, as a cross section of that area spinning at that speed could create fair resistence (although, once the air is moving with the screen, perhaps the resistence would be neglible?).

      --
      I don't want to sell you death sticks.
  17. Has to remain small scale for now... by A+Dafa+Disciple · · Score: 3, Insightful

    The product in TFA is only 25cm in diameter, and if the featured image of the display is up to scale, then its display dome is going to be about 20cm in height. I can't imagine the display of this thing can be too good from underneath with the bottom of this device in the way. It is also stated in TFA that, in order for this thing to work, the screen on the inside has to spin at 15 revs/sec.

    You can imagine the complexity of this device as it grows in scale. Even having a version of it at double the width and height is going to cause issues in trying to control the stability of all of its components. The velocity of the outermost edge of the screen (closest to the enclosing dome) is going to increase significantly as the device increases in size. All the while, you're creating a tornado within the dome.

    I'm afraid that large scale versions of this device are going to be infeasible in functionality, production, and especially cost (this baby version costs 40 grand) as many complications are going to arise.

    1. Re:Has to remain small scale for now... by rokzy · · Score: 1

      >All the while, you're creating a tornado within the dome.

      damn. if only someone could invent a vacuum...

    2. Re:Has to remain small scale for now... by elgatozorbas · · Score: 1
      All the while, you're creating a tornado within the dome.

      Unless you suck it vacuum.

    3. Re:Has to remain small scale for now... by Anonymous Coward · · Score: 0

      You suck it, buddy!
      --
      Vacuum

  18. Microsoft Bubbles by jlebrech · · Score: 1

    No more MS windows everyone will be using the new MS Bubbles OS. Unless Micheal Jackson has the copyright for that!!

    1. Re:Microsoft Bubbles by elgee · · Score: 1

      > No more MS windows everyone will be using the new MS Bubbles OS

      Oh ducky. Another dimension to exploit and constantly patch.

    2. Re:Microsoft Bubbles by funkyhat · · Score: 1

      But what would you use as a pointing device?

    3. Re:Microsoft Bubbles by WurdBendur · · Score: 1

      Why, a 3D mouse of course. But really, something like a mouse with a scroll wheel to add a third dimension would probably be satisfactory.
      I'm still waiting for 3D projections I can couch, though. This is close, but I heard of another that supposedly uses "temperature differential" in the air. I guess it projects on steam, and it can detect the position of anything that passes through it.
      The ability to reach right inside the projection and manipulate things far outweighs the drawbacks for this kind of display (they're transparent, and interrupting the air messes up the image). I can't find that one, though.

      --
      SCISNE? ANUS SIMIAE!
  19. 100 million is too low by yotto · · Score: 1

    At least for practical puposes. 100,000,000^(1/3) = about 465 pixels on an edge. That's about on-par with 640x480 on a regular monitor.

    I'll stick with my "crappy" 2-dimensional monitor for the time being.

    1. Re:100 million is too low by Anonymous Coward · · Score: 0

      Using the slicing from TFA

      (100,000,000/198)^(1/2)=~700

      or

      700 in z, 700 in r, 198 in theta

  20. Movie by panxerox · · Score: 3, Interesting

    I dont know why it sounds like a jet taking off but heres a movie

    --
    "It's so convenient to have a system where everyone is a criminal" - A. Hitler
    1. Re:Movie by rokzy · · Score: 1

      pretty crap. not worth even $1000 imo.

      what's easier; walking around a display and shouting over that noise, or just rotating an image on a 30" LCD?

    2. Re:Movie by Anonymous Coward · · Score: 1, Informative

      If you look, that is because they are INSIDE an aircraft. Dumbass

    3. Re:Movie by StikyPad · · Score: 1

      Oh, to have mod points when I need them...

  21. It's apt for me! by spungo · · Score: 1

    ...as most of my programs tend to be floaters.

  22. Old idea, technology not there yet by oren · · Score: 2, Interesting

    I recall reading about such a system in the late 80s or early 90s. It was made by TI and was much more ambitious - think a 2m x 2m x 1m tank used for air traffic control.

    This ones looks more practical, even if much less useful. At 15Hz and a mere 200x768x768 pixels, it is requires a mere 1/3GB but a whopping bandwidth of 5GB/s, and the quality is like that of a Dr. Who prop. Scale it up to 512x1048x1048 at 60Hz and you'll need an acceptable 1.5GB of memory but unrealistic 90GB/s memory bandwidth to drive the thing.

    While this might be possible to resolve using massively parallel interfaces or something, I bet we'd still need Moore's law to hold for another decade or two before the quality of this type of display can rival that of current 2D ones.

    In the meanwhile, this will remain a gimmick or be limited for very special applications where the low quality is acceptable (hint: this probably rules out medical applications :-)

    1. Re:Old idea, technology not there yet by VoidEngineer · · Score: 1

      Actually, it's primary focus *is* medical applications. True 3D visualization is notoriously hard to achieve. And your cheap $400 '3D' video cards aren't cutting it. That 2D monitor is still displaying information in 2D, no matter what kind of '3D' video card you're using. The problem is all in the hardware interface... whether it be stereogoggles or fishbowl monitors; there has to be a physical display capable of projecting images in 3D. This product is quite useful, in it's present form, as a medical research tool. It does what it does rather well. The problem is that it's not FDA approved yet, and so can't be used at your standard meat-and-potatoes hospital. But it does already have DICOM compatible software applications written for it for viewing 3D medical data sets obtained from CT and MRI scanners.

    2. Re:Old idea, technology not there yet by TheHawke · · Score: 1

      There goes the hospital bills, straight through the roof!

      At least you know what you are paying for, especially for such a cool system as this, instead of bedpans and oxygen lines by the foot.

      --
      First rule of holes; When in one, stop digging.
    3. Re:Old idea, technology not there yet by Jeremi · · Score: 1
      There goes the hospital bills, straight through the roof!


      Not necessarily -- if the use of this display prevents one $40,000 medical mistake, then it's already paid for itself. If it also prevents the $500,000 malpractice lawsuit that would have sprung from that mistake, then it's reduced your hospital bills dramatically.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    4. Re:Old idea, technology not there yet by Anonymous Coward · · Score: 0

      Your numbers assume they are rendering the WHOLE 3D image every frame...? It is more likely the computer renders a 2D slice of the image, then kicks it over to this thing at 15 fps. Not exactly difficult and no where near 5GB/s.
      Whitepaper here

    5. Re:Old idea, technology not there yet by 0111+1110 · · Score: 1

      if the use of this display prevents one $40,000 medical mistake,

      If. There is no practical advantage too it. It's just cool. I don't want to have to walk around my 3D objects when I'm working. That's slow and tiring. I would rather just spin them around on my screen. Much faster and more efficient. Depth can be simulated with sequential field stereo and shutter glasses or two displays like with a HMD. There are also autostereo LCDs and projectors which are even more practical, although a bit more expensive.

      --
      Quite an experience to live in fear, isn't it? That's what it is to be a slave.
    6. Re:Old idea, technology not there yet by Jeremi · · Score: 1
      There is no practical advantage too it.


      Not for you, no. But they aren't trying to sell it to you. They are trying to sell it to people who need to visualize proteins, brain tumours, oil wells, etc. The people who are doing those things will decide if it is worth $40,000 of their money or not.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    7. Re:Old idea, technology not there yet by RedWizzard · · Score: 1
      At 15Hz and a mere 200x768x768 pixels, it is requires a mere 1/3GB but a whopping bandwidth of 5GB/s
      You're using the wrong numbers. The system actually transfers 198 1024x768 pixel 3 bit color frames 24 times per second, at least according to the whitepaper. That's 1.4GB/s, not 5GB/s. Only the central 768 pixels of the 1024 are displayed so they could reduce the bandwidth requirement by 25%.
      In the meanwhile, this will remain a gimmick or be limited for very special applications where the low quality is acceptable (hint: this probably rules out medical applications :-)
      And yet the article clearly states that people are finding it useful in several industries including medical applications. Why do people on Slashdot insist on acting like they know better than the people developing the technology?
  23. Modelling by Anonymous Coward · · Score: 0

    This type of display could revolutionise the way we do 3d modelling. With 3d controllers you could model as you would with clay.

    1. Re:Modelling by karstux · · Score: 1

      ...or you could model with clay and take a 3d scan of it.

      --
      Don't whistle while you're pissing.
    2. Re:Modelling by Anonymous Coward · · Score: 0

      Wow. Good idea. That would save A LOT of money.

  24. It's like a lathe... by TheCulturedRedneck · · Score: 2, Funny

    A spinning display will finally justify our IT depts aversion to neck-ties. Now if we can just find a good excuse for hygeine...

  25. Innovative? by DarkRecluse · · Score: 1

    So I have to walk around the display to see the image in 3D? This is progress?

    --
    --"It's Bradford Company, slash your last name, dot your first name"
  26. this will... by voudras · · Score: 1

    bring new life to all those classic pornos!

  27. Wow! That was _SO_COOL_!!! by Lord+Bitman · · Score: 2, Insightful

    In 1998, when I saw it on "C|Net".

    --
    -- 'The' Lord and Master Bitman On High, Master Of All
    1. Re:Wow! That was _SO_COOL_!!! by Anonymous Coward · · Score: 0

      Just wait until next week when we see pictures projected onto fog and stuff again.

      At this rate we can have a real show, this in conjunction with the 'invisibility cloak' and the images projected onto fog might reveal who is really against 'those pesky kids' after all

  28. What goes up... by BandwidthHog · · Score: 1

    Kinda reminds me of the early televisions, with the huge spinning color wheel.

    But when you become entranced by the image floating in space in front of you, and then slowly reach your hand forward to touch it, you'll be glad that you're standing around zoning out on a million dollar 3D flipbook with a half dozen neurosurgeons.

    --

    Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?
    1. Re:What goes up... by Anonymous Coward · · Score: 0

      The most modern displays, digital light processing (DLP) large screens, have gone back to using a color wheel.

      http://electronics.howstuffworks.com/projection-tv 5.htm

  29. OK, I want one of these by Colin+Smith · · Score: 1

    But can't afford it yet, so... *Everyone*, show this technology to your CEOs and CIOs. Use some visuallisation bullshit to get them to buy some of them.

    Then when the price comes down to a reasonable level we'll all be able to get one.

    --
    Deleted
  30. Didnt we see this last year? by nurb432 · · Score: 1

    If i remember right, it was about a year or so ago that this company started getting press for their 'upcoming' product.

    Was mostly just a spinning disk inside a globe to 'simulate' 3D.

    --
    ---- Booth was a patriot ----
  31. *Ancient* news by Snowhare · · Score: 1

    I remember seeing descriptions of rotating projection plane 3d systems more than a decade ago in magazines.

    If someone want to "wow" me, set up a system based on multiple scanning lasers in a transparent medium where two or more beams intersecting cause the medium either to glow or to become opaque depending on the combination of beams intersecting and the non-linear optical properties of the medium.

    *That* would be cool.

    1. Re:*Ancient* news by WurdBendur · · Score: 1

      solidFELIX is one example. Still working on that, I guess.

      --
      SCISNE? ANUS SIMIAE!
  32. And of course the screensaver ... by Ungrounded+Lightning · · Score: 1

    will be swimming fish.

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
  33. Pros & Cons by Anonymous Coward · · Score: 0

    Based on the actual product's website, I think this is a way cool device with some Pros and some Cons.

    Pros:
    Looks really neat. Seems right out of sci fi.
    Could really be useful, especially with med imaging.

    Cons:
    Too small
    Too expensive
    Glass sphere seems too glossy and reflective.
    apparently only 'glowy', translucent, laser-light-like images can be produced.
    Big spinning piece inside: wear and tear? noise factor?

  34. 3D Games by ptimmons · · Score: 1

    Tetris just got a lot harder.

    1. Re:3D Games by Anonymous Coward · · Score: 0

      That would be easier. Have you never played blockout? The 2d projection of a 3d game is a serious handicap.

  35. SIGGRAPH by sammyo · · Score: 1

    The Boston Chapter of SIGGRAPH http://boston.siggraph.org/ had a 'factory visit' last year. Very cool tech, nice very smart folks. The main problem is display bus bandwidth, if you start cubing the required data over any existing wire the technology just does not exist yet.

  36. 4D? by LS · · Score: 1

    We can project a 3 dimensional object onto a two dimensional plane (a standard monitor), and get a good idea of what the object would look like if it was in 3D. I've seen animations of 4D objects on a 2D display, and I just don't grok the nature of the objects. If someone writes a visualization that projects a 4D object onto this 3D display, will it be much easier for the average person to grasp and understand?

    LS

    --
    There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
    1. Re:4D? by Luke-Jr · · Score: 1

      If you want to get technical, this display is 4D and existing monitors are 3D. Current monitors have 3 dimentions: width, height, and time This thing has 4 dimentions: width, height, time, and depth

      --
      Luke-Jr
    2. Re:4D? by Anonymous Coward · · Score: 0

      He means 4 spacial dimensions... he's thinking of things like *this*.

      Currently you see a perspective drawing of a (3D) perspective drawing of a four-dimensional geometric object. It's a bit hard to wrap your brain around that.

      Time *can* be used as another dimension to aid visualization, but it's a little tricky to see how things are connected sometimes. Also, if you want to be picky, relativity says the time dimension behaves differently than the others... distance is negative in it. This makes rotations in time into Lorentz transforms, which is not what you're looking for.

    3. Re:4D? by pla · · Score: 1

      If someone writes a visualization that projects a 4D object onto this 3D display, will it be much easier for the average person to grasp and understand?

      Probably not, for two reasons...

      First, we can grasp the idea of 3d objects projected onto a 2d surface because we actually do see our 3d world in only 2d (times two, which we use to extract depth information via some very expensive and task-dedicated computational hardware). As the simplest way to think about that, consider the situation where you have a partially obstructed field of vision due to something rather close to you (a rear-view mirror, for example) You might have your left eye only seeing one quarter or so of the overall scene, but you don't have any drastic sense that you lack stereo information for the unshared portions (unless you need to actively perform in that unshared section, such as catching an object thrown at you).

      Second, we "know" our familiar 3d world, even having a built-in physics engine according to some recent research. When we see a drawing of a 3d scene rendered in 2d, we know what it "should" represent. Moving up to 4d, we have no similar frame of reference to compare against. We cannot directly perceive 4d objects as a whole; we can at best consider certain subsets of them (ones uniquely defined along their w-axis) as the time-evolution of a 3d object (for example, a melting ice-cube roughly approximates a hyperpyramid).


      So, if you see a melting ice-cube, does it help you better understand the abstract world of 4d objects? If you already have a pretty good grasp of them, yes. If not, then no - It just looks like a melting ice-cube.

  37. Volumetric display without rotation by geordieboy · · Score: 2, Interesting

    Here's an idea. Instead of providing a surface to scatter off by rotating a surface in space, fill a vessel full of some gas and focus two lasers at the point you want to scatter the light. Arrange for the freqencies of the two beams to add up to the frequency of a transition from the ground state of the atoms in the gas to an excited state. Photons should be produced where the beams intersect. Then you could make an image by just scanning through the volume intersecting the beams in a grid. Conceivably color could be provided with a mixture of gases and various lasers.

    --
    The world is everything that is the case
    1. Re:Volumetric display without rotation by ikkedus · · Score: 1

      @geordieboy They do exist. And as with the perspecta the first patents of these devices date from about a century ago. They can be found using google searching for 'volumetric display'. But a serious problem with the image in all those volumetric devices, however, is that it is transparent, severely limiting what you can use it for. It's like watching things in wire frame. This is OK for a cube, but it gets difficult when you try to decipher images that are more complex. Also, different colors seem to appear at slightly different depths, even if they're in the same a plane. My guess is that these are not very convenient for watching pr0n.

    2. Re:Volumetric display without rotation by Anonymous Coward · · Score: 1, Insightful

      Hmm... the frequencies don't add the way you think they do. You'd want a large array of beams, all of the same frequency, and you would focus them on one point, with the phases adjusted so they constructively interfere. This would have the side effect of slightly activating other "voxels", but if you had enough beams it wouldn't be severe. While you're at it, you could use fluorescence instead of the process you're describing, which I *think* would work better.

      In addition, with the method you're suggesting, you might have to worry about polarization of the light, because an excited state with angular momentum isn't spherically symmetric, so it won't release a photon in every direction with equal probability.

  38. Size isn't an issue by Dog135 · · Score: 2, Informative

    Basically, this is just a spinning projecter & screen. To make it bigger, just build it with a bigger screen and brighter projecter. The rest of the hardware and software would remain the same.

    As a side note, the flicker probably comes from viewing the back of the screen when it's turned away from the viewer. They need to add a second screen & projector to the back of the first.

    So, any guesses on how long before we see "porn bowls" 6 feet high projecting full sized 3D porn?

    --
    "That's so plausible, I can't believe it!" - Leela
    1. Re:Size isn't an issue by Anonymous Coward · · Score: 0

      My money's on 37 hours.

  39. Re bandwidth by Colin+Smith · · Score: 1

    Put the video processing in the device itself and develop a 3d language (opengl?) to allow the main computer to describe what's to be displayed.

    Plus you only have to send what is to be displayed, empty space doesn't need to be sent or held in memory.

    --
    Deleted
  40. Mod parent up! by VirtualLemming · · Score: 1

    Cool pictures!

  41. Texas Instruments has shown... by Anonymous Coward · · Score: 0

    ...something like that some 10 years ago...

  42. Plane safety & PS3 by Dog135 · · Score: 2, Interesting

    If you want practical 3D displays for something like an airport, you CAN use stereo goggles along with a trackball to rotate around the y axis. A setup like that would work well sitting at a desk, rather then this setup which would require everone standing around the center of the room, getting in each other's way. (Or each person with their own table to walk around)

    Stereo goggles only require 2 3D graphics cards, which can easily be run by a single computer, and they end up giving you more freedom, since you can rotate an object quicker with a knob (or trackball) then you could walking around the display.

    So why haven't they done this yet? Price sure isn't an issue. Though the price of reprogramming their systems might.

    It may be because they want them to be able to see other stats other then just the view of the planes. But if they give multiple views on a single "screen", then use a device like the Nostromo SpeedPad to switch between them, then they'd have just as much control as they have now. Left hand on the screen controls, right hand on the rotation knob.

    3D technology has been around for a long time. The problem isn't with the hardware, it's with the software. Hopefully, that's why the PS3 has two screen outputs: for 3D graphics in games. (If the PS3 has built in 3D goggle support, I'm getting a 3rd mortgage)

    --
    "That's so plausible, I can't believe it!" - Leela
    1. Re:Plane safety & PS3 by Grab · · Score: 1

      Hardware *is* a problem. Stereo goggles don't work for many people - if you've not got close-to-correct vision (and you don't wear contact lenses) then you can forget it. Unless we stipulate that air traffic controllers must not be spectacle wearers, that's not practical.

      Stereo goggles also put strain on the wearer, because you're not using your eyes normally (no focussing or eye movement possible), so they're not really suitable for long-term use.

      Grab.

  43. Sega's Hologram Time Traveler by Stonent1 · · Score: 1

    Anyone else remember this game from the early 90's? It featured a time traveling cowboy that appeared to be 3d because the video was projected on a parabolic mirror with a dark filter.

    1. Re:Sega's Hologram Time Traveler by Anonymous Coward · · Score: 0

      Sure do... Played it in Vegas. Now that you mention it, it was *pretty* impressive.

  44. Serious profit? by electrosoccertux · · Score: 1

    Does this mean I can sell my fishy and bowl for $40k?

  45. Good Approach, Wrong Implementation by DumbSwede · · Score: 1
    Granted this thing will be viewable by more than one individual at a time, but has was posted before this thing will have like 640x480 2D resolution max. I'd rather my Doctor look at Mega-Pixel image slices individually than make do with this crude imaging. My prediction: devices like this will only be good for walk around advertisements in crowded public areas.

    My BETTER suggestion/solution: a screen than can be gimbaled 360 degrees in the horizontal and 90 degrees in the vertical. Project 2 polarized HIGH-resolution images on it for high-resolution stereo imaging (only a cheep pair of polarized glasses required for viewing). Now track the head of the viewer with an infrared beacon worn on the user's head and automatically swivel the display to be perpendicular. Display the appropriate image pair at whatever frame rate you wish.

    I have seen near VR systems that track your head with a pole to accomplish the same effect, but only at a fixed distance and not a full 360. Head tracking in my suggestion could be accomplished at a variety of qualities.
    1. 360 tracking only (no need to gimbal in the vertical).
    2. Gimbal in both horizontal and vertical, but assume a constant distance (just track the head's direction from infrared beacon). Note: if there ins't a need to actually peer directly down on the object then no vertical gimbal would be needed. Vertical adjustments could be made from head tracking and image adjust for a reasonable range of angles, certainly upto 45 degrees.
    3. Detect distance to head also with some kind of ranging based on the infrared beacon, adjusting the stereo pairs to maintain proper parallax.
    4. Track head tilt with a tilt detector in the infrared beacon's housing, modulate this information into the beam so the image pair can also take head tilt into account in maintaining proper parallax for stereo viewing.
    5. If you want to get really exotic you could track eye accommodation (focus), you would then have lenses counter adjust focus to keep optimum focus on the screen's actual location, then have the computer blur those parts of the 3D image not at the focus distance detected.

    Two doctors consulting on one 3D image set -- two viewers. This method would be orders of magnitude cheaper for any given resolution. P.S. if anybody wants to run with the ball on my suggestions I wouldn't mind a kickback. Though in all likely hood all my suggestions are probably already being worked on in the lab.

    1. Re:Good Approach, Wrong Implementation by cgenman · · Score: 1

      MIT is working on something much cooler
      http://www.pcworld.com/news/article/0,aid,115975,0 0.asp

      The article is light on facts, but the way that I've heard it is that they're researching ways using eye tracking cameras and a layer of LCD light deflectors to "aim" images at individual eyes. You don't need glasses or a head tracking beacon, as all of that is done automatically. You can walk around the front of the screen and get the right perspective. If you really needed to walk all the way around something you could put three or four of these back-to-back.

      Supposedly it works, but that the tech is too slow for consumer-grade apps currently and it only works for one person at a time, with a multi-person version in the works. Again, the limitation isn't in the design, but how fast you can update the LCD adjusters and the image.

    2. Re:Good Approach, Wrong Implementation by myowntrueself · · Score: 1

      "My BETTER suggestion/solution: a screen than can be gimbaled 360 degrees in the horizontal and 90 degrees in the vertical. Project 2 polarized HIGH-resolution images on it for high-resolution stereo imaging"

      Yeah but you are still tied to either the viewer inside a viewable area, looking out, with the screen moving around them, or the viewer outside the viewable area, looking in, with the screen moving around to follow their gaze.

      My even *better* suggestion is to mount the display on a *robot* that follows them around (actually, following them around in *front* of them) holding a screen up and maintaining it for optimum 3d viewing.

      Also note the potential entertainment value of watching people walking around like that and the pranks that could be played.

      --
      In the free world the media isn't government run; the government is media run.
  46. Smoke and mirrors .. by pecko666 · · Score: 1

    This technology is nothin new.
    It was already used during WW2 - but instead of projector, there was single light beam to the mirror, so it was capable to display only simplistic vector graphic. But the idea was the same.
    And with this technology you surely can NOT see any image when you are looking from top at this spere (as stated in the article). You will see only upper side of revolving mirror.

  47. totally usless by Anonymous Coward · · Score: 0

    What scientist wants to walk half way around just to be able to see the back of something? I think in practice they will just use a mouse to rotate the thing so they don't have to get out of their chair, in which case why not use a regular flat 3d or even 2d display? Also for meetings or times when there are multiple people around a display, they will be all be seeing it from different viewpoints, not the best thing to have happen, wouldn't it be more effective to also use a regular flat 3d display for this also? I mean this is cool technology and all, and it would be cool to have a 3d fishbowl but it just seems like a waste of money. Also keep in mind this is 15 fps at low res, i hope they have some eye drops on hand.

  48. My idea of shared 3D display by Thagg · · Score: 1

    OK, it's kind of wacky, but here's the scheme. The screen is just a flat piece of Scotchlite. This is a remarkable material that reflects almost all light directly back to where it came from. Obviously, this is just part of the scheme.

    The other part is the wacky goggles. These have projectors mounted above them with tiny LCD or OLED screens that project down through half-silvered 45 degree mirrors in front of each eye.

    So, the light from the projector is as if it's coming straight out of your pupil, and so reflects back right at each pupil. This way, each eye gets only its own image.

    To make this work well, you'd have to get some kind of head tracker as well, to move the image as you move your head.

    The nice thing about this is that you could have multiple people viewing the same screen, and so sharing the experience.

    The devestating problem with the perspecta display is that there cannot be hidden surfaces, not a problem for this (or any other) goggle based system.

    The bandwidth problem of the perspecta display comes from needing to display an image from all points of view -- even though 99% of those points of view don't actually have anybody viewing them. Goggle based systems don't have that problem.

    But! If you wanted to have a shared goggle-free environment and had a large amount of money, you could do that too! You'd want to have a very large half-silvered mirror with many projectors above it -- enough so that from any point in the field of view you could have a projector more or less lined up with each viewer.

    Anyway -- back to reality.

    Thad

    --
    I love Mondays. On a Monday, anything is possible.
    1. Re:My idea of shared 3D display by ikkedus · · Score: 1


      The bandwidth problem of the perspecta display comes from needing to display an image from all points of view

      That's not true. You should clearly identify the different techniques that are used to display 3D images. The perspecta uses a transparent image. The image in fact is really 3D, i.e. a light dot actually is projected to a point in space (on the rotating disk) where you see it. So, it's only a single image and only one image need to be calculated per frame. The bandwidth problems you talk about occur with projecting a "true" object, like a hologram. In the case of a hologram thousands of images are needed. Because that's the only way to calculate the information that's needed for including occlusion. The perspecta just puts down a dot. A hologram also defines the directions that a single dot is allowed to radiate. The lack of occlusion is a serious problem with the perspecta, not to mention the fact that the image is in a globe and can not be touched.

  49. Just rotate a 2d image. by chachacha · · Score: 1
    Sorry for being dense, but can anyone explain why this is so much better than just rotating the image in 2d space to see the back end of the object? Seems like you're just introducing a whole lot of other variables that could contribute to failure, like how long will the motor that spins the thing last? That fact (coupled with the likely non-replaceability of the hardware) would lead me to think it has no business in mission critical dispay.

    Also, where would a company put such a thing? It certainly wouldn't do any good sitting on my desk - you'd have to have a dedicated 'analysis' room with this thing sitting on a little desk all by it's lonesome.

    --
    I do like programming things that work super quickly, especially when they work super quickly, super quickly.
  50. Why are we all so negative? by Alric · · Score: 1

    I don't understand all of these negative posts. This equipment is obviously still in the very early stages of development and impractical for most people.

    This is an extremely common pattern in technology. A new product comes out and is only useful in a few niche markets, often analysing the very important (medicine), very small (molecules), or the very large (climate). Eventually the product matures and becomes useful to the larger society.

    I am delighted that people are working on 3D displays; I certainly don't want to working on a freakin plasma or LCD screen in 30 years.

    I imagine how many of these posters would have reacted to inventions in the past. "WOOOW, a device that adds numbers? Why would anyone spend $20000 on this 'computer' when you can just add the numbers in your head? These machines are lame."

  51. Screensaver by Anonymous Coward · · Score: 0

    Finally! My goldfish screensaver has gotten that much useful.

  52. Wizard of Oz by um...+Lucas · · Score: 1

    so really, this is a $40,000 crystal ball

    j/k

    it does seem really cool. I just can't think of a practical use for it for myself, though I'm sure that one day they, or technology inspired from them, will be very important in some sectors.

  53. Cool Device. by Anonymous Coward · · Score: 0

    We have this in out school , Oregon state University , its way cool ..although the resolution is quite less ..and you can directly plug in to your 3D output. Things like wireframes come up nicely ... but textures etc suck.

  54. Burning Question by MyLongNickName · · Score: 1

    The result looks to the viewer like a 3D image composed of 100 million "volume pixels" or "voxels".

    What is the dead pixel policy on that one?

    --
    See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
  55. Voxels? by emkman · · Score: 1

    So it must be perfect for playing Delta Force in 3D!

    --
    Moderation Totals: Flamebait=2, Troll=1, Redundant=1, Insightful=6, Overrated=1, Underrated=1, Total=12. (not mine)
  56. Ob. Simpsons by StikyPad · · Score: 1

    Mmmmmmmmmmmm spinning lollipops in transparent polycarbonate shells..

    *drool*

  57. The idea dates from the SF "Golden Era" by Nefarious+Wheel · · Score: 1
    We've seen the Star Wars visions of 3D visualisation now part of this generation's mindset, but the earliest record of the concept for 3D displays must have come from Doc Smith's epic SF "Lensman" series of novels -- the author made use of some quaint and stylised technology, but the upshot was a 3-D "Tank" for "grand fleet operations" and a smaller "Reducing Tank" to show a tactical view. This was written in the 1930-1950 era, long before flat-screen, B&W commercial television made it to every house.

    You can bet the military have such things on their long-term shopping list.

    --
    Do not mock my vision of impractical footwear
  58. Uh, we've already got one, you see? by Anonymous Coward · · Score: 0

    We've had a Perspecta for a year or two now. The biggest problem we had was in getting the damn thing perfectly level. Think of what happens when the tub in a top-load clothes washer gets out of balance, now imagine your $40k display doing the same sort of banging shuffle across the floor.

    Once it was level, all the criticisms leveled above apply. Not enough resolution, not enough colors, not enough refresh. The room has to be dark to prevent glare from the bubble and so that you don't see the screen spinning. Stare at it long enough and get retro VirtualBoy-style headaches. Makes for a fun demo, but I can't imagine a doctor or air traffic controller seriously using one.

    I don't understand the "feature" of being able to walk around the display. Why do I have to get out of my chair? Why can't the computer just show me the back side? It would be great if you could walk inside the image, even interact with it somehow, but you can't with a Perspecta.