Creative Commons & Webcomics
xerexes writes "This week Comixpedia is publishing an article written by T Campbell called "Creative Commons and Webcomics" which features a roundtable discussion with comments from Lawrence Lessig, Neeru Paharia, Mia Garlick, JD Frazer and Cory Doctorow. Traditional copyright faces webcomics with an uncomfortable choice. Its restrictions, properly enforced, would mean a virtual end to crossovers and homages, fan art, fan fiction, and many other staples that make the webcomic a more entertaining creation and foster artistic growth. A total lack of copyright, however, leaves unscrupulous readers free to "bootleg" subscription sites, program tools to deprive comics of advertising revenue, and even profit from others' labor without permission. The Creative Commons license presents a possible solution. It lets copyright holders to grant some of their rights to the public while retaining others, through a variety of licensing and contract schemes, which may include dedication to the public domain or open content licensing terms. "
It's not copyright that's the big limiting factor here. Any Web Comic with enough of a following to generate fan art should have its characters and logos trademarked. We're talking about leaving the realm of "doing something neat" and entering the realm of "making a living".
As far as trademark law is concerned, you either defend it or lose it. Fan art can exist in this realm, as it does with Lucas' properties, but Creative Commons isn't some panacea for all that ails these artists.
If they want control whilst allowing variations, they need to first pursue trademark protection.
Video Game News, FAQs, etc
http://www.somethingpositive.net/sp02242005.shtml
http://www.checkerboardnightmare.com/d/20050224.ht ml
http://www.irregularwebcomic.net/fanart/queenofwan ds.html
Of course, this being Slashdot, five people have probably already posted this by now...
Ph-nglui mglw'nafh Gates M'dna wgah'nagl fhtagn.
Mayhaps because hosting isn't free, art supplies aren't free. Perhaps because some of these people want to devote themselves full-time to their craft. Just because you don't see a monetary value in something, doesn't mean the rest of the world agrees with you.
Monstar L
If you don't mind me asking, what do you do for a living? If you hate it, then follow your own advice: quit and "don't do it at all." If you love it, then follow your own advice: quit and do the work "for the love of doing it," not for compensation.
The webcomic artists do love what they're doing, And some of them are trying to make a full-time job out of it, with the intent that they can provide better work that way. To my knowledge, none of them are really getting rich. They're just trying to make sure that they make enough to keep giving us our comics.
I believe all copywritten works should go to the public domain after 20 years. Period. That should be plenty of time to make money off your work. And if you don't make any money, then it should pass to the public domain so someone else can take it and maybe make some money off of it. The majority of artists/musicians/filmakers/writers never get rich from their work. (Like me!!!) I would imagine that in the public domain, you might have another chance to get some recognition for your art. If you didn't make any money, letting somebody else alter it and re-package it could help you receive some recognition and lead to some $$$ for your other works. Maybe... what do I know... I'm a peasant.
All men aren't pigs... we just smell that way.
This reminds me a lot of a problem my company is facing. One of partner sites that uses our free video hosting software http://video.freevideoblog.com/ gets a lot of "fan" dedications to popular TV shows like Buffy the Vampire slayer or Anime music videos set to popular songs. It's damn good work, and IMOHO only creates more awareness and popularity to the original work, but because we're paranoid of getting sued by the RIAA and MPAA, we have to delete those videos from the system.
I have to wonder how the Music industry gets around this as often I hear music that "samples" tracks from other artists, or even sound bites from TV and the movies. So I know there is a process in place to take an original work and modify it (And combine it with your own original work) to create your own unique art...but I don't know what it is, or where that shade of gray turns black.
I have to say that in this lawsuit happy time I'm more inclined to ere on the side of caution, but I feel a lot of unique and original work is lost or covered up by folks like myself moderating content off the system.
Anyhow just some idle rambling from my own experience.
-Adam
With traditional copyright, you can still authorize people to do all of the things mentioned. Sometimes, I think the only reason there is a movement to create something new is because people don't understand the current standard.
My Photography - http://ian-x.com
The Deathlings (comic) - http://thedeathlings.com
It's interesting to me that most of these discussions assume that preserving the making of money in the entertainment business overrides all other considerations. As Doctorow sums up, "The inkers, artists, writers and pencillers should be protected by statute and practice in a way that guarantees them a decent wage and the means to care for their families." This is always taken as a given. The enterteinment business must endure.
Why?
Would a world without professionally produced entertainment be as bad as a world in which you need approval from some central authority every time you access a hard drive or move bytes from one piece of equipment to another? I can live a pretty full life without Madonna, Spiderman or Star Wars. I can't live nearly such a full life if every action I perform electronically is monitored, and everything I personally create and distribute must be checked for possible infringement or I risk losing my house in a lawsuit.
Preservation of copyright in the modern world creates these consequences. Like the War On Drugs, which currently accounts for 65% of our prison system, the War On Infringement will entail greater and greater enforcement costs. I don't want to pay those costs to preserve an industry that contributes only a few percent to the economy. I also don't want to further entrench the modern notion that ideas and property are one and the same, or that rights and property are one and the same. Given a choice between preserving the profitability of entertainment for the few people who earn a living that way, and perserving the personal freedoms that the other 99.999% of the population will lose -- and it IS a binary choice -- give me the latter.