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LGP Announces New Competition

Time Doctor writes "Linux Game Publishing announced its new game competition today, wherein an image relating to the game is revealed one pixel a second and competitors can attempt to be the first to guess it. Winner gets the first copy of the game, and the unofficial award of having way too much time on their hands to sit around waiting for pixels to change."

37 of 207 comments (clear)

  1. Got it by whirlibulf · · Score: 2, Funny

    "Magic Eye: The CD Compendium"

  2. Never could do these... by Snommis · · Score: 5, Funny

    Why can't I see the sailboat?

    --
    Face it, do something enough times, and it can cause problems.
    1. Re:Never could do these... by Afecks · · Score: 4, Funny

      Why can't I see the sailboat?

      What you need is a fatty-boom-batty blunt, and I guarantee you'll be seeing a sailboat, an ocean, and maybe even some of those big-titted mermaids doing that lesbian shit!

    2. Re:Never could do these... by bladesjester · · Score: 2, Informative

      The old Cheech and Chong records used to come with a rolling paper slightly smaller than the record sleeve.

      For the pot, you're on your own :P

      --
      Everything I need to know I learned by killing smart people and eating their brains.
  3. I waited 5 minutes already... by xiando · · Score: 2, Funny

    I already waited 5 minutes for the site to load from the link I followed on slashdot. If that is the time you need to spend waiting between each pixel to update then I think *everyone* who tries to take part in that competition should get the "too much time on their hands" award just for trying... heh, come to think of it, I should get one just for posting this at slashdot!

  4. No wild guesses! by grant+murray · · Score: 3, Funny

    They allow guessing but not wild guessing. How silly!

    1. Re:No wild guesses! by ROMRIX · · Score: 3, Funny

      Silly indeed. They are simply hedging their bet by stipulating a commonly overlooked mistake when allowing "contestants" to guess at any given problem. According to Dr. Alfred Zuekec and Raul Paldonis at the Institute of higher Awareness in Peru there is an 22% likelyhood of a contestant guessing right when attempting an answer with a "wild" guess as opposed to a true, well thought out, "random" guess.
      The data they have put together clearly shows an advantage when wild guessing as shown in this formula; g=:(&:^\ ~ wg=:)&:^}~ This among other well known guessing patterns such as the 'Positive Attitude Reinforced' method known as "kurnling", in some circles, also play an important role in establishing a right answer. Whereas the 'Negative Attitude Wild Guess' method often results in a correct answer, the contestant is often disqualified for obvious reasons. No I can't say I blame them for not allowing wild guesses. It saves time and often it saves lives.

  5. We finally made it! by Daneurysm · · Score: 4, Funny

    With innovative ideas and advanced gameplay like this, it is only a matter of time until Linux dominates not just the desktop market, but the gaming market as well.

    1. Re:We finally made it! by Rei · · Score: 3, Informative

      Hey, there are some dang good linux games out there. I just got done playing a couple hours of Scorched3D. I recently had a kick of the development version of UFO: Alien Invasion. My synaptic games list has perhaps 150 entries in it - all free, no effort to install, and while they're not all superb quality, a good number of them are. I mean, even Nethack is starting to look pretty ;) (Vulture's Eye)

      And this is just free linux games that I'm talking about here.

      --
      sed "s/SJW.*$/... never mind. I was about to say something stupid, and also, I'm a troglodyte./Ig"
    2. Re:We finally made it! by Rei · · Score: 2, Interesting

      How long ago did you try VE? As a developer of VE, I can attest to the fact that it is advancing very, very rapidly - especially on my focus, graphics. ;) We've something like 4x'ed the total monster graphics from FE; I just recently finished mind flayers, liches, and foocubi, and today I'm going to hit nagas. There will be a new release later this month incorporating all of our recent changes, or you can download the current edition via darcs. You can follow progress over here, including graphics development announcements and monster graphics statuses

      --
      sed "s/SJW.*$/... never mind. I was about to say something stupid, and also, I'm a troglodyte./Ig"
  6. Its gonna be mostly a guessing game by Dark+Coder · · Score: 2, Interesting

    For the first 30 seconds of a 30x30 image, it'll be a guessing game until the title is hit upon.

    Its gonna get a magnitude longer for any 300x300 image.

    This is based on the ability to distinguish a FAX image under heavy noise condition without error correction.

    Add color and it may get worst at first, then better later than grayscale image.

    I proposed a new rule: no guessing allowed to make things more interesting.

    1. Re:Its gonna be mostly a guessing game by StonedRat · · Score: 2, Interesting

      I think it's 1 random pixel per second, so expect a longer wait before you can make anything out. The image is 1280x960, or 1,228,800 pixels. Which will take 14.2 days to show itself completely.

      Oh and it's a jpeg so lots of refreshing will be needed, making the slashdot effect more painful.

      --
      "Religion is the most malevolent of all mind viruses." - Arthur C. Clarke.
  7. Games for Linux by nmb3000 · · Score: 5, Funny

    See, there are sweet games for Linux. Geez, I don't know what everybody's always bitching about.

    Wah wah, I can't play Halo! So what? Shut up and go play "Guess the Game".

    What's going to be good is that the image is going to be a screenshot of this very webpage. That's right folks, the answer to Guess the Game is: Guess the Picture! The newest sensation in an already exciting catalog of Linux games!

    --
    "What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
    /)
  8. so wait a sec by after+fallout · · Score: 3, Insightful

    they are putting a dynamically generated 1085x814 image that changes once a second on to a site where we here at slashdot are going to check it out repeatedly? That doesn't appear to be a very bright idea.

  9. Re:uh... by ErikPeterson · · Score: 3, Funny

    boring news is better then no news... erm wait no it isnt

    --
    The world's smartest bug zapper www.zapstats.com/kickstarter
  10. Re:Only 1 winner? by Dogtanian · · Score: 2, Funny

    You'd think they would have multiple winners because you know some jackass will be staring at it for days until he gets it. I, for one, have better things to do

    .....like welcoming our new Linux game-publishing overlords?

    *ducks*

    --
    "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
  11. Lag by dawhippersnapper · · Score: 4, Funny

    Man this game has horrible latency.

    --
    Freedom is fragile and must be protected. To sacrifice it, even as a temporary measure, is to betray it.
  12. a compressed .jpg? Brillant! by XXIstCenturyBoy · · Score: 3, Insightful

    Couldn't they provide something else than a compressed jpeg full of jpeg artifact (zoom the large picture, you will see a the image is composed of 8x8 block of seemingly random pixels)

    How is one supposed to know what the hell is in there if the jpeg compression moves the changed pixels around?

  13. OMG its... by ClaraBow · · Score: 3, Funny

    Nuke Dukem 4D :)

  14. At last it's finally here!! by RandomSkratch · · Score: 2, Funny

    The day has come and we can now rejoice. It's Duke Nukem Forever!

  15. Faster! Faster! by Phrogz · · Score: 4, Insightful
    "...an image relating to the game is revealed one pixel a second... and the unofficial award of having way too much time on their hands to sit around waiting for pixels to change."
    Are we so ADD these days that once per second is way too slow to wait for something?
  16. JPEG?! by dmitriy · · Score: 5, Insightful

    JPEG image can't be revealed one pixel at a time. JPEG image consists of 16x16 MCU (Minimal Coding Units) encoded with DCT and high harmonics discarded (actually, there's more to this). Changing one pixel before encoding changes the whole 16x16 square.

  17. Assumming it's a 160x120 pixel image... by Spy+der+Mann · · Score: 2, Interesting

    It would be a total of 19200 pixels. To display the full image, one pixel per second, it would take (19200 / 3600) = 5 hrs 20 mins.

    One hour of waiting would get you about 20% of the image...

    assumming it's a 160x120 image. Of course, the real image is 197x197 = 38809 pixels, which means twice the wait.

    (Sometimes, it's much more practical to do the math first to see if trying's worth it)

    1. Re:Assumming it's a 160x120 pixel image... by Oculus+Habent · · Score: 4, Insightful

      The full image is 1280x960. 14 days for the full image.

      --
      That what was all this school was for... to teach us how to solve our own problems. -- janeowit
  18. Slashdot Effect by SleepyHappyDoc · · Score: 3, Funny

    Unfortunately, due to the Slashdot effect, no one can see the picture as it changes. Ergo, no one can win.

    Good way to stress-test their web-servers, though.

    --
    Stasis is death. Embrace change.
  19. Re:why everyone knows it's the only game available by xiando · · Score: 2, Informative

    It is true that there are close to zero good native Linux games. But there is a way to get a huge number of games running.. What you need is:

    znes - Play all the good old Nintendo games
    epsxe - Play all the Playstation 1 games
    xmame - Play all the classic arcade games
    dosemu - Most of the back-in-the-day Dos games work

    OK, it is not the same thing as native games, but these four (combined with your local friendly p2p network or USEnet) allows you to play A LOT of games on Linux... And btw, epsxe is extra cool if you use those USB to playstation converters which are supported perfectly (I use them for xmame too)

  20. Where is the original picture? by heatdeath · · Score: 2, Insightful

    You won't be able to see patterns very well at all unless they post the original picture so you can do a diff. Does anyone have a copy of the original picture? [Or do you know where a link to it is?]

    I think this is a pretty stupid way of doing it. They should have just done it from a blank image. This just gives people who know the original image an advantage.

    --
    I'm sorry. The number you have reached is imaginary. Please rotate your phone 90 degrees and try again.
  21. bastards! by ftsf · · Score: 2, Funny

    they stole the source to my unreleased version of #define WIDTH 1280 #define HEIGHT 960 int main(int argc, char** argv) { unsigned short x, y; srand(time(NULL)); for(y = 0; y HEIGHT; y++) { for(x = 0; x WIDTH; x++) { putpixel(x, y, makecol(rand(255), rand(255), rand(255))); } } }

  22. Real geek would write a swmall program by Portal1 · · Score: 2, Insightful

    A real geek whould get the first image and then xor it with the one sometime later.
    So picking out all the random dots and leaving all the information dots, makes guessing a lot easier.

    Greets

    --
    There are no stupid questions, Just a lot of inquisitive idiots. (from a good friend)
  23. noise profiling by Anonymous Coward · · Score: 3, Interesting

    There are a few 'interesting' properties of the image that they've posted; firstly the noise doesn't appear to be randomly distributed - there are many more samples in the center of the intensity scale than in the fully dark/fully light regions. The green channel also appears to have a much broader distribution curve than the red or blue channels.

    To get an idea of what might be in the image I can think of a few methods that might provide some insight; performing a low pass filter (eg. gaussian filter) and enhancing what remains with the levels control in photoshop (this should help remove the random high frequency element, but of course you also end up losing all detail in whatever image is left), or if anyone feels up to it, performing an autocorrelation of the image with itself may help (essentially using the profile of the noise in the image to figure out what parts are significant).

    Of course, with only ~1.5% of the image revealed so far it's not very likely that there'll be much to see yet - it's likely that all the meaningful data has been buried in the jpeg noise..

  24. Trick on seeing it... by DroopyStonx · · Score: 2, Funny

    ..isn't actually all that different from those fuckin.. 3d staring pictures (the name eludes me).

    Relax your eyes.. kinda look through it. You will see the partial outlines of certain objects.

    I dunno wtf they are. Strawberries carrying luggage through an airport terminal or something...

    --
    We have secretly replaced these Slashdot mods' sense of humor with a rusty nail. Let's see if they notice!!
    1. Re:Trick on seeing it... by celorfin · · Score: 2, Funny

      I think it was boob...wait, nevermind. It was the image retention of that avi I just watched.

  25. symmetrical by 2008 · · Score: 2, Insightful

    The image looks like it might be largely symmetrical. It'd be worth combining the two halves, though I'm not sure what procedure would give the best results.

    Maybe average the colours in 16x16 blocks (does that eliminate the jpeg noise?) then average the two halves. Or just check for pixels that are the same shade on each side, this throws out most of the data but even more of the noise.

    --
    I quit!
  26. ACtually... by jim_v2000 · · Score: 2, Funny

    I think the framerate on my Voodoo3 card was like 1 pixel per second trying to play HL2....

    --
    Don't take life so seriously. No one makes it out alive.
  27. Hacking it? by Tom · · Score: 2, Insightful

    Anyone got the original, very first image they posted?

    There's got to be a way to at least make the challenge easier. All the random pixels just confuse my visual cortex, so blacking them out, leaving only the pixels already revealed (about 45000 by the time I post this) would certainly make the job easier.

    --
    Assorted stuff I do sometimes: Lemuria.org
  28. Improved diff image by Travis+Fisher · · Score: 2, Interesting

    With seven more hours of data, more detail is starting to show...

  29. Got It! by telstar · · Score: 2, Interesting

    It's called "Email Address Farmer" and the goal is to collect as many email addresses from contest submitters as possible to be used for marketing in the future. Seems the game only lasts 15 days or so ... but after that, the real fun begins.