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Technology for Capturing 360 Degree Video

Inzite writes "EnterNetica R&D is working on a new spherical video technology for capturing and presenting full 360 degree scenes using a 180 degree lens, by adaptively predicting the camera's surroundings. Video extrapolation techniques have been proposed in the past, but this is the first time I've heard of an entire hemisphere of the video image being "guessed". The article also talks about feature film presentation using fully-immersive video in the future."

151 comments

  1. Woa! by Anonymous Coward · · Score: 1, Funny

    This way we can be INSIDE of a pr0n movie!

    1. Re:Woa! by WormholeFiend · · Score: 5, Funny

      This way we can be INSIDE of a pr0n movie!

      No frickin way!

      Assuming that the slashdotted article also describes a 360 degree viewing screen, you'd be looking at the porn in front of you, getting all aroused, and then you'd look behind you and see the filming crew with the dodgy looking pron director and his clapper.

      This would totally ruin the experience, IMO.

    2. Re:Woa! by Orrin+Bloquy · · Score: 3, Funny

      with the dodgy looking pron director and his clapper. So that's what you kids are calling it today.

      --
      "Made up/misattributed quote that makes me look smart. I am on /. and I must look smart."
    3. Re:Woa! by Anonymous Coward · · Score: 0
      with the dodgy looking pron director and his clapper . So that's what you kids are calling it today.
      Well mods you have to admit it makes sense, you could get the clap with your clapper. Frankly, I laughed, give the parent some credit for being amusing.
  2. Why not two cameras? by AKAImBatman · · Score: 3, Insightful

    Maybe I'm missing something, but the article doesn't explain why they don't simply place two cameras back to back, then use their software to splice the result and apply the correct perspective. All they say about it is that "it's against the laws of physics to take a 360 degree photo. That just seems odd.

    1. Re:Why not two cameras? by AKAImBatman · · Score: 3, Informative
      I knew I'd seen this technology somewhere, so I went digging. Here's a story that discusses IPIX using two fisheye lenses back to back.

      NetCam is a development of the original iPIX bubble camera, a unit that featured a pair of cameras with fish eye lenses in a single housing the size of a standard SLR camera. What was so special about the iPIX bubble camera was the fact those CCDs and lenses were facing away from each other.


      (Emphasis mine.)
    2. Re:Why not two cameras? by Surt · · Score: 4, Funny

      Well duh, they can't put two cameras back to back and take a 360 degree photo, that would be against the laws of physics. And man you do not want to be pulled over by god for a physics violation, that is a bad scene.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    3. Re:Why not two cameras? by zev1983 · · Score: 4, Informative

      It is odd seeing as there is a lens system in existence that can take 360 degree pictures. It uses a funky lens that goes all the way around like a donut IIRC, and the camera is mounted below the lens assembly... OH, here's one http://www.sony.net/Products/SC-HP/cx_news/vol34/f eaturing2.html and here http://www.bugeyedigital.com/product_main/036-0360 d.html , hell just type in 360 lens into google and tons of stuff pops up. Looks like the people marketing this are full of shit, and don't know anything about physics, or optics. Article is /.ed so I can't check out anything past the /. summary and what you said.

    4. Re:Why not two cameras? by MrAndrews · · Score: 1

      Yeah, it seems they're either making the problem out to be more than it is, or they're not explaining it properly. About two years ago I was working with some guys to make museum installations where we stuck a cheap Canon DV cam at the bottom of a mirrorball lens thing (like they use for seamless panorama), and streamed the video over the web, so you could look around a room in realtime, see people staring at the camera etc. It's neat, but not at all hard to do. So I'm guessing this thing's something much fancier...

    5. Re:Why not two cameras? by op12 · · Score: 3, Funny

      He let me off with a warning.

    6. Re:Why not two cameras? by Andrewkov · · Score: 1

      20 years ago when I went to Disney World there was an exhibit where you go into a circular room and a video is played all around you, 360 degrees. I believe that was made with multiple cameras, though.

    7. Re:Why not two cameras? by 't+is+DjiM · · Score: 4, Informative

      This lens does not offer you the possibility to record a full 360 image... There is no data about what can be seen below and above the viewer. What they do is creating a spherical image, not just a doughnut (which is what your "funky lens" is capable of).

      The recorded image can then be viewed (my guess is by a kind of VR goggles) allowing the viewer full viewing freedom.

      Next time you say somebody is full of shit, make sure you're not mistaken yourself.

      --
      --Use ant to make .war
    8. Re:Why not two cameras? by modecx · · Score: 3, Informative

      You're confused by the terminology, I think. The guys in the article want to capture a full spherical image (which is possible with 180 degree fisheye lenses, taking 6 pictures at various angles, and stitching them together), those lenses you presented capture 360 degrees in a cylindrical fashion, also cool, but not what they want.

      I've seen sperical quicktime files, a LONG time ago. They were neat.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    9. Re:Why not two cameras? by jbreckman · · Score: 1

      It seems to me that it would probably be pretty difficult to hold a camera that shoots 360 degrees without getting in the shot.

    10. Re:Why not two cameras? by Anonymous Coward · · Score: 0

      You could hold it over your head... or just get out of the way (i.e. behind a tree)...

    11. Re:Why not two cameras? by earnest+murderer · · Score: 1

      Maybe I'm missing something, but the article doesn't explain why they don't simply place two cameras back to back, then use their software to splice the result and apply the correct perspective.

      The "nifty" part of the software is that it works with typical video equipment and interpolates the surroundings from older video frames and some guesswork at the edges of the field of view.

      All they say about it is that "it's against the laws of physics to take a 360 degree photo. That just seems odd.

      It is not, they're just ill informed or have mispoke. If you have the cash you can get a 360 degree camera. The lens are typically shaped in a more convex way and point "up" essentially using the portion closer to the edge of the lens as the light gathering surface.

      --
      Platform advocacy is like choosing a favorite severely developmentally disabled child.
    12. Re:Why not two cameras? by Shadow+Wrought · · Score: 1
      He let me off with a warning.

      If you're repentent the first time you'll probably get a warning. After that, well, you'll hear something like, "Welcome to Smotesville, population you!"

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    13. Re:Why not two cameras? by Loconut1389 · · Score: 1

      dangle it on a fishing line?

    14. Re:Why not two cameras? by paradizelost · · Score: 1

      In the article, they are talking about Video, not stills. that's probably the difference.

      --
      "In a world without walls and fences, who needs Windows and Gates?"
    15. Re:Why not two cameras? by LandKurt · · Score: 1

      All they say about it is that "it's against the laws of physics to take a 360 degree photo. That just seems odd.

      You're right, they should have said 4 pi steradians instead of 360 degrees. They didn't explain their point very well. I assume they meant that the body of the camera, or the support, or the photographer/cameraman always block some part of the total sphere of vision.

    16. Re:Why not two cameras? by AKAImBatman · · Score: 1

      I assume they meant that the body of the camera, or the support, or the photographer/cameraman always block some part of the total sphere of vision.

      I already thought about that. If you place the rig *on* the cameraman, you'll get 180 degrees with only a minor latitudal split. They can then apply their software two the results of the two cameras to seamlessly stitch the images together (correcting the perspective to allow for the 1-1.5 feet the cameraman takes up) making it seem as if the cameraman never existed.

    17. Re:Why not two cameras? by TheGavster · · Score: 2, Informative

      The issue that you encounter with taping two cameras together is that the depth of field is going to be different between them because the pupils of the cameras are at different points. When taking still panoramas from multiple shots, you can compensate by using a mount that swivels directly about the pupil of the camera (most mounts do not), but you can't so that with video.

      The other awesome thing about this software is that you can apply it to prexisting footage. It separates the background, and stitches together a full sphere from an entire scene. As long as the camera pans around a decent amount, this technique gives you a spherical panorama from a traditional video source.

      --
      "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
    18. Re:Why not two cameras? by eMartin · · Score: 3, Insightful

      "This lens does not offer you the possibility to record a full 360 image... There is no data about what can be seen below and above the viewer. What they do is creating a spherical image, not just a doughnut (which is what your "funky lens" is capable of)."

      The only requirement for "360 degrees" is that it see from a certain point in all directions on a single plane. Adding up and down means means adding another dimention to the process. Something that can cature a full spherical view would have to be called 360x180 degrees, where you capture 180 degrees of vertical for every one of the 360 degrees of horizontal.

      Or something.

    19. Re:Why not two cameras? by Retric · · Score: 1

      Place ontop of a stick and lift above your body...

    20. Re:Why not two cameras? by Traa · · Score: 2, Insightful

      my guess

      Let's see, TFA mentions that they did not in fact record a full 360 image, instead they record a 180 degree fisheye image and then "fill in the rest" based on smart guessing (no details provided). They happily adimit that the algorithm isn't perfect and that some environments work better then others. Without providing samples for us to see they allready admit that they had to go out of their way to come up with some samples that looked decent. I like the skydiving example they talk about, the algorithm is capable of filling in the empty sky behind you. Amazing!

      As for wether this will work in a regular scene (where stuff actually happends behind the camera), I'll just make a bold statement: It doesn't.

      Much better would have been if they used the camera as mentioned by grandparent, recording a 360 degree donut view, where at least most of the interesting information is captured and only the roof and floor need to be made up by the software (now that seems reasonable).

      I'll leave the stuff about pot and kettle for yourself to figure out (minor appology to gp would be nice, but I'm not counting on it).

    21. Re:Why not two cameras? by B1ackD0g · · Score: 2, Interesting

      The issue that you encounter with taping two cameras together is that the depth of field is going to be different between them because the pupils of the cameras are at different points.

      Correct me if I'm wrong here, but to project this, you have to make room for the viewer. Seems like the difference in perspective would be desireable. I'd think that you'd really want the camera's to be physically placed around the camera in as close to a spherical configuration as possible. This should leave room for the camera person, or, at least, the camera.

      My mind flashes back to a Superman comic book where Lex Luthor bends light around himself to become invisible. He is then left blind, because any flaw that allowed him to see out could be used by Superman to find him.

      --
      When I'm feeling down, I like to whistle. It makes the neighbor's dog run to the end of his chain and gag himself.
    22. Re:Why not two cameras? by fbjon · · Score: 2, Funny

      If you run really fast you'll disappear in the compression artefacts.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    23. Re:Why not two cameras? by tmortn · · Score: 1

      Actually it probably works fine in most situations where it dosn't have to know exactly what happend. In the sky diving example they probably can infer the planes trajectory that you jump out of. Combined with occasionally updates it just smoothly connects the dots and guesses in the mean time how to render the objects it already knows is there.

      Same goes for anything else behind you. The stuff dosn't go away just because they don't have a shot of it. They just take what was there, then adjust the perspectives based on your movement information. So in any static environment where what is behind you only changes as you move this could probably work pretty good, especially if they can determin spatial information to avoid clipping issues from the image.

      Where this would break down in a hurry would be say a crowd of people, herd of animals, trees blowing in the wind as it could guess but it would also have to animate their motions. That is a pretty daunting concept though not impossible. But the basic landscape isn't something that really changes all that much. Afterall what we are talking about here is an immersive image, not security footage.

      Though it seems to me silly not to back it up with another 180 lens done the same way... or perhaps a series of 3 which would mean three 90 degree overlaps to deal with fisheye distortion and full 360 degree coverage 100 percent of the time. Real time stitching of the information together in real time would have to be easier than trying to guess I would think. But then... the guessing is just software and cpu time whereas cameras are hardware... custom hardware tends to be a lot more expensive than software.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    24. Re:Why not two cameras? by tmortn · · Score: 1

      with three 180 degree cameras in a triangular formation it would be three 60 degree overlaps... not 90. dought.

      --
      I don't ask you to be me. I only ask you not expect me to be you.
    25. Re:Why not two cameras? by gaijinsr · · Score: 1
      Something that can cature a full spherical view would have to be called 360x180 degrees

      In physics we call this a 4pi coverage (full solid angle) as opposed to 2pi=360deg.

  3. Circle Vision by millermj · · Score: 1

    I think the closest we've seen to this so far is Disney's Circle Vision in Disneyland, except that rather than a simple 360 video, we're talking about spherical video.

    --
    Did anyone bother to ask the customers what they want?
  4. Great, now all we need is... by Stormwatch · · Score: 4, Funny

    ...a 360 Degree TV to watch it!

    1. Re:Great, now all we need is... by Anonymous Coward · · Score: 2, Funny

      Cool! I'll finally have something to plug my new XBox into.

    2. Re:Great, now all we need is... by DJ_Perl · · Score: 1

      Ahh, you're looking for a VideoDrome. Lighting the subject ( i.e., the user ), correctly according to surroundings is computationally easy in a VideoDrome. Each object is illuminated exactly as if it were immersed in a virtual environment, because it actually is.

      --
      -- Subvert the dominant paradigm. Repeat as desired. http://ownlifeful.com/
    3. Re:Great, now all we need is... by xtracto · · Score: 2

      Just wait until George Lucas anounce the 360 version of the Star Wars hexology!

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    4. Re:Great, now all we need is... by nherm · · Score: 1
      ...a 360 Degree TV to watch it!

      And 360 Degree pupils!!!

      But at least we can begin to construct that Total Perspective Vortex machine

    5. Re:Great, now all we need is... by Anonymous Coward · · Score: 0

      Just wait until George Lucas anounce the 360 version of the Star Wars hexology!

      In which he shows his true contempt for his fans, by having the whole cantina shoot first at Greedo and Han Solo.

    6. Re:Great, now all we need is... by soft_guy · · Score: 1

      Yeah, you can see all angles of Jar Jar.

      --
      Avoid Missing Ball for High Score
    7. Re:Great, now all we need is... by VATechTigger · · Score: 0

      but now I will see all the fluffers and crew waiting on the side of my favorite films. There goes the illusion that my pizza delivery job makes me irresistable to women.

    8. Re:Great, now all we need is... by justforaday · · Score: 4, Funny

      There goes the illusion that my pizza delivery job makes me irresistable to women.

      Well duh! You need to get into the plumbing business...

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    9. Re:Great, now all we need is... by Anonymous Coward · · Score: 0

      Mod points, where are thee? This is one of the funniest damn things I've heard all week. Bravo!

    10. Re:Great, now all we need is... by ReverendLoki · · Score: 1
      Yeah, you can see all angles of Jar Jar.

      As well as al angles of Natalie Portman, thus providing a true metaphor for the Light and Dark sides of the Force. It's Genius!

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    11. Re:Great, now all we need is... by Anonymous Coward · · Score: 0

      I want my 360 degree tv to be flat screen or I will just not buy.

  5. Slashdotted already by Anonymous Coward · · Score: 0

    Not even first post and it's slashdotted.

  6. Hidden messages by Anonymous Coward · · Score: 2, Funny

    Whilst the camera is looking the other way, someone could easily show in a message saying:

    FIRST POST

    but nobody would notice.

  7. Boo by Tomchu · · Score: 2, Insightful

    The site's already down, but based on the small blurb ... I don't see how this is possible. You're basically guessing at 50% of the scene, of which the only hints you have are land/sky textures. If that's all this is about, I've been doing it for years in Photoshop. It's called the Clone/Healing Brush tool.

    --
    I used to think Linux was cool -- then I turned 14.
    1. Re:Boo by AKAImBatman · · Score: 2, Insightful

      They explained the "how" in the article. Basically, the panning of the lense attempts to capture as much of the scene as possible. The final video is then put through video analysis software that uses motion prediction to stitch the future and past of everything visible based on the few clips it acquired.

      To put this in perspective, if you're panning through an aquarium, you'll see the fish swimming on as if nothing was wrong. However, while the camera isn't looking, a fish may get scared and dart off. Since that event wasn't captured, the software will show you the fish contining to swim in the final video.

      Unfortunately, things might get a little weird with more dynamic scenes. Consider taking video of a theme park like Six Flags Great America. Let's say during panning you capture a roller coaster as it's decending, but fail to capture anything after that. I don't know how complex their software is, but there's a high probability that it would show the coaster going right through the track and into the ground. Something like that would quickly spoil the illusion that the camera is truly 360 degree.

      Make sense? :-)

    2. Re:Boo by B3AST! · · Score: 0

      that's the way i understood it also, but, it seems to me that they would have to spin the camera around pretty quick the full 360 degrees???

      the way i understand it, it is grabbing the full 360 degree and figuring out the difference between frames..let's say at degree 30 there is a fish, and the next pass at degree 30 the fish has moved to the right, this would figure out what it would most likely look like between that period...but, to make this anywhere near realistic looking, you would have to be swinging that thing real fast

      maybe i'm completely off on what they're doing and i'm making up the whole spinning camera thing.....as....i don't see how they could "fake" a full 180 dgrees, and if someone was running this type of spinning camera it they'd get very dizzy, or you'd have to do it remotely somehow to start and stop....hmmm...

      if i'm off, please let me know....as...i wanna start work on MY 360 degree video idea...ha

  8. first application... by ltwally · · Score: 2, Funny

    something tells me that something like this could usher in a new era of pr0n. 3d goggles and a vibrating chair, oh my!

    --



    /dev/random
    1. Re:first application... by Anonymous Coward · · Score: 0

      I thought many airline seats already had electrical hookups for your toys^H^H^H^Hlaptop?

  9. Google Cache Link by Anonymous Coward · · Score: 2, Informative
  10. Already Slashdotted. by Wheel+Of+Fish · · Score: 0, Redundant

    Anyone have a mirror?

    1. Re:Already Slashdotted. by Anonymous Coward · · Score: 1, Funny

      If you had the 360 degree camera you could use that instead...

  11. database by Anonymous Coward · · Score: 0

    They also tried this guessing tech for their database but it doesn't work so well.

  12. Link / Movies? by RUFFyamahaRYDER · · Score: 4, Informative

    Here is google cache: thanks google.

    I can't wait to see what movie theatres do with this technology. Maybe not our typical theatres, but yenno... like the one's at theme parks or something. I'm sure can make a pretty cool short movie with this.

    1. Re:Link / Movies? by hackstraw · · Score: 1

      Maybe not our typical theatres, but yenno... like the one's at theme parks or something.

      Yeah, I thought they were cool over 20 years ago when I first saw them at EPCOT at Disney World. Some info about the technology can be found here.

    2. Re:Link / Movies? by sremick · · Score: 1

      Our local theme park had a small IMAX years back. It was cool... no cost either, it was included in admission.

      In the ever-increasing effort to screw the customer for more money, it was taken out and replaced by an arcade, which of course was NOT included in the price... you'd pay $30 admission for the privilege of pumping quarters into a crappy arcade.

    3. Re:Link / Movies? by Anonymous Coward · · Score: 0

      Don't believe the hype. They call it "volumetric video", but it's really just a 2d motion picture which covers the whole 360 degrees, like the ones you can capture with a cheap consumer video camera and a parabolic mirror. Not special at all.

  13. Why guess? by sakusha · · Score: 3, Insightful

    The patent on Disney's Circlevision camera system has expired.

  14. Google search results by karvind · · Score: 3, Informative
    Seems like we killed it again.

    Google links on EnterNetica

    (a) OPTICS ADVANCES BRING VOLUMETRIC VIDEO TO LIFE

    (b) Pressbox link

    (c) Cleaner, Crisper Volumetric Images

    Company webpage

  15. Cinemoments by dada21 · · Score: 4, Interesting

    OT pondering instilled by TFA...

    In Jack McDevitt's Hutch series of books, the passengers on intersolar flights passed thetime by "starring" in movies digitally redone with the passengers as the characters.

    I was thinking about how hilarious this would be in real life, and how it could reinvigorate certain movies in theaters with minimal seating if they had decent hardware to sample random audience members (one person per group). I realized a fisheye lens can capture deptch with the right software.

    Imagine how "cool" it would be to revisit Indy Jones or Star Wars or Usual Suspects where someone in your group was one of the actors? Even a bit part would lead to great inside jokes, and meeting up with new groups would be easy, too.

    I'd spend $20/ticket for the social experience. //OT

    1. Re:Cinemoments by i.r.id10t · · Score: 1

      Ever been to a showing of the Rocky Horror Picture Show with a "cast" ?

      --
      Don't blame me, I voted for Kodos
    2. Re:Cinemoments by dada21 · · Score: 1

      Right, but instead of live theater, its mocap'd 3D characters with mapped 3D photos of audience members and their voices.

      RHPS was fun, though.

    3. Re:Cinemoments by AKAImBatman · · Score: 1

      If I'm not mistaken, that would be Chindi you're thinking of. I don't think he focused quite as much on the travel part in Omega or Deep Six.

      Personally, I find McDevitt to be kind of boring after awhile. His books tend to roam around a lot, dryly describing tons of events. It's amusing in small doses, but can get trying. FWIW, I think his best work was Infinity Beach. It's unrelated to the Hutch series (where alien contact is still something of a mystery), and still contains his drawn out writing style. However, the mystery he has wrapped up in the book is intriguing and will keep you reading just to find out how it all untangles. :-)

    4. Re:Cinemoments by dada21 · · Score: 1

      Engines of God (Hutch vol 1) also talks about it.

      I agree about Mcdevitt, although I've re-read the series once or twice. Infinity Beach is by far my favorite mystery of his.

      His release timing of his Hutch books is perfect, though. Just long enough to reinvigorate interest and introduce more readers. Plus for an OLD author, he's very well connected to fans online.

    5. Re:Cinemoments by Anonymous Coward · · Score: 0

      >I realized a fisheye lens can capture deptch [sic] with the right software.

      Untrue. A fisheye lens is just extremely wide-angle lens. You can only capture depth by using two separate image capturing devices and extrapolating equivalent items based on the geometry of the primary lens. You might be able to place two physically separate cameras behind a fisheye lens and be able to discriminate near field depth, but that's not a feature of the fisheye lens. Hint: a 'flat' lense (read: a standard piece of glass) allows you to do the same thing with less math. The key is obtaining physical separation perpendicular to the angle of incidence.

    6. Re:Cinemoments by Datamonstar · · Score: 2, Funny

      Yeah, but us black guys would always end up dying somehow mid-ways through the picture.

      --
      The eternal struggle of good vs. evil begins within one's self.
    7. Re:Cinemoments by starling · · Score: 1

      Yeah, and us Brits would always have to play the bad guys.

    8. Re:Cinemoments by jafac · · Score: 1

      Imagine how "cool" it would be to revisit Indy Jones or Star Wars or Usual Suspects where someone in your group was one of the actors?

      Considering the horrendously poor quality of digitization done on the Indiana Jones series (as evidenced by the DVD boxed set), I doubt that's ever going to happen.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    9. Re:Cinemoments by PalmMP3 · · Score: 1
      Considering the horrendously poor quality of digitization done on the Indiana Jones series (as evidenced by the DVD boxed set), I doubt that's ever going to happen.

      Actually, Star Wars is the series with the screwed up CGI. Indiana Jones is still clean and pristine, thank God.

      --
      Laughter is the best medicine, but in certain situations the Heimlich maneuver may be more appropriate.
    10. Re:Cinemoments by way2trivial · · Score: 1

      Yea, 'cause there's no precedent in scifi, like say Farenheiht 451

      --
      every day http://en.wikipedia.org/wiki/Special:Random
    11. Re:Cinemoments by jafac · · Score: 1

      I'm not talking about CGI. I'm talking about the poor quality of transfer from the original film to DVD. Major quilting. Some scenes look like a 160x120 RealMedia download. Blown up on my 56" Toshiba rear-projection TV, I tell ya, looks like crap. It's my LEAST recommended box-set in my admittedly meager DVD library.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
  16. check out this ghetto 360 camera "hack" by enrico_suave · · Score: 4, Interesting

    360 degree camera hack

    pretty cool, simplistic yet inventive hack.

    e.

    --
    Build Your Own PVR/HTPC news, reviews, &
    1. Re:check out this ghetto 360 camera "hack" by enrico_suave · · Score: 1
      --
      Build Your Own PVR/HTPC news, reviews, &
    2. Re:check out this ghetto 360 camera "hack" by op12 · · Score: 1

      In a somewhat similar use of chrome spheres, this was how the lighting model was (re)constructed in The Matrix Reloaded.

    3. Re:check out this ghetto 360 camera "hack" by PhotoGuy · · Score: 1

      There is/was a commercial product based upon a similar approach; it used a camera mounted above a custom circular mirror to achieve a 360 image on a standard camera.

      I believe the company was based in Halifax, Nova Scotia; not sure if they're around any more; if anyone as a reference, I'd be curious in knowing if they've managed to commerialize it.

      --
      Love many, trust a few, do harm to none.
  17. I have this technology already by mister_llah · · Score: 1, Funny

    I just spin in circles really fast while holding the camera out.

    I suppose there is the drawback of dizziness and eventually falling down.

    --
    MoM++ - A Classic Expanded - [Master of Magic 1.5]
    http://mompp.sourceforge.net/
    1. Re:I have this technology already by RexRhino · · Score: 2, Insightful

      I have had an xray/picture taken that was exactly the opposite (I forget what it was, it was my orthodontist who had the equipment... This was probably sometime in the late 80s, so at the time it was probably super high-tech)... I sat in one place, and the camera spun around my head.

      So what you are saying, while modded funny, is not too outlandish. You could have a camera spinning around on a motor, and if the frame rate of the video was faster than the motion blur, and it could spin around fast enough to capture enough frames per second, what you are saying would probably work. (Although I would prefer some solid-state technique than to be spinning a camera at 200 rpms).

    2. Re:I have this technology already by kulpinator · · Score: 1
      --
      Karma: Positive (mostly due to rash moderations)
  18. VirtuSphere by mysqlrocks · · Score: 2, Interesting

    This would be pretty cool combined with the VirtuSphere.

  19. Not sure how you'd do it.. by nathan+s · · Score: 5, Insightful

    ...as a director.

    I mean, part of the idea of a "film" is controlling the perspectives and what you present to your viewer. Somehow I have a hard time imagining this going past the art-house type movie, because the amount of work that the director has to do increases dramatically. Since you can't be sure what direction your audience is looking it, it would make it difficult to have a feature film in the sense that we're used to it...for example:

    Jim: Wow, that guy just robbed a bank!
    Sue: What guy? I was looking at those flowers over there.
    [Camera whirls around, both get dizzy and throw up since they can't tell where to focus]

    I'm being silly, but it just seems pretty difficult. That said, it's a cool technology, and if someone could tell me how they plan to deal with that whole focus issue in the context of a feature film, I'd be interested to hear it.

    1. Re:Not sure how you'd do it.. by lpangelrob · · Score: 2, Interesting
      Well... you wouldn't necessarily have to have action going in every angle at once. That would be a little bit ADD. More likely, you'd have more first person experiences. What we have now is the camera depicting what the main character sees; what we'll have later is the camera dpicting where the main character is, and you can see all around. It's still up to the director to focus the audience's attention on where the action is, taking into account that wildly changing focus like handheld cameras do now would be thoroughly irritating.

      That said, about the only good use I can think of for something like this would be scary movies where the tendency of a Really Scary Character to jump into a scene from nowhere, punctuated by the inevitable scream and/or musical blast, is everywhere. Something like that would be much more effective in a 360 degree room.

      Heck, ride the Haunted Mansion ride in Disneyworld / Disneyland sometime for the same effect.

    2. Re:Not sure how you'd do it.. by Moofie · · Score: 1

      Wow. I wonder how artists are going to adapt to technological advances? It's not like there's ever been a new medium to explore before. This is totally unprecedented! What WILL we DO!?

      Deep breaths, Sparky. Somebody will figure out how to do it.

      --
      Why yes, I AM a rocket scientist!
    3. Re:Not sure how you'd do it.. by Anonymous Coward · · Score: 0

      "... and if someone could tell me how they plan to deal with that whole focus issue in the context of a feature film, I'd be interested to hear it."

      How about this... a default view picked by the director. If someone really wants to pan and see behind the actors more power to them. I can only see this being useful for home viewing (or maybe side and back screens?) If you have the side and back screens (and maybe moveable seats...) it could be interesting. I think that turning the entire theater into a big screen may be required. (with maybe the exception of the back wall)

    4. Re:Not sure how you'd do it.. by Vitriol+Angst · · Score: 2, Interesting

      On the TV Show 24, they have multiple images. They control motion and sound to indicate "action". In a circular video, you could easily "direct" attention by increasing activity, sound or some "uniqueness"... it would definitely be more work to pull off. We have been used to a generation of TV and there is a lot of "understanding" between the producer and the audience ... but it isn't necessarily the only way to produce video. When I took classes on the basics, it was interesting to learn the rules of continuity that most of us aren't aware of consciously, but if any of the "rules" are broken, we notice immediately.

      I think 3D "puppets" of interactive movies are the future. A host system would render the perspective and real actors "script" the actions of the puppets. The wrap-around movie may be interesting as a novelty... but it would take too much of the director and audience (like 3D glasses on pseudo 3d today). I think it may have a great use in documentaries to "make people feel" like they are there ... a better witness, where you DON'T want to "direct" the audience. Authenticity or information is a fantastic use for this. Perhaps an undersea IMAX (read "fishbowl"). I would love it, but I doubt you'd want to see an action picture this way. A horror movie would be "too intense" to be enjoyable by anyone sane. Just my two cents.

      --
      >>"ad space available -- low rates!!!"
    5. Re:Not sure how you'd do it.. by Anonymous Coward · · Score: 0

      A horror movie would be "too intense" to be enjoyable by anyone sane. Just my two cents.

      I'd actually like to see that. They certainly don't scare me, and I often find them to be predictable and possibly amusing, but something like this I'd definately want to see.

  20. This isn't new... by fragmentate · · Score: 4, Informative

    There were teams using Amigas doing this years ago. I recall 2 such products: ProVu, and Cosmo. ProVu was used for "interior design." And Cosmo was used by cosmetic surgeons.

  21. Panoramic Stitching? by MatrixCubed · · Score: 2, Informative
  22. Volumetric? by Anonymous Coward · · Score: 0

    I'm just wondering why are they using the word 'volumetric' so much when all of their images are still 2d projections? I always through that volume applies to something with three coordinates/DOF.

    Immersive maybe, but its not volumetric.

  23. So now... by DrIdiot · · Score: 0, Offtopic

    you don't have to watch sex on TV, you can have it on TV!

  24. You can buy two existing similar systems by Thagg · · Score: 3, Informative

    At Siggraph this year, there were two similar systems on display. They are unbelievably cool.

    1) Point Gray's Ladybug2 has five cameras mounted in a box about the size of, say, a stack of three decks of cards.

    2) Immersive Media's system has 11 (!) cameras in a sphere about 2 inches on a side.

    Both systems do real-time stitching of the multiple images into a panorama.

    We're looking into them for the obvious motion-picture visual effects applications. The resolution (both spatial and dynamic) is not ideal for motion-picture work, but the ability to have an extremely small, lightweight, panoramic capture is a tradeoff that is worthy of pursuit. In the past (say, on The Fast and The Furious) we used six ARRI 435 cameras mounted to the side of a motorcycle, to the tune of several thousand dollars a day rental, hundreds of pounds of weight, and fairly compromised images in other ways (bad lens flare, extremely bouncy images.)

    Thad Beier
    Hammerhead Productions

    --
    I love Mondays. On a Monday, anything is possible.
    1. Re:You can buy two existing similar systems by cpt+kangarooski · · Score: 1

      Meh. I think that The Fast and the Furious was compromised by being a shitty movie, rather than insufficiently advanced cameras.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    2. Re:You can buy two existing similar systems by Anonymous Coward · · Score: 0

      "cameras in a sphere about 2 inches on a side."

      (Head explodes...)

  25. Crop it in post-production by slim · · Score: 2, Insightful

    My local non-league football team (association football, that is... OK, soccer if you like) has a bloke who films every match using a camcorder, and produces DVDs for harcore fans (of which there can't be that many: 800 is a good home crowd).

    I've not seen the DVDs in question, but it seems to me that producing adequate footage of a football game from a single vantage point, zooming and panning on the live action, must be quite a challenge.

    It occurred to me that with a very high enough resolution CCD, and a very wide angle lens, one could capture the whole game using static cameras, and pan and zoom in post-production. With a few of these (which could run unattended) you could get very good coverage of a live event, deferring all decisions about zoom levels, pans etc. until afterwards.

    What's that you say? Off topic? Er, OK. While a 360 degree capture might not be appropriate for a sporting event (unless you were also interested in capturing the crowd -- since the camera couldn't be in the middle of the pitch), you could use the same technique in other circumstances to capture an event then edit it down afterwards.

    1. Re:Crop it in post-production by macthulhu · · Score: 1
      I do a lot of editing, mostly for commercials, and one of the most common statements made is "Oh well, he can just fix it in post"... The real problem is that you would have to edit it in pretty much real time, which gets tedious real fast. I also run cameras for some locally produced shows, one of which is a bowling (don't laugh) show. It really depends on what your time is worth. The investment in multiple cameras, a decent switcher, and lots of hard drive space will pay off if you do a lot of that kind of work. For bowling, we run three cameras... One static, one on the lanes/pins, and one set up out by the pins that gets the players. Two people run cameras, one person edits on the fly... It's a lot of effort for something as boring to watch as bowling, but once we're done, we're done.

      This 360 degree thing might be cool to play with, but for sports in particular, it doesn't seem that useful to me. There's a lot of ground to cover for soccer, so you would need MASSIVE resolution to do pan and scan in post.

      --

      Someday a real rain is gonna come...

  26. What about a spherical lens with camera below? by RexRhino · · Score: 2, Interesting

    Back in the 90s dot com boom I saw a prototype camera for doing 360 degree panning quicktime static images that was essentially a camera pointed vertically, with an extreme almost spheroid "fisheye" lens. The image would be processed to change the distorted fisheye image into a panoramic 360 degree view (The only direction you could not pan in was down, because the camera was there. Obvously down is the least interesting direction for panning, although I suppose you could have mounted the camera upside down if the ground was important.). The prototype seemed to work fine.

    Why can you do the same thing with video? Is it because processing a "fisheye" image is just too processing intensive for 30 frame a second HD video? Is the technique patented and so off limits for other companies? Is it that a video image is too low-res to do translations from a distorted fisheye without blurring? Why do it the elaborate way described in the article when the fisheye technique seems a whole lot simpler?

    I saw the prototype in person, so unless the company was commiting outright fraud, I am pretty sure the fisheye thing works.

    1. Re:What about a spherical lens with camera below? by Anonymous Coward · · Score: 0

      "Is the technique patented and so off limits for other companies?"

      Unless the tech is patented by a movie studio, I'd bet that the patent holder would be more than happy to license the tech.

  27. hurrah Its 1998 again by Anonymous Coward · · Score: 1, Interesting


    this has been done a long time ago by BeHere, who have done 360 video for years, works with quicktime and realvideo
    they even had a couple of short Films on iFilm where you where part of the action (a plane crash video and you as a patient in an old peoples home) and could move the camera around to see people talking to you (sound was stereo too) pretty mind blowing in 98

    but whats old is the new new right ?

  28. How would Red Green solve this? by Quiet_Desperation · · Score: 3, Funny

    Or you could, like, duct tape a bunch of cheaper camers into, like, a ball.

    1. Re:How would Red Green solve this? by Anonymous Coward · · Score: 0

      Or not.

    2. Re:How would Red Green solve this? by petermgreen · · Score: 1

      a photograph is basically a recording of the light intensity in different directions from a point. if your photos are from different points they won't neatly stitch together as the perspective will be slightly different.

      --
      note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
  29. this is old news people by jmrobinson · · Score: 1
  30. Re:hurrah Its 1998 again links by Anonymous Coward · · Score: 0

    Atom is timing out for me (prolly slashdotted) but the films in question are here

    The New Arrival
    The New Arrival is a surreal tale about the departure of an old friend. The surprising ending will make you want to watch it again and again - from every angle!


    Coming Of Age
    Little Jimmy is taking his first airplane flight! What joy and wonder awaits him for his 13th birthday? A plane full of neurotic actors, drunken pilots and harried flight attendants, that's what. As if things couldn't get worse, the plane itself starts to fall apart. Catch every bit of the dizzying aerial action through the wonders of immersive film technology.

  31. Build a lens-sphere by digitaldc · · Score: 1

    And yet, the technical obstacles to capturing and presenting fully immersive video are massive, accounting for the fact that there is no straightforward way to capture a 360 sphere.
    Build a sphere made of small digital cameras/lenses, integrate the picture and then create a 360 perspective.
    I am not sure what they meant by technical obstacles unless they were trying to build a spherical lens?
    Now we will NEVER be able to walk behind the camera and flip it off unnoticed!

    --
    He who knows best knows how little he knows. - Thomas Jefferson
  32. Look up instead... by MadCow42 · · Score: 2, Interesting

    360 degree views using a 180 degree lens are perfectly possible: you're just not looking at it right.

    If you point the lens directly UP (or down even), then it will cover 360 degrees around you. You could extract a 360 panorama from that fish-eye image and remove the distortion fairly easily (although it would be processing intensive).

    MadCow

    --
    I used to have a sig, but I set it free and it never came back.
    1. Re:Look up instead... by fishbowl · · Score: 1

      Yes, you only need 90 in for 360 in

      --
      -fb Everything not expressly forbidden is now mandatory.
  33. The amazing vanishing /. story... by Anonymous Coward · · Score: 0
  34. Ladybug video camera by Anonymous Coward · · Score: 0

    A shameless plug to another projects like the work done by Point Grey:

    http://www.ptgrey.com/products/spherical.html

  35. Real Micoy by flashgordon22 · · Score: 1

    www.micoy.com - these guys have already perfected the real deal. No extrapolation needed. Having actually experienced this technology, I must say it is quite impressive. They just recently won a worlds best technologies award by beating out the US Navy.

  36. Columbia University has a patent on this by postbigbang · · Score: 2, Informative

    They've alread produced 360 degree lenses, and mounts for analog and digital cameras. The math's already been done to change this convex lens structure back to a linear view; it's been around for almost ten years. They have numerous licensees, and so 180 degree lenses seem like a cripple.

    --
    ---- Teach Peace. It's Cheaper Than War.
  37. 4 \pi Steradians by benhocking · · Score: 4, Insightful

    For it to be truly immersive, shouldn't they be bragging about 4 \pi steradians instead of 360 degrees? One's a measure of a spherical surface area and the other only describes a circle!

    Also, why doesn't π or π give me \pi? It seems to work in general HTML... Interestingly enough, & still works (and a handful of others).

    --
    Ben Hocking
    Need a professional organizer?
    1. Re:4 \pi Steradians by imroy · · Score: 1

      Yeah, that always bugs me when people talk of immersive panoramas and light probes. Even worse is calling them a 360x360 degree view. Now, if we're talking long/lat, then wouldn't 360x180 be more accurate?

      Oh, and Slashdot filters out HTML entities for some reason. Probably to stop trolls from using them to hide goatse.cx links and the like from the other anti-troll filters in slashcode. It kinda sucks sometimes. I have seen people do accents and umlauts and things on letters, so it seems that something is possible.

    2. Re:4 \pi Steradians by Anonymous Coward · · Score: 0

      Yeah, there are a lot of "social engineering"-style hacks that can be done through clever use of unicode.

    3. Re:4 \pi Steradians by Anonymous Coward · · Score: 0

      A møøse once bit my sister.

    4. Re:4 \pi Steradians by Blitzenn · · Score: 1

      "For it to be truly immersive, shouldn't they be bragging about 4 \pi steradians instead of 360 degrees?"

      The same thing struck me when I read that. Our language is being coruppted by people who don't understand what they are talking about. 360 degrees is a 2 dimensional measurement and yet the topic of discussion is in regards to a 3D environment. Perhaps I am too old or have worked to long in government strict technical areas, but there is a dire need for people to use better language when describing technology. "360 degree" is an inappropriate adjective for the device being described unless further qualified.

  38. My Approach by rubberbando · · Score: 0

    My approach to this problem would be to take a camera that can capture say 60fps and mount it on a tripod like device that spins it 360 degrees at 30rpms. Then you have software pull every 30th frame for each angle. To avoid blur, it may have to spin faster than 60fps but I'm sure it will have to be a multiple of 30 (or whatever the fps capture rate is).

    --
    DEAD DEAD DEAD DELETE ME
    1. Re:My Approach by NoImNotNineVolt · · Score: 1

      and then you'll have 0.5fps video where each frame is composed of 120 out of sync grabbed frames. note that stitching multiple frames together works much better when they're both of the same scene, not the same scene a few fractions of a second apart. bad idea. and for the record, it would be every 120th frame would correspond to the same angle, going with your initial numbers.

      --
      Chuuch. Preach. Tabernacle.
  39. Here's a guy that's been doing it for years by RamboIII · · Score: 0
    http://www.flickr.com/photos/lumis/sets/556609/

    His name is Dave, and I'd recoment his site, for local events. (if you're in North Carolina) http://david.rencher.us/

    --
    Time is comparison of movement to other movement.
  40. ... didn't Disney ... by ninjagin · · Score: 1
    ... do this already?

    I seem to recall going to a big theater at Disneyworld (pre-epcot) that had screens all around the room, except at the very back.

    There were no seats in there, so that you could turn around and look at any screen you wanted.

    The movie wasn't very long, but it was pretty neat.

    I'm pretty sure I didn't hallucinate this, so if anyone can help complete my recollection, that'd be great.

    --
    .. pa-ra-bo-la, pa-ra-bo-la, 2 pi R, 2 pi R, where's your latus rectum, where's your latus rectum, 2 pi R
    1. Re:... didn't Disney ... by NapalmMan · · Score: 1

      I'm not sure if this is the same or not, but in The Magic Kingdom, there was a similar thing starring Robin Williams, I think it was called The Timekeeper, same general idea as to what you're talking about, though.

    2. Re:... didn't Disney ... by imthesponge · · Score: 1
    3. Re:... didn't Disney ... by ninjagin · · Score: 1
      Nope.

      That wasn't it.

      There was no mork, then. Not at Disney, anyhow.

      --
      .. pa-ra-bo-la, pa-ra-bo-la, 2 pi R, 2 pi R, where's your latus rectum, where's your latus rectum, 2 pi R
  41. The next step... by ReverendLoki · · Score: 1

    Now, let's see someone use 2 of these devices to film a 360 degree film in 3D. Or would you need 3rd camera, to fill in those spaces where one camera blocks the other? And how would you begin to display the result?

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
  42. 360 degrees view by VincenzoRomano · · Score: 1

    The point is not how to catch a 360 degrees scene, but how to view it!
    The actual view angle of a scene we can enjoy is a fraction of a 360 degrees, if we don't count the case of Mr. Marty Feldman.
    So we should move our eys and neck in order to embrace the whole scene and then loose the rest of it.
    It seems that someone in the movie industry is willing to save the money for a good scene shooter and photo director!

    --
    Maybe Computers will never be as intelligent as Humans.
    For sure they won't ever become so stupid. [VR-1988]
  43. What's the big deal??` by lcsjk · · Score: 2, Informative

    You take a 180 degree fisheye lens, attach it to a camera, choose a virtual 180 degree line and rotate the assembly around that line. Then stitch the pictures together. You don't have to extrapolate nor do you lose any of the picture and have to "guess" as the article mentions. I am not sure what they are doing that seems "revolutionary", except maybe they have packaged the full unit and are showing it off. Either way, why are they having problems extrapolating to the hidden part behind the camera.

    1. Re:What's the big deal??` by Hast · · Score: 1

      I think the idea is something like this:

      1) Take something trivial as panorama stiching and call it somethign cool like "volumetric video".
      2) ???
      3) Profit.

      Oh my god. I just made a "???, Profit" joke. I feel dirty!

  44. predictable by Anonymous Coward · · Score: 0

    From TFA Naturally there's a degree of uncertainty, but you'd be surprised just how much is predictable
    like Tom Cruise's artificial expressions - so predictable ... This way they'll never need to point the camera at him.

  45. 360 Degrees? by Anonymous Coward · · Score: 0

    Forget 360 Degrees, its all about 21 quadrance and 3/5 spread!

  46. Let me predict... by localman · · Score: 2, Interesting

    feature film presentation using fully-immersive video in the future

    That will suck. First off, I can't really take in more than what's in front of me anyways. Am I going to have to twist around to see the characters and/or action? I remember a 360 movie in Disney world and it was more annoying than neat. Then there's the fact that part of the art of cinema is putting things in a frame -- if there is no longer a choice of what goes in and what doesn't, it's less and less of an art. Then there is the fact that by increasing the cost of filming, set design, distribution and projection, that these films will be even worse than what we are accustomed to.

    I think there's a great untapped use for immersive technology, but feature films are not it.

    Cheers.

  47. 4 Pi Steradians by Anonymous Coward · · Score: 0

    360 Degrees only describes one angular dimension...

  48. Seems like a rehash by ByrneArena · · Score: 1

    Quicktime had the same quality of image 8 years ago when it comes to still images. Now, it is true that this is more of hardware breakthrough, but the image quality doesn't seem to be much better than QT. I'd like to see some video to get a better feel of what this hardware can do.

  49. Why oh why.... by Massif · · Score: 1

    Why oh why couldn't Myst V be done in 360 degree video!!! Damn kids and their "computer graphics"....bah humbug.

  50. Great for Security Cameras! by Se7enLC · · Score: 1

    I can see the defense now:

    "Yes, well, that is my client on the security camera breaking in, but that camera system uses volumetric estimation, so that image could be an extrapolation and thus is inadmissable"

  51. Remote Control Unit by Anonymous Coward · · Score: 0

    Just have full 360 camera mounted on a RC controlled unit.... have the camera guy in some kind of vr room and there ya go... dumbasses

  52. Lack of range, though... by Animaether · · Score: 1

    I checked out those systems at Siggraph as well, and asked the reps there what the dynamic range of these systems were. One wasn't sure, so phoned in, and got a figure of 10bit (ladybug). The other was 8bit.

    That's a fair bit in lack of range / fidelity (depending on what exposure you're looking at).

    On the up side, both are entirely computer controllable, so it would be feasible to quickly switch exposure levels. This does mean a reduction of temporal frequency depending on the number of exposures you'd be looking at, but that may not be much of an issue - as you mentioned, the resolution is too low to be using this as live backdrop source as it is. But for CG integration (reflections, refractions, relighting), it should be quite nice.

  53. Volumetric? I don't think so. by Judge_Fire · · Score: 1


    They call their technology volumetric, but from the description you get the idea that it's just flat, non-stereographic video captured and projected in a spherical way.

    Not that it isn't interesting and immersive, but given the recent interest in stereo by big names such as Spielberg, Cameron and Rodriguez, I was hoping that it would have indeed been at least 360 stereographic, if not holographic, which volumetric IMHO kinda implies.

    J

  54. What's so hard about that? by RoverDaddy · · Score: 1
    I can predict one hemisphere of a spherical 360 degree video quite easily:
    int predictHemisphere()
    {
    if ( (timeOfDay > 2100) || (timeOfDay < 500) )
    return Black;

    else if ( cameraLocation == LosAngeles )
    return BurntSienna;

    else return LightBlue;
    }
    --
    RETURN without GOSUB in line 1050
  55. how many degrees in a sphere again? by Anonymous Coward · · Score: 0

    since when are there 360 degrees in a sphere?

  56. The consumption of illicit substances... by anglozaxxon · · Score: 0

    has made me think long and hard about weird random stuff like this. I'm assuming they're talking about a spherical camera that captures a spherical image, or at least a half a sphere. Not some sort of retarded donut thing. The already kinda did that; it's called The Matrix, only backwards.

    To record a regular movie, you need film that is basically three dimensional: two for the two dimensional image you'll see on your TV and one for time. What we end up with is an image that should be 2Ds of space and 1D of time, but isn't because we don't have the ability to move about in time as easily as space, so it ends up being a series of slices of 2D spacetime. You could stack them into a cube instead of a strip so that you have a 3(Space)D image. We've converted a time D into a space D. When you load the strip into the projector and play it, that third space D is converted back into a time D, so we have 3S -> 2S+1T. Now, there's a problem with this spherography (if you will). Spherography consists of 3S + 1T = 4D, so to record this, we're going to need 4S right? So we do what we originally did: instead of having a 3D stack of slides, we place the slides side by side, compressing 3D into 2D. To do this to 4D, each frame would be a sphere, and the "strip" would be a string of these frames. So you load them into the spherography projector and it jams some light inside and projects onto the giant silver sphere that is the theatre.

    A new problem arises when you're carrying a big box of these things around and you drop the box. Either you say you're VERY Catholic and you need a very long rosary, or it's an extremely long set of anal beads. I'm not sure which is worse.

  57. Or by raoul666 · · Score: 0

    you could just use two cameras back to back. Unless I'm missing something really simple.

    --
    When cryptography is outlawed, bayl bhgynjf jvyy unir cevinpl
  58. No. by fbjon · · Score: 1

    You guessed wrong. A videosphere is cooler than a mere circle.

    --
    True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
  59. See 360 degree video in action by OnkelJossip · · Score: 1

    My current work project deals with real-time presentation of a 360 degree video feed. We used the Ladybug camera to record 30min of footage in a contemporary glass studio. The video feed is later projected inside a hemisphere. You use a trackball to change your viewing direction at a rock solid 60Hz update rate.

    Note that having a good 3D sound system is essential for this type of installation. Since you only see half of the world, a full 3D sound field can give you important clues about things which happen behind you.

    We'll show this starting October 6 at the Sydney Powerhouse Museum (Australia). Enjoy.

  60. Spherical video Panoramic video by lcllam · · Score: 1
    What the article is referring to is spherical video. Some earlier posts have mentioned this is not the same as panoramic, or 360 degree video. This is true - the reflective/lens-based optical panoramic setups quoted as examples use either a fisheye or quadratic conical/hemisperical mirror to create the donut image, which is inverse-transformed by the same function used to create the mirror. However, these panoramic transformations tend to create detail/resolution irregularities as you approach the zenith/nadir, due to the nature of the optics and the changing visible area on the lens/mirror devoted to each visual angle due to the shape of the lens/mirror.

    The result is that you'd get blurring or pixelation of the resulting image towards the extremities, making it relatively useless for entertainment/ security purposes. You'ld know someone was jacking a car, but may not have enough data to determine who the perpetrator was. I'd expect consistent resolution across all angles of vision for it to be considered true, spherical video.

    If this is what they've got, then good job. Else what's the difference between this and mounting a pair of OmniMAX cameras back to back and using software to stitch in between? Surely predicting a narrow band of data (less if you use more rigs) is easier than swinging a camera around willy nilly and trying to guess the invisible region.

  61. Pfft.. by StikyPad · · Score: 1

    EnterNetica R&D is working on a new spherical video technology for capturing and presenting full 360 degree scenes using a 180 degree lens, by adaptively predicting the camera's surroundings. Video extrapolation techniques have been proposed in the past, but this is the first time I've heard of an entire hemisphere of the video image being "guessed".

    That's nothing new.. women have had this technology for centuries. My girlfriend is so good at it, she doesn't even feel the need to look in the rear view mirror when reversing. (Although the dents in the rear bumper would seem to suggest otherwise).

  62. Steradian by dargaud · · Score: 1
    Yes, full 3D view has a name: 4pi steradians, which is he unit used to measure solid angles.

    BTW, I'd like to see the opposite of this concept. Imagine sevral fixed cameras pointing at an interesting scene, say a boxing game. You build a real-time 3D model of the scene and then create a virtual image filmed from any vantage point. It would allow you to have views filmed from the inside of sporting events. Imagine seeing from the eyes of the guy being hammered by Tyson... Then again it might not be such a good idea...

    --
    Non-Linux Penguins ?
    1. Re:Steradian by Lotharus · · Score: 1

      Er.. Hasn't this been done? It's my understanding that this idea (multiple cameras aimed at a single point) is exactly how The Matrix (and later NFL, though more cheaply) achieved its pause-in-the-middle-and-rotate effects, among other things. I'm not sure if they took it as far as building a real-time model; it was probably all straight interpolation in post-processing...but the idea is more than a concept already.

      I think.. Yeah, pretty sure...

  63. Technology for Capturing 360 Degree Video by Science · · Score: 1

    I don't understand the problem here. This is not new technology. A number of planetariums around the world have been doing full-dome, 360 degree video for a number of years now. I don't know all the technical aspects of recording such video, but it is obviously already being done. The planetarium at which I am the director is currently negotiating with two companies to convert our planetarium to full-dome video. Projection is done by a single projector in the middle of the room. It can project any image which can be stuffed into a computer including full-motion, full-dome video, and still images. If you want to know more go to www.spitzinc.com and http://konicaminolta.com/kmpl/about/index.html