Vivendi Shuts Down Indie King's Quest Title
edwardmolasses writes "An ambitious King's Quest fan game, in development since 2000 and nearing completion, has been shut down after a cease and desist letter from Vivendi Universal Games (formerly known as Sierra Entertainment). King's Quest IX: "Every Cloak Has A Silver Lining" was to be an alternative ending to the popular King's Quest series. The first chapter was to be released this winter. Some project stats: 40+ volunteer staff spread over five continents, 2000+ page script, 9 chapters, 450 characters, original theme music, and voice acting. Some screenshots can be seen here."
Anyone else remember the original King's Quest? If I remember correcectly, the worked with a palette of 16(?) colors. I believe the authors weree innovative in using pixelation/color combinations to make it look like they had 256 colors to work with. Of course, my memory isn't so great, and my numbers could be off.
It is amazing how much fun I could have with such cheesy graphics, and low memory requirements. Somehow, I think games became less fun when the imaginatino requirement got removed.
Don't get me started on Zork.
See my journal for slashdot ID's by year. Mine created in 2005. http://slashdot.org/journal/289875/slashdot-ids-by-year
Change all problematic art and release it.
And dont forget to change the script to include some kind of parody of vivendi, like in shrek. You know, you need to hit them at the heart of their soul.
But with retractable batons inside.
They didn't honestly expect a big conglomerate to do the nice thing and not notice them, did they?
That said, all they need to do is change the project name to Qing's Kuest and tweak the art-work.
Who says development has to stop... You just have to be less public about it and give up your name as the author. Distributing all your works source (with or without a GPL/BSD type license since legally its a moot point) wouldn't hurt either. Although, I do suspect that when most groups get a cease and desist letter they publicly announce they have to cease and desist just to get the sender off their backs.
"I am the king of the Romans, and am superior to rules of grammar!"
-Sigismund, Holy Roman Emperor (1368-1437)
Man, that brings up some fond old memories. I remember saving my allowance for the collector's edition on CD-ROM and the happiness that ensued once I finally got it. Many a time imitating the narrator's voice: "Sir Grham eats the cookie..." And Roberta Williams is the first game developer I rememeber knowing by name. Part 3 was my favorite, although the lovely graphics in part 4 were breathtaking to me at the time. Man, I, for one, would have quickly bought a copy of the indie game had it stayed alive. Long live the king.
The eternal struggle of good vs. evil begins within one's self.
In addition to KQ9, SQ7 may also be next to come under the axe, although they are apparently in talks with VU and Phoenix Online Studios about this new turn of events. All this being said I hope that VU will come up with a slightly better reason than 'because we said so' since it only encourages people to see VU as another namless corporation that is more concerned with grinding out endless titles for the sake of money. At the end of the day however VU is, as VU does, and it seems it will continue to follow the Microsoft creed of 'if its original, buy it up and make more money'.
They may have tried. Some companies won't respond to "fan mail" asking for permission to do something with their game/universe/whatever. Only after it becomes a definable entity (read: been worked on for years) do they step in with a C&D.
:\
Personally, I think any business that intentionally puts an end to FREE fan-created work, is shooting themselves in the foot. They should be embracing and nurturing their fans' love for said products, not trying to squash it! But hey, telling customers HOW they HAVE TO enjoy a product seems to be a popular trend these days.
Yep, and it fit all in one 1.44Mb disk :)
No sig for now.
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...and change the name too. I suggest Monarchs Mission, every cloak has an Ag lining...
I've sent an email to Vivendi's tech support. They told me to email: games.comments@vugames.com Guys, PLEASE send your complaints on what Vivendi did to the KQIX project to this email address! Hopefully, we'll let them know how much we all support this project and they'll be willing to come to an agreement with the team!
Only after it becomes a definable entity (read: been worked on for years) do they step in with a C&D.
Would not the doctrine of laches then apply?
Wouldn't it be TERRIBLE if the source code was STOLEN by Software PIRATES and put on a P2P network! All those years of work Free to download for anyone without any control by the original authors...
All those people out there using the software and the people who volunteered all their time for the love of the game wouldn't be able to do a thing about it! How tragic.
So, Vivendi doesn't want KQ9 to be made. I can understand that. I might disagree, but I can see their corporate view. (Even though the popularity such a game generated might help Vivendi sell an official KQ game in the future).
What amazes me is how vile a tactic Vivendi used. KQ9 was in development since 2000. 2000! That's 5 or 6 years of work done by 40-odd people. After all this work, when the group is almost finished, Vivendi then decides to tell them they can't release it. Thus essentially turning 5+ years of work into a waste of time. This just seems evil and cruel.
For those that don't care about the immorality of this, it also is horrible from a marketing viewpoint.
I didn't even know this project existed a day ago, but I'm going to avoid Vivendi products in the future after this.
-Drachasor
I remember reading about this in a couple game magazines 1-2 years ago minimum. It would have had to have been on Vivendi's radar for awhile...
Si Hoc Legere Scis Nimium Eruditionis Habes
Would not the doctrine of laches then apply? It could, but the result is no different than the xxAA going after file sharers. One individual (or small group of people) versus a very large multi-million dollar company. It just doesn't happen :\
It's easier to ask forgiveness than it is to ask permission....
In some cases...
Empathetic-- 94% You tend to walk in someone else's shoes a hundred miles before pointing a finger.
I wish someone would go through and properly remake all of the Hero's Quest (later known as Quest For Glory) games so that they were less bug-ridden. I loved finally getting my hands on QFG4, only to find that the CD version has no patch for the fatal crash-to-DOS bug within the first screen when you don't click on just the right pixel.
Thanks, Sierra!
They own the IP for a franchise they developed/paid for.
Why wouldn't they expect to make a profit from this franchise since they invested in it?
Why should Vivendi allow another party to exploit its franchise without any way for Vivendi (the franchise owner) to benefit?
The screenshots look great and I have a lot of respect for the people who contributed to the project but... When has a project like this reached completion? The Chrono Trigger remake looked even better and that one met the same fate. Five years of hard work and devotion? That time and creativity could have gone into an original product and then no one could tell them to cease and desist. Sigh...
Does this mean the game from the makers of Trogdoor is in peril?
"Throw Baby"