360 Launch Lineup Released
Gamespot reports that the much-discussed launch title list for the Xbox 360 is now available. The list, from the article: "Amped 3 (2K Sports), Call of Duty 2 (Activision), Condemned: Criminal Origins (Sega), FIFA 06: Road to the World Cup (Electronic Arts), Gun (Activision), Kameo: Elements of Power (Microsoft Game Studios), Madden NFL 06 (Electronic Arts), NBA 2K6 (2K Sports), NBA Live 06 (Electronic Arts), Need for Speed Most Wanted (Electronic Arts), NHL 2K6 (2K Sports), Perfect Dark Zero (Microsoft Game Studios), Peter Jackson's King Kong (Ubisoft), Project Gotham Racing 3 (Microsoft Game Studios), Quake 4 (Activision), Ridge Racer 6 (Namco), Tiger Woods PGA Tour 06 (Electronic Arts), Tony Hawk's American Wasteland (Activision)"
That leaves 2 or 3 games that I'd consider buying.
A bunch of sports games and FPS's! On the new XBox! Who would have guessed?
(I don't suppose the XBox comes with, you know, a mouse, or some other controller that would actually make a console FPS fun?)
Quidquid latine dictum sit, altum sonatur.
Half of them are sports clones. These are the games you'll see in 2 months in the bargain bin for $10. Why not just release the 4-5 decent games and have a stellar-rated lineup then filling up the shelves with crap?
Despite what the Anti-MS'rs will say below, this is an impressive lineup. It has a little something for every crowd that the Xbox360 is targeting.
RPG/Adventure - Kameo, probably the best launch title out there. Great game.
FPS - Call of Duty 2 and Perfect Dark 0. Quake4 and GUN probably won't be as good as these.
Sports - NFL NCAAB Soccer NBA. Won't have much extra functionality than their old-gen counterparts but will look great graphically.
Racing - NFS Most Wanted, Project Gothem, Ridge Racer.
With titles like Dead or Alive4 and Elder Scrolls 4 not far behind Microsoft has done a fantastic job. They will have over a million available on Day1 (over 4x what PS2 had at launch) and will sell out.
18 total games at launch. 14 of which are sequels. 15 unoriginal games if you count King Kong. Yet, people will still buy the roster updates in droves and reinforce the gaming industry's (mainly EA's) lust for easy cash from recycled crap. Though I definitely expect to see half of these games on ebay for $30 right after launch since they're forcing you to buy the games with the systems. New system and theres just 1-2 new and creative titles made for launch and the sequels aren't even adding anything new to the game like Mario 64 did for the n64 when it created the first 3d platformer, sequel yes, but at least something new.
The XBox racing games are much better than the other consoles. The others could catch up if they stopped focusing on fantasy-type racing. Yes there are normal racing games for the Playstation but the Xbox racing games blow them away IMO.
Call of Duty 2 is a good cornerstone FPS for the 360. It is a proven franchise game that is focused on solid MP gameplay.
B O R I N G
FTA: "Official price points for games have also been released, and Microsoft Game Studios is cutting gamers a break on their three launch games (Perfect Dark Zero, Project Gotham Racing 3, and Kameo: Elements of Power). MGS-published games will retail for $49.99, and third-party games will sell for $59.99."
I really don't see how this is "cutting gamers a break." This is simply competitive pricing. MS is choosing to set a price that will increase sales on MSG games. Also, how will MS set the price on 3rd-party games? Seems shady to me.
Sure hope there's no retaliation by MS to retailers that want to offer a different price, say, $49.99 for third-party games, because that would be, you know, illegal.
"Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
It's halfway through the regular season! Madden 06 is dropping in price for the other consoles. Do they really expect to sell a lot of copies for the 360? I imagine anyone who really wanted Madden 06 already bought it for their current system. Generally, the only potential purchasers who don't buy it by the beginning of the season are waiting because they expect to pick it up cheap later on. I could understand the decision to put out Madden 64 midseason because there was no current year (98?) for the SNES and Madden 64 did legitimately add something the other systems (Saturn and Playstation) didn't have (3D instead of sprite-based). I don't see the 360 version of Madden 06 to be so far above the previous generation's version to merit the purchase.
I don't know what some of you were expecting. What, you think the XBox1 or the PS2 had games like Ico, Halo, Shadow of the Colossus, etc. at launch? Nope. The first batch of games are always basically gen1 games with a bit of a facelift.
Give it time. Give BOTH consoles time. The truly innovative games are rarely seen on day one.
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
Halo was a launch title for the first XBox. *cough*
TRHOnline - Staggering Towards Brilliance
I sorry to say to those of you complaining about originality, or the lack of, but Microsoft is given the people what they want. What are consistently over the years the biggest titles for consoles? Sports Who is the biggest in that genre? EA. so the best selling tittles are assured, granted they are the same versions that came out to Xbox an PS2 on better graphics, but they do that every year so no difference here. The biggest success on XBox? Halo. Halo is missing and for a good cause, Halo 3 has to bee very good so no way it could be a launch title, but 3 FPS hit the market one exclusive. Driving is also popular so also makes the cut with 3 games. Now that leaves Kameo with the promise of some difference, and also Condemned: Criminal Origins which is from Monolith and looks pretty good. So I would say this is a good lineup and looking at the lineup of past consoles presented in earlier article it look to be one of the best. But only time will tell if that's true.
Disclaimer: Don't own an XBox, and I'm not buying a XBox360 for the foreseeable future.
I see this in every aspect of society today. Youth complaining about everything under the sun and not just enjoying what they have. I remember when games like galaga, frogger, and pacman would keep kids and adults entertained for hours. Hell I can still play pacman for hours. I dont want innovation in something I am paying buku bucks for. I want solid games. Even rehashed. If it was good the first time they can probably make a solid sequel to it. Look at Final Fantasy, Dragon Warrior, Mega Man, Pac Man, Metal Gear, and Ultima... all games built over and over again on solid gameplay and storyline. A game is meant to entertain. Not take over your life. I think the launch titles look excellent. A little bit of something for everyone. All of them built on solid foundations. Now lets look at "innovative" games. Tetris... extremely innovative for it's time. Do you still play it now? Would you still pay for it now? didn't think so... I want a game that keeps me occupied for the time I want to put into it. Be it a little or a lot. And overall from a corporate point of view.. this is not a good thing. They want a recurring investment. Something that they can recapitalize on. THIS is why they are there. Not to make every little whiny kid happy with inoovative design and super deep multi novel length stories... they are there to do one thing. MAKE MONEY. If you happen to get appeased in the meantime, great. but learn that you are the minority. And "idiot america" is the majority. They cater to the majority. And the majority like things prechewed and simplistic and reliably similar to what they are familiar with. I want fun. I want something that is still just as fun if i want to put a little or a lot of time in with it. I want something I can jump right in where the learning curve is minimal. My overall point is that this lineup looks great. And just enjoy what you have instead of complaining about it all the time. Especially when complaining about nit picky little details. It takes more energy to complain and bitch about something than it does to enjoy something. Plus it's a futile effort. Spend time enjoying what is there instead of complaining about what isn't and you'll find that you lead a much happier life.
Yeech.
I guess if you are a diehard Sony/Nintendo hater you could stomach a list of games like this one, but the rest of the console world?
The two big 'exclusive' Rare titles are getting slammed. Kameo look eh. And PDZ look like crap.
Sports games. What's the point. Just buy them on your current system. The 360 version don't really look any better(except in bogus highrez marketing renders)
And the worst are the pc games. This is the first time a console has graphics that aren't any better than current mid to high end pcs. Forget about buying a new video card for your pc - it probably already looks as the weak 360 games.
The 360 looks like it has turned out to be nothing more than somewhat higher rez Xbox graphics but WITH JAGGIES.
Final worldwide 360 installed base numbers: 12 million
No Sony or Nintendo owner would even think about wasting their money on a 360.
Take the 20 million current Xbox owners and subtract off the huge number of people who bought one on the claim that it was the most powerful system and all the people who don't want to spend another four years of nothing but Halo and mediocre crap. The Xbox really seems like it has become the dumping grounds for has been and worthless developers.
Wow... how many of these are actually not sequels or games based on movies? I rest my case.
Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
- The N64 was launched with only *2 games*: Mario 64 and Pilotwings 64.
- Both games were sequels
- While they were both very good games, neither was 'new': in spite of your claim, there were in fact 3D platformers and flight sims on the Saturn and/or the PS1 before the N64 launched.
I wont comment on the quality of the line up because I haven't played any of the games, and I wont even speculate as to whether the 360 will succeed in the long run. However, there's simply no getting around the fact beating your competitors to market by 6-12 months with 18 launch titles is very impressive.The only games listed above that didn't appear to be tied to an existing property or an existing game franchise were Kameo and Gun. I know it has been more noticeable recently in the current game market, but I worry that the next generation consoles (with their incredibly high budget games) will solidify the publishers' aversion to original titles. There is some truth to the saying, "if it's not broken, don't bother fixing it." But there is also truth in, "familiarity breeds contempt."
Come to think of it, it seems the game industry is suffering from the same ailment as all the other entertainment industries.
Well maybe if you were wielding a gom jabbar...
Oh, how nice. A corporate apologist acting in a twisted "save the children from themselves" guise.
A video game isn't a breakfast cereal. It's not something you put into your mind every day because you need it to survive. It's not a nutrient and it's not a consumer item. It isn't a medium where you should just "be happy" with whatever crap the game designers want to turn out. Of course it's all about money--what isn't? More importantly, it's about art. Video games have become--rather, they MUST become a legitimate creative outlet if they're going to hang on to what's made them unique and so memorable. Tetris wouldn't have been fun if it wasn't an engaging puzzle. The same damn shtick over and over again isn't fun, it isn't creative, it doesn't make us a better humanity--it's just breakfast cereal.
It's not about paying for Tetris again and again. It's not about being "just entertained enough." It's _not about spending money, that just has to happen to keep things rolling along._ It's about advancing humanity through the unlikely artistic and social medium of video games. Because of the necessity of wrapping everything in corporate culture, that just can't happen, and it's very sad. Movies, music, video games--books will be next. Then it'll be painting, dance, theater. "Sponsored by PepsiCo" will start appearing on all easels. I'm predicting the Creative Downfall of Humanity right here and now.
Christ, I swear one of these days I'm going to write that novel, the one where people eat their chicken-flavored cereal three times every day and are _happy_ because they don't have to _worry_ about "not enjoying the flavor" or "making a choice." A blueberry will be introduced into this culture and will tear it to ribbons.
I thought that MS was going to try and win over some gamers in Japan this time around... that lineup for launch will likely only perpetuate their being the but of jokes in Japan as none of that is going to sell a system or get people excited there.
~Necromutant
That's part of my point. It doesn't need to be deep and thought-provoking, necessarily (though it helps) to be an artistic outlet.
When was the last time an new _means of artistic expression_ was brought into the world? They can be significant--they can tell a story or communicate some idea, could hold their own blow for blow if they didn't require so great of an investment of money. Video games have the potential to become the next "book," the next "painting," the next "interpretive dance." They aren't there. Not by far. They could be.
Illustrative artists were supported by patrons once, right? Guys who paid them to paint what they wanted to have painted, I mean. Same thing today, only instead of the whims of some old guy, it's the whims of America's--really, the world's "consumers" as interpreted by sales numbers and people who're paid too much to do too little. I hate that term--"consumer"--and think it's an insult to apply, but really that's what they call us--what we are. We're consuming video games. What if books were becoming like this? What if... Wait, too late. Where's our generation's Dumas? Where's our Paton? Our Faulkner? Hell, our Bradbury? Hell, where's our Shatner? I _kinda liked_ Tekwar--I'm off subject, though.
Did anyone here play Deadlock? Remember how you could build an "art complex" (or something) that _manufactured_ art, which was used as a morale-boosting _resource?_ I laughed and made smug comments to my friends when I saw that one, but that's what's happening to video games these days. Games are approaching the point where they're being churned out, purchased, and _consumed._ Market demands more Halo--make sequels, make money. Who cares if it's buggy, badly balanced, and rather crappy in the storyline? Who cares? If you make it, they'll buy it. They'll complain, or they won't, but they'll buy it. Brand new console--same old crap--flashier graphics--$60 a game plus incidentals, no soul included, story and plot sold separately.
I want to wake up in a world where Russian folk music could take my neighborhood by storm without some pop singer to translate it. One where any crazy guy with a good idea can get a few airings of some nutcase TV show. A place where textbooks are purchased based on their factual content instead of price or contractual obligations--but I'm getting off subject again.
Europe ~10 Trillion USD in GDP, North America the same (of course it can very widely.) Japan about 3 trillion. Seriously, if Sega found a partner to bring their good games into the big markets or figured out a way to do it themselves, they would have crushed Sony with the Dreamcast. You know what sells a $50 dollar game every year? Sports games. FIFA, NFL, NBA, soon Blitz the League. Consequently, those games have come a long way. People who love sports love sports. They buy $300 jerseys, they buy HD TVs, they buy season tickets, and now they'll buy xbox 360s. Go watch your final fantesy pick a path movie and talk about how awesome it is while you show off your binary watch. I'm sure the PS2 will corner the lucrative idol girl morphing picture game market again, perhaps branching out into "loose socks" titles. We can only hope.
but are any of those a "killer app" for the 360 like Halo was for the original?