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CNN's Game Over On The 360

An anonymous reader writes "CNN's Chris Morris has taken a look at Microsoft's new system. He calls the system 'good, but not great' in a fairly lengthy, well thought out piece. The article also has an amusing gallery of rejected prototype designs." From the article: "Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you. (We'll have a closer look at the launch games early next week.) But if you're looking for something that's ground breaking and sets the trend for the system (as 'Halo' did with the original Xbox), you're not going to find it."

33 of 442 comments (clear)

  1. Oooof.... by aicrules · · Score: 5, Interesting

    that's gotta hurt. I expect that's probably the last Microsoft product that CNN gets their hands on early for review.

  2. What?? by jackcarter · · Score: 5, Funny

    How can it not be great with 3 3.2GHz processors?!

    1. Re:What?? by WormholeFiend · · Score: 5, Funny

      How can it not be great with 3 3.2GHz processors?!

      Not to mention the interchangeable faceplates! They make everything look faster...

    2. Re:What?? by macaulay805 · · Score: 5, Insightful

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

  3. ebay? by CrazyJim1 · · Score: 4, Insightful

    The first of the next gen video game machines hits store shelves next week. Should you get one?

    The short answer: Not on Day One.

    What if you plan on making money because of the shortages and selling one overpriced on ebay for an extra 100-500$?

    1. Re:ebay? by Hey+Pope+Felcher+.+. · · Score: 5, Funny

      I believe this strategy is the current one being offered to Microsoft employees rather than stock options.

      Needless to say the staff immediately plumped for the 360 and opted to sell short the Microsoft stock.

  4. Simple Differences by FortKnox · · Score: 5, Interesting

    X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.
    Sony is still working strong on delivering the prettiest stuff. Nintendo is going for revolutionary technology (just look at the controller!).

    The odd man out in this situation is Sony. Nintendo is taking a big chance which will (IMHO) cash them into tons of entertainment centers this upcoming year. X-Box has replayability simply due to the fact that you can play the same game over and over online and get a new experience everytime. Sony is just standing still. They either need to make some reliable online play a la Microsoft, go for something revolutionary a la nintendo, or they may be sitting in third place this time next year...

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:Simple Differences by Shadow+Wrought · · Score: 4, Interesting

      With so many of the new 360s having HDs, and HDs being necessary for emulation, does anyone have any ideas about virus' getting spread through the Xbox Live system? Maybe it simply can't happen, but I can't help but think that Xbox sales would suffer substantially if Live were ever poisoned. While nothing has happen with the Xbox, I'd think that the advent of a new technology would perhaps open the door that much farther.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
  5. Wait... by Saige · · Score: 5, Funny

    That's right, just go ahead and wait until later to get one. Especially if you're in the Redmond/Bellevue, WA area. Don't go out and wait in line for an Xbox 360. Just keep on playing on your regular consoles. Really, there's no reason to get one. You really don't want it now. You want it later.

    If you're thinking you're gonna go wait at Best Buy in Bellevue, you're not. It's not worth the trouble. Just pretend it's just another day, and don't go out.

    Please wait? The fewer the people that go out, the better the chance of getting mine. And I'm already planning to take Tuesday off of work.

    --
    "You know your god is man-made when he hates all the same people you do."
  6. Submitter Needs to RTFA by 0kComputer · · Score: 5, Informative

    when he said "good but not great" he was talking about the games, not the system. Poster needs to learn how to read, very wrong statement.

    But when it comes to must-have games, the Xbox 360 falls short. While there are several good - and even very good - titles that will be available at launch, there's nothing truly great.

    --
    Top 10 Reasons To Procrastinate
    10.
  7. Halo by Anonymous Coward · · Score: 5, Insightful

    What was so groundbreaking about Halo? It was a great game, but it was simply a first person shooter with a cool story. It was the first FPS with a cool story (Half Life). It didn't have extraordinary graphics. Very good, yes, but not like it embarassed the rest of the genre. Weapons were pretty standard. You got to drive vehicles but that had been done before too. I'm not knocking it but I don't see what was groundbreaking about it.

    1. Re:Halo by aicrules · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      And on the marketing-side Halo had been at as high a level of anticipation and notariety as any of the FPS games of this era. Controversy (going from a Mac/PC game to just a PC game to just an XBox game) fed into that as well as the vehicles.

      They sold a LOT of xbox consoles because of Halo.

    2. Re:Halo by Anonymous Coward · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      um can you say N64 Goldeneye??? Everyone always left it on the default control style (1.1 Honey IIRC) but if you switch to 1.2 Solitaire your skillz go through the roof. it used the analog stick to look around and the c-pad to walk/strafe

    3. Re:Halo by timster · · Score: 4, Interesting

      For the same reason every other "groundbreaking" first-person shooter is called "groundbreaking" -- the state of video game criticism is atrocious.

      --
      I have seen the future, and it is inconvenient.
    4. Re:Halo by Morinaga · · Score: 4, Insightful

      I think this is a bit of re-writing history. It's said so often it's taken for granted now it seems. Halo was anticipated pretty highly when Bungie released the first screen shots of the game. Then the game got delayed. After that the game was gobbled up by Mircosoft Game Studios and was delayed even further due to the fact it was going to wait for the Xbox release. During these delays other released games rapidly caught up to Halo in the graphics department. Those original screenshots that hyped Halo so early in it's developement were quickly forgotten. Subsequently previews of Halo prior to the xbox release were friendly but not of the Earth shaking variety. There was limited anticipation, another decent looking FPS to share market with Quake 3, Unreal Tournament and any number of other FPS games out on the market. It wasn't until Halo gathered a bit of a following with the Xbox that it started to really become a bigger deal. What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release. In retrospect it certainly helped Xbox stay afloat and Halo 2 gave it another large boost. That next Halo type game that will help push the 360 could already be in production. It could be Oblivion or Gears of War. Just like the original xbox release no one can be sure quite yet. This constant drum of how the 360 is worse off because it didn't have that "must have" game at launch is incorrect. No one felt that way about Halo when the Xbox first went to market.

    5. Re:Halo by indigoid · · Score: 4, Funny

      But people who sit down at a Microsoft product can generally use it immediately.

      On behalf of the ~50 other people in my workplace I must respectfully disagree. :-(

      --
      P-plate adventurer
  8. Core Gamer? by BigDork1001 · · Score: 5, Insightful
    Ultimately, if you consider yourself a core gamer, you've probably already pre-ordered a 360 (and hopefully, your retailer will be able to fulfill that pre-order - many are quietly letting customers know they won't be able to meet demand before Christmas).

    I consider myself a core gamer and I wouldn't touch this with a 10 foot poll on launch day. I have my reservations about the 360 and to be honest, Microsoft hasn't done enough to get me excited about this launch. I'd pre-order a Revolution right now if I could. PS3 has some time still to either get me really excited or turn me off completely to the PS3.

    I remember waiting eagerly for the PS2, Game Cube, and X-box. I couldn't wait for the release of these systems. I don't know if it's the fact that I'm a few years older or if it's the way these systems are marketed, or the fact that they just seem to be more of the same (except for the Revolution). But I'm taking a cautious approach to the 360 and unless things change will do more of the same with the PS3.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    1. Re:Core Gamer? by MrNiceguy_KS · · Score: 4, Insightful
      PS3 has some time still to either get me really excited or turn me off completely to the PS3.

      I don't know about you, but the Sony rootkit has managed to turn me off completely to the PS3.

      I'm not going to make the mistake of believing that the general public would feel the same way, but I can't understand why anyone who reads /. would even consider sending money to Sony.

      --
      Redundancy is good And also good.
  9. Couldn't care less by Anonymous Coward · · Score: 5, Insightful

    I must be getting old.

  10. Beware the Games by MBCook · · Score: 5, Insightful
    I don't have an order for a 360, I'll wait. There are reasons for that (mostly price) but I have been following it closely. Here is the part I've found the most interesting.

    Read the reviews of the games. The games visual quality varries drastically (reportadly). Take the GameSpot review of NBA 2K6. If you have a SDTV, it is almost indistinguisable between the XBox and XBox 360 versions (there are slight differences, but nothing noticible). But if you have an HDTV, things look agazing. During replays they say you could easily mistake it for real footage. There is supposed to be tons of animation and detail (ex: the player's shirts get wet with sweat during the course of the game). But while that looks great, they say that the croud and coach look almost like they did in the XBox version (so when compared to players, it is a bit of a visual jolt because of the quality difference). If you have an HDTV, it is supposed to be great.

    Now take Tony Hawk's American Wasteland. With SDTV, it looks like the XBox version. At HDTV, it looks worse. That's what Gamespot says. The low resolution of the textures become apparent, they shimmer, and the models obviously have low poly counts (they mention it especially with the story footage scenes, as opposed to in game). This is what quick & dirty XBox 360 ports will often look like, I bet. If the game isn't designed for the system (or next gen) then it will probably look like this.

    But the most important thing I've taken away in all the reviews is while things look beatuiful, there isn't that much difference if you still have a SDTV (like me). While I will buy an HDTV one day, it really sounds like buying an XBox 360 wouldn't be worth it right now for me (on a pure graphics basis). A killer game would be one thing, but they don't have any killer-apps for me yet (I want to play PGR3, but not that much).

    I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us. My guess is the first category (because with games like Shadow of the Colossus you could have higher poly counts on the large monsters), but we'll see.

    I've only seen the 360 in real life for about 5 minutes playing Call of Duty 2 on a 20" screen at Best Buy. While it looked nice, it looked just like any PC game to me (given: Call of Duty IS a PC game, so I realize that).

    We'll have to reserve graphics judgements untill more native games come out (the few that are designed for the 360 like PGR3 are supposed to be amazing). But this SDTV thing is something I think more people should be aware of. I wonder how many people will plug in their 360 and their copy of Madden or NBA 2K6 and say to themselves "I spent HOW MUCH for this? It looks just like my XBox" because they only have a SDTV.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Beware the Games by cafeman · · Score: 5, Insightful

      I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us.

      Considering that SDTV still manages to provide an image that looks much more realistic than any game on a PC running at 1700x1200 (consider a well mastered DVD), I think there's a long way we could go yet with SD games. HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Fundamentally, computer games still look like computer games. That's not the way it should be. Going to HD rather than staying SD with more processing power only hurts the immersion and simulation of reality. What they should be doing is upping the poly counts on SD resolutions as much as possible to make it look better, not simplying upping the resolution and maintaining the current standard of "art direction". Lower resolutions mean you can spend more cycles on making things look better, not just making them look sharper.

      Sony and Microsoft are using the Korean business model - market based on specs, probably mainly because they know men tend to buy into the whole numbers BS. I'm sure things will look better than the current generation of consoles, but I also think that fundamentally, they're chasing the wrong goal. I'm really hoping Nintendo goes in the opposite direction, based on their comments about HD. You don't need HD to have stunning graphics. We can't even do realistic SD graphics yet - how is moving to HD going to help the situation?

      --
      This is your life, and it's ending one minute at a time.
    2. Re:Beware the Games by Generic+Guy · · Score: 4, Insightful
      HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Amusing anecdote, but I'd correct it just a bit: Standard-Def allows you to disguise the turd a lot easier, whereas HDTV illustrates the turd in all its bare turdliness.

      --
      { - Generic Guy - }
  11. Another Take by Deinhard · · Score: 4, Interesting

    The title of this New York Post article - Don't Buy the Xbox 360 - pretty much sums up that paper's attitude toward the system. It's another interesting read.

    --
    Successfully condensing fact from the vapor of nuance since 1998.
  12. games for current consoles by StarBeamAlpha · · Score: 4, Interesting

    Who cares out the next gen consoles, good games for the current consoles are being released like crazy so they can release before the new console wars if you haven't been noticing.

  13. Re:Forget the 360 Factor... by Keeper · · Score: 4, Insightful

    They won't. Microsoft is still losing money on every xbox they sell.

  14. How much clearer can it be? by Aexia · · Score: 4, Informative

    Xbox 360: Good, but not great

    Right there in bold in big letters at the top of the article.

  15. Games sell systems. Xbox 360 has none. by popo · · Score: 5, Interesting


    The 360 has a disastrous lack of solid launch titles. Nothing is revolutionary.

    They have no Halo.

    They have no Elderscrolls.

    They're left with Perfect Dark Zero (which at this point, being so close to launch and seeing no hype, we can only assume will be underwhelming), and Project Gotham (which most people already know will look stunning and be collecting dust within a week).

    This is something of a disaster for MSFT, but not in anyway unpredictable. As someone who has worked closely with Microsoft for the last 10 years I've grown to understand how they make decisions: Its all about platform extension and repeat revenue streams. Very, very little thought tends to go in to creativity, design and consumer appeal. Microsofties tend to scoff at those things, holding instead to the belief that a superior business model leads to a superior product line. (What they forget is that they are now in the entertainment business and people could give a crap about their business model.)

    More unfortunate for MSFT is the fact that Oblivion, one of their biggest system-sellers (if not *the* biggest) will be released for PC months before 360. Anyone who followed the Morrowind release knows why this is a big deal: The PC version was better supported, and had an enormous user community creating free (and amazingly good) mods for the game. That history, combined with the earlier release will cut deeply into the initial appeal for the 360.

    I'll probably get a 360 -- next Xmas -- when there are some games to play.

    --
    ------ The best brain training is now totally free : )
  16. Extend its lead? by Some+Random+Username · · Score: 4, Insightful

    "And Microsoft continues to extend its lead in the online console marketplace."

    They don't have a lead, Sony does. By a very large margin. "Close the gap on its competition" maybe?

  17. Strange review by Aphrika · · Score: 4, Insightful

    Initial thoughts were that it was negative, but on re-reading, it's just the title that gives the wrong impression, and in this case the impression seems solely weighted on whether the console has any killer games at launch.

    Now, whether halo came out at the X-Box launch or 3 months later is a moot point, either way it would still have been a success. The gameboy initially had Tetris, but long after its launch, Pokemon came along midway through the console's life and totally revitalised it.

    What I'm saying is that the killer game doesn't need to be there at launch, just in the first half of the console's lifespan. In any case, good software makes a console, not a single title.

    I also think he may have missed the point of the online and media capabilities of the 360. He mentions them with a great deal of enthusiasm, yet seems very blasé about them; to me these are some of the most exciting areas of the 360, especially when it's coupled with a Media Center PC and MP3 players to give you a digital entertainment center. The X-Box Live community is already a proven success and if Microsoft expand on this, they really do have some serious clout against Sony who have yet to roll out a coherent first generation online community for the PSX platform.

    All in all, I think the 360 will be a big success, and ultimately one where Microsoft has played on equal terms with other contenders, but as I mentioned earlier, it's the good software that has to make the hardware shine, and I suppose I'm almost glad that that's out of Microsoft's hands...

  18. The first playable console FPS by LKM · · Score: 4, Informative
    It was the first console FPS that was actually playable with a decent control mechanism.

    No. That honor probably goes to Goldeneye on the N64. Which was made by Rare, ironically. Another games company bought by Microsoft.

  19. Re:Games sell systems. Xbox 360 has none. by badasscat · · Score: 4, Informative

    Launch titles have never been revolutionary. What revolutionary title did the PS2 launch with? The Gamecube? The Dreamcast?

    The PS2 launch lineup:

    Armored Core 2 (Agetec, Action)
    DOA2: Hardcore (Tecmo, Fighting)
    Dynasty Warriors 2 (Koei, Action)
    ESPN International Track and Field (Konami, Sports)
    ESPN X-Games Snowboarding (Konami, Sports)
    Eternal Ring (Agetec, RPG)
    Evergrace (Agetec, RPG)
    FantaVision (SCEI, Puzzle)
    Gun Griffon Blaze (Working Designs, Action)
    Kessen (EA, Adventure)
    Madden NFL 2001 (EA, Sports)
    Midnight Club (Rockstar, Racing)
    Moto GP (Namco, Racing)
    NHL 2001 (EA, Sports)
    Orphen (Activision, RPG)
    Q-Ball Billiards Master (Take-Two Interactive, Simulation)
    Ready 2 Rumble Boxing: Round 2 (Midway, Sports)
    Ridge Racer V (Namco, Racing)
    Silent Scope (Konami, Shooter)
    Smuggler's Run (Rockstar, Racing-Adventure)
    SSX (EA, Sports)
    Street Fighter EX3 (Capcom, Fighting)
    Summoner (THQ, RPG)
    Swing Away (Paradise Golf in Japan) (EA, Sports)
    Tekken Tag Tournament (Namco, fighting)
    TimeSplitters (Eidos, First-Person Shooter)
    Unreal Tournament (Infogrames, First-Person Shooter)
    Wild Wild Racing (Interplay, Racing)
    X-Squad (EA, Action)

    Not a huge number of classics, but I would argue that SSX was pretty revolutionary and it's still fun today. The only game that really sort of approximated what it did prior to that was 1080, but it wasn't nearly as tight.

    There were also some good niche titles in that list, such as Silent Scope, Kessen, and Dynasty Warriors 2. The 360 launch is lacking quality niche titles to draw in those who aren't all about sports or FPS games. The PS2 also had *two* triple-A fighting games; the 360 has none.

    Here's the Dreamcast launch list:

            * Airforce Delta | Konami | $49
            * Blue Stinger | Sega | $49
            * CART Flag to Flag | Sega | $49
            * Expendable | Infogrames | $49
            * House of the Dead 2 | Sega | $49
            * Hydro Thunder | Midway | $49
            * Monaco Grand Prix | Ubi Soft | $49
            * Mortal Kombat Gold | Midway | $49
            * NFL 2000 | Sega | $49
            * NFL Blitz 2000 | Midway | $49
            * Pen Pen Tri-Icelon | Infogrames | $49
            * Power Stone | Capcom | $49
            * Ready 2 Rumble | Midway | $49
            * Sonic Adventure | Sega | $49
            * Soul Calibur | Namco | $49
            * TNN Hardcore Heat | ASC | $49
            * Tokyo Xtreme Racing | Crave | $49
            * TrickStyle | Acclaim | $49

    You'll never convince me that Power Stone was not revolutionary, Sonic Adventure wasn't the best platformer of its time, and Soul Calibur was not the best fighting game ever made. Beyond that, again a good mix of mainstream stuff (NFL 2K being the best sports title available at the time) and niche titles (HotD2, TXR, etc.). The 360 just doesn't have the mix right, and it's lacking *any* true standouts.

    It's also worth noting that the Dreamcast launch had a much better proportion of original titles to sequels than the Xbox 360 does.

    The GameCube I might grant you, although at least the GameCube did have some of Nintendo's best franchises represented (though no Mario) - and it had one of my favorite games of all time, Super Monkey Ball. Show me that kind of silly fun in the Xbox 360's launch lineup.

    I would agree with those that say the 360's launch lineup is relatively weak. It's not the worst I've ever seen (go back a few years and you'll find systems that launched with only 2 or 3 games total!), but it's not great by recent standards.

  20. My experience by ActionAL · · Score: 4, Interesting

    I've played on the XBOX360 and I can say that the graphics are not as phenomenal as one would expect from a next-generation system.

    The graphics are about the same as a modern day computer game with the latest graphics card and cpu.

    When I was playing the XBOX360, I realized there's nothing really that cool about this next-gen system. A point the CNN article talks about. It really isn't that innovative. It's just the same games, made prettier.

    There's only so much you can do to the graphics, until the gamer realizes hey this is the same thing! Except I paid a whole lot more money!

    Playing the XBOX360 made me realize, the innovation of something like Nintendo's Revolution controller may be a greater leap in gaming than Microsoft and Sony. You could end up using the Revolution's controller as a lightsaber, a gun, a tennis racket, a baseball bat, a steering wheel (use your imagination), you can really revolutionize the interaction between the user and the game simply by changing the controller like Nintendo has done. And that thought makes me drool at how more fun games will be.

    Otherwise there's no difference in me just going and buying Call of Duty 2 and playing it on my home PC.

  21. XBox Redux by mcc · · Score: 4, Insightful
    Maybe I shouldn't post this, because I get the feeling it would be quite unpopular with a few of the people who've posted in this thread so far. But...
    Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you.
    I'm not entirely sure about this one part from the article. It honestly seems to me like the XBox 360 launch library caters to a very narrow range of tastes. Tastes vary, so what if you like RPGs? Or platformers? Or strategy games? Or puzzle games? Or like racers, but prefer not to play realistic ones? Or beat-em-ups, or shoot-em-ups, or hack-n-slash, or sims, or ...

    Basically, what if you consider "a wide range of tastes" to include things other than sports games and first person shooters? Because that's really all the 360 lineup offers this month. (Though if we are courteous enough to wait until December 1 there's one fighting game; we probably shouldn't think of those as sports games.)

    There are literally three games in the XBox launch lineup which are not a sports game or a first person shooter. Kameo, King Kong, and Gun. Kameo is an adventure game-- but, I have yet to encounter anyone at all who considers Kameo a 'must-have' game, or really is particularly interested in it at all. If you like adventure games you'd be much more interested in King Kong and Gun, which do both look like absolutely fantastic games with wide-ranging appeal. But... both of these games are coming out for approximately every system known to man, from the PSP to the Gamecube to the PC. If you own any video game systems at all you can play these games already. Would anyone seriously buy an XBox 360 to play these? Aside from these three, there is one arcade-looking game on the XBox Live marketplace called "Geometry Wars" that looks really cool, but the article said 'must have', so I'm just trying to think about must-have, system seller games here. This is a minigame.

    So we're left with what? Well, a niche system that caters to a "wide range" of sports gamers and first person shooter gamers, with a cop to the fighting game crowd coming next month. In other words, the XBox 360 caters to exactly those set of tastes who comprised the hardcore of XBox owners. If you weren't an XBox owner, it seems like the 360 launch library really doesn't do much for you. I can definitely see how the XBox 360 launch would look "must-own" to anyone who really, really liked the XBox! But for the rest of us... well, unless you want to spend $400 to play a $10 psychadelic arcade game, or for some reason you really, really, really want to play "Gun" in HD, the current window of XBox 360 games just seems to ignore your existence entirely.