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CNN's Game Over On The 360

An anonymous reader writes "CNN's Chris Morris has taken a look at Microsoft's new system. He calls the system 'good, but not great' in a fairly lengthy, well thought out piece. The article also has an amusing gallery of rejected prototype designs." From the article: "Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you. (We'll have a closer look at the launch games early next week.) But if you're looking for something that's ground breaking and sets the trend for the system (as 'Halo' did with the original Xbox), you're not going to find it."

76 of 442 comments (clear)

  1. Oooof.... by aicrules · · Score: 5, Interesting

    that's gotta hurt. I expect that's probably the last Microsoft product that CNN gets their hands on early for review.

  2. What?? by jackcarter · · Score: 5, Funny

    How can it not be great with 3 3.2GHz processors?!

    1. Re:What?? by WormholeFiend · · Score: 5, Funny

      How can it not be great with 3 3.2GHz processors?!

      Not to mention the interchangeable faceplates! They make everything look faster...

    2. Re:What?? by macaulay805 · · Score: 5, Insightful

      Lets hypothetically say I have a Quad-Processor P4 System running at 8GHz. Does that make Windows any better?

    3. Re:What?? by stx23 · · Score: 2, Funny

      Personally, I'm holding out for the R-Type faceplate.

    4. Re:What?? by cluke · · Score: 2, Funny

      Yeah, with that one the longer you hold in the power button the better it gets!

    5. Re:What?? by chris_eineke · · Score: 2, Funny

      Hell yeah! It'll idle at 100% instead of 99%. ;)

      --
      "All you have to do is be fragile and grateful. So stay the underdog." Chuck Palahniuk, Choke
  3. ebay? by CrazyJim1 · · Score: 4, Insightful

    The first of the next gen video game machines hits store shelves next week. Should you get one?

    The short answer: Not on Day One.

    What if you plan on making money because of the shortages and selling one overpriced on ebay for an extra 100-500$?

    1. Re:ebay? by Hey+Pope+Felcher+.+. · · Score: 5, Funny

      I believe this strategy is the current one being offered to Microsoft employees rather than stock options.

      Needless to say the staff immediately plumped for the 360 and opted to sell short the Microsoft stock.

  4. Simple Differences by FortKnox · · Score: 5, Interesting

    X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.
    Sony is still working strong on delivering the prettiest stuff. Nintendo is going for revolutionary technology (just look at the controller!).

    The odd man out in this situation is Sony. Nintendo is taking a big chance which will (IMHO) cash them into tons of entertainment centers this upcoming year. X-Box has replayability simply due to the fact that you can play the same game over and over online and get a new experience everytime. Sony is just standing still. They either need to make some reliable online play a la Microsoft, go for something revolutionary a la nintendo, or they may be sitting in third place this time next year...

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:Simple Differences by Shadow+Wrought · · Score: 4, Interesting

      With so many of the new 360s having HDs, and HDs being necessary for emulation, does anyone have any ideas about virus' getting spread through the Xbox Live system? Maybe it simply can't happen, but I can't help but think that Xbox sales would suffer substantially if Live were ever poisoned. While nothing has happen with the Xbox, I'd think that the advent of a new technology would perhaps open the door that much farther.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    2. Re:Simple Differences by PyroPunk · · Score: 2, Interesting

      X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.

      I couldn't tell from the article, but it almost sounded like part of setting up the machine is creating an XBox-Live account. Is that right? Here's the part I'm referring to

      When you first turn on your Xbox 360 and take care of initial set-up (choosing a language, time zone, etc.), you're prompted to either set up or transfer an Xbox Live account. Doing so is an easy, painless process that takes no more than 10 or 15 minutes. (You'll also need to set up an Xbox Live/Microsoft Passport account if you don't have one already).

      I currently own an XBox and a PS2 and plan on eventually upgrading to the newer consoles, but I have never been interested in online play. I don't enjoy it, which is what turned me off of Final Fantasy XI, because it seemed like it was only geared to playing online. I would hope it's not something you have to do to be able to use the machine.

    3. Re:Simple Differences by Endymion · · Score: 2, Insightful

      X-Box isn't about cracking the best graphics or anything like that... its all about X-Box live and the multiplay capability.

      wha? *spit-take* ...

      Muhahahahaha!

      That's exactly contradictory to the annoying rhetoric I've gotten from every single xbox fanboy I've seen!

      For such a long time it was "What? PS2? GCN? Never! We want the platform with superior graphics - slightly inferior graphics is so last decade!"

      Heck... they even would go off on a rant about how the xbox has far superior sound or some such bs, even though it's still going over the same link quality 44.1kHz/16-bit PCM link to the amp in the end, anyway.

      It's amazing how short memories are...

      --
      Ce n'est pas une signature automatique.
    4. Re:Simple Differences by lowe0 · · Score: 2, Informative

      You're just setting up a Silver account. It allows you to download content, purchase new features in the Marketplace, voice-chat with other users, etc. It doesn't let you actually play online.

      So, don't worry. Single player games will still be necessary, especially for those who don't have broadband yet.

    5. Re:Simple Differences by Endymion · · Score: 2, Interesting

      The controller? Meh.

      It's all about being able to download NES/SNES/N64 games onto it. Such a huge library... it should only take seconds to download most old games, too. They are realy small by today's standards...

      --
      Ce n'est pas une signature automatique.
    6. Re:Simple Differences by Endymion · · Score: 2, Insightful

      Bingo.

      XBOX tends to be this nasty testosterone-fuled dicksize war about how "my theoritical feature is bigger than yours!".

      Nintendo seems to be the onle one that is puting the games FIRST.

      --
      Ce n'est pas une signature automatique.
    7. Re:Simple Differences by pyrrhonist · · Score: 3, Informative
      Most games use STEREO sound. Yes, a few use positional audio that may be relavant in some instances.

      About half of the PS2 games I own have Dolby Surround or Dolby Pro Logic II.

      You people actually LIKE the phase-shift effects and subtle harmonic distortion from using Dolby AC3?

      I'm not going to get into a DD vs DTS debate. I'm talking about the capability of the console to output 5.1 channel sound.

      I also like how you went from [PS2 can't play AC3] from your link to [PS2 can't play 5.1]. I guess the DTS track I used during all of GTA didn't count, then? (you actualy expect dolby.com to mention DTS, too?)

      The PS2 doesn't support 5.1 channel sound during gameplay period. And no, DTS doesn't count, because in the 6 games that actually have DTS it's DTS 4.0

      The PS2 has no dedicated hardware to perform real-time 5.1 channel output. The CPU requirements of a software codec for Dolby Digital are higher than for DTS, which is why there are DTS games for the PS2. However, those games only use 4 channels.

      The Xbox has a dedicated hardware codec for Dolby Digital 5.1.

      --
      Show me on the doll where his noodly appendage touched you.
  5. Wait... by Saige · · Score: 5, Funny

    That's right, just go ahead and wait until later to get one. Especially if you're in the Redmond/Bellevue, WA area. Don't go out and wait in line for an Xbox 360. Just keep on playing on your regular consoles. Really, there's no reason to get one. You really don't want it now. You want it later.

    If you're thinking you're gonna go wait at Best Buy in Bellevue, you're not. It's not worth the trouble. Just pretend it's just another day, and don't go out.

    Please wait? The fewer the people that go out, the better the chance of getting mine. And I'm already planning to take Tuesday off of work.

    --
    "You know your god is man-made when he hates all the same people you do."
  6. Submitter Needs to RTFA by 0kComputer · · Score: 5, Informative

    when he said "good but not great" he was talking about the games, not the system. Poster needs to learn how to read, very wrong statement.

    But when it comes to must-have games, the Xbox 360 falls short. While there are several good - and even very good - titles that will be available at launch, there's nothing truly great.

    --
    Top 10 Reasons To Procrastinate
    10.
  7. Halo by Anonymous Coward · · Score: 5, Insightful

    What was so groundbreaking about Halo? It was a great game, but it was simply a first person shooter with a cool story. It was the first FPS with a cool story (Half Life). It didn't have extraordinary graphics. Very good, yes, but not like it embarassed the rest of the genre. Weapons were pretty standard. You got to drive vehicles but that had been done before too. I'm not knocking it but I don't see what was groundbreaking about it.

    1. Re:Halo by aicrules · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      And on the marketing-side Halo had been at as high a level of anticipation and notariety as any of the FPS games of this era. Controversy (going from a Mac/PC game to just a PC game to just an XBox game) fed into that as well as the vehicles.

      They sold a LOT of xbox consoles because of Halo.

    2. Re:Halo by Anonymous Coward · · Score: 5, Informative

      It was the first console FPS that was actually playable with a decent control mechanism.

      um can you say N64 Goldeneye??? Everyone always left it on the default control style (1.1 Honey IIRC) but if you switch to 1.2 Solitaire your skillz go through the roof. it used the analog stick to look around and the c-pad to walk/strafe

    3. Re:Halo by aicrules · · Score: 3, Insightful

      And as we know, to be groundbreaking to the masses, you mustn't require any deviation from the standard to be noticed by those masses. Something that simple to make a game that much more intuitive to play should have been caught in user testing and made standard. Little things CAN make a good game GREAT.

    4. Re:Halo by timster · · Score: 4, Interesting

      For the same reason every other "groundbreaking" first-person shooter is called "groundbreaking" -- the state of video game criticism is atrocious.

      --
      I have seen the future, and it is inconvenient.
    5. Re:Halo by Morinaga · · Score: 4, Insightful

      I think this is a bit of re-writing history. It's said so often it's taken for granted now it seems. Halo was anticipated pretty highly when Bungie released the first screen shots of the game. Then the game got delayed. After that the game was gobbled up by Mircosoft Game Studios and was delayed even further due to the fact it was going to wait for the Xbox release. During these delays other released games rapidly caught up to Halo in the graphics department. Those original screenshots that hyped Halo so early in it's developement were quickly forgotten. Subsequently previews of Halo prior to the xbox release were friendly but not of the Earth shaking variety. There was limited anticipation, another decent looking FPS to share market with Quake 3, Unreal Tournament and any number of other FPS games out on the market. It wasn't until Halo gathered a bit of a following with the Xbox that it started to really become a bigger deal. What I'm trying to say is that Xbox did not come to market with a higly anticipated game that made the units sell, no one said this about Halo before the Xbox release. In retrospect it certainly helped Xbox stay afloat and Halo 2 gave it another large boost. That next Halo type game that will help push the 360 could already be in production. It could be Oblivion or Gears of War. Just like the original xbox release no one can be sure quite yet. This constant drum of how the 360 is worse off because it didn't have that "must have" game at launch is incorrect. No one felt that way about Halo when the Xbox first went to market.

    6. Re:Halo by buffer-overflowed · · Score: 2, Insightful

      You're wrong on every single count.

      It did not pioneer it's control scheme(Goldeneye effectively used the same one, WASD via C-buttons and aiming via analog stick). It was not highly-anticipated(It went from being a 3rd person thing to an FPS somewhere along the line, and when MS bought Bungie a lot of the Mac crowd that HAD been anticipating the title got upset). In fact, a lot of people dimissed it, especially the single player(oh, so I see, it's an alien scheme to bore me into suicide by making every single level look the same), even Penny Arcade. And additionally, there wasn't anything really groundbreaking, revolutionary or new about it, bar ONE thing which I'll hit in a minute.

      What made Halo what it was? The LAN play. It was the first console FPS with a decent and tight-enough control scheme that could be played over LAN on multiple TVs with the barebones hardware and a hub. Everything came together and the LAN crowd ATE it up, and since it was a console, so did a large portion of the general public.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    7. Re:Halo by Jonny_eh · · Score: 2, Interesting

      I agree, launch games are important but not THAT important, especially when you're first out of the gate (next-gen wise).

      I can only think of the NES, SNES, and N64 as systems that had launch games that justified the system purchase. (MARIO!)

      I'm buying the 360, and a couple launch games, but I'm not getting the system for just the launch games. I'm also getting the system for all the great upcoming games over the next 4/5/6 years. Plus, I have a HD TV, and it's nice to have a system designed for it.

    8. Re:Halo by Babbster · · Score: 2, Insightful

      Well, yes, it did stay afloat (on a sea of Microsoft green). I've certainly enjoyed my Xbox immensely (and will continue to for some time). As a gaming consumer, I couldn't possibly care less whether the thing made a profit for Microsoft as long as I've got fun games to play.

    9. Re:Halo by clontzman · · Score: 2, Interesting

      Agreed. It's funny how many people turn into market analysts when it comes to a product they're trying to diss. Was it successful? Yes, enough to sell 20+M consoles, dozens of millions of games and spawn a sequel. Did it make a profit for MS? Apparently they made enough money that they didn't abandon the market altogether.

      But who cares? There are some great games and a cool online service, which is all I care about as a gamer.

    10. Re:Halo by indigoid · · Score: 4, Funny

      But people who sit down at a Microsoft product can generally use it immediately.

      On behalf of the ~50 other people in my workplace I must respectfully disagree. :-(

      --
      P-plate adventurer
    11. Re:Halo by aweraw · · Score: 2, Informative

      Apparently they made enough money that they didn't abandon the market altogether.

      Correction:

      They didn't lose so much money that they had to abandon the market all together. The Xbox LOST MS a lot of money over it's lifespan... it did not "make enough".

      They won't sit back and watch that happen again. You'd better pray that MS sells a multitude of 360's all over the world.

      My prognostication:

      The 360 will experience a similar trend as the original Xbox, in that it will sell units, but will not dominate the market the way MS hopes it will. Subsequently, it will not make enough money, and MS will be forced to pull the plug before the next next-generation consoles make it to market in 4-6 years.

      --
      5468652047616D65
  8. Core Gamer? by BigDork1001 · · Score: 5, Insightful
    Ultimately, if you consider yourself a core gamer, you've probably already pre-ordered a 360 (and hopefully, your retailer will be able to fulfill that pre-order - many are quietly letting customers know they won't be able to meet demand before Christmas).

    I consider myself a core gamer and I wouldn't touch this with a 10 foot poll on launch day. I have my reservations about the 360 and to be honest, Microsoft hasn't done enough to get me excited about this launch. I'd pre-order a Revolution right now if I could. PS3 has some time still to either get me really excited or turn me off completely to the PS3.

    I remember waiting eagerly for the PS2, Game Cube, and X-box. I couldn't wait for the release of these systems. I don't know if it's the fact that I'm a few years older or if it's the way these systems are marketed, or the fact that they just seem to be more of the same (except for the Revolution). But I'm taking a cautious approach to the 360 and unless things change will do more of the same with the PS3.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    1. Re:Core Gamer? by egomaniac · · Score: 2, Insightful

      The XBox 360 is the first system in a long time that has completely and utterly failed to arouse my interest.

      Ooooh! Marginally improved graphics and mediocre games! How could I not want one??

      I'm sure I'll end up getting one eventually when the price drops and better games are available, but at the moment I can barely muster the energy for a "meh". And that's remarkable considering that I'm a high-def freak -- in an age when most people don't have one high-def display, I have five. The XBox 360 is the first high-def console, and I find myself not giving a rat's ass, because I would rather have fun games than high-def any day.

      Conversely, I am quivering with excitement about the Revolution. We haven't seen anything about the games yet, but it's Nintendo -- they will be stellar. I really don't have any doubt about that.

      So, on launch day, when everyone else is unpacking their shiny new XBox 360s, I will fire up the ol' NES with The Legend of Zelda, and remind myself that the sheep have forgotten what fun is.

      --
      ZFS: because love is never having to say fsck
    2. Re:Core Gamer? by MrNiceguy_KS · · Score: 4, Insightful
      PS3 has some time still to either get me really excited or turn me off completely to the PS3.

      I don't know about you, but the Sony rootkit has managed to turn me off completely to the PS3.

      I'm not going to make the mistake of believing that the general public would feel the same way, but I can't understand why anyone who reads /. would even consider sending money to Sony.

      --
      Redundancy is good And also good.
    3. Re:Core Gamer? by cvas · · Score: 2, Interesting

      You've pretty much summed up my feelings with the new consoles, but I wanted to add one thing, because it is a factor for me with the 360. I bought an original X-Box the week it launched and I loved it. What I have now though is a very large doorstop. I didn't find out about the defect in the early optical drives until mine was out of warranty and I wasn't about to pay the ridiculous amount MS was asking to fix it*. So tack on "waiting to see what they screwed up in the initial run" to my reasons for not getting one right away.

      *To anyone who is going to suggest remedies to replace the drive/find a use for the X-Box, thank you, but I'm aware of most of them I just stopped caring.

    4. Re:Core Gamer? by Monkelectric · · Score: 2, Interesting

      Has nintendo every released a defective console? Has Microsoft? Remeber the dead CDROMS in most xbox v1.0 systems ... I have one at my house if you've forgotten.

      --

      Religion is a gateway psychosis. -- Dave Foley

    5. Re:Core Gamer? by djupedal · · Score: 2, Interesting

      I don't know about you, but the Sony rootkit has managed to turn me off completely to the PS3. I'm not going to make the mistake of believing that the general public would feel the same way, but I can't understand why anyone who reads /. would even consider sending money to Sony.

      Right, that holds water.

      You seem to think MS can be trusted to treat you any better? Sony's blunder is just dumb. MS plots this type of think while you sleep...day in and day out.

      This is from the recent Wired article on the rootkit debacle: 'Microsoft I can understand. The company is a fan of invasive copy protection -- it's being built into the next version of Windows. Microsoft is trying to work with media companies like Sony, hoping Windows becomes the media-distribution channel of choice. And Microsoft is known for watching out for its business interests at the expense of those of its customers.'

      Your ire should be 100 times larger over MS....yet you don't mention them - hmmm...MS troll smell?

    6. Re:Core Gamer? by Walkiry · · Score: 2, Insightful

      >Your ire should be 100 times larger over MS....yet you don't mention them - hmmm...MS troll smell?

      Indeed, he doesn't mention Microsoft. Not at all. Yet you somehow manage to infer in his post that he thinks MS can be trusted? He didn't say anything! For all we know he may be throwing darts at a picture of Bill Gates every day.

      Want to know where that troll smell is coming from? Check your post. (And you got modded up to boot, gotta love /.).

      --
      ---- Take the Space Quiz!
  9. Couldn't care less by Anonymous Coward · · Score: 5, Insightful

    I must be getting old.

  10. Beware the Games by MBCook · · Score: 5, Insightful
    I don't have an order for a 360, I'll wait. There are reasons for that (mostly price) but I have been following it closely. Here is the part I've found the most interesting.

    Read the reviews of the games. The games visual quality varries drastically (reportadly). Take the GameSpot review of NBA 2K6. If you have a SDTV, it is almost indistinguisable between the XBox and XBox 360 versions (there are slight differences, but nothing noticible). But if you have an HDTV, things look agazing. During replays they say you could easily mistake it for real footage. There is supposed to be tons of animation and detail (ex: the player's shirts get wet with sweat during the course of the game). But while that looks great, they say that the croud and coach look almost like they did in the XBox version (so when compared to players, it is a bit of a visual jolt because of the quality difference). If you have an HDTV, it is supposed to be great.

    Now take Tony Hawk's American Wasteland. With SDTV, it looks like the XBox version. At HDTV, it looks worse. That's what Gamespot says. The low resolution of the textures become apparent, they shimmer, and the models obviously have low poly counts (they mention it especially with the story footage scenes, as opposed to in game). This is what quick & dirty XBox 360 ports will often look like, I bet. If the game isn't designed for the system (or next gen) then it will probably look like this.

    But the most important thing I've taken away in all the reviews is while things look beatuiful, there isn't that much difference if you still have a SDTV (like me). While I will buy an HDTV one day, it really sounds like buying an XBox 360 wouldn't be worth it right now for me (on a pure graphics basis). A killer game would be one thing, but they don't have any killer-apps for me yet (I want to play PGR3, but not that much).

    I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us. My guess is the first category (because with games like Shadow of the Colossus you could have higher poly counts on the large monsters), but we'll see.

    I've only seen the 360 in real life for about 5 minutes playing Call of Duty 2 on a 20" screen at Best Buy. While it looked nice, it looked just like any PC game to me (given: Call of Duty IS a PC game, so I realize that).

    We'll have to reserve graphics judgements untill more native games come out (the few that are designed for the 360 like PGR3 are supposed to be amazing). But this SDTV thing is something I think more people should be aware of. I wonder how many people will plug in their 360 and their copy of Madden or NBA 2K6 and say to themselves "I spent HOW MUCH for this? It looks just like my XBox" because they only have a SDTV.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Beware the Games by cafeman · · Score: 5, Insightful

      I wonder how much this trend will continue. Will later games (1.5, 2nd gen) look better at SDTV than current games (excluding a little anti-aliasing), or have we reached the end of what SDTV can show us.

      Considering that SDTV still manages to provide an image that looks much more realistic than any game on a PC running at 1700x1200 (consider a well mastered DVD), I think there's a long way we could go yet with SD games. HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Fundamentally, computer games still look like computer games. That's not the way it should be. Going to HD rather than staying SD with more processing power only hurts the immersion and simulation of reality. What they should be doing is upping the poly counts on SD resolutions as much as possible to make it look better, not simplying upping the resolution and maintaining the current standard of "art direction". Lower resolutions mean you can spend more cycles on making things look better, not just making them look sharper.

      Sony and Microsoft are using the Korean business model - market based on specs, probably mainly because they know men tend to buy into the whole numbers BS. I'm sure things will look better than the current generation of consoles, but I also think that fundamentally, they're chasing the wrong goal. I'm really hoping Nintendo goes in the opposite direction, based on their comments about HD. You don't need HD to have stunning graphics. We can't even do realistic SD graphics yet - how is moving to HD going to help the situation?

      --
      This is your life, and it's ending one minute at a time.
    2. Re:Beware the Games by Generic+Guy · · Score: 4, Insightful
      HDTV on games is like polishing a turd (if you'll excuse the crass analogy). It looks like a prettier turd, but it's still a turd.

      Amusing anecdote, but I'd correct it just a bit: Standard-Def allows you to disguise the turd a lot easier, whereas HDTV illustrates the turd in all its bare turdliness.

      --
      { - Generic Guy - }
    3. Re:Beware the Games by grumbel · · Score: 2, Interesting

      ### What they should be doing is upping the poly counts on SD resolutions as much as possible to make it look better

      Polycount won't help, with normal mapping you can already do extremly detailed looking creatures without using that much polygons at all. What games are laking graphical wise these days are three things in my eyes:

      1) proper lighting, shadows are still the sharp ugly ones which we already had in the day of Starfox on the SNES, that just isn't very realistic, HDR helps quite a bit, but what is needed is some kind of realtime radiosity to get away from that odd-computer graphics look

      2) motion, stil frames these days often look a lot better then the thing in motion, for the simple reason that animation is still a huge problem, motion capturing works fine for cutscenes, but in dynamic scenes it just doesn't look very good to always see the same prerecorded animation, beside from that it often is simply the wrong animation (classic example would be a player character walking against the wall, simply wouldn't work in reallife that way). Some kind of adaptive animation system is needed here, something that not only plays a prerecorded motion, but more or less simulates the human body.

      3) information density, again not really a rendering thing, but what I mean with that is that the amount of 'information' that is presented in a game is nowwhere near reality. If I look around in a real room I might find shelfs full of books, all of which readable, cabinets full of cloths, all of them wearable, computers full of files, all of them browsable. In a game on the other side I might be able to find a table, a chair and a shelf with a few empty boxes, if there ever is a book in a game, I am happy when I can read a few pages of it, if at all. Same is true for games that play outside, GTA might give you a whole city, but each house is nothing more then a textured box, you can't walk into most of them, people that walk around on the streets are generated completly random and neither have goal or purpose. Sure, an artist probally will never close this information gap, but ProjectGutenberg might be able to fill the books with text and some kind of fractal algorithm should be able to build a wide varity of houses and rooms that are explorable, Elite did that a two decades ago and presented the player with a whole universe to explore, while it wasn't the most detailed universe, todays hardware should be able to accomplish quite a bit more.

  11. Forget the 360 Factor... by __aaclcg7560 · · Score: 3, Interesting

    When will Microsoft drop the price on the original XBox?

    1. Re:Forget the 360 Factor... by Keeper · · Score: 4, Insightful

      They won't. Microsoft is still losing money on every xbox they sell.

    2. Re:Forget the 360 Factor... by Saige · · Score: 3, Informative

      That's because of the hard drive. Hard drives don't get cheaper beyond a certain price point, they just get bigger.

      So anyone complaining about the Xbox not getting cheaper better not have been complaining about the 360 not having a HD built-in, since you can't have both at once.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:Forget the 360 Factor... by Keeper · · Score: 3, Informative

      Actually, the harddrive isn't the issue. It's the CPU and the GPU. Microsoft is still paying the same price for these components as they were for the first Xbox that rolled off of the line. Since they don't own the rights to these components, they can't take their business elsewhere.

  12. It has the potential to be great by gasmonso · · Score: 2, Informative

    I agree that out of the box on release the 360 will be far from stellar, but thats to be expected. A system like this takes time to mature. Programmers have to gear up for a new platform and so on. There is definately no reason to jump on this especially at the high price. I would wait till Sony and Nintendo release theirs thus driving down prices.

    gasmonso http://religiousfreaks.com/
  13. Another Take by Deinhard · · Score: 4, Interesting

    The title of this New York Post article - Don't Buy the Xbox 360 - pretty much sums up that paper's attitude toward the system. It's another interesting read.

    --
    Successfully condensing fact from the vapor of nuance since 1998.
    1. Re:Another Take by Serzen · · Score: 2, Insightful
      Just trying to figure out...When did anyone actually accept the New York Post as a valid source of information? I no longer even read the front page of the Post; it's actually worse than my local, rather shitty paper.

  14. games for current consoles by StarBeamAlpha · · Score: 4, Interesting

    Who cares out the next gen consoles, good games for the current consoles are being released like crazy so they can release before the new console wars if you haven't been noticing.

  15. How much clearer can it be? by Aexia · · Score: 4, Informative

    Xbox 360: Good, but not great

    Right there in bold in big letters at the top of the article.

  16. Games sell systems. Xbox 360 has none. by popo · · Score: 5, Interesting


    The 360 has a disastrous lack of solid launch titles. Nothing is revolutionary.

    They have no Halo.

    They have no Elderscrolls.

    They're left with Perfect Dark Zero (which at this point, being so close to launch and seeing no hype, we can only assume will be underwhelming), and Project Gotham (which most people already know will look stunning and be collecting dust within a week).

    This is something of a disaster for MSFT, but not in anyway unpredictable. As someone who has worked closely with Microsoft for the last 10 years I've grown to understand how they make decisions: Its all about platform extension and repeat revenue streams. Very, very little thought tends to go in to creativity, design and consumer appeal. Microsofties tend to scoff at those things, holding instead to the belief that a superior business model leads to a superior product line. (What they forget is that they are now in the entertainment business and people could give a crap about their business model.)

    More unfortunate for MSFT is the fact that Oblivion, one of their biggest system-sellers (if not *the* biggest) will be released for PC months before 360. Anyone who followed the Morrowind release knows why this is a big deal: The PC version was better supported, and had an enormous user community creating free (and amazingly good) mods for the game. That history, combined with the earlier release will cut deeply into the initial appeal for the 360.

    I'll probably get a 360 -- next Xmas -- when there are some games to play.

    --
    ------ The best brain training is now totally free : )
  17. Wrong! The Editors Are As Biased As Can Be by Luscious868 · · Score: 2, Insightful

    The article isn't talking about the console so much as the games that are available at launch. Here are the quotes in context. Jesus editors, biased much?

    While there are several good - and even very good - titles that will be available at launch, there's nothing truly great.

    Admittedly, tastes vary - so you could easily find a game out this month that's a "must have" for you. (We'll have a closer look at the launch games early next week.) But if you're looking for something that's ground breaking and sets the trend for the system (as "Halo" did with the original Xbox), you're not going to find it.
  18. Launch Titles Weak??? by TheWorkz · · Score: 3, Interesting

    I would have to say that the launch titles are ok/good and probably worth it for anyone who can afford it. I will be getting mine, but I have disposable money and already an HDTV. Why would microsoft waste a huge launch title like Halo 3, when they really need to save that one for the launch of the PS3! Come the PS3/Revolution Launch, Prices will drop, and they will drop the biggest title Halo 3 then. Its going to Hurt Sony!

  19. Yeah, sony is so dumb. by Some+Random+Username · · Score: 3, Interesting

    Online gaming would never work without a central system like xbox live. I mean, look at the PC. Nobody ever plays PC games online. Why? Because PCs don't have xbox live. They just let each game do their online thing however they want. Obviously nobody wants that, but sony is doing it just like the PC anyways.

    1. Re:Yeah, sony is so dumb. by rblum · · Score: 2, Insightful

      Uh, yes. Because the PC online experience for your average Joe is *crap*. Live is about getting
        - average Joe to play. No dice with PC games
        - having a universal friends system. (I don't see that on the PC. And don't say GameSpy. POS)
        - having universal voice chat. How many different voice chats do you have on the PC?
        - Micropayments for content.
        - Authenticated content only. Let me just say goatse....

      As for Sony doing it anyways: You remember the Red vs Blue movie about games for the Mac? "Well, there's that puzzle thing. And Photoshop...." Same applies for Sony online. There's SOCOM. And SOCOM II.

      From a developer POV, Sony's idea is not so good. I don't *want* to develop all that stuff when I'm writing a game. Hence, nobody does it.

    2. Re:Yeah, sony is so dumb. by buffer-overflowed · · Score: 2, Informative

      - average Joe to play. No dice with PC games
      Raiding guilds in MMOs say differently.

      - having a universal friends system. (I don't see that on the PC. And don't say GameSpy. POS)
      XFire. Been in use for ages. Free and works well.

      - having universal voice chat. How many different voice chats do you have on the PC?
      A few, Ventrillo/Teamspeak being the two big ones. A lot of games are coming with comms built in tho(ALA Civ 4). Your friends/guild-members/clanmates will standardize on one of them.

      - Micropayments for content.
      Content/mods on the PC are generally FREE.

      - Authenticated content only. Let me just say goatse....
      Yea and let me just say "mexican jewlizard" and verbal abuse in live. Griefers will grief regardless of authentication.

      Live has a lot over the PS2's system, but it doesn't have much over the PC(at least worth paying for).

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Yeah, sony is so dumb. by cluke · · Score: 2, Funny

      Sorry, too busy trying to kill that shaman with 4,000,000 other subsribers otherwise I'd have some kind of snappy reply for you.

      Geez, there are four million and one of you and you still can't kill one shaman? Guess they really are overpowered!

  20. Is it me ... by ToasterofDOOM · · Score: 3, Funny

    ... or do half of those concepts look like George Foreman Grills???

    --
    I am Spartacus
  21. "It was the Humvee of consoles." by sj88 · · Score: 2, Funny
    From TFA:

    Even Microsoft admits the first Xbox was ugly. ("It was big," Xbox's Peter Moore said in August. "It was the Humvee of consoles.")

    No, it was more like the Aztec of consoles.

  22. Extend its lead? by Some+Random+Username · · Score: 4, Insightful

    "And Microsoft continues to extend its lead in the online console marketplace."

    They don't have a lead, Sony does. By a very large margin. "Close the gap on its competition" maybe?

  23. Maybe the *moderators* should read the article? by mcc · · Score: 2, Informative

    Xbox 360: Good, but not great. Right there in bold in big letters at the top of the article.

    Perhaps people should read the article before flaming the Slashdot editors for not doing so. Or at least read as far as the article title.

  24. Online is the Key by DarthVain · · Score: 2, Interesting

    If Microsoft wants to Beat Sony and dominate, they are going to have to capitalize on the online play. The orginal xbox was a good first step, with the 360 they really have to step up. I don't see this happening. I was a PC gamer than went over to xbox live, and I can tell you there are problems, fairly big problems. The first problem is how things are run. PC games typically have servers, you don't just connect to what ever PC has the best connection or whatever. In xbox live you are essientially running a non-dedicated server on a 700mhz Machine with an MX video card. Whuptidoo. This is why games are usually limited to 8 players or less. Some games function ok with 16-24, but those are rare, and never more that that. I want to play with 32, 64, 128 other people damnit. Not this 8 player BS. Sure The 360 will be more powerfull, but its the same exact non-scaling problem. So it will be better, but in the long run who knows.
          Also with local hosts, and non-dedicated servers you get the infamous Halo standby cheats etc... Whenever a player on a team is also the server you can bet there this will be a problem. The cheating has to be minimaized to a reasonable level or people will just not play.
          MMO, get them! Get them now! Sure it might take some kind of keyboard/mouse add-on, but you got smart people at Microsoft, figure it out! I don't just mean Final Fantasy XXI or whatever it is called. #1 Sony already has that... big deal. They had it awhile ago. To my knowlege it is only popular in like Korea etc.. Get some World of Warcraft, some City of Heros/Villens, hell you got a Marvel Licence, use it!
          Anyway I had another point about online play but I cannot remember it right now. BUt online play is especially important at the beginning as MOST people do not have a HDTV, and while it would be nice MOST are not going to shell out the 2000-4000 dollars to get one. Thus all you graphical enhancments mean nothing, so you have to provide something else, and that something else is new features and equivelient online play as PC.
          I know for myself I am thinking of going back to PC rather than 360, it just seems to make more sense. I am on wait on fence mode right now, so something better happen in the next 6 Months to a year or you will lose people like me.

    1. Re:Online is the Key by Red+Flayer · · Score: 2, Insightful

      "BUt online play is especially important at the beginning as MOST people do not have a HDTV, and while it would be nice MOST are not going to shell out the 2000-4000 dollars to get one."

      Just wait until February, when consumer electronics prices drop. Especially this year in the US, since there is expected to be a pretty stiff drop in consumer spending around that time... in addition to the annual post-holiday season lull, there are also all the bills for heating coming due, which will cost the typical homeowner several hundred dollars more than last year.

      Here's an interesting article from investors.com on 10/18 about projected HDTV price, mfgring cost, and demand: http://www.investors.com/editorial/IBDArticles.asp ?artsec=17&artnum=1&issue=20051018

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  25. Strange review by Aphrika · · Score: 4, Insightful

    Initial thoughts were that it was negative, but on re-reading, it's just the title that gives the wrong impression, and in this case the impression seems solely weighted on whether the console has any killer games at launch.

    Now, whether halo came out at the X-Box launch or 3 months later is a moot point, either way it would still have been a success. The gameboy initially had Tetris, but long after its launch, Pokemon came along midway through the console's life and totally revitalised it.

    What I'm saying is that the killer game doesn't need to be there at launch, just in the first half of the console's lifespan. In any case, good software makes a console, not a single title.

    I also think he may have missed the point of the online and media capabilities of the 360. He mentions them with a great deal of enthusiasm, yet seems very blasé about them; to me these are some of the most exciting areas of the 360, especially when it's coupled with a Media Center PC and MP3 players to give you a digital entertainment center. The X-Box Live community is already a proven success and if Microsoft expand on this, they really do have some serious clout against Sony who have yet to roll out a coherent first generation online community for the PSX platform.

    All in all, I think the 360 will be a big success, and ultimately one where Microsoft has played on equal terms with other contenders, but as I mentioned earlier, it's the good software that has to make the hardware shine, and I suppose I'm almost glad that that's out of Microsoft's hands...

  26. The first playable console FPS by LKM · · Score: 4, Informative
    It was the first console FPS that was actually playable with a decent control mechanism.

    No. That honor probably goes to Goldeneye on the N64. Which was made by Rare, ironically. Another games company bought by Microsoft.

  27. Re:Games sell systems. Xbox 360 has none. by badasscat · · Score: 4, Informative

    Launch titles have never been revolutionary. What revolutionary title did the PS2 launch with? The Gamecube? The Dreamcast?

    The PS2 launch lineup:

    Armored Core 2 (Agetec, Action)
    DOA2: Hardcore (Tecmo, Fighting)
    Dynasty Warriors 2 (Koei, Action)
    ESPN International Track and Field (Konami, Sports)
    ESPN X-Games Snowboarding (Konami, Sports)
    Eternal Ring (Agetec, RPG)
    Evergrace (Agetec, RPG)
    FantaVision (SCEI, Puzzle)
    Gun Griffon Blaze (Working Designs, Action)
    Kessen (EA, Adventure)
    Madden NFL 2001 (EA, Sports)
    Midnight Club (Rockstar, Racing)
    Moto GP (Namco, Racing)
    NHL 2001 (EA, Sports)
    Orphen (Activision, RPG)
    Q-Ball Billiards Master (Take-Two Interactive, Simulation)
    Ready 2 Rumble Boxing: Round 2 (Midway, Sports)
    Ridge Racer V (Namco, Racing)
    Silent Scope (Konami, Shooter)
    Smuggler's Run (Rockstar, Racing-Adventure)
    SSX (EA, Sports)
    Street Fighter EX3 (Capcom, Fighting)
    Summoner (THQ, RPG)
    Swing Away (Paradise Golf in Japan) (EA, Sports)
    Tekken Tag Tournament (Namco, fighting)
    TimeSplitters (Eidos, First-Person Shooter)
    Unreal Tournament (Infogrames, First-Person Shooter)
    Wild Wild Racing (Interplay, Racing)
    X-Squad (EA, Action)

    Not a huge number of classics, but I would argue that SSX was pretty revolutionary and it's still fun today. The only game that really sort of approximated what it did prior to that was 1080, but it wasn't nearly as tight.

    There were also some good niche titles in that list, such as Silent Scope, Kessen, and Dynasty Warriors 2. The 360 launch is lacking quality niche titles to draw in those who aren't all about sports or FPS games. The PS2 also had *two* triple-A fighting games; the 360 has none.

    Here's the Dreamcast launch list:

            * Airforce Delta | Konami | $49
            * Blue Stinger | Sega | $49
            * CART Flag to Flag | Sega | $49
            * Expendable | Infogrames | $49
            * House of the Dead 2 | Sega | $49
            * Hydro Thunder | Midway | $49
            * Monaco Grand Prix | Ubi Soft | $49
            * Mortal Kombat Gold | Midway | $49
            * NFL 2000 | Sega | $49
            * NFL Blitz 2000 | Midway | $49
            * Pen Pen Tri-Icelon | Infogrames | $49
            * Power Stone | Capcom | $49
            * Ready 2 Rumble | Midway | $49
            * Sonic Adventure | Sega | $49
            * Soul Calibur | Namco | $49
            * TNN Hardcore Heat | ASC | $49
            * Tokyo Xtreme Racing | Crave | $49
            * TrickStyle | Acclaim | $49

    You'll never convince me that Power Stone was not revolutionary, Sonic Adventure wasn't the best platformer of its time, and Soul Calibur was not the best fighting game ever made. Beyond that, again a good mix of mainstream stuff (NFL 2K being the best sports title available at the time) and niche titles (HotD2, TXR, etc.). The 360 just doesn't have the mix right, and it's lacking *any* true standouts.

    It's also worth noting that the Dreamcast launch had a much better proportion of original titles to sequels than the Xbox 360 does.

    The GameCube I might grant you, although at least the GameCube did have some of Nintendo's best franchises represented (though no Mario) - and it had one of my favorite games of all time, Super Monkey Ball. Show me that kind of silly fun in the Xbox 360's launch lineup.

    I would agree with those that say the 360's launch lineup is relatively weak. It's not the worst I've ever seen (go back a few years and you'll find systems that launched with only 2 or 3 games total!), but it's not great by recent standards.

  28. What I'd be much more curious about by mcc · · Score: 2, Interesting

    The XBox was quite paranoid about refusing to run "unsigned" code. Unless Microsoft's really dumb, the hard-drive-resident emulator programs will similarly refuse to run if they've been modified (and thus no longer match Microsoft's cryptographic key). So a virus could probably only effect modchippers. Here's what makes me more curious:

    The XBox backwards compatibility is handled by a series of small emulator programs installed on the hard drive, and distributed by Microsoft either on CD or over XBox Live (your choice).

    I cannot help but wonder, how long until someone manages to make some kind of pseudo-VMware program that allows you to run the XBox 360's XBox emulators on a Macintosh, or a Playstation 3? I'd probably be willing to modchip my PS3 if it meant I could play KOTOR :)

  29. Re:Not Very Powerful by DaveCBio · · Score: 2, Insightful

    Wow, talk about ignorance. Streaming from a PC is just one option. Also, you don't need a Media Center PC all you need is Windows Media Connect. Have you not seen the video of the 360 playing songs from an iPod?

  30. My experience by ActionAL · · Score: 4, Interesting

    I've played on the XBOX360 and I can say that the graphics are not as phenomenal as one would expect from a next-generation system.

    The graphics are about the same as a modern day computer game with the latest graphics card and cpu.

    When I was playing the XBOX360, I realized there's nothing really that cool about this next-gen system. A point the CNN article talks about. It really isn't that innovative. It's just the same games, made prettier.

    There's only so much you can do to the graphics, until the gamer realizes hey this is the same thing! Except I paid a whole lot more money!

    Playing the XBOX360 made me realize, the innovation of something like Nintendo's Revolution controller may be a greater leap in gaming than Microsoft and Sony. You could end up using the Revolution's controller as a lightsaber, a gun, a tennis racket, a baseball bat, a steering wheel (use your imagination), you can really revolutionize the interaction between the user and the game simply by changing the controller like Nintendo has done. And that thought makes me drool at how more fun games will be.

    Otherwise there's no difference in me just going and buying Call of Duty 2 and playing it on my home PC.

  31. Well that just goes to show... by big+daddy+kane · · Score: 2, Funny

    You can flood slashdot with stories about your product but you can't buy out the mainstream media... oh wait

  32. XBox Redux by mcc · · Score: 4, Insightful
    Maybe I shouldn't post this, because I get the feeling it would be quite unpopular with a few of the people who've posted in this thread so far. But...
    Admittedly, tastes vary - so you could easily find a game out this month that's a 'must have' for you.
    I'm not entirely sure about this one part from the article. It honestly seems to me like the XBox 360 launch library caters to a very narrow range of tastes. Tastes vary, so what if you like RPGs? Or platformers? Or strategy games? Or puzzle games? Or like racers, but prefer not to play realistic ones? Or beat-em-ups, or shoot-em-ups, or hack-n-slash, or sims, or ...

    Basically, what if you consider "a wide range of tastes" to include things other than sports games and first person shooters? Because that's really all the 360 lineup offers this month. (Though if we are courteous enough to wait until December 1 there's one fighting game; we probably shouldn't think of those as sports games.)

    There are literally three games in the XBox launch lineup which are not a sports game or a first person shooter. Kameo, King Kong, and Gun. Kameo is an adventure game-- but, I have yet to encounter anyone at all who considers Kameo a 'must-have' game, or really is particularly interested in it at all. If you like adventure games you'd be much more interested in King Kong and Gun, which do both look like absolutely fantastic games with wide-ranging appeal. But... both of these games are coming out for approximately every system known to man, from the PSP to the Gamecube to the PC. If you own any video game systems at all you can play these games already. Would anyone seriously buy an XBox 360 to play these? Aside from these three, there is one arcade-looking game on the XBox Live marketplace called "Geometry Wars" that looks really cool, but the article said 'must have', so I'm just trying to think about must-have, system seller games here. This is a minigame.

    So we're left with what? Well, a niche system that caters to a "wide range" of sports gamers and first person shooter gamers, with a cop to the fighting game crowd coming next month. In other words, the XBox 360 caters to exactly those set of tastes who comprised the hardcore of XBox owners. If you weren't an XBox owner, it seems like the 360 launch library really doesn't do much for you. I can definitely see how the XBox 360 launch would look "must-own" to anyone who really, really liked the XBox! But for the rest of us... well, unless you want to spend $400 to play a $10 psychadelic arcade game, or for some reason you really, really, really want to play "Gun" in HD, the current window of XBox 360 games just seems to ignore your existence entirely.
  33. Few "only Xbox" titles - good by dindi · · Score: 2, Insightful

    Only a couple of titles are exclusive to Xbox 360 (that is, they can't be played on any other machine). "

    A bit off topic, but I would like to see less PS2 only and XBOX only titles.

    In fact, I would like to see platform independent online modes (of course on same powered boxes) eg PS3 and 360..

    I can understand that sometimes an XBOX map is bigger than a PS2 map, but network-wise I would really appreciate if there would be interoperability thru multiplayer titles.

    Even with different single player maps, there should be multiplayer maps that could be played on ps2,ps3,xbox, and 360 ... link mode, and online mode...

    clear that ps3 won't connect to Xbox Live, but manufacturer hosted game servers wold be cool for that, or using XBC or KAI Xlink...

    Am I dreaming ? I know they are different architectures, but in multiplayer you send cordinates (persons. bullets. vehicles, objects) , button presses and the same map could be playable with e.g. lower res, less textures on Ps2 and Ps3..... (well a bit over simplyfied)

    Someone kick me in the head if that is completely an idiotic idea ! And tell me why that does not exist?

    I actually tried to find games that would be playable on my consoles - to no avail...

  34. Nope, Bungie's the pioneer by Stormwatch · · Score: 2, Insightful
    It was [not] the first FPS with a cool story (Half Life).
    Half-Life's story is very good, and it is a fine game... but you should also check Bungie's old first-person shooters: Pathways Into Darkness (93) and the Marathon series (94/95/96). Not only they came first, and were also great games, but their stories - actually a single huge epic hard sci-fi tale - remain as possibly the deepest, most complex and finely crafted plot in a computer or console game, of any genre, ever.
  35. Blue-Ray by PhysSurfer · · Score: 2, Insightful

    PS3 will play Blue Ray DVDs, which gives it a substantial advantage over the other two systems since no one has a Blue Ray player yet.