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Valve Looks Beyond The FPS

Spitfire15 writes "IGN reports that Valve is looking to create games beyond the FPS Genre." From the article: "In comments made at the 2005 Digital Interactive Entertainment Conference in Kyoto, Japan, Robin Walker, Valve's Design Manager, stated that the company is working on 'cooperative building games.' Walker stated that an example would be '[building] something like a space ship or a machine with people online instead of shooting and killing each other.'"

38 comments

  1. You know where this would go by Gulthek · · Score: 2, Insightful

    I guess saboteur has a cooler ring to it than "team killer".

    1. Re:You know where this would go by Anonymous Coward · · Score: 0

      should i feel this depressed thinking that i would actually enjoy working with people to make a huge virtual spaceship? :'(

    2. Re:You know where this would go by Impy+the+Impiuos+Imp · · Score: 2, Funny

      It all sounds good until some griefer spends six weeks amassing a bunch of building blocks and the rare "Cone of Zeus", and constructs a giant phallus on the front of the spaceship.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  2. Why cant it be a FPS? by irc.goatse.cx+troll · · Score: 2, Insightful

    I'd love a FPS game with dynamicly recreatable terrain, say a game of CTF where every 20 mins teams spend the points they earned rebuilding their base (with basic pathfinding AI making sure there is still a possible route to the flag). It would even be possible on the Source engine if the dynamicly remapped terrain wasn't such marketing BS.

    --
    Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    1. Re:Why cant it be a FPS? by AuMatar · · Score: 2, Insightful

      Because not every game needs to be an FPS? There's a lot of FPS fans out there, but there's also a lot of people like me who would rather never play a game again than play an FPS. Not all games are optimal in first person. And not all are shoot-em-ups.

      Besides, I would bet Valve's coders are getting tired of FPSes by now. Variety is fun.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    2. Re:Why cant it be a FPS? by eggstasy · · Score: 1

      You can do that in Second Life. It's very easy to script, say, a grenade, so that when it explodes the land is dented underneath it.
      If you use my referral link I will get some extra linden dollars which I can then pass on to you.
      http://secondlife.com/ss/?u=e64b39e515cccfd795ada5 5d4a0f8bc3

    3. Re:Why cant it be a FPS? by Ford+Prefect · · Score: 2, Interesting

      I'd love a FPS game with dynamicly recreatable terrain, say a game of CTF where every 20 mins teams spend the points they earned rebuilding their base (with basic pathfinding AI making sure there is still a possible route to the flag). It would even be possible on the Source engine if the dynamicly remapped terrain wasn't such marketing BS.

      Here you go!

      (Okay, so it's not the terrain which can be modified, but you can still build yourself a fort for defending your flag...)

      --
      Tedious Bloggy Stuff - hooray?
    4. Re:Why cant it be a FPS? by drsquare · · Score: 1

      Because the FPS is the most overrated genre of computer games in history. They sell based on graphics alone, the gameplay is one-dimensional and based on who's got the longest, fastest most flexible fingers to press dozens of keys all over the keyboard in quick succession.

  3. I would like to see by Corbu+Mulak · · Score: 1

    Valve make an open ended RPG using the source engine. Kind of like a sci-fi version of Morrowind, but without the boring. And good graphics.

    1. Re:I would like to see by Anonymous Coward · · Score: 0

      twilight war: after the fall is a SCi/Fi MMORPG based on the source engine..
      goole for more info

    2. Re:I would like to see by Anonymous Coward · · Score: 0

      Morrowind was actually fairly advanced for its time, pushing many users' computers to their limits. You may take comfort in the fact that Oblivion's graphics are even more superb, however.

  4. Here's what Valve could do... by hal2814 · · Score: 3, Insightful

    Valve could build real robots and let users control them. They could all be working towards building and constructing things like cars or cheap mechanical toys. Valve could call it "Assembly Line." It sounds boring but it's a game so it must be fun.

    1. Re:Here's what Valve could do... by Seumas · · Score: 1

      What they should do is work with eGenisis and make A Tale in the Desert ten times cooler than it already is. Or at least, a variation on it (which this sounds like) with better graphics, less endless walking and less griefing. I'd play that. At least, until I got bored of it after a couple weeks. :)

    2. Re:Here's what Valve could do... by Repton · · Score: 1

      Put in a leaderboard and the ability to "level up" to more advanced robots and you'll have people queueing to play it.. :-/

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
  5. Success of Garry's Mod by rgovostes · · Score: 1

    I wonder if this is in any way related to the success of Garry's Mod, which lets users build all sorts of contraptions based on Half-Life 2's engine, characters and other objects. It already supports multiplayer, and some cool users have made giant fire-breathing robots, Rube Goldberg machines, helicopters, etc.

    1. Re:Success of Garry's Mod by Ford+Prefect · · Score: 1

      I wonder if this is in any way related to the success of Garry's Mod, which lets users build all sorts of contraptions based on Half-Life 2's engine, characters and other objects. It already supports multiplayer, and some cool users have made giant fire-breathing robots, Rube Goldberg machines, helicopters, etc.

      Yup - multiplayer brings the prospect of multiplayer, collaborative (and competitive) thing-building. Plus it's got LUA scripting and stuff - it's probably the definitive sandbox mod for anything, everywhere. I really wouldn't be surprised if Valve were inspired by this very mod...

      --
      Tedious Bloggy Stuff - hooray?
  6. How about..... by LordPhantom · · Score: 1

    ....something truly cooperative? Like crewing the aformentioned spaceship, etc, etc? Sure, the ship needs a pilot(space sim/combat)... but being responsible for keeping it running/upgrading(sim) it could be just as interesting. Not to mention having combat teams(FPS), planners (strategy (think civ), etc. Something for every genre player to fill a role ;)

  7. Co-Op Gameplay, huh? by Dr.+Eggman · · Score: 2, Funny

    Cold War: The Game! Race against your competition nation as you and up to 20 friends online Cooperate to build enough weapons to force the other side to agree to a treaty on your terms or obliterate the both of you off the face of the Earth (and half of it with you!) Involves hundreds of customizable weapons each with parts that give it distict advantages! Watch out for Saboteurs who might betray your team! Play Cold War today! From Valve co.

    --
    Demented But Determined.
    1. Re:Co-Op Gameplay, huh? by Gravis+Zero · · Score: 1

      "we arent going to honor those bogus treaties! have fun on the robot reservations, suckers!" - Hesh

      now, why in the hell would anyone decide to not blow up the opposition when blowing them up is so much more fun. however, if someone is actually building something constructive, there must be teams that build bombs to blow up their projects.

      perhaps Valve co. doesnt understand this but if it's not something real, people are going to kill each other and destroy other peoples stuff. why? the real question is why not! think about it, we are in a world of rules and restrictions so if you can break those rules without consequense, why wouldnt you? if there are online laws and such that get you sent to jail, they might as well call it Your Online Life Sucks Too.

      --
      Anons need not reply. Questions end with a question mark.
  8. ATITD by Asgard · · Score: 1

    Sounds a lot like A Tale in the Desert

  9. Sounds as exciting as a root canal.. by Madoc+Owain · · Score: 3, Insightful

    Why would anyone spend ANY amount of time on-line building a virtual spaceship, unless it's with the express purpose of loading it up with thousands of Kill-O-Matic bots and hurling it at some poor unsuspecting planet populated by other on-line players? Or kittens, for that matter?

    M.O.
    http://www.madocowain.com/
    http://www.playmaille.com/

    1. Re:Sounds as exciting as a root canal.. by Gravis+Zero · · Score: 1

      you have got it all wrong. you fill it with exploding kittens. give it to the other planet as a gift and when all the kittens have homes, they explode. trojan kittens! \o/

      --
      Anons need not reply. Questions end with a question mark.
    2. Re:Sounds as exciting as a root canal.. by Anonymous Coward · · Score: 0

      Chief,

      I don't think it will take all to long for the industry discover that the only use for a spaceship it to blow kittens up.

  10. How about... by olego · · Score: 1

    Releasing HL2: AfterMath first? ^_^

  11. Dumbfucks by Anonymous Coward · · Score: 0

    Yes, HalfLife was a good game years ago. Half Life 2 was a good game, I guess, if you really like running/driving from place to place to play box stacking/throwing games.

    And now Valve is looking at the reality of the gaming world.

    They are a company that has put its full weight behind the increasingly irrelevant to gaming x86 architecture and the niche DirectX API. The world of x86 gaming has been in a steady decline for the past five years and there is no sign that it will ever recover. The only bright spot is the MMORPG segment.

    The big money is in the console market and specifically the Playstation console. Valve is completely fucked in being able to compete on a modern media machine like the PS3. All that DirectX and singled threadd x86 tuned code is absolutely worthless in the console market.

    Too fucking bad Valve, you dug your own grave over the past five years. And now you are paying the price. Boo fucking hoo retards.

    PS Please keep Jabba locked up and muzzled from now on. No on wants to hear another disgusting whine about how life isn't fair now that console have entered 'teh scarry world of teh multi-threading'.

    1. Re:Dumbfucks by dolphinlover · · Score: 1

      Personally, I feel that first person shooters are more suited to PCs, at least ones that would incorporate the aspect of aiming precisely with some sort of peripheral. It's hard to do that with a joystick. So, I'd have to disagree with you and say that Valve has focused specifically on the platform in which its games will have the most success.

      Take the Civilization series, for example. It is a member of the strategy genre, one that also is more suitable for the PC, and it is one of the best-selling series ever.

      As for multithreading, if you had not noticed, both Intel and AMD have come out with dual-core processors recently. Games for the PC will catch up to console games in taking advantage of that capability once the processors penetrate the market enough that developers feel it worthy to take the time to code it into the games. Consoles have the advantage in that respect in that developers have a standard hardware configuration to work with and can implement all the advanced features they include, but given that the advantage exists right now does not mean that it will continue to exist in the future.

      PC gaming has been around for more than a decade even as consoles have been in existence and I don't see it dying any time soon.

    2. Re:Dumbfucks by Delphiki · · Score: 1
      Take the Civilization series, for example. It is a member of the strategy genre, one that also is more suitable for the PC, and it is one of the best-selling series ever.

      I know Civilization has only ever exited on the PC, but what exactly makes it more suited to the PC? I wish Civ IV had been made for the Xbox 360 in addition to the PC, personally.

      --

      Feel free to mod me "-1 - Angry Jerk".

  12. This just in... by wolf31o2 · · Score: 1

    Valve has decided to switch focus from the First-Person Shooter Genre, the only place they have had any success at all, and to spend time developing games that feature cooperative tasks that nobody does in real life and are boring as shit when made into a game. Valve is hoping to be the first company to release a MMOWP, a Massively Multiplayer Online Work Place. They hope to leverage the eWorkers into a viable force to artificailly explore the solar system and other stuff that their graphics guys get their jollies off on drawing. Sources say that Half-Life 3 will be a cooperative game where players count the vibration of radioactive materials and collectively calculate their half lives.

  13. Sourceforts by DarkJC · · Score: 1

    http://www.sourcefortsmod.com/ is a good example of a mod that combines the fun of building and the thrill of Capture the Flag FPS. It's quite interesting.

  14. LOL... by billybob · · Score: 1

    I love how this got modded "Insightful" when it's obviously sarcastic :)

    --
    Joseph?
    1. Re:LOL... by Lynxara · · Score: 1

      The sarcasm is what makes it insightful!

  15. "We could like, build space ships man" by Anonymous Coward · · Score: 0

    Sounds like some people at valve are smoking too much pot. With SOE being a bunch of crack fiends, what other drugs are popular in the game development communities?

  16. Impossible by sn3ak3r · · Score: 1

    Valve its going down and you know it since counter strike source yes it has all the graphical stuff but someone even my gramma can make headshots on that. Wheres the magic? Lets see what valve is going to do

    --
    Quote: "Linux sucks we can't play games" Told by a informatic store owner
    1. Re:Impossible by boot1973 · · Score: 1

      my gramma couldn't shot its way from paper bag

    2. Re:Impossible by KDR_11k · · Score: 1

      Valve its going down and you know it since counter strike source yes it has all the graphical stuff but someone even my gramma can make headshots on that.

      MY gramma(r) committed suicide after reading this sentence.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  17. Sounds like multi player sim city to me. by LWATCDR · · Score: 1

    I guess it could be interesting. I would like to see a big open ended Virtual world where killing each other off wasn't the goal.
    The question is would you allow it?

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:Sounds like multi player sim city to me. by jafuser · · Score: 1

      I would like to see a big open ended Virtual world where killing each other off wasn't the goal.

      http://secondlife.com/

      http://www.there.com/

      http://www.activeworlds.com/

      --
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  18. Valve can suck my elbow. by marcushnk · · Score: 1

    If Valve hadn't treated me like a career criminal and releases that truly fcked up piece of software "Steam", then things might be different.
    But I will go out of my way to make sure I _never_ buy another valve game again.

    asshats. :-|

    --
    "Consider how lucky you are that life has been good to you so far. Alternatively, if life hasn't been good to you so far