Steve Jobs thinks Objective C is Perfect?
josht writes "Nitesh Dhanjani has posted an e-mail thread between Steve Jobs and himself. Dhanjani argues "I'd like to see Apple developers gain more choice. With every iteration of OSX, there seems to be so much effort put into innovation of desktop components, but the development environment is age old." I agree with Dhanjani. What has Apple done recently to wow the developers, and make it fun to code Cocoa components? I've looked into the Objective C and Xcode environment but compared to Microsoft's .NET solutions, it doesn't impress me at all. I think Apple can do a lot better. Steve Jobs disagrees. What do the readers think about Objective C and Xcode?"
Frankly, compared to Intellij IDEA or even Eclipse orNetbeans, XCode sucks. (I don't know about MS stuff).
I don't want to leave my good IDE for something less than what I have now.
not being a troll but remember "if it's not broken, don't fix it"? Objective-C and the Cocoa Frameworks are an amazing combo, very productive to code using it. I don't think there's much to add. It's not bloated like VisualStudio.NET, it's easy to grasp and understand, code is small... well, I just like the way it is, and XCode is a lot better than Project Builder so I think we're on a nice path, I don't want to see Apple reinventing its development environment every couple years...
-- Por mais que eu ande no vale das trevas e da morte, meu PowerMac G4 Não Travará!!!
I've always felt Visual Studio (at least with all the .Net stuff) was turning more into a Visual Basic type of dev platform. A lot of automation, you don't have to know why your doing things the way you are doing, fundementals and such aren't important anymore, etc. It's more for application development than actual (think CS rather than IT) programming.
What has Apple done recently to wow the developers, and make it fun to code Cocoa components?
When you pull in developers by "wowing" them, you get a certain type of developer. I certainly don't want my buildings and bridges built by engineers who were attracted to pastel concrete and click-and-deploy girders. Having said that, I realize that sometimes, small quirky apps written by "poet coders" can make a platform a lot more interesting, I just doubt that that's what causes innovation or platform acceptance.
Objective C is a very good language. I has a lot of the atractive OO features and still it lets you get as close to the machine as you'd like. For example you can drop into C and do your own memory management for parts of the code where you are allocating and deallocating lots memory. You can also code in assembly if you feel the performance gain is necessary.
.Net to use any language is kind of sexy, but I'm not sure you are going to gann anything in the long run.
Objective C appears to be a good development environment. Apple for example, has developed a lot of software in a short amount of time that is of very good quality: Safari, ITunes, Page, Keynote, mail...
The ability of
-b
Let your application domain suggest the development tools you need. Listen to art, science, and your own experience before listening to people who own lots of stock in giant corporations. They are motivated by the need to sell their own product first.
Software freedom...I love it!
There is a perfectly good reason, its called choice. There is no one solution that fits all approach. .NET is like Java in that its a minimilist rather that a Ruby style humanitarian interface approach were you can take the basics or roll your own implemenation. The chiice is yours.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
...I fire back with the almost-certainly-true statement that "You don't know C++ well enough to judge its value as a language."
I have been coding in C++ for about 15 years; I have seen the language evolve over that time; and while there are aspects that I don't like, for the most part I think C++ is wonderful and natural to program in, as long as one takes the time to design API's in an extensible way. This is no different from any other language, though C++ certainly gives you more rope if you are already inclined to hang yourself; but, OTOH, the extra slack makes it possible to type-safely do things that cannot be done in languages without multiple inheritance or parametric polymorphism.
FWIW, the same is true of me for Objective C: I can make only the most shallow, uninformed observations about it, so I generally avoid doing so. Perhaps one day I'll learn it so I can make an informed judgment about it, but until then, I'll keep my mouth shut.
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Objective C is pretty nice to use, but I think Apple really needs to come up with a language that doesn't require memory management. Not everyone is designing more upscale applications where management is essential. Personally, this is a rather large "fault" of Apple's development platform. Give me something that supports Cocoa (not Java) with managed memory and I'd be much happier.
.NETs attraction seems to be that it is very simple to put together GUI-driven applications (that actually look they're Windows programs) quickly.
It would also be nice if they would use something with a more conventional syntax (I'm looking at you, method calls). Wasn't a huge deal, but I think it would make it easier to dive into or attract developers who are more used to the Java/C#/etc way of doing things.
As a side note, much of
Garbage collection is a bad thing in many cases...
GC causes all kinds of load spikes that can bog down end user apps and blow server apps clean out of the water. GC makes things "easier" for the developer at the expense of overall performance. But, with at least C++, there are ways of accomplishing the same thing without needing a GC subsystem spooling up CPU cycles- smart pointers handle most of the same features that GC does in a safe and efficient manner. The code knows when a variable has dropped out of scope (it's compiled into the code itself...) and frees memory as opposed to a separate thread of execution periodically polling all the active objects to see which ones have dropped out of scope.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
What Jobs is ignoring is that Macintosh customers are primarily non-technical, and have no need or want for a "religious war" around programming languages. Even if Obj-C and Cocoa are perfect, they are still for all intents-and-purposes a proprietary Apple-only environment (please don't pretend GNUStep has any wider importance), and is only used by True Believer devs.
.NET framework and C# and it is considerably more popular as well. Withholding .NET (and Java) from Mac users only hurts the variety of applicaitons, which in turn hurts the strength of the platform.
What the Mac platform needs the most is applications, good ones. And if the apps are good, the users simply don't care if the language frameworks are slightly faster or nicer to program with.
ObjC/Cocoa is one set of good tools, but so is the
NeXT was a developer tool company and he could get away with this approach. Mac is a mainstream platform (or trying to be), and there needs to be "more than one way to do it".
Whenever I hear the word 'Innovation', I reach for my pistol.
This looks all good in theory. Fortunately, the objective C developers have thought about the problem, and they have come up with a solution that is quite fast. So in the real world, and objective C message send is about 2x-3x as slow as a C function call. Which is not too bad. The obvious implementation you hint at, would probably be more like 50x-100x slower. Fortunately, it's not the one that's used in practice, and I doubt you will ever find it in an objective C compiler (unless you were to write one yourself, just to prove your point).
From his thread:
I _still_ have to look out for yucky pointers?
I hate these fucking developers like this. These people that don't want to write code, but would rather have everything taken care of them in an unpredictable manner.
Garbage Collection==excuse for not writing better code and don't give me the excuse that you can write your code faster. The time spent writing nasty code results in memory problems, garbage collections freezing an application, and numerous bugs. Not to mention that these developers use memory like its candy... Not knowing that every one of their objects in a list uses 2 megs of memory.
pointers==I don't understand how my computer allocates, deallocates and references memory so I would rather have Sun wrap all that confusion and trust that they did it well. Sorry... but if you have never used pointers then you obviously do not understand the benefit of using them. And while it is nice that Sun can take away the need to use them, they should still be available in some manner to the developer. I feel I can optimize my code a lot more than sun can.
IDE whores==hold my hand while I code. Honestly, developers that depend on an IDE and the hitting of a period to find the Integer.parseInt() method end up writing some of the worst code. I work at a company where I refuse to write Java code for them. Basically because these developers are morons and don't understand any of the hardware and software that they implement. A good example was a lot of developers started implementing JGroups which is a multicast memory replication useful for clustering. It worked great except every developer copied the same code snippet and every application was using the same multicast group and port. Instead of changing the address, they decided to handle it at the application level and filter it after they had read the packets off the socket. Gross.
Bytecode is great==I don't understand how fast a computer really is with native code. Bytecode solves a few problems, but it is totally unacceptable for large applications. Whatever happened to Sun's Web Brower? It died despite being Java. Everyone says Eclipse is a great IDE, but its bloated and slow. I worked at a company that put all its Apples(No Pun Intended) into Java/Swing combination. When I left, 4 years after the project was started, they were still having UI speed problems. When I develop, I don't want anyting getting in my way and I don't want to have to buy a 3ghz processor to do it/run it.
Now, I know all the Buzz word slashdot people will disagree with me, but Object Oriented programing adds a layer of abstraction, taking away pointers adds another layer of abstraction and then adding in a garbage collection adds another layer of abstration. And also having Sun hide all those pointers behing an extrememly gross hierachy of classes that always seem to hand-off work to another class has its penalties.
Objective-C was my first object-oriented language (this was back in 93 - 95). I loved the syntax and the integrated vision of the tools and frameworks ... but I hated memory management. The whole retain/release/autorelease thing was always a bug waiting to happen, and I spent many wasted hours tracking those down (basically, retain/release works great for trees but flops around like a dying fish for graphs).
... meaning that its better to combine many small focused objects. In Objective-C, you have a layer-cake approach, where each layer of inheritance mixes in a particular concern. This makes sense when you want to minimize the number of objects allocated, but in a GC language (Java, Ruby, etc.) you end up with better, more testable code when you let the GC do its thing.
Anyway, I simply can't go back to a non-memory managed environment again.
I have seen that, as I've matured as an OO developer, and as I've distanced myself from Objective-C, my style has changed. The Objective-C libraries are heavily based on inheritance, but I've learned that "composition trumps inheritance"
You can see this in Tapestry, where currently (through the 4.0 release) you extend base classes. I'm starting to gear up to break this limitation for 4.1 (where you will use simple objects and have framework dependencies injected into your classes).
ProjectBuilder was great in its time, but compared to Eclipse, it's hopeless. IB still rocks, and I wish Sun had demostrated some intelligence when first designing Swing by investigating IB. That is, Swing treats UIs as a coding problem, IB treats it as a configuration problem.
But, as I said, you can't go home again.
Howard M. Lewis Ship -- Independent J2EE / Open-Source Java Consultant -- Creator, Apache Tapestry and HiveMind
How the hell did that even get posted to Slashdot in the first place? Does anyone actually check anything before these things go live?
Sigh. I don't know how many times I have to point this out, but Slashdot has nothing to do with accuracy or "news". It is about PAGE HITS. PAGE HITS = ADVERTISING BUCKS. That is all you need to know about it.
A dumb developer will write bad code in ANY language. And of course, he'll blame the language
>> Had he not known Wozniak, more than likely he would be manager at Sears or Circuit City or something... ...or Pixar.
>
No. This is offtopic, but what's clear from Jobs' experience at Apple is that he had big dreams and a child^H^H^H^H^H undeveloped set of people-management skills.
If he hadn't been thrust into a leadership role early on, Jobs probably would have been another big talker who never mastered the skills it takes to move up the ladder. A lot of entrepreneurs have this problem when they try to move into established corporate structures.
Show me a single person on this planet with no ambitions?
The Sears/Circuit City thing was just my attempt at humor. However, he would have no where near the success he's had if he didn't have the right friend at the right time.
You may be right about his programming talent (I'm not saying you are) but clearly you don't know a single thing about human nature.
If you think that Steve Jobs has any programming talent, then you don't know a single thing about Steve Jobs.
he gives the inside story on Steve Jobs:
No, Raskin gives his opinion of Steve Jobs. Read Andy Hertzfeld's book for some perspective on Raskin.
-jcr
The only title of honor that a tyrant can grant is "Enemy of the State."
And this says nothing about the ridiculous naming conventions of C++ and Java. Translate the following statements into English.andThe first is C++ and translates to "Assign value to get the value of object". The second is Objective-C and translates to "Assign value to value of object". This is why Objective-C is called a self-documenting language.
As for memory management, yes, it can be a pain. Any Cocoa developer could tell you tales of how he accidentally released an autoreleased object and spent a half-hour trying to figure it out. But Objective-C is a strict superset of C. Being able to work with pointers is absolutely necessary. That's one of the biggest strong-points of Objective-C. Virtually any C library will work with absolutely no modification at all.
I'd love to see garbage collection added, but not as the primary method of managing memory. It should be there to catch what the developer misses, not to be the sole method of memory management. We'll never get rid of pointers. They will always be there.
Well you don't HAVE to use Interface Builder. You can easily just init your interface programmatically. Although I don't see a reason to do it.
Fleur de Sel
The one thing I really like about Steve Jobs... well there are lots of things. The thing I like most about Steve Jobs is that he's unusually candid in email. I have written him a few times in the past from everything about OS X to vegan recipes and he's replied, often with expressed interest and candidness. This is something not to be abused. When this kind of stuff is publicized, I worry about two things:
1. Steve gets inundated with tons of dumb emails just to get a "response from steve" to hang on the wall. End effect is that Steve stops reading his email.
2. Steve stops being so personable because he figures anything he says will end up splattered all over the web. Within a few days, this simple "Dear Steve, I don't like Objective-C" thing will be blown out of proportion by cnet, dvorak, and other journalists who are entirely too clueless, et al. Remember, what Steve says could affect stock prices, etc. And Steve will just sigh and stop responding.
It's really, really nice having a CEO that doesn't just communicate through press releases, folks. Don't ruin it. It was my hope that those few who knew Steve responded to his email would keep it on the down low.
You missed the point. Keyword arguments make code easier to READ, not easier to write. Of course Xcode does automatic, interactive code generation with things like method signatures appearing in-line as you type. That's not the issue. The issue is that sooner or later somebody's going to have to back and READ the code you wrote, and that's where Objective-C's very-nearly-self-documenting syntax becomes a big win.
Making it optional, however...
Would be a fucking waste of time.
Nobody gets to be as successful as Jobs without a lot of talent.
I characterize Objective C and the Interface Builder integration and a lot of those concepts to have been ten years ahead of its time when it was in its heyday (let's say 1988). So it's a 1998 environment in 2005 -- it's not really getting any younger -- they used up their "ahead of their time" card awhile ago.
As much as everyone loves the warm fuzzy "objects send messages" purity, it all starts falling apart on hardcore refactorings (renaming messages and classes) which I consider to be a Large Problem with maintaining a large codebase. Don't get me wrong, I like Objective C. But man, it was a sad day when I learned that they're not going to keep Java up-to-date. Maybe Cocoa# is my savior.
I programmed in Windows for 15 years before becoming more of a "server guy" and now an "OS X guy". I do agree with the comments that the API is far easier to grasp than the mishmash of shit that Microsoft shovels on you (Win32/COM/WinFX/MFC/ATL/Etc. etc.) But that doesn't have anything to do with Objective C or Xcode. That's just smart API design which isn't language or environment dependent.
The historical lowest common denominator solution has been to define it in C (though C++ has slowly crept up in the last decade) and then use higher-level bindings to make it easy to use. Gnome is a very modern system that has taken this approach. Apple on the other hand has went one step up on the abstraction ladder, they have kept the basic C interface style and linking behaviour but used the OO added by Objective C. The strong point here is that a lot of higher-level languages can now wrap much closer to the interface (getting close to a natural 1:1 mapping) while still retaining most of the possibility to go with C-style to-the-metal stuff. Objective C is even a nice enough language to make taking another step in abstraction unnecessary for a lot of people.
Personally I really like this. Defining the platform in C has aged (though it is still useful for maximum flexibility of implementation, though very archaic to use) but going straight for a high-level garbage-collected language is a step too far still. For example I think it would be a mistake to enforce a garbage collection model on the system level, removes much too many possibilities from the application. Add to this proper function pointer objects, co-routines, "global" reflection, continuations and so on and it becomes clear that too much power at the interface becomes a liability when it has to be fitted into another system.
This extra power is of course then a good thing for Python users on OSX just as for Objective C programmers. A straight wrapper around Cocoa is a lot nicer than say a straight wrapper around GTK+. Some may argue that this is unimportant since a "good" wrapper around GTK+ will be just as good, but personally I find that a wrapper that stays close to the unerlying interface is a very good thing when possible. Less bugs, often much more clarity, more available documentation, the skills one learns carry over if one switches languages and so on.
Man this post is long and rambling. Better push "Submit".
Here are a few ObjC problems off the top of my head.
:-))
1. No proper namespace support. If multiple teams are working on a project, each team is advised to prepend the method names of its classes with a two or three letter abbreviation to avoid name-collision. WTF?? Hence, why all Cocoa methods are prepended with "NS" (short for NextStep). Apple should fix this asap.
2. Horrible constructor support for derived classes. ObjC makes one proclaim one or more of a class's init methods to be "designated initializers", and these are the init methods that derived classes must override, no more, no less. Oh, and the proclamation of "designated initializers" is informal; there's no formal support by the language or runtime.
3. All methods are public. To implement private methods, one must "simulate" them by not declaring them in the interface header file, but they're still accessible. Implementation of protected methods is even more of a hack, where one must create class Categories that are only known internally, and place the "protected" methods in those Categories. But the Categories are still accessible, and there's nothing stopping a third party from implementing a Category of the same name on his own, causing namespace-collision.
4. Lack of proper support for abstract classes. One has to use [self doesNotRecognizeSelector:_cmd] to implement abstract classes (either in the init method or the individual abstract methods), another ugly hack.
(Lack of garbage collection may also be a problem, although refcounting never bothered me and I rather do like autoRelease, by which one can achieve something akin to garbage collection (for objects, at least).
There are some other problems, all of which (and the above) stem from ObjC being an "old" language, having not added any of the advancements in language and runtime design that other languages adopted in the 90's.
-- "I never gave these stories much credence." - HAL 9000
successful people make their opportunities. the other 99.99% of people tell themselves its luck so they can whine and tell themselves they could have been contenders.
successful people may have some charming story involving luck, but of course luck does not keep them on top, and it's probably not much more luck than anyone else has, just like everyone else, they'll associate random events around good events as having some special meaning, or more likely tell you that.
Apple's "our way or the highway" attitude is annoying. carbon is grudgingly provided for "those delusional c++ developers who refuse to walk the enlightened path of objc", but it is a second class citizen compared to cocoa, no matter how much apple waves their hands to the contrary.
the problem here is that apple's obsession with objc means c++ is neglected, and it makes porting applications to osx a major pita (it doesn't help that carbon's api is wildly different from anything unix or win32 either.)
apple is spending all their time and effort preaching to the choir. they aren't doing enough to get new converts. and objc/cocoa simply isn't the way to do it.
pico > xcode
really, i got tired of all the crashes. edit project properties in the ui, boom. internal error. build project. boom. internal error.
i ended up writing everything in pico and using scons for builds. no boom.
I agree. When programming Obj-C you will rarely see any memory related errors if you know what you are doing. It is not a beast to manage and the memory management is flexible enough to cover nearly all situations from some quick interface code (autorelease) to tight loops or backend components (managed retain/release). As a full time Cocoa programmer I can't really think of anything to change in that regard.
I don't understand why people hate pointers. Is it the fear of memory math? What's going on?
It's the nondeterministic bugs when you read or write to invalid pointers, and the risk of security holes via buffer overruns.
Function pointers are probably my favorite thing about low-level languages
Any decent high-level language has equivalent or superior functionality.
How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
And this, kids, is why you should never ever top-post.
Yaz.
BULLSHIT. Apple gave Carbon to Metrowerks and the rest of the ilk back in 1997 at WWDC and we told them to get ready to transition to Cocoa/ObjC. Seven years was plenty of time. Get over your loss and embrace change.
And I'm sure successful people choose to be born into stable, wealthy societies rather than in some God-forsaken African nation wracked by famine and war, yes? No luck involved there, huh?
// This is not a sig.
This guy is as retarded as he sounds ("yucky pointers").
.net....
Gee I wish there was a 10 year old mature language available on Mac's that was better than
*thinks*
yeah that would be cool. *thinks* You could name it Java if you want.
This guy really sucks, not objective C.
#hostfile 0.0.0.0 primidi.com 0.0.0.0 www.primidi.com 0.0.0.0 radio.weblogs.com
Indeed. I think there are some kick ass comercial unix debuggers available (or so i've heard, haven't really seen them), but Microsoft's debugger has always been bone simple to use, though not very featureful.
v e/2005/11/24/2424.aspx
That's really changed with VS 2005, the debugger can be extended in many ways that leave your jaw laying on the ground. You can create custom "visualizers" to visual data structures in memory, and the popup "drilldown" features are a dream come true.
Want to be able to visual your HTML data buffer? XML? Custom document? Images? the visualizers are really cool.
For example, here's a regex visualizer:
http://regex.osherove.com/Articles/RegexKit.html
And here's an XML visualizer:
http://blogs.conchango.com/howardvanrooijen/archi
If you need web hosting, you could do worse than here
This is true, but talent and circumstance are both necessary. I raised the issue because everyone's talking about talent, without thinking much about luck.
Also, it's not like he's be able to have so much luck without the big pile of money that the Apple II generated, back in the 1970s. That cash funded a lot of failures, and one hit: the Mac.
The Mac money was spent on a lot of things, but had one hit: Pixar. NeXT was cool, but it wasn't a financial success.
With that string of success, he came back to Apple, made the iMac, brought back the old NeXT software from the dead, and basically trailed Windows for a while... until the iPod... which was originally a me-too product late to the market until it was mated with the music store (which is also a me-too product).
It takes some talent to be that lucky.