The Business of Videogame Reprints
An anonymous reader writes "Recently certain 'rare' videogames like Rez, Disgaea: Hour of Darkness and Gitaroo-Man have circulated in the market starting at internet retailer Game Quest Direct. How did a seemingly unknown retailer end up getting these games? By acting as a financing publisher. Is this a possible future for other online retailers?"
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But if Game Quest Direct really is controlling the flow of these imports by acting as a pseudo-publisher how are they appearing at Gamestop? Simple, Game Quest Direct is selling them directly to Gamestop. A representative spokesperson has said that they decided to unload a sizeable amount of inventory to Gamestop at a bulk price. However since Gamestop sells used copies of these games at a higher price they've taken the liberty of unsealing and selling the brand new game as a used copy.
Holy crap. That's one of the most despicable things I've ever heard. I almost wish I hadn't already sworn off of shopping at Gamestop (because it's so frustratingly annoying) just so I could quit over this.
http://www.pressthebuttons.com/2006/01/when_rare_i snt_.html
If GQD can make a profit reprinting the GC version of Resident Evil 3, why didn't Capcom do it itself? Is Capcom simply not willing to take the risk?
Would be Dance Dance Revolution - Disney Mix for the PS1. It sells for a pretty decent price and they might make some money off of it. ddr disney
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From TFA:
Reprints could not be distinguished from the originals, which brought the value down of their collection.
BS. Reprints can always be distinguished from originals. It may not be easy, but there are always differences - different paper stocks for the manuals, different type, a different dot printing pattern on the picture on the disc, or whatever.
If you're a "collector", you have nothing to worry about from these reprints. It's pretty stupid to be "collecting" for the PS2 at this point anyway - in the grand scheme of things Rez is not all that rare, and people who do truly collect games based on rarity are not going to give it all that much notice in the future regardless of the reprint. It takes time for the real rarities to bubble up, because by nature they didn't make much of a ripple on first release... but what usually happens is somebody will find something at a garage sale or whatever, say "I've never seen THAT before..." and show it to their friends, and a reputation grows. There are games for the PS2 that have sold fewer than a thousand units - Rez is not one of them.
But even if it was, nobody who's been collecting anything for very long would say a reprint affects value in the least. That's no different than saying a JC Penney copy of a Tiffany lamp affects the value of the original, or that a reprint of Spiderman #1 affects the value of the first run... it doesn't. And sure, to a layperson they may look the same, but the real collectors can spot the difference instantaneously.
I say, good for them if they want to reprint games like Rez - and I say that as an owner of the first pressing. I may even buy a reprint just to have both (I do this with comics too). More people should be able to play this great game - the appeal of Rez is not so much that it's rare, but that it's just an amazing experience.
I do love the ones that republish classic PC games, it is such a good way to get those titles that you missed out on.
I never got the Descent 1 & 2 bundle, and I regret not buying it. While my current machine can't run them; I now buy PC games when they hit the bargain bin just to secure them.
What would be really nice is if these publishing companies could get the expansion packs as well. For example I bought Sin, but never the expansion pack, and the republished version just has Sin.
Plus sometimes at Fry's Electronics you see big-boxed copies of games like Myth 3, so you have to wonder if they are getting them from some company's old where-house stock. Makes me wonder if there are where-houses full of old classics, just sitting there collecting dust.
I was robbed. There are other ways of getting your collection wiped out, or even just a bit of your collection getting damaged. I'm glad they're reprinting Rhapsody: A Musical Adventure, as it means it'll be easier for me to buy it again to replace the copy that got stolen.
If you're measuring the value of your collection in dollars and cents then you're not a hardcore gamer. One way I measure the value of my collection is by whether or not I would want others to have the same experience. Measured that way, reprints of games in your collection is always a good thing.
I'm going to copy and paste my response over from CAG, where users have talked directly with GQD employees in the forums, and has caused a lot of debate/discussion regarding their practices:
I just want to make one quick comment, as I know this is going to be a hot topic of the thread.
I don't quite understand the idea of pride getting in the way, because chances are these rare games are going to remain at least somewhat under-the-table, so to speak. If I were to go find typical gamers at a college or something, chances are high you won't find a lot of people talking about Disgaea, Rez, or anything along those lines. They still remain obscure. I can't imagine tracking someone down who knows what Culdcept is, and I've never met anyone who has played Gitaroo Man. I honestly think our interactions with each other directly in the CAG community skews our idea of the gaming public. In other words, you're still going to be "in the know" and somewhat exclusive. None of my friends know shit about half the games I have in my collection. Dood, want to play Daigasso Band Brothers? "Wtf." And so on.
I mean, my god, we still have people who don't know Link's name is LINK, and not ZELDA. Hell, Samus is still incognito for the most part. You think people know who Ramza is? Or Laharl?
What does the gaming public buy the most? Madden, GTA, Halo, Mario Party, etc. Outside of that, the gaming population composed of people importing Electroplankton and Ouende is still relatively small. Just like people collecting various obscure Criterion DVDs when Spiderman 2 is going to outsell them all by a factor of 100.
I think owning a super rare game is cool, especially when you show it someone and they really enjoy it. There's a certain satisfaction in that. But I'd much rather them be able to purchase it later on when a reprint appears. It bolsters the community and gaming industry altogether, and I think it paves the way for sequels to get made, especially for games that didn't sell well.
In fact, it's fairly close to Family Guy getting picked up again. Think about it like that. I'm not the biggest FG fan but I realize a lot of people enjoy it, and prior to Adult Swim picking it up, it wasn't obscure so to speak, but it was definitely below the public eye moreso than, say, Friends or Seinfield.
If you've got a copy of PDS (Panzer Dragoon Saga), your collection kick ass. And if you own one and it gets reprinted, your collection still kicks ass because it was original. It doesn't lose value all of a sudden. Why would monetary value matter in the first place, unless you were going to sell them at some point anyway? Which won't happen because you are a collector to begin with, so why does it matter? That's what I never understood.
Anyway, not trying to start a flame ware. Maybe a small change could be made to reprints so collectors would be happy. At least then GQD meets them halfway.
Also, and this is just me talking, but the thought of certain reprints gets me wet. Yes, you heard me. Here's hoping that includes Japanese only games. I'm looking at YOU, Radiant Silvergun.
I'm not scared of anonymous cowards.
Smart companies could make a lot of money re-issueing their back-catalog every 5 years for backwards-compatible consoles such as the PS2 and upcoming Nintendo Revolution, ala Disney with their back-catalog of movies every new format. A lot of people who may have missed a game on an older format (Castlevania Symphony of the Night PS1, for example) who can't find it for love or money now. Of course there's downloads for emulators or modded units, but that's not the point. There's a lot of legit buyers with unmodded PS2s.
Devil bunnies! I snort the nose! Lucifer! Banana! Banana!
Yea right, when hell freezes. For now, torrent here and game info & music here .
Circumcision is child abuse.
FYI, I have what was apparently a NOS copy of Disgaea that I got last year for $20, and I'm pretty sure it's not a reprint because it still had the "dogbone" sticker. Now I'm really glad that I'm anal about keeping the dogbone and other stickers inside the case under the booklet, since apparently these reprints don't have the dogbone sticker.
#naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
As a game developer, I want these games to be reprinted for years to come... And not just the popular ones. In 15 years if someone decides they want to go back to their roots and try Rez, or TeleroBoxer, or Stretch Panic they should have a way to get it. I'm sure the original artists on the game (and I'm including code poets in that) would rather have more people playing their creations. It's not like we're in it for the money.
Right now an expensive game simply means that more people want to be able to play a game than can. Get it out to the people. I'm sorry if you've invested a lot of money in your collection and a reprint finds that value dwindling, but you shouldn't be in it for the money either.
The ______ Agenda
I think its smart for GQD to take the gamble on paying for reprints of rare games. Collecting rare games is a big interest for some people, and small game retailers like GQD can actually turn a nice profit off this idea and provide for a piece of the market that Best Buy and the big chains can't.
Dood, want to play Daigasso Band Brothers? "Wtf." And so on.
That's different. Unlike Rez and friends, Daigassou! Band Brothers was never released outside of Japan.
we still have people who don't know Link's name is LINK, and not ZELDA.
I thought that had ended when Zelda was made playable alongside two versions of Link in Super Smash Bros. Melee, which probably has D- rarity in all regions.
Outside of that, the gaming population composed of people importing Electroplankton and Ouende is still relatively small.
"Importing" is a separate issue. All major video game consoles since the NES have been region coded, though handheld games haven't ... yet. In addition, some countries' customs departments frown on importing copies or phonorecords of copyrighted works.
I'm glad they're reprinting Rhapsody: A Musical Adventure, as it means it'll be easier for me to buy it again to replace the copy that got stolen.
While I don't begrudge you that, I have to say... as a collector who paid $130 for Rhapsody, I'm... irked.
Just to be clear, lest I get flamed... I'm not at all bothered by the fact that someone else can get Rhapsody (which, despite the cutesy appearance common to NIS games, is really quite good) for 50 bucks.
What bothers me is that, if I could have waited ten months, *I* could have saved 80 bucks on it!