SCEA Acquires SOCOM Developer
GameDailyBiz reports that SCEA has acquired Zipper Interactive, the makers of the highly-acclaimed SOCOM series of games. From the article: "According to the release, bringing Zipper into Sony's stable of developers should have no effect on the day-to-day operations, which will still be run by the current management team and company founders in conjunction with SCE WWS Foster City Studio."
Sony has made its second studio acquisition in as many months by purchasing Zipper Interactive, developers of the highly popular SOCOM (pictured) series of games.
My adblocker must be acting little overzealously, because I see no picture.
Religion for nerds. Stuff that really matters
nt
should have no effect on the day-to-day operations, which will still be run by the current management team and company founders in conjunction with SCE
Yeah, that's the first thing any new boss says. "You guys are doing a great job here. Nothing's gonna change much, I'm just gonna sit back and let you people keep doing what you're good at." I give it 14 days before the new rules kick in, and 30 days max before the pink slips and LORs go-a-flyin'.
https://www.eff.org/https-everywhere
Zipper went completely under my radar. I think SOCOM is one of the best PS2 games out there. This is probably good news, or good PR.
Marques Johansson
This has nothing to do with MMORPGs or casual games, and therefore should not have been posted to games.slashdot.org. Zonk, do your job.
And a dumb one, too.
GameDailyBiz reports that SCEA has acquired Zipper Interactive, the makers of the highly-acclaimed SOCOM series of games.
You misspelled highly-buggy (highly-intrusive is acceptable too--the very notion of them asking for a credit card number for any reason other than selling things is suspect; I guess this is why Sony bought Zipper in the first place, to strengthen its DRM power). No console game should ever have glowing graphical artifacts (I though those died with the NES and cartridge-blowing?).
SOCOM 3 killed my love (and my brother's love) of SOCOM games. The first was acceptable. The second corrected some things but made hit-detection far buggier. The third was just atrocious. Think of going from Windows XP SP2 to a Windows Me beta, or from Opera 8.5 to IE4. Zipper should've hired guys from the Windows team; they'd have done a much better job. Instead, they blew it--and not in the game-fixing NES sense either.
Ugh. Just...ugh. *vomits from Zipper's incompetence*
You can hold down the "B" button for continuous firing.
It's a common tactic for Microsoft to pay a lot of money to acquire top-quality game development studios (Bungie, and Rare, who I think made some of the funnest non-MA games ever on the n64). I guess Sony is beginning to see the reasoning since Bungie makes the XBox's main selling point as far as games go (Rare has changed a lot, I don't know if they will ever make games as great as the ones on the n64). I never played Socom much, but it sounded revolutionary for a console game with the microphone and downloadable maps (especially on PS2).
In undeveloped countries, the consumer controls the market. In capitalist America, the market controls you.
"SONY Acquires SOCOM Developer". I had to click TFA to realize that SCEA = SONY.
The following is a quote from Zipper:
"The main reason SOCOM 3 verifies accounts through a credit card is to encourage unique accounts and fair play (no cheating or exploits) in ranked games and clan challenges. It is important to note that supplying a credit card is not necessary to play online."
The idea is that by using a credit card you are no longer anonymous (mostly... there are ways around it), and therefore less likely to do thing that violate the TOS. I suspect that another motivation is that since this is an M for Mature game and credit cards have generally been the accepted way to verify age/parental persission (i.e. online pron, Activision's Age Gate), this is a way for Zipper to CYA just in case someone tries to go after then for "corrrupting our youth".
Don't blame Zipper. The credit card verification policy is an added cost to an already free online game, so I am sure Zipper would have perfered not to do it. Blame the people that made Zipper implement a policy like this in the first place.
Maybe now Sony will finally have the manpower behind this huge title game for them to get the bugs and crap out. Otherwise, this game is going to die
If they combine the rootkit code with socom.... Oh my god! We are doomed!
Both the Communications Decency Act (before it was overturned for other reasons) and the the Child Online Protection Act spedcified credit card validation was an acceptable age verification tool. I agree that it is a poor way to verify age, but that is the way the laws are written. This means that anyone with mature content can use credit card verification to avoid possible litigation.
Like it or not, credit card verification is common. Here are some links to read up on it.
Age Verification Systems
Yahoo! Credit Card Verification Help
Instructions on verifying age on your AIM account using a credit card
Credit Card Required To View 'M' Rated Information