Duke Nukem Forever in Production
An anonymous reader writes "Like that fungus under your keyboard, Duke Nukem Forever never really seems to go away. Well in the latest installment in unsubstantiated DNF rumors it appears that the game is finally in production. Via Joystiq "everyone's favorite vaporware is "in full production" according to George Broussard, co-founder of 3D Realms. In an interview with 1up, towards the end, Broussard chats about the status of Duke Nukem Forever, the unfortunately-apt title to the game over a decade in development."
""The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development."
Fleur de Sel
One word, Stargate.
Someone save me from this sanity.
In production means nothing. It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait. Trying to make a game fun is the hard bit.
Scared of flying, pointy things snce 1979!
I heard the game will only be released for the Phantom console.
Hey I'm a non-rich republican and I wasn't sweet talked into anything--
Wait, hold on a minute now...
My page.
Today we mourn the loss of one of the longest running jokes on slashdot .
A joke that has been a stedfast for many an aspiring Troll and Humorist alike .
Like BSD before it , Duke Nukem forever jokes are now dead.
We all hope for a swift passing into the land of the dead , Also we hope that Frist psot and Soviet Russia jokes to follow soon... to um keep you company in the land of dead jokes.
The only things certain in war are Propaganda and Death. You can never be sure which is which though
Duke Nukem Forever you say? What is it? What happened untill now?
Check it out for yourself, from Wikipedia..
Dependency hell? =>
Duke Nukem Forever is slated to be released for the Play Station 6, which will, like all previous playstation consoles, feature real time toy story like graphics, and will be cutting edge, and also for the Xbox 36,000, which will require an entire garage to store the external PSU brick.
The right one was "Duke Nukem: Forever in Production"
IMHO, Sci-Fi and Cartoon Network are the only major networks.
Someone save me from this sanity.
ha, more like Duke Nukem Whenever...
Since when has this country used intellectual elite as a pejorative term?
What, is Pink Floyd touring again?
I've come to... anesthetize you!
He talks about character models almost being done ...and guns being "finished".
They were planning to do character models but decided against it at the very last moment, so they were almost being done.
Yes, guns are finished; they're through with the whole guns thing, had enough of them, they're finished, gone, out of the game.
Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
They always used to say not to consider what the project cost so far when deciding whether to continue, but what it will cost to bear into fruition.
However, that logic always seemed seriously flawed - if the past estimates on how much a project will cost were bad, what guarantee is there that the current estimates are good.
Seriously, what does 3DRealms (?) have to gain anymore? It's like a doomed government military project where they keep throwing good money into this black hole, never to see anything for their investment other than ridicule.
It makes the Daikatana folks seem professional.
Either way, 3D_Realms should just shut-up until the factories are actually packaging the CDs, or quietly kill the project.
Unfortunately it will only be available for Atari, BeOS and NeXT systems. Also it is especially optimized to work well with the GNU/Hurd kernel...
You do build the props for a movie before you start filming, but it's different for games. You build the engine (unless you use an already existing one), work out the rough plots etc and spiff up the graphics at any stage you like. So finishing the guns doesn't give any indication as to the level of completion of the project - neither one way not the other.
Why?
...
because after all the delays, hype, anticipation
no matter how good the game is, hopes will be higher than it can deliver.
And reviewers will say: "Well, it might be the greatest game ever, but it wasn't worth the wait"
Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
This is yet another example of incorrect punctuation in a Slashdot submission. The title should, of course, read:
Duke Nukem - Forever in Production
Not necessarily: the work is probably divided into the engine, the plot, artwork, character models etc. I can imagine all testing so far has been done with a wirestick guy (or a squirrel or whatever model they had available) and they can develop the models independently.
who's gonna come out first, Axl or Duke ?
WTF, Axl is gay??!??
Oh no... it's the future.
April fools day is still 2 months away.
George Broussard published the system requirements for the game :
IBM PC Pentium 200 or higher
Windows 95 or higher
32MB of RAM
4X CD-ROM drive
Sound Blaster 16 or Compatible
Optional: 3dfx Voodoo 2
wtf.n0x.org
Wait a minute, they're using squirrels?
This game is going to be a damn sight weirder than I thought.
Stuart
It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
There is no fungus under my keyboard. But then again I'm not a damn dirty GNU/hippie.
I fucking hate comedians.
Indeed. Just remember rule #1 of Stargate:
All species other than the Tau'ri (Humans from Earth) are stupid.
Think about it. How could a small secret organization become a major player in the universe in a matter of years? Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see, yet provide no protection against even handguns? How come no one else has an iris?
The answer is simple: everyone else is stupid! After that, the absurdly predictable behavior of the Goa'uld becomes perfectly clear.
Duke Nukem Whatever...
Although we'll lose a good joke. But the joke might in the end be on us.
Um, no... they're stagnant, decadent and arrogant. They weren't willing to admit the danger until it was too late.
I find that strangely reminiscent...
Those system requirements match the PSP rawther well. Should we be expecting a port? Or will 3DRealms downscale the design to the Nintendo DS in order to take advantage of the system's keyboard-and-mouse-like touch screen setup?
A year or so ago I would have said that something was as likely as being able to play DN:Forever on an Intel Mac with an Apple made multi-button mouse...
Seriously I think Lucifer may have left the air-con on high.
I've experiments to run, there is research to be done on the people who are still alive.
This is the home of my port of 3D Realms Entertainment's Duke Nukem 3D to Windows using my port of Ken Silverman's Build game engine. It is work in progress so that means it might crash and burn and be unstable.
Notices
9 October 2005 - New release
http://jonof.edgenetwork.org/index.php?p=jfduke3d
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
In other news, Australian tectonic plate heading towards Asia at full speed now!
They got the guns and monsters. That's like, 30% of the work. since the end of the design phase. Add to that maps (30%), engine (30%), piecing it all together (10%). Development phase is about 50% time. 25% for design and preparations, 25% for betatesting, bugfixes and release.
So given their current speed and progress (about 45% of the whole project) I predict DNF around 2018. That's a realistic date.
Anagram("United States of America") == "Dine out, taste a Mac, fries"
Well that explains why you get to see Daniel Jacksons wifes tits and ass in the first episode*. I had never figured out how they slipped that one by the FCC, even the pre-Bush FCC.
* Next week Stargate S01E01/02 will be the highest traded file(s) on your favorite P2P network as 150,000 Slashdotters download it again to bask in the light that is Daniel Jacksons wifes bush.
'The release date of this game is "When it's done". Anything else, and we mean anything else is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period.'
Why, oh, why is a sucker born every minute?
no game can live up to expectations of a 10 year wait.
Forget that -- I want to know why anyone expects DNF to live up to the standards of a *regular* game. Why would DNF be an exceptional game? Because it has the same name and possibly a few characters as an ancient game?
Sequels make sense when they're truly related to the earlier work. Bungie's Marathon series was good right through the series. That was because the game design was still fairly new and interesting for the time, and the same team was working on the games. It was legitimate both to expect "more of same" from the same people, and that "more of same" would be a good thing.
But, while I'm not familiar with DNF development, I doubt that the same team is working on the second game -- and that's what makes the game good, the artists and musicians and programmers and writers. Even if it was the same collection of people, I'm not sure that a team that could produce "more of same" would be a good thing.
I've only played a little Duke Nukem 3D, but I remember that the game was mostly notable for its simple, crude humor and its ability to allow you to have simple interactions with objects. (And according to WP, the mundane environments, instead of Quake's fantastic ones.) None of this is exceptional any more. The only "edge" that I would expect DNF to have over any other modern game is that some of its marketing work will have been done for it -- people with fond memories of Duke Nukem 3D might remember the name and want to buy it. Possibly that means that a smaller percentage of the funding need be blown on marketing for DNF.
Other than that, there's no reason to expect that DNF would be better than any other new game coming out.
Furthermore, DNF has constraints on it that a new game does not. This is most commmonly visible (in an extreme form) in "video games of movies". Most people who follow the video game industry know that video games based on movies tend to review rather badly. Some of this is undoubtedly due to time pressure, but I would suggest that some of it is because the game developers are constrained to follow the movie and figure out ways to incorporate the movie into the game, instead of having no restrictions on their ability to do what is necessary to develop a good game. This restriction, to a lesser degree, is present in game sequels like DNF. (Plus, these video games based on movies have the same marketing edge that DNF can be expected to have, yet they are frequently pretty bad.)
So I just can't see why anyone would expect DNF to be a particularly good game any more than I would expect a modern remake of a classic movie to be any better than any other modern movie.
Sometimes it's nice to just let pleasant memories lie and go on to producing new, different ones...
Any program relying on (nontrivial) preemptive multithreading will be buggy.
Did Not Finish.
Six score characters.
Brevity being wit's soul
I have enough space.
Duke Nukem
forever in production.