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Duke Nukem Forever in Production

An anonymous reader writes "Like that fungus under your keyboard, Duke Nukem Forever never really seems to go away. Well in the latest installment in unsubstantiated DNF rumors it appears that the game is finally in production. Via Joystiq "everyone's favorite vaporware is "in full production" according to George Broussard, co-founder of 3D Realms. In an interview with 1up, towards the end, Broussard chats about the status of Duke Nukem Forever, the unfortunately-apt title to the game over a decade in development."

72 of 428 comments (clear)

  1. read this somewhere by matt4077 · · Score: 5, Funny

    ""The rovers Spirit and Opportunity were proposed, authorized, announced, designed, launched and successfully landed upon Mars within the timeframe of Duke Nukem Forever's development."

    1. Re:read this somewhere by Voltageaav · · Score: 5, Funny

      And that's a GOVERNMENT project!

      --
      Someone save me from this sanity.
    2. Re:read this somewhere by PatrickThomson · · Score: 5, Insightful

      And don't forget driving around on the surface of mars for 2 years.

      --
      I am one of many. My idea is not unique, nor do I expect my voice alone to sway you. I speak in a chorus of opinion.
  2. Re:Anticipation... Anticipayaytion... by Voltageaav · · Score: 3, Insightful

    One word, Stargate.

    --
    Someone save me from this sanity.
  3. So its still vaporware then by el_womble · · Score: 4, Insightful

    In production means nothing. It could still not make it through to gold, because, lets face it, no game can live up to expectations of a 10 year wait. Trying to make a game fun is the hard bit.

    --
    Scared of flying, pointy things snce 1979!
    1. Re:So its still vaporware then by legalize.ganja.now. · · Score: 2, Interesting

      i still remember some (>=5) ago, i read s.th. about DNF in a german gaming magazine. they even had screenshots!
      at that time they said they had maps, models of creatures and weapons ready but were porting the stuff to the quake2 engine...
      i don't think it will be ready before 2666. ;-)

  4. Only available on the Phantom! by seeker24frets · · Score: 5, Funny

    I heard the game will only be released for the Phantom console.

    1. Re:Only available on the Phantom! by Eric_Cartman_South_P · · Score: 4, Funny

      Yes, and all updates will be made available, for free, at HardOCP.com

  5. Re:Anticipation... Anticipayaytion... by johncadengo · · Score: 5, Funny

    Hey I'm a non-rich republican and I wasn't sweet talked into anything--

    Wait, hold on a minute now...

    --
    My page.
  6. Mourning by FidelCatsro · · Score: 5, Funny

    Today we mourn the loss of one of the longest running jokes on slashdot .
    A joke that has been a stedfast for many an aspiring Troll and Humorist alike .
    Like BSD before it , Duke Nukem forever jokes are now dead.
    We all hope for a swift passing into the land of the dead , Also we hope that Frist psot and Soviet Russia jokes to follow soon... to um keep you company in the land of dead jokes.

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:Mourning by Fishstick · · Score: 5, Informative

      >Just because they're saying it's being worked on doesn't mean that it'll ever be released.

      Whatever has been going on all this time, it appears that now there is a 12/31/06 date with money attached, with millions already being paid.

      http://www.gamasutra.com/php-bin/news_index.php?st ory=7993/

      One other notable payment was the renegotiation of a $6 million charge due upon delivery of the final PC version of Duke Nukem Forever back in March 2005. The epic delay of 3D Realms' shooter has meant that $4.25 million of the final milestone payment has already been paid, alongside the promise of a final $500,000 upon the commercial release of Duke Nukem Forever prior to December 31, 2006.

      from the previous story about Take Two's SEC 10K filing

      maybe not worth the paper it's printed on, but this is way more detail than I've seen on this in years

      --

      There is much cruelty in the universe, John.
      Yeah, we seem to have the tour map.

    2. Re:Mourning by MegaFur · · Score: 3, Funny

      Don't count your jokes before they're hatched, dude. I for one plan on sticking with the DNF jokes shiv up until if/when the thing actually ships.

      --
      Furry cows moo and decompress.
    3. Re:Mourning by DrWhizBang · · Score: 4, Funny

      I'm not dead, yet!

      --
      Schrodinger's cat is either dead or really pissed off...
    4. Re:Mourning by moyix · · Score: 2, Funny

      I think you mean:

      I just heard some sad news the Internet - the long-running Slashdot joke about Duke Nukem Forever was found dead in its Maine home this morning. There weren't any more details. I'm sure everyone in the Slashdot community will miss it - even if you didn't laugh after the first time, there's no denying its contributions to popular culture. Truly an American icon.
  7. Heh? by sucker_muts · · Score: 5, Informative

    Duke Nukem Forever you say? What is it? What happened untill now?

    Check it out for yourself, from Wikipedia..

    --
    Dependency hell? => /bin/there/done/that
  8. Development by x4071k05 · · Score: 4, Funny

    Duke Nukem Forever is slated to be released for the Play Station 6, which will, like all previous playstation consoles, feature real time toy story like graphics, and will be cutting edge, and also for the Xbox 36,000, which will require an entire garage to store the external PSU brick.

  9. Re:Anticipation... Anticipayaytion... by gbulmash · · Score: 2, Insightful
    One word, Stargate.

    I said a major network. Now, when Stargate came out, it was on Showtime, which is owned by Viacom, which eventually bought CBS. It later moved over to Sci-Fi, which is owned by Universal Studios, which was eventually bought by NBC. But it doesn't air on CBS or NBC and neither was in on the deals to bring it to their related cable subsidiaries.

    - Greg

  10. Wrong article title by Mantees+de+Tara · · Score: 5, Funny

    The right one was "Duke Nukem: Forever in Production"

  11. Re:Anticipation... Anticipayaytion... by Voltageaav · · Score: 4, Insightful

    IMHO, Sci-Fi and Cartoon Network are the only major networks.

    --
    Someone save me from this sanity.
  12. Duke's Chinese Democracy by whereisaxlrose · · Score: 2, Interesting



    3d Realms, Guns n' Roses ... same thing. who's gonna come out first, Axl or Duke ? And which one has cost more ?

    the most expensive album NEVER made (they say) http://www.gunsnroses.us/chinese_democracy_ever.ht m gunsnroses.us

    that'd be funny to have GNR new album for DNF soundtrack. or not.

    --
    [chinese democracy starts now ... or later - http://www.gunsnroses.us]
    1. Re:Duke's Chinese Democracy by Tx · · Score: 5, Funny

      who's gonna come out first, Axl or Duke ?

      WTF, Axl is gay??!??

      --
      Oh no... it's the future.
  13. Re:Duke Nukem Forever by c0dedude · · Score: 4, Funny

    ha, more like Duke Nukem Whenever...

    --
    Since when has this country used intellectual elite as a pejorative term?
  14. Re:In other news.. by Sad+Loser · · Score: 2, Funny

    April the first comes early this year

    --
    Humorous signatures are over-rated.
  15. Re:In other news.. by Moghedien · · Score: 5, Funny

    What, is Pink Floyd touring again?

    --
    I've come to... anesthetize you!
  16. Re:Mixed Signals by mwvdlee · · Score: 4, Funny

    He talks about character models almost being done
    They were planning to do character models but decided against it at the very last moment, so they were almost being done. ...and guns being "finished".
    Yes, guns are finished; they're through with the whole guns thing, had enough of them, they're finished, gone, out of the game.

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  17. When I was in gaming school by rolfwind · · Score: 3, Insightful

    They always used to say not to consider what the project cost so far when deciding whether to continue, but what it will cost to bear into fruition.

    However, that logic always seemed seriously flawed - if the past estimates on how much a project will cost were bad, what guarantee is there that the current estimates are good.

    Seriously, what does 3DRealms (?) have to gain anymore? It's like a doomed government military project where they keep throwing good money into this black hole, never to see anything for their investment other than ridicule.

    It makes the Daikatana folks seem professional.

    Either way, 3D_Realms should just shut-up until the factories are actually packaging the CDs, or quietly kill the project.

    1. Re:When I was in gaming school by Anonymous Coward · · Score: 2, Insightful

      Yeah, you don't consider sunk costs when deciding to continue with a project. Why? Because that money is gone. Cancelling the project won't bring it back. Cancelling the project will, however, make your investment up to that point a complete write off.

      Consider the following scenario:

      You've spent 150 thousand developing a game, you need 20 thousand more to finish the game. The game has an expected lifetime profit of 70 thousand.

      Do you cancel the project? Heck no!
      Sure, you'll make a loss of 100 thousand if you continue the project and bring it to fruition. However, you make a loss of 150 thousand if you don't.

      As to why current estimates are likely to be more reliable than past estimates - well, generally when a cost blowout occurs you have some idea of why, and you can take these additional costs into account when making your new estimate. That isn't to say that these new estimates are always reliable, but it's better to make an estimate than to just cancel a project if something doesn't go exactly how you expect.

  18. Further bad news.... by drgonzo59 · · Score: 3, Funny

    Unfortunately it will only be available for Atari, BeOS and NeXT systems. Also it is especially optimized to work well with the GNU/Hurd kernel...

  19. Could be worth the wait.. by jini · · Score: 2, Informative

    Well it should be better then the last offerings from Id, if it does come out...

  20. Re:Mixed Signals by spge · · Score: 3, Informative

    You do build the props for a movie before you start filming, but it's different for games. You build the engine (unless you use an already existing one), work out the rough plots etc and spiff up the graphics at any stage you like. So finishing the guns doesn't give any indication as to the level of completion of the project - neither one way not the other.

  21. NOOOOooo.... by munehiro · · Score: 2, Funny

    A terrible news. If DNF will be finally released, all the jokes on /. of the kind "it will happen when DNF is released" are going to become true.

    This will lead to the end of the world as we know it.

    I'm scared, really scared....

    --
    -- "If A equals success, then the formula is A=X+Y+Z. X is work. Y is play. Z is keep your mouth shut." - Einstein
  22. DNF will fail almost certainly by dJOEK · · Score: 5, Insightful

    Why?

    because after all the delays, hype, anticipation ...
    no matter how good the game is, hopes will be higher than it can deliver.
    And reviewers will say: "Well, it might be the greatest game ever, but it wasn't worth the wait"

    --
    Exercise caution when modding this message up: the author acts like a jerk when his karma is excellent.
  23. Incorrect punctuation by Hieronymus+Howard · · Score: 3, Funny

    This is yet another example of incorrect punctuation in a Slashdot submission. The title should, of course, read:

    Duke Nukem - Forever in Production

  24. Re:I thought... by smittyoneeach · · Score: 2, Funny

    Well, the analysis has been quite detailed.
    They have UML, use cases, entity relationship diagrams, dataflow diagrams, and a requirement what makes the Bible look like a short story.
    It's the waterfall development model of justice.

    --
    Get thee glass eyes, and, like a scurvy politician, seem to see things thou dost not.--King Lear
  25. Dupe! by earthbound+kid · · Score: 2

    Well no, I don't have a link. But I'm just going to go out on a limb and assume that Slashdot has in fact discussed the imminent release of DNF more than once in the last 10 years.

  26. Re:Mixed Signals by elgatozorbas · · Score: 3, Insightful
    He talks about character models almost being done (almost?) and guns being "finished". That sure doesn't seem like things are terribly far along - you build the props for a movie before you start filming, right?

    Not necessarily: the work is probably divided into the engine, the plot, artwork, character models etc. I can imagine all testing so far has been done with a wirestick guy (or a squirrel or whatever model they had available) and they can develop the models independently.

  27. Dumbass by Anonymous Coward · · Score: 2, Insightful

    o Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them.

    1. Re:Dumbass by Anonymous Coward · · Score: 2, Informative

      Waiting for all the non-rich "Democrats" to realize Democrat politicians just sweet talked them and told them lies about being compassionate, understanding, diverse, etc. so they could fuck them.

      lol... what makes this so funny is the fact that it's even more of a truism than the knock on Republicans (I"m a Libertarian so repub haters can f*ck off)

      Here's a wonderful quote which pretty much exemplifies the Democratic party and what they really stand for:
      "'Many of you are well enough off that ... the tax cuts may have helped you,' Senator Hilary Clinton said... 'We're probably going to cut that short and not give it to you. We're going to take things away from you on behalf of the common good.'" -- Senator Hillary Clinton at a Democratic fundraiser as quoted in the Associated Press; June 29, 2004

      Of course there are tons from both of the big 2 which show this attitude of screwing the average person out there out of everything they need, want, aspire for...

    2. Re:Dumbass by ChadN · · Score: 2, Insightful

      Not sure I see how the Hillary quote (to tax well-off people, not "average" people), supports the "Democrats are faux-compassionate" assertion, but whatever. Both parties are fucking us.

      Democrats will raise taxes, borrow money, and spend it all. Republicans have cut taxes, continue to borrow shitloads of money, and spend it all. Either way, neither party has the guts to truly spend less and deal with the political consequences that will bring. Meanwhile, we better hope our credit holds...

      --
      "It's overkill, of course. But you can never have too much overkill." - Anonymous Slashdot Coward
  28. You're 2 months early by Anonymous Coward · · Score: 5, Funny

    April fools day is still 2 months away.

  29. System requirements by BokLM · · Score: 5, Funny

    George Broussard published the system requirements for the game :
    IBM PC Pentium 200 or higher
    Windows 95 or higher
    32MB of RAM
    4X CD-ROM drive
    Sound Blaster 16 or Compatible
    Optional: 3dfx Voodoo 2

    1. Re:System requirements by legalize.ganja.now. · · Score: 2, Funny

      oh no. they must have a deal with hardware vendors.
      guess i'll have to upgrade...

  30. Re:Mixed Signals by Stuart+Gibson · · Score: 4, Funny

    Wait a minute, they're using squirrels?

    This game is going to be a damn sight weirder than I thought.

    Stuart

    --
    It's all fun and games until a 200' robot dinosaur shows up and trashes Neo-Tokyo... Again
  31. Fungus? WTF? by wheany · · Score: 3, Funny

    There is no fungus under my keyboard. But then again I'm not a damn dirty GNU/hippie.

    I fucking hate comedians.

  32. Maybe they were waiting for nostalgia to kick in? by JadussD · · Score: 2, Funny

    Maybe they started producing the game when there was huge demand for a sequel, and then were beset by delays. Unfortunately, this pushed the game past the point where it could cash in on the popularity of the original, and then they decided to wait until it'd been over 10 years since Duke Nukem came out and increase sales by selling to people for whom Duke Nukem 3-D was a fond childhood memory.

  33. Re:Anticipation... Anticipayaytion... by RzUpAnmsCwrds · · Score: 4, Funny

    Indeed. Just remember rule #1 of Stargate:
    All species other than the Tau'ri (Humans from Earth) are stupid.

    Think about it. How could a small secret organization become a major player in the universe in a matter of years? Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see, yet provide no protection against even handguns? How come no one else has an iris?

    The answer is simple: everyone else is stupid! After that, the absurdly predictable behavior of the Goa'uld becomes perfectly clear.

  34. Re:Duke Nukem Forever by XoXus · · Score: 5, Funny

    Duke Nukem Whatever...

  35. You all miss the point! by perrin · · Score: 5, Interesting
    Why should 3DRealms make Duke Nuke'm Forever after all this time? Because when it finally ships it will receive the most free PR from the trade press and every other press under the sun ever. Sure, they will make fun of it, probably give it poor reviews, but as long as 3DRealms manage to keep it fun, ironic and in bad taste it will still sell like hot cakes. If they play their cards right they could turn this into a stroke of genius.

    Although we'll lose a good joke. But the joke might in the end be on us.

  36. Re:Anticipation... Anticipayaytion... by lisaparratt · · Score: 4, Insightful

    Um, no... they're stagnant, decadent and arrogant. They weren't willing to admit the danger until it was too late.

    I find that strangely reminiscent...

  37. Trivial to port to PSP by tepples · · Score: 3, Funny

    Those system requirements match the PSP rawther well. Should we be expecting a port? Or will 3DRealms downscale the design to the Nintendo DS in order to take advantage of the system's keyboard-and-mouse-like touch screen setup?

  38. Re:In other news.. by curryhano · · Score: 2, Funny

    "Due to extreme cold this winter, hell finally froze over."

  39. unlikely combination by tabby · · Score: 3, Funny

    A year or so ago I would have said that something was as likely as being able to play DN:Forever on an Intel Mac with an Apple made multi-button mouse...

    Seriously I think Lucifer may have left the air-con on high.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
  40. JonoF's Duke Nukem 3D Port (JFDuke3D) by DrSkwid · · Score: 3, Informative

    This is the home of my port of 3D Realms Entertainment's Duke Nukem 3D to Windows using my port of Ken Silverman's Build game engine. It is work in progress so that means it might crash and burn and be unstable.

    Notices

    9 October 2005 - New release

    http://jonof.edgenetwork.org/index.php?p=jfduke3d

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  41. Look, that's just a status update. by Vo0k · · Score: 3, Interesting

    In other news, Australian tectonic plate heading towards Asia at full speed now!

    They got the guns and monsters. That's like, 30% of the work. since the end of the design phase. Add to that maps (30%), engine (30%), piecing it all together (10%). Development phase is about 50% time. 25% for design and preparations, 25% for betatesting, bugfixes and release.

    So given their current speed and progress (about 45% of the whole project) I predict DNF around 2018. That's a realistic date.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  42. Pink Floyd tour by Harald+Paulsen · · Score: 2, Informative

    According to some tabloids, they are. (Later this year) http://www.albumvote.co.uk/news/news.php?id=1103

    --
    Harald
  43. It occurred to me while playing FORZA... by dafragsta · · Score: 2, Interesting

    ... that "DNF" denotes something entirely different in the racing world, but seems completely appropriate for this game. It ain't Duke Nukem Forever, that's for sure.

    This game was supposedly in full production almost 10 (that's one-zero) years ago. On the scale of game lifetimes, this one wouldn't even be good enough for the bargain bin if they finished with the tech they started with. In the beginning, it was using the Quake 2 engine while Quake 2 was still in production. They then switched to the Unreal (the original Unreal) engine somewhere around 99 I think. Occasionally, you'd hear something about DNF being legit and that someone playtested it. It supposedly had unparalleled levels of interactivity with the surrounding environment.

    Many games have been announced, developed, and shipped since the days when 3D Realms first started "not hyping" DNF. I think 3D Realms is even worse than I am about starting a project and not completing it, except that my projects cost significantly less.

    This news article is to keep 3D Realms from falling off the map. They are supposedly making Prey now, another game that got shelved in favor of Duke Nukem Forever, shortly after the release of Quake. (The brown one)

  44. Netcraft confirms it. by darkmeridian · · Score: 2, Funny

    Netcraft confirmed early this morning that Duke Nukem Forever jokes are now dead.

    --
    A NYC lawyer blogs. http://www.chuangblog.com/
  45. Re:Anticipation... Anticipayaytion... by OctoberSky · · Score: 3, Informative
    "Now, when Stargate came out, it was on Showtime"

    Well that explains why you get to see Daniel Jacksons wifes tits and ass in the first episode*. I had never figured out how they slipped that one by the FCC, even the pre-Bush FCC.

    * Next week Stargate S01E01/02 will be the highest traded file(s) on your favorite P2P network as 150,000 Slashdotters download it again to bask in the light that is Daniel Jacksons wifes bush.

  46. Straight from 3DRealms! by Hakubi_Washu · · Score: 4, Insightful

    'The release date of this game is "When it's done". Anything else, and we mean anything else is someone's speculation. There is no date. We don't know any date. If you have a friend who claims they have "inside info", or there's some game news site, or some computer store at the mall who claims they know - they do not. They are making it up. There is no date. Period.'

    Why, oh, why is a sucker born every minute?

  47. Re:Anticipation... Anticipayaytion... by suprcvic · · Score: 2, Informative

    How is it that just about every article on slashdot is accompanied by an anti-republican quip of some sort? Grow up people, and learn to vent your political frustrations in the correct arena.

  48. 1996 in History by Anonymous Coward · · Score: 2, Informative

    Netgear is founded January 8, 1996.

    Intel releases the 200 MHz P6.

    IMDb becomes incorporated as the Internet Movie Database, Ltd.

    Google is first developed by Sergey Brin and Larry Page.

    KDE is started to be developed by Matthias Ettrich

    Macromedia purchases FutureWave and later releases Macromedia Flash 1.0

    The CDA amendment to the U.S. 1996 Telecommunications Act that went into effect on February 8, 1996.

    Cray Research merges with SGI.

    ATA-2 is approved by ANSI.

    IBM and Sears sell Prodigy is sold to Internet Wireless.

    AT&T introduces Worldnet.

    Microsoft introduces DirectX.

    AT&T spins off the system and technology unit which renames itself Lucent Technologies.

    IBM computer Deep Blue beats chess master Garry Kasparov in two chess matches.

    NEC merges its PC operations outside Japan with Packard Bell.

    Microsoft re-invents itself to respond to the fast-growing popularity of the Internet.

    Sony enters the PC market with the release of VAIO.

    Creative Labs introduces the 3D Blaster card its first graphics card to be released to the computer market.

    Apple Stock sinks to a 10-year low of less than $18.00 a share.

    U.S. Robotics Pilot is announced.

    Seagate has completed the merger of Conner Peripherals.

    Microsoft releases Windows NT 4.0. Final code count: 16 million lines.

    Tandy Corp. announces it will either sell or close all of its 17 incredible Universe stores and 19 of its Computer City stores because of low sales and losses in revenue.

    WebTV is introduced allowing users to browse the web from their TV.

    MSNBC makes its debut.

    Microsoft introduces the IntelliMouse also known as a wheel mouse.

    Acer America Corporation introduces its designer home PCs.

    Sun Microsystems releases its line of network computers.

    Apple buys NeXT Software Inc. for $400 million and acquires Steve Jobs, Apple's cofounder, as a consultant.

    Microsoft Windows CE 1.0 is released as a portable Operating System solution.

    Seymour Cray passes away October 5, 1996.

    K56Flex is announced in November by Lucent and Rockwell.

    AMD releases K5 processor.

    Internet Explorer 3.0 is released.

  49. Forget "expectations of a ten year wait" by typical · · Score: 4, Interesting

    no game can live up to expectations of a 10 year wait.

    Forget that -- I want to know why anyone expects DNF to live up to the standards of a *regular* game. Why would DNF be an exceptional game? Because it has the same name and possibly a few characters as an ancient game?

    Sequels make sense when they're truly related to the earlier work. Bungie's Marathon series was good right through the series. That was because the game design was still fairly new and interesting for the time, and the same team was working on the games. It was legitimate both to expect "more of same" from the same people, and that "more of same" would be a good thing.

    But, while I'm not familiar with DNF development, I doubt that the same team is working on the second game -- and that's what makes the game good, the artists and musicians and programmers and writers. Even if it was the same collection of people, I'm not sure that a team that could produce "more of same" would be a good thing.

    I've only played a little Duke Nukem 3D, but I remember that the game was mostly notable for its simple, crude humor and its ability to allow you to have simple interactions with objects. (And according to WP, the mundane environments, instead of Quake's fantastic ones.) None of this is exceptional any more. The only "edge" that I would expect DNF to have over any other modern game is that some of its marketing work will have been done for it -- people with fond memories of Duke Nukem 3D might remember the name and want to buy it. Possibly that means that a smaller percentage of the funding need be blown on marketing for DNF.

    Other than that, there's no reason to expect that DNF would be better than any other new game coming out.

    Furthermore, DNF has constraints on it that a new game does not. This is most commmonly visible (in an extreme form) in "video games of movies". Most people who follow the video game industry know that video games based on movies tend to review rather badly. Some of this is undoubtedly due to time pressure, but I would suggest that some of it is because the game developers are constrained to follow the movie and figure out ways to incorporate the movie into the game, instead of having no restrictions on their ability to do what is necessary to develop a good game. This restriction, to a lesser degree, is present in game sequels like DNF. (Plus, these video games based on movies have the same marketing edge that DNF can be expected to have, yet they are frequently pretty bad.)

    So I just can't see why anyone would expect DNF to be a particularly good game any more than I would expect a modern remake of a classic movie to be any better than any other modern movie.

    Sometimes it's nice to just let pleasant memories lie and go on to producing new, different ones...

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
    1. Re:Forget "expectations of a ten year wait" by TychoCelchuuu · · Score: 4, Insightful

      I can tell you've only played a little DN:3D. The reason DNF has had so much attention payed to it isn't that it's taking forever. It's because it's the sequel to what many consider to be one of the best games of all time. Duke Nukem 3d had realistic environments (something that were really neat to us back then! We were in LA, man! I mean, Doom is some weird Mars research base, but I'm fighting aliens in LA!), genuine humor (and also crude humor), wonderful weapons (the shrink ray shrunk enemies really small, and then you could step on them, and who can forget the pipe bombs), and a jetpack. I mean, come on. Even today few games have jetpacks.

      Duke Nukem 3d was an awesome game. You can find legions of fans, and that's the reason why DNF is getting on Slashdot: we may have given up on the new game, but we all remember the joy of the old one.

      --
      Against stupidity the Gods themselves contend in vain.
    2. Re:Forget "expectations of a ten year wait" by Overly+Critical+Guy · · Score: 2, Insightful

      And according to WP, the mundane environments, instead of Quake's fantastic ones.

      Right, why would I want to play in a floating space station and moon base or explore L.A. and see animated hot chicks in movie theaters when I could traverse the endless green and brown hallways and lava pits in Quake!

      I'll say it, even though I know it's unpopular--Quake SUCKED. I was never more bored by a first person shooter. People only liked it because of its online multiplayer. Other than that, Doom 2 owned it (especially in the weapons and level design department).

      --
      "Sufferin' succotash."
    3. Re:Forget "expectations of a ten year wait" by JourneyExpertApe · · Score: 2, Insightful

      And according to WP, the mundane environments, instead of Quake's fantastic ones. You got that completely backwards. DN3D had great environments. There were huge canyons, alien spaceships, underwater environments, inner cities, and a lot more. I only played the Quake demo, but everything just looked like a dungeon.

      --
      If you can read this sig, you're too close.
  50. In triathlons, DNF stands for... by elhaf · · Score: 3, Funny

    Did Not Finish.

    --
    Six score characters.
    Brevity being wit's soul
    I have enough space.
  51. Riiiiiiiight by Danathar · · Score: 2, Funny

    HA! yea...right (wink wink). Next you'll be telling me that Apple is going to be switching to Intel and TV shows will be legally available for download on the web.......

  52. Careful with your capitalisation: by zrenneh · · Score: 3, Funny

    Duke Nukem
    forever in production.

  53. My opinion on DNF as a forum member by rg3 · · Score: 2, Insightful

    Several years ago I used to read almost daily the 3DRealms DNF forums, at least for some minutes. It got really boring, so what I do know (because, after all, I'm interested in this game) is what I think everybody should do:

    * Stop caring about the release date. When it comes out, IMHO, it will probably be a very fun game after all. There's no need to "wait" for it. There are dozens of good games out there and at least one or two every year.

    * Periodically, read the latest posts by George Broussard. I have bookmarked his recent posts page and I check it from time to time. He barely posts, but you'll know everything he said, which is virtually everything that appears on the Wikipedia about the game and the only information you can trust. As the Wikipedia article claims, GB has said several times they restarted the game and, since some months now he claims the game is in production, that all previous problems are solved, technology is always finished in time and they are creating content as fast as they can.

    Good luck, 3DR. I'm a gamer after all, so I hope this game is good and worth playing. If not, well, I'll buy something else :D.

  54. [D.Nukem Voice] HOLY COW [/D.Nukem Voice] by osjedi · · Score: 2, Funny

    This post scared the crap out of me! I thought for a minute that it was April 1st and that I had completely missed February/March! Imagine my releif to realize that I hadn't jumped forward in time to an April fools joke, but that it was simply end of the world.

    --
    -=-=-=-=- osjedi uses Debian GNU/Linux. -=-=-=-=-
  55. Re:Anticipation... Anticipayaytion... by Impy+the+Impiuos+Imp · · Score: 2, Interesting

    The lack of Duke Nukem Forever shows just how bad the free market system is at delivering things the population wants, nay, needs. I propose a national game care system, where the government takes over control of the game production industry. No games may be produced without government permission, or direction on their content, scenery, graphics, and so on. Anybody who creates their own game, and sells it to another individual, shall be guilty by not more than 20 years in jail, or $200,000 fine, or both. All our precious resources cannot be wasted that way, and must be minutely managed by GGCAPB, the Government Game Control And Production Board, to maximize the gaming quality, timeliness, and, most importantly, cost. The unconscionable profits of the gaming industry show government is needed to bring costs under control from the evil Jewish^H^H^H^H^H^H generic businessmen.

    Yes, I'm sure this plan will increase the availability of games, bring down their price, and not sacrifice any quality. In fact, I'm so sure, I'm willing to impose it on everybody, buyer and maker alike, without their permission.

    Well, we're so sure it'll work for health care, why not games?

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    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  56. Re:Anticipation... Anticipayaytion... by Guppy06 · · Score: 2, Interesting
    "Why do Goa'uld soldiers walk around in big noisy metal uniforms that make them easy to locate and easy to see, yet provide no protection against even handguns?"
    1. Because they were more intended to terrorize the local populace rather than actually fight ("weapon of terror" vs. "weapon of war" to quote one episode). Also, their only real opponents were their peers (who also used energy weapons) or subjugated humans who are eliminated long before they get much farther than the "pointed stick" phase in weapon-making.
    2. Also, with the example of the Asgard vs. the Replicators, they could have simply progressed so far for so long that they've simply collectively "forgotten" about kinetic-kill weapons; who's left nowadays who can make a decent sword, designed for something other than display? And how much protection does Kevlar afford against swords/knives/other sharp penetrators?
    That said, there have been some episodes (especially early on) where their armor did stop bullets. One could assume that they switched to high-velocity weapons and ammunition, switched from lead to steel or DU, etc.