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Garry's Mod Goes Commercial

Gothic_Walrus writes "A recent entry in The Steam Review brings the news that Garry's Mod, the popular mod for Half-Life 2 that allows players freedom to play with the game's physics engine in what is effectively a sandbox mode, is going to be sold through Steam at a $10 price point. It's worth noting, however, that the current version of the mod will remain as a demo."

67 comments

  1. Had to by Southpaw018 · · Score: 4, Insightful

    To be totally honest, if I had developed Garry's Mod, I would sit down one day and say "I'd be insane not to sell this." It's fully featured, well done, and allows you to explore the exact mechanisms of the fantastic Source physics engine. If i were still into it hardcore, I'd probably throw down the $10 for the extra features in the pay version.

    This is the beauty of Steam and how independent publishing works - the same way everything else does. Have a good product that people like and enjoy using? Sell.

    --
    ACs are modded -6. I don't read you, I don't mod you, I don't see you. Don't like it? Don't be a coward.
    1. Re:Had to by rehtonAesoohC · · Score: 4, Informative

      Technically, it's not the Source physics engine, it's the Havok physics engine.

    2. Re:Had to by Kurayamino-X · · Score: 1

      I was under the impression that the physics engine in Source was to Havok as Half-Life's model animations and scripting abilities are to Quake 2's.
      It's not your stock Havok engine, they've done a lot of messing about under the hood.

      --
      ...I got nothing.
    3. Re:Had to by Snaller · · Score: 1

      This is the beauty of Steam and how independent publishing works - the same way everything else does. Have a good product that people like and enjoy using? Sell.

      And even if you don't have a good product, rip people off ;)

      ACs are modded -6. I don't read you, I don't mod you, I don't see you. Don't like it? Don't be a coward.

      That is a logical fallacy, there is nothing cowardly about not having a login - for one thing it protects you against kiddie moderators who believe everybody which disagree with them is a flamer.

      --
      If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  2. Free Garys Mod by CogDissident · · Score: 5, Insightful

    You know, paying for garys mod is like paying for a tech demo. All this thing is used for is to play around with a graphics engine you already paid for in HL2. I really don't understand why anyone would want to pay for this. Just another tiny expansion to milk money out of peoples pockets, like selling CS for HL1 in stores when it was free online.

    1. Re:Free Garys Mod by the_humeister · · Score: 4, Funny

      You mean like Doom 3? J/k, I liked Doom 3.

    2. Re:Free Garys Mod by MindStalker · · Score: 5, Informative

      like selling CS for HL1 in stores when it was free online.
      The CS box in stores came with a license for HL1 as well.

    3. Re:Free Garys Mod by Anonymous Coward · · Score: 0

      Software developers need to buy groceries too.

    4. Re:Free Garys Mod by Anonymous Coward · · Score: 5, Informative

      Just like CS for HL1, you don't have to buy Gary's mod either. There is still a free version available, and if the updates aren't worth it to you, don't buy it. The retail CS came with two things, a CD containing the executable (so you wouldn't have to d/l it) and a HL license. The price of the HL license made the purchase a reasonable one - though it might've been a more limited license, I don't remember. (Disclaimer, I didn't buy retail CS).

      The thing with the popular HL mods from CS, Day of Defeat, Natrual Selection, They Hunger, etc... is that they were all really high quality stuff, on par with anything the professionals (including Valve) sold. If paying these people a reasonable fee keeps them motivated to keep producing such outstanding content, then great. And if people find those costs too high to bear, then they'll simply move on to other things.

      I look at paying for Gary's mod a reward to Gary for providing an excellent tool, and hopefully some incentive for him (and his team) to keep going. Although I'd argue that Gary's team could've done better than a 50/50 split with Valve.

    5. Re:Free Garys Mod by __aaclcg7560 · · Score: 1

      Isn't that what the soup lines are for? Write free software + get fed by the state = developers utopia!

    6. Re:Free Garys Mod by VarsityUK · · Score: 1
      All this thing is used for is to play around with a graphics engine you already paid for in HL2.
      Shows how much you know.
    7. Re:Free Garys Mod by Anonymous Coward · · Score: 0

      People aslo don't realize how this is saving Gmod, there wouldn't be any more iterations but Garry decided to commit to it, sell for 10$ and keep developing gmod. I know, if it is going to be a reworked and feature full version, I will buy it.

    8. Re:Free Garys Mod by aCapitalist · · Score: 1

      In other words, you're pissed that this guy might make a couple bucks on something he probably had a good time programming. How dare he. He should be doing this in his spare time (and giving it away), while making the real money off of that web app that his PHB just told him to write.

    9. Re:Free Garys Mod by CogDissident · · Score: 1
      My wallet is 50$ lighter, thats how much I know. Really, what else has anyone done with garysmod? Its used for comics, funny movies, and odd screen captures, I can't think of any other uses for it.

      Its a sandbox tool, a very good sandbox tool, but thats all it is.

    10. Re:Free Garys Mod by CogDissident · · Score: 1
      I'm not opposed to the guy making a buck for himself, but I am opposed to the idea of him charging people for new versions of the same product. Donations are also a good way for people to pay you for something they think is worth it.

      The information on the steam browser leaves out that its also available freely, which means he is misleading people into paying for a free product when they won't know the difference.

    11. Re:Free Garys Mod by bryce1012 · · Score: 1

      So you don't have a use for a $10 sandbox tool, huh? I guess the simplest course of action then would be for you to not buy it.

    12. Re:Free Garys Mod by Anonymous Coward · · Score: 0

      What are you talking about? Try reading TFA, "What is currently known as version 9.1 will lose its number and become the initial paid release, while the current version (9.04) will remain as a free demo". Don't like it? Don't buy it.

    13. Re:Free Garys Mod by Sparr0 · · Score: 1

      But it cost more than HL1, and had less content to boot!

    14. Re:Free Garys Mod by MindStalker · · Score: 1

      Cost more? Really I don't remember that, though I can imagine it would have in its first few weeks on the shelf which is the norm. I was never much involved in the CS crowd, but do remember showing people who were stupid enough to buy CS how to obtain and use their license for HL.

    15. Re:Free Garys Mod by Anonymous Coward · · Score: 0

      > Although I'd argue that Gary's team could've done better than a 50/50 split with Valve.

      Why? Although software is a common exception, retailers typically mark up everything 50-200%. In other words, the seller typically makes 33-66% of the price you pay at the register. Valve is the retailer here, so it makes sense for them to take 50%. Add to that the fact that Garry is only modifying Valve's original product. Thus, Valve is the OEM and Garry functions as a VAR, except he's turning around and having Valve sell the product.

      Besides I've played 9.0.4, and I really don't think it's worth $10. There are numerous bugs that render it essentially unusable without Gmod+ (by ReaperSWE) and ULX (by Ulysses). You read that right: those are mods for a mod. If we're going to start assigning value, I think Reaper and Ulysses should each get at least 25% of Garry's cut.

    16. Re:Free Garys Mod by aCapitalist · · Score: 1

      Donations are also a good way for people to pay you for something they think is worth it.

      Oh, so you are opposed to him charging for it.

      The information on the steam browser leaves out that its also available freely, which means he is misleading people into paying for a free product when they won't know the difference.

      Ahh, the poor consumer - forever incompetent and always snookered by the evil marketers. I guess we need a new Federal law to deal with that.

    17. Re:Free Garys Mod by Sparr0 · · Score: 1

      I didn't buy HL until years after CS came out. I bought it to play a mod called Natural Selection and at that time, probably circa 2001, the CS version, with no single player story, was $30 at every store in town while the 'classic' HL (including blue shift and the original mods like that tron disc mod) was $20.

    18. Re:Free Garys Mod by atomic-penguin · · Score: 1

      ...I am opposed to the idea of him charging people for new versions of the same product.

      This is how Microsoft makes a profit.

      The information on the steam browser leaves out that its also available freely, which means he is misleading people into paying for a free product when they won't know the difference.

      Oh, c'mon. Valve charges $10 bucks to deliver Counter-Strike. It's a free download for Half-Life retail owners, I have never heard anyone complain about this. Steam allows game producers to sell their mods/products as separate products than Valve's products. You buy the mod and get all the Valve content loaded, without having to buy the original game. Garry isn't misleading anyone into paying for a free product. Half-Life 2 isn't a free product, and if Valve or Garry want to deliver the mod through Steam "as a separate product", they must charge something to deliver that copyrighted content.

      I for one, welcome our $9.99 content delivery overlords.

      --
      /^([Ss]ame [Bb]at (time, |channel.)){2}$/
  3. Should have seen it coming by Dr.+Eggman · · Score: 1

    I should have seen it coming, anything that good would eventually be commercial. I guess it won't be so bad, $10 isn't too much. It sounds like the deal will be good for Garry, too. If it keeps the updates coming, recognizing new games and adding its gfc like it says, it'll be worth it.

    As much as I hate to say it, I'd have to say I'd buy it.

    --
    Demented But Determined.
  4. HLComic by Deltaspectre · · Score: 3, Interesting

    I know, 10$ isn't a big deal, but how is www.hlcomic.com going to handle this? :P

    --
    My UID is prime... is yours?
    1. Re:HLComic by popeguilty · · Score: 1

      I imagine Chris'll buy a copy of GMod. I suspect he'd have done so anyway.

    2. Re:HLComic by Meagermanx · · Score: 0, Flamebait

      Gosh, we wouldn't want those guys pissed off!

  5. Standalone? by Asmor · · Score: 1, Interesting

    So is it going to be standalone now, or will it still require HL2?

    I'd buy it in a heartbeat for $10, but I'm not the least bit interested in HL2.

    1. Re:Standalone? by Anonymous Coward · · Score: 2, Funny
      "So is it going to be standalone now, or will it still require HL2?"
      Yes.
    2. Re:Standalone? by Anonymous Coward · · Score: 0

      Valve has given Garry the entire uncompiled source code, so I can only imagine that it will be a standalone game on source, that adds custom content in other source games automatically.

  6. Good move? by uglysad · · Score: 1, Flamebait

    Garry is optimistic on the matter. "PetitionOnline will probably explode," he admits, "but eventually I think everyone will see that this is a great move".



    Indeed, this will be a great move for his bank account
    1. Re:Good move? by Sinryc · · Score: 1
      Thats all that matters...

      Isn't it?

      --
      Yay, I have a sig.
    2. Re:Good move? by cowscows · · Score: 2, Insightful

      If getting some income on this allows him to spend more time working on the mod and less time worrying about feeding himself other ways, then it just might be a great move for the mod as a whole. Doing things just for the fun of it is nice, but it doesn't put food on the table. I think just about everyone would like the opportunity to make a little money off of their favorite hobbies. Making a living off of it would be even more nice. Making a living off of it and being your own boss is even better. If you really appreciate the work that Garry has done, and the fun that it's helped a lot of people have, you should be happy to see him profit off of it. Your cynicism is not the least bit productive.

      --

      One time I threw a brick at a duck.

    3. Re:Good move? by Anonymous Coward · · Score: 0

      It's ok man, cheap-asses can still get the version that's out right now. No need to fear change.

  7. Nice to see. by Rob+T+Firefly · · Score: 4, Insightful

    With the increasing complexity of the toys, addons, and other hacks a good game inspires, it's always good to see an independent modder make good on his or her work, especially when it's something a bit more inspired than a simple "put Barney the dinosaur into Doom" or "put a beard on Mario" hack.

  8. "Price point" by Anonymous Coward · · Score: 5, Interesting

    is going to be sold through Steam at a $10 price point.

    What is with this "price point" stupidity? Why can't people simply say that it will be sold "for $10", without adding a completely meaningless appendage?

    1. Re:"Price point" by PoderOmega · · Score: 3, Insightful

      If I had mod points I would mod you up. "Price point" is a business speak for "cost".

    2. Re:"Price point" by kjamez · · Score: 3, Informative

      "Price point" is a business speak for "cost".

      no, "cost" is business speak for "cost". "price point" is business speak for "sell price" ... which, typically, is a percentage higher than "cost" ... but, when things typically fall within a range of "costs", they all get the same "price point".

      personally, i think "price points" should be strategically set so that local taxes and whatnot make the item an nice round number, instead of the "14.99 price point" which comes out to (here) $16.29 ... THAT is ridiculous. Make it an even $16.00 and i'll be happy, and oblivious to the ever increasing sales taxes my state like to impose upon us.

      --
      you can't have everything, where would you put it?
    3. Re:"Price point" by Deltaspectre · · Score: 1

      I would prefer it if retailers could "harmonize" with all the taxes so it comes out after tax at an even $16 so I don't have to fish for change or get change back and have a jingly pocket.... (or use my credit card)

      --
      My UID is prime... is yours?
    4. Re:"Price point" by popeguilty · · Score: 1

      Some places do that, particularly local shops whose proprieters don't want to bother doing the math with every purchase.

    5. Re:"Price point" by C_Kode · · Score: 1

      Some people believe a penis is a meaningless appendage for geeks...

    6. Re:"Price point" by kjamez · · Score: 1

      that's my point: in states with no sales tax (i lived in oregon prior to tennessee) it was super convenient, because the 4.99 price point meant that you could buy it with a $5.00 bill ... not 5.49 after tax. and you have a response that says "some shops do that on a local level" but i've never ONCE experienced any store owner who would price things intentionally higher than their competitor(s) so they didn't have to do the math ... that .99 is there for psychological reasons as we aren't trained to include the taxes in our purchases ... no one *WANTS* to round prices and include the 9.75% tax because it completely loses that "less than a dollar?!?!?" appeal.

      --
      you can't have everything, where would you put it?
    7. Re:"Price point" by spezz · · Score: 2, Insightful

      Why can't people simply say that it will be sold "for $10", without adding a completely meaningless appendage?

      Same reason you say *completely* meaningless instead of just "meaningless". People like to embellish.

    8. Re:"Price point" by Deltaspectre · · Score: 1

      Ah, missed your point there, I thought you were complaining that it's hard to calculate taxes in your head for a .99 price as compared to a .00

      --
      My UID is prime... is yours?
    9. Re:"Price point" by Anonymous Coward · · Score: 0

      The ACTUAL psychology is in the .99 part. People in general react more favorably to "9.99" than "10.00", taxes or not. The difference in reaction is greater than the penny's worth. This is why after all these years we still have nine-tenths of a cent in our gas prices, because it makes the price look lower.

    10. Re:"Price point" by PoderOmega · · Score: 1

      I can't stand the Wendy's commerical where the college student is doing his budget, and he's lunch from Wendy's will give him 1 penny left over (that he will invest LOL!!!) because the the 99 cent menu.

      Come on, there are very few places (if any) that don't have tax. I would -love- it if something 99 cents or 4.99 actually got me back a penny from my dollor or five.

    11. Re:"Price point" by roystgnr · · Score: 1

      People in general react more favorably to "9.99" than "10.00", taxes or not.

      You know, everybody says this, but I've never seen it. I think the natural reaction is just the opposite: just as a little kid who doesn't understand money will trade one quarter for two dimes, even adults who do understand money may feel more comfortable giving up ten dollars than giving up nine hundred ninety nine pennies.

    12. Re:"Price point" by ZombieRoboNinja · · Score: 2, Insightful

      I'm not a huge fan of the term myself, but I think the idea is that people tend to group prices into certain mental categories. For example, there might be an "under $1" price point that people think of as basically nothing, so we're willing to spend 75 cents on a game of Tekken or a Snickers bar or something else we don't really care about. And if we think of 2 cents and 57 cents and 99 cents as basically the same amount of money, why wouldn't a company charge 99 cents?

      Same here, I'd imagine. If I'm willing to pay $7 or $8.25 for this mod, I'm almost certainly willing to pay $9.99, because it's all the same "price point" psychologically speaking. I'm not gonna say, "$7.85 would be acceptable, but ten bucks is RIGHT OUT!" So they might as well charge $9.99.

      All this is conjecture, of course. Just my $0.99. ;-)

    13. Re:"Price point" by Sparr0 · · Score: 2, Insightful

      You've never seen someone think they are paying $2.19 for gas when they are really paying $2.199?

    14. Re:"Price point" by Anonymous Coward · · Score: 0

      But they're not talking to business people, they're trying to put the information out to customers.

    15. Re:"Price point" by Cornflake917 · · Score: 1

      Those people must not understand the importance of the ablity to urinate.

    16. Re:"Price point" by Anonymous Coward · · Score: 0

      standing up? without making a mess? did you forget about half the population that also urinates?

    17. Re:"Price point" by hab136 · · Score: 1
      I can't stand the Wendy's commerical where the college student is doing his budget, and he's lunch from Wendy's will give him 1 penny left over (that he will invest LOL!!!) because the the 99 cent menu.

      Come on, there are very few places (if any) that don't have tax. I would -love- it if something 99 cents or 4.99 actually got me back a penny from my dollor or five.

      I'm not aware of any developed area that doesn't have tax at all. However, several US states don't have sales tax, such as New Hampshire and Oregon.

      http://www.salestaxinstitute.com/sales_tax_rates.j sp

      Fast food often has a separate tax from "regular" sales tax (like on a TV or chair), sometimes at the town/city level, so you may still be paying tax at Wendy's.

    18. Re:"Price point" by MooUK · · Score: 1

      Virtually every advertised or displayed price in the UK is inclusive of tax, at least at the cheaper end. Dell and other vendors of more expensive products may often exclude it from the most clearly advertised price but even then they usually show the inclusive price next to it.

      Hence, if I go to buy a can of coke that is advertised for 50p, it actually costs me 50p.

    19. Re:"Price point" by Anonymous Coward · · Score: 0

      Why aren't retailers forced to display the price with the tax included, like in sane countries?

    20. Re:"Price point" by wormeyman · · Score: 1

      Because that is the cheapest "price point" i heard (ie can't backup my statement) that that is the cheapest you can sell somethign on steam. But you could always think of it as 5 oblivion mods.

  9. The Future of Mods? by VGfort · · Score: 1

    It makes me wonder if this will become more and more common. Will more game engines allow you to sell your mod online? Right now it seems on Steam has that capability but who knows if future games will keep this in mind. I think there will always be a few free mods/skins/maps and so on, but the number may go down. The downside of course is that people that play your mod will be less and the people on servers running it will be lower as well.

    I just hope it doesnt get too out of hand, thankfully there is still Enemy Territory Fortress - a free mod for a free game.

    1. Re:The Future of Mods? by Chabo · · Score: 1

      Here's the thing: if you sell your mod, not as many people will own it, but it'll be advertised MUCH better. Think of it this way: there were about 50 servers running Dystopia soon after it came out, but last I checked (last week) that number was down to about 7-10. And this is one of the more popular 3rd-party mods for HL2. Now take a look at HL2DM, a game that is arguably poor-featured, and the server count is huge (last I saw, over 70). And this is 1 1/2 years after release. Now granted, CS:S and DOD:S have much higher counts than that, but those games are much more popular.

      --
      Convert FLACs to a portable format with FlacSquisher
  10. $10 is a bit too high. by Anonymous Coward · · Score: 0

    It's like buying a $10 yo-yo.

  11. Let me clear some things up by tpemble · · Score: 3, Informative

    I'm a member of Garry's team, or the "Garry's Mod Illuminati", and there are a few things all of you should know.

    For one, I read somewhere that 9.0.4 was not worth $10 because of the amount of bugs in it. That's precisely the point: this new version is a complete rework of the entire mod. Most of the bugs (text corruption, Lua's instability, etc.) are gone, and anything that pops up will be squashed along the way. Not to mention Garry will be releasing updates every week or so.

    The mod team is not made up of robots. Most of us didn't know that we're going to get paid. As a matter of fact, I didn't know until I read that article. The point being that we're all working on this because it's a hobby. I've been following Garry's Mod since v2 and now it's more than thrilling to be able to contribute to it and have thousands of people play with what I've created. We do this because it's fun, and, like you, we don't like it when our contraption falls to pieces or when we can't read the menus because they've turned to gibberish. Garry spends a lot of time trying to decide what is best for the mod and the community, and he's worked hard on keeping it that way.

    The new additions are not minor, and more things will be added along the way. One of the most awesome features is the reimplementation of Lua. Lots of people complain that this takes away from the building aspect of the game, and that's not entirely true. The new toolmodes and post processing effects have been coded using Lua, providing us (and you) with the ability to create any toolmode or PP effect we want. Garry is also focusing on creating build and physics game modes, to emphasize the true roots of the mod.

    $10 is not a lot of money, and it's well worth it considering that without it there wouldn't even be any more updates. Garry hasn't sold out, he just found some more motivation. Besides, if you don't want to spend the money, keep playing 9.0.4, no one is stopping you.

    1. Re:Let me clear some things up by Bieeanda · · Score: 1
      $10 is not a lot of money, and it's well worth it considering that without it there wouldn't even be any more updates. Garry hasn't sold out, he just found some more motivation. Besides, if you don't want to spend the money, keep playing 9.0.4, no one is stopping you.
      Ten bucks is also the lowest price that Steam is rigged to accept. I'm not saying that Garry would have decided to charge less, given the opportunity, but he certainly could have ended up charging more. Ragdoll Kung-Fu, or Darwinia, anyone?
    2. Re:Let me clear some things up by Anonymous Coward · · Score: 0

      How is this not rated 5 for informative?

    3. Re:Let me clear some things up by AK__64 · · Score: 1

      Thanks for the input. I certainly think that Garry has the right to sell his product, and I hope the quality of the mod increases because of it. I think it will.

    4. Re:Let me clear some things up by Anonymous Coward · · Score: 0

      Hey. Darwinia's worth twenty bucks. I don't know about Ragdoll, but Darwinia's a great game.

  12. Had to-Mad Money. by Anonymous Coward · · Score: 0

    But not everyone feels that mods should involve money.