Remaking The World
Via GameSetWatch, an Edge Online article about rebooting the .hack series of RPGs. From the article: "Most RPGs work like this: a princess is kidnapped, or in danger. A brave young man comes to the rescue and fights off some great evil. We wanted something different. We wanted a duality between the user and character, between real and virtual worlds. With that, you can play between both those worlds, both realities. You enjoy the virtual world for its environment and story, but then you have the real world interacting with and affecting the virtual world."
I do like Edge magazine, really, I do. It's the one computer magazine I buy regularly, partly because it treats me like an adult and partly because I suspect Charle Brooker still writes anonymously for it. (In fact not only is it the only current computer games magazine for mature adults, but is it the only computer games magazine ever written for mature adults?) But I'm sorry, I like you, I really do "It's not often a game comes along that uses division to create its cohesion" - what the Fuck? The game itself looks quite interesting, as far as I can tell despite the complete absence of detail in the article it's some sort of anime based MMORPG. Can anyone comment further? PS I love the first comment to this article "What is this faggot shit" - isn't it so sweet when 13 year olds get their first computer and take to the basement for the very first time.
Of course, that's the "new and improved" method of doing it. IIRC, we used to type "make world" to just build everything.
(In case you too want to "Remake your world", the instructions can be found on this page.)
Javascript + Nintendo DSi = DSiCade
Well, all right then. What about, after fighting off the great evil, telling the player, "Sorry, #PLAYERNAME, but our princess is in another castle!"?
-Rob
Biblical fiscal responsibility
I think it looks interesting, but the only thing I drew details from immedietely was the picture, other than that it seemed more about everything but the gameplay itself. Maybe it is just me though.
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As a general rule of thumb, whenever you see the bandai brand on a videogame, just walk away.
Although that might have changed now that they've merged with namco
So the uber-hunk rescuing the uber-babe is getting long in the tooth? Hasn't that always been the ideal nerd fantasy (i.e., Den from Heavy Metal: The Movie)? I guess they will change the storyline to wimpy prince being rescued by nerdy babe who can really kick ass when no one is looking.
And it's not exactly a revolutionary concept - it seems like pretty much every stage play written in the past 20 years has at least one scene with audience participation, "breaking the fourth wall," or something of the kind.
For that matter, Final Fantasy Tactics: Advance does almost the exact same thing. (You play as a kid sucked into a video game.)
And, of course, there was an entire huge four-novel series ("Otherland," written by Tad Williams) with pretty much the exact same plot years ago, even down to the "kids playing an MMO fall into mysterious comas" aspect.
Personally, the framework strikes me as kind of cutesy and ineffective in a video game context, because the writers have to strive to make us care about TWO levels of characters when it's hard enough to make us care about one.
Isn't that just like in Tron?
Taking guns away from the 99% gives the 1% 100% of the power.
Oooh no, this came as a really big surprise. We were actually stunned and asked to double and triple check the figures. I always thought that, in the US, people liked simple stories like in Hollywood movies.
Screw Hollywood, they've been out of touch with what their audiences want for years. Where are my 'bad/lukewarm endings' in movies? Why the hell does the one girl always live when ten other guys die? Why does Hollywood even put guys in action movies if they're all going to simply die before the end?
Same with video games. Why does one hero/heroine always manage to save the world single-handedly? What about the hundreds of other NPCs? Why doesn't anyone (important) DIE and STAY DEAD? Storylines in movies and video games are just plain boring as hell these days. Where are my Alfred Hitchcock style storylines where the hero FAILS to stop the evil plot and merely succeeds in simply killing the villain?
I love .hack//sign and the video games, really fun, in some ways I wish the online world was more like it was portrayed in the game/anime, danger and all, heh.
Where is Pluto's kiss when we need her?
Tsukasa: All I really want, is to be left alone...
Final Fantasy 6, 7, 8, 9, and 10 aren't like that! Oh, wait. Well, um, Kingdom Hearts isn't like- whoops. Um. Grandia! Grandia was different. Well, wait, it wasn't. Err...
Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
As a general rule of thumb, whenever you see the bandai brand on a videogame, just walk away.
Does this include Lumines and Meteos?
Why the hell does the one girl always live when ten other guys die?
So as not to incur a boycott from feminationalsocialist organizations.
A cross-game expansion pack entitled "Farmers, AWAY!" where in addition to being able to 1 shot known chinese/korean...whatever gold/gil/item farmers, the database has a built in system to send them Norton Antivirus, without the patch, and Sony style DRM music CDs. 400 (yes, four Hundred) man raid's include "OMG Help Google Fight Off Communism, Cavern" and "My Minimum Wage Can Pay Your Mortgage, Lowlands"
I can't wait for the day when we have full VR interaction....it will make MMORPGs SOOOO much more fun since individual player skills will really stand out instead of having two fighters each swinging their swords in exactly the same way every time.
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This is similar to the works of Michael Crichton. An initial antagonist is presented, but the real bad guy is the dinosaurs or the twister.
Anyway, you have to stop thinking Zelda when you think about RPG games!
Gothic... you are kicked into a slave prison and get your pants kicked within the first five minutes by the inmante committee.
Gothic2... free from prison the orc army lingers for an invasion
Ultima 4... become some kind of messiah
Ultima 5... robin hood retold
Ultima 6... false prophet, enough said
Ultima 7... The guardian an uber evil tries to enslave your world
Ultima 8... you are thrown by the guardian onto an enslaved world and by escaping you kill anyone off by freeing their old gods
Ultima 9.... garbage Fallout 1... the water supply in your vault is damaged you have to find replacemend and you stumble into a post nuclear weird world
Fallout 2... find the garden of eden construction kit
No princess stories there, it all matters what you play