Sony Pins Hopes on E-Distro
Ars Technica reports on Sony's plans for their online service. As previously discussed, they'll be offering online play for free. They hope to make money via an e-distribution system. From the article: "Yet it is unclear what Sony intends to sell. While the 60GB hard drive in the premium console is spacious, it would not be large enough to hold a collection of HD video, although the company could sell storage add-ons in the future. We believe that Sony will initially sell other content, including music and standard definition video, as well as gaming content such as that available today in the Xbox Live Marketplace."
Just a comment on the storage add ons. It does appear from comments made by SCEA execs, that the hard drive will be upgradeable (ugh) like a computer.
So, storage space (shouldn't) be a problem. Unless they do what they'll likely do, which is make a specific drive that will only work in the PS3, and that will only be available from -surprise!- SCEA.
A 60GB drive seems incongruous with Sony's insistance of a BD-ROM drive. Considering a BD-ROM disc can hold 25GB, that's as few as just 2 games the drive can hold. Since the console is already so expensive, couldn't they have splurged another $10-$20 per unit to double that HDD capacity?
In short, it appears as though Sony plans to offer for free what Microsoft is currently charging for, and that could be a big plus ... it could convince many gamers that the PS3's expense is more reasonable
... PS3 better be incredible ... otherwise this will be another victory for MSFT.
Get Charged up front or have an optional fee later on? Hmmm
How about games? It seems pretty likely to me that they're going to be offering downloadable gaming. If a selection of PS1 games will be available for download on the PSP I'm sure they'll allow the same offering for the PS3.
Is it just me, or did $ony (oh, cmon, if we can do it for Microsoft, why not for Sony, especially given the huge price tag of the PS3, and the evil of the rootkits?) throw innovation out the door this time around? Sure, they threw in the Blu-Ray, but copying the Wii-mote functionality, and now following up on the Live service? It seems to me that they are just following on the innovation of the other 2 consoles, maybe hoping that people will think 'Well, the Wii has this controller, and the Xbox has a great online service... but look! The P$3 (okay, I might be pushing the $ sign now) has both!!" In my mind, it might have both, but a substandard rendition of both...
The sky above the port was the color of television, tuned to a dead channel...
Sony is using the "Developers control Internet Gaming" solution used in PS2.
Problems?
-Every developer has a ton more work to do. There isn't an Xbox Live framework to work from.
-Each developer could decide to charge for basic gaming privelidges. Someone needs to pay for the Servers and the bandwidth.
-Games will have unique online systems, destroying continuity across the platform.
A couple bucks per month is worth these advantages. Why buy a hot-rod $600 PS3 and pay nothing for a junky online system?.
What was left out of the original translation from japanese is that Sony Computer Entertainment president Ken Kutaragi said that they would be offering everything from cellphone ringtones to a XBox 360 game emulator for the PS3, which he stated, 'Just involves turning a bunch of features off'.
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including music and standard definition video
Selling music seems like it would be a giant flop. Nobody I know of listens to music on their (CD-playing) consoles right now, I can't imagine anyone would want to purchase music to play on their PS3. Especially since it wouldn't be transferrable to an iPod, and knowing Sony, it may not even work on music players from people like Creative.
Microsoft will almost certainly do a 100 dollar price drop on their system soon. The latest sales figures don't really leave any room for them do leave the console at its current price. 50 dollars really isn't going to make any significant difference to people who are passing on picking up a 360 right now. Management up in Redmond is most likely going to give the 360 team a stern warning that they will ok the enormous extra red ink a price cut will generate but they are ready to pull the plug on the system if sales don't dramatically improve in the near term. The interviews I've seen paint a picture of Microsoft execs being crystal clear that they will never let another four billion dollar loss happen in the Home Entertainment division.
As to the charging for online, the only possible way I can think of that the 360 can avoid having to drop the yearly charge to play online is if they manage to come up with something amazing for that 50 dollars a year that Sony or Nintendo simply can not match with their consoles. What that would be I have no idea. Right now there are a lot of 360 owners questioning what exactly they are getting for their 50 dollars a year. Someone up there in Redmond is going to have to come up with an answer quickly.
If the dramatic drop in sales last month hadn't happened I don't think any of this would be a problem for the 360.
Hmm so MSFT charges 50 bucks a year for their online service. BUt you only buy that service if you want to play online games.
Sony has an online service they charge over 250 bucks a year for. That adds over a thousand bucks to the cost of a PS2. (SOE online pass for EQOA for those of you wondering just where I pulled the numbers from)
As to what MSFT will do, well I'd imagine they will look at the matter in their ususal businesslike way, turn some marketroids loose, and find ways to make sure they can either offer good value for the money, or if need be, drop the annual charge. Frankly I expect that MSFT will keep the charge and make sure that their services are superior to Sony's offering.
But the other thing they might do.. since you ask so nicely.. is to release some MMORPGs on their service. They could just buy the rights to AC or AC2 and port them to the 360. (a lot of the "exploit/macro/botting" problems can go away when you move to a console after all)
In other words, there are a lot of things MSFT might do and even though we are all supposed to rabidly hate MSFT, some of us still would not mind seeing Sony take it good and hard for all the ways they screwed over their customers in their neverending effort to achieve total media lock.
After the PS3 price was announced Microsoft said in a public statement they saw no need to lower the cost of the 360 this year.
They may change their minds later but currently that's what the plan is.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The article itself talks about Sony providing matching services, which is just what XBox live offers. That means there will also be a framework to make use of these services...
It also says that service is free, so where do you get the idea that game makers can or will charge for online play?
As for unique online systems, again SOny is providing a centralized online hub for free. So it pretty much blows that theory out of the water.
Basically think XBox Live Gold, only I don't actually have to pay to play games with other people online. I think it's pretty funny you're raising the boogeyman of people MAYBE having to pay for online PS3 games when you already have to for just about every 360 title.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The second to last nail was the death of the image constraint token. It made clear why there was a 499 PS3 version with no HDMI connector since you can play 1080p movies and games over component now that the ICT isn't going to see the light of day this next console generation.
The last nail in the 360 coffin was the official confirmation of free online play and matchmaking and global player IDs. So now anyone wasting 50 bucks a year for something that is going to be given away for free with the PS3 looks like a sucker. There are some bitter 360 owners out there right now.
I wouldn't want to be in those nasty meetings going on up in Redmond right now trying to find someway to spin the fact that their weaker and troubled console that costs 400 bucks actually costs 200 more when you add in the price you have to pay just to be allowed to play online.
Stick a fork in the turd of a machine. Microsoft really should focus on Vista games. They are out of their league in the console market when they can't even outsell a six year old console in what is supposed to be their 'strongest' region.
It is going to be fun watching the handwaving as diehard 360 fans start trying to explain this extra magic that Microsoft' online gaming is supposed have that justifies 200 dollars extra tacked on to the console over its lifetime.
$499 PS3 with free online play
vs
$600+ 360 that you end up paying over the four year you own the console
Spin, fanboys, spin!
So in a PS3 I get a whole Blu-Ray drive as part of that $100 extra cost. Only now it's not $100 more because I also get the equivilent of XBox Gold for free, which is $50 a year - thus the PS3 now only costs $50 more than a 360 (if you only plan to play online games for a year), and includes a Blu-Ray drive which allows games to hold far more data. Consider everything else is the same:
360 premuum and $500 PS3 both have 20GB hard drives.
360 premuum and $500 PS3 both have component out for HD video (though here the PS3 gets a nod since it supports 1080p)
360 premuum and $500 PS3 both have just as many ports (basically USB and memory ports, the more expensive PS3 also has media ports)
360 premuum and $500 PS3 both support the same networking options (ethernet in)
Seems to me like Sony has priced the console pretty well against the 360.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
If you actually were unfortunate enough to pay only $400 for a 360 you still have to pay $100 more just for a 20GB HD, the same size as the one in the cheaper PS3.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
The iPod was also just a combination of things that had been done before, but refined and polished. Even if any individual component of the PS3 is not exactly innovative, if the execution is really good then it can be very popular.
Of course Nintendo is very good at innovating and at the same time adding the polish to make it work from the start, so I think the Wii will do well. I just think the PS3 has a very good chance of still being the sucess the PS2 was, and more - because they have taken the time to improve everything about the console from a next generation standpoint at the start that enhances the primary selling point, which is power. The Wii has a different focus and it looks to do wuite well with that approach.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I agree that selling music online is probably not going to work out well for Sony, but I'll bet because of the rivalry in consoles they will not do so becase they'd have to support the Microsoft DRM on the console - giving Microsoft a small payment for every PS3 sold!
The basic theme of the PS3 seems to be openess, so I am thinking they'll let you copy MP3's and unprotected AAC files to the PS3 to make use of them. I could even possibly see a partnership with Apple where they would allow ITMS sales from the PS3 which would be inetresting indeed... don't forget the president of Sony was on stage with Jobs at Macworld last year.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Sony has an online service they charge over 250 bucks a year for. That adds over a thousand bucks to the cost of a PS2. (SOE online pass for EQOA for those of you wondering just where I pulled the numbers from)
That's an inetresting bit of information but irrelevent since the whole article this Slashdot story is based on said that the online matching service was free.
But the other thing they might do.. since you ask so nicely.. is to release some MMORPGs on their service. They could just buy the rights to AC or AC2 and port them to the 360. (a lot of the "exploit/macro/botting" problems can go away when you move to a console after all)
They don't go away at all. They just change forms. Online console play is rife with cheating and many controllers offer extensive macro options making that aspect even worse (since it's harder for most people to macro PC games, no as easy to set up as a controller that features macros).
In other words, there are a lot of things MSFT might do and even though we are all supposed to rabidly hate MSFT, some of us still would not mind seeing Sony take it good and hard for all the ways they screwed over their customers in their neverending effort to achieve total media lock.
And what would those be? Are you sure you hate Sony gaming, or could it be your real enemy is Sony/BMG? Be careful to pick the right target.
I will not buy msuic from Sony/BMG because of the whole rootkit fiasco and general cluelessness when it comes to media. But I have no problems supporting Sony Gaming and the PS3, which seems to be to be trying to make a decent attempt at following a path of openess - every PS3 shipping with Linux and so on.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
It's " $on ", to better reflect its... rich cultural heritage.
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
Sony to nickel and dime gamers to stay afloat
I really don't like the idea of episodic content. I'm not paying any developer, publisher, or hardware maker more money for a game I bought (non subscription, I do play WoW) just so I can get a better gun, or a new level, but I am okay with real expansions.
This sig isn't original enough, it's time to come up with something witty...
The Premium 360 ($399) comes with a 20gb hard drive. Right now comparing Live to the PS3 online services is pointless, and I hope you all realize that. If Sony provides the same level of service as Live, then it's a win in the Sony column. They've hyped a lot of things in the past that didn't live up to the hype--at this point, it's much wiser to take a wait-and-see approach.
If you're so against the idea of an episodic video game business model, then let me guess: you don't watch TV either, and you buy all your TV series in DVD box sets.
Huh?
The $400 360 is the premium version, which most assuredly has a 20GB hard drive. I say this with some confidence, since I spent $400 on a 360, and it has a hard drive.
Reality has a conservative bias: it conserves mass, energy, momentum...
And I find it amazing how certain you are about the details of a service that no one outside Sony has even seen a glimmer of. Maybe you're right, of course - maybe Sony is unswayed by the proven fact that people will pay $50/yr for a quality online service.
I find it amazing you are attacking me for repeating what the ARTICLE says, which quotes Sony! Of course I have not seen the service but it doesn't take Columbo to be able to say "online matchmaking is free" when Sony publically says "online matchmaking is free".
Also I hardly think it's "proven" that a WIDE audience of people will fork over $50 a year for online play. I will not which is why I do not own an XBox of any flavor.
Perhaps they're willing to forego that revenue stream, while still providing a service of equivalent or better quality.
No, what they noticed is that people will pay $5 for a virtual horse blanket in a game! How stupid do you have to be to drive consumers away from a service with a $50/year fee when many of those same consumers pay well pay you a few hundred dollars over the course of a year with one-off payments?
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Sony still has much of the Japanese development force on its side though, at least over the 360 (the Wii has a similar advantage).
As for polish I am only talking about the Sony gaming stuff here. I think the PS2 is actually pretty well designed and does have a lot of polish to it, they are pretty much the only division of Sony I'd trust to produce something I'd want to buy (as a rule of thumb I avoid Sony video and audi equipment, except for camcorders which are decent).
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Don't confuse the PS2 with Sony Online. Sony Online is the organization responsible for such majestic hits as Star Wars Galaxies, and it's the only place Sony has to pull from if they want experience in managing an online games service. Sure, they could be starting from scratch, but then you're back to the first iteration problem. Either way, I'll only be convinced they managed something decent this time when I've seen it. Being able to borrow ideas from Apple didn't make Windows 3.x better than System 7.
I agree SOE has screwed the pooch any number of times. However the raw mechanics of the services they offer are not too bad, they can manage large server farms - it's just the game mechanics that generally suck. That's why I feel like the ability to manage server farms that SOE has coupled with wisdom from the console division could actually work pretty well, as long as SOE is not actually making games.
You and I may have to agree to disagree on this one. You're willing to place your faith in the movie industry to behave with enlightened self interest, and recognize that alienating potential customers is ultimately self-defeating. You're saying they won't turn it on, and that's good enough for you. From my point of view, based on everything I've seen out of the entertainment industry over the past couple decades, I know that they can turn it on, and that's bad enough for me.
I'll agree to disagree on this one, although I feel the reasons for my belief are pretty sound - I think the studios will not turn on the flag not out of enlightened self interest (which would indeed be very hard to believe) but sheer greed! A movie released that turned on that flag has a potential market measured in the tens of thousands rather than the millions. That's really why the studios have rejected use of the flag, because the bean counters were able to come forth and say "look at what happens if you turn this on". When money is a primary motivator I have a lot easier time believeing a large company will do something.
That is also why I advoate that if anyone is going to purchase a PS3 they should avoid the $600 model and only consider the $500 model. If people only buy players capable of non-HDCP high resolution playback for long enough, we'll start to see cheaper HD displays come out that support 1080p but drop HDMI ports to shave costs. At that point the market will be mixed enough that the ICT flag will never be enabled because of risk or marketshare loss and angry consumer returns. It's all about a marketshare for HDMI ready households being under 60% or so, that would be enough.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I agree my response made little sense, I was thinking of the non-premium version when I wrote the bit about the HD being $100 - it was more a point that it brings the cheaper 360 up to the price of the premium 360, which is in turn then within $100 of the $500 PS3 model.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
You're a fool to think that just because Sony is shipping with a variant of Linux on their hard drive that the system will be an open Linux box. It is more an indication on Sony's lack of software experience than any kind of "openess". Further proof of that is their acquisition of SN Systems after their own pathetic attempts to hack gcc into a usable compiler for the Cell yielded a dev environment that was completely useless. Sony is not going to allow any kind of user-created applications. Unsigned apps aren't going to be allowed....Remember, Sony is going to be losing HUNDREDS of dollars on the hardware, and they have to make it up in software. Free software (like MAME or Marble Blast) = Sony goes bankrupt.
What you are forgetting is that this round, Sony has an online service that they are going to want content for - including games they can sell online. What if you as a consumer can create a game, and sell it online with Sony taking a part of the cut? Suddenly it makes sense for Sony to welcome a flood of "free" games.
Now it may well be that Sony has to sign them in order for other PS3's to play them, something along those lines would not be unexpected. But then again if every PS3 comes with Linux and a compiler you could distribute a game in source form with a nice wrapper to compile it on anther users PS3.
I prefer to keep an open mind and assume that Sony has learned a few things from mistakes made the last round with the PS2 and Linux. After all, it is in Sony's self interest to do so in order to encourage more content to sell online.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Wait wait...Sony intends to make more money through "E.D." ?
Sounds like Pfizer might get a run for their money.
What else can happen when an unstoppable force collides with an immovable object?
There is one big flaw with your argument. You are assuming that Sony is not going to charge for their online service.
That would be a big flaw indeed if the main article itself had not quoted Sony as saying they were not going to charge for online matchmaking services. It's kind of hard to read "not going to charge" any other way unless you think it means they'll not take Visa.
"There is more worth loving than we have strength to love." - Brian Jay Stanley