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Casual Gamers Not So Casual

Next Gen is reporting on a study indicating that casual gamers actually play quite a lot, putting the term 'casual' under a microscope. From the article: "'Our survey has determined that mainstream audiences dedicate a substantial amount of time to gameplay — not just in 15-minute increments as previously thought,' said Loren Hillberg, executive VP and general manager of commerce at Macrovision."

83 comments

  1. Gamer? by theelectron · · Score: 5, Interesting

    In general parlance, could someone who plays in increments of less than 15 minutes be considered a 'gamer'?

    1. Re:Gamer? by __aaclcg7560 · · Score: 4, Insightful

      Is there a difference between someone who plays a game for two hours (120 minutes) straight versus someone who plays eight times at 15 minutes each (120 minutes) during the course of the day? You obviously never the experienced the joy of doing multiple loads of laundry and playing a game for 15 minutes between loads.

    2. Re:Gamer? by vertinox · · Score: 4, Insightful

      In general parlance, could someone who plays in increments of less than 15 minutes be considered a 'gamer'?

      Actually, I think they got their definitions backwards.

      Could a peice of software be considered a "game" if it takes more than 15 minutes to play before you start to enjoy it?

      I think that is what is meant by causual gamer. You pick up a game and in 90 seconds you are enjoying yourself and not after 90 minutes of hack and slashing... Oh and don't forget that if you can't simply save and put the game down without loosing enjoyement in 15 minutes of you decided to quit (ie save points, having to remember what exactly you were doing, and where you were going) then it isn't a casual game either.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    3. Re:Gamer? by The-Bus · · Score: 4, Insightful

      There's a lot of games which take less than 15 minutes a day to play. One example is Nation States, which takes less than 5 minutes a day to play. Something non-gamey, like Brain Age, doesn't require much more than a few minutes either.

      I've read a lot of comments on handhelds that like their instant-on/resume feature (specifically, the DS and the PSP) so they can play games while "on line at the bank" --- now, I'm not jubilant about the service at my bank but even when it takes a long time I'm in line for no more than 5 or 10 minutes. So clearly there's people who buy these gadgets to play for minutes at a time. A review I read for Tetris DS lauded it for the ability to be online and playing someone else within 60 seconds. Heck, I bet you can get in a Halo 2 game in or two in 15 minutes.

      If you look at older games there's a lot of games which can be satisfying in 15 minute increments. Take Geometry Wars or Bejeweled for example. Games that you find on XBLA or other compilations.

      Or, if we're talking table top games, stuff like Checkers or Othello or Backgammon or any number of simple card games. Not every table top game needs to be as long as complicated as Risk or Settlers of Catan or Monopoly.

      It sounds insincere and hackneyed but gaming is about passion. If you like gaming for gaming's sake (not just to pass the time a la MS Solitaire) then it doesn't matter if you only play half an hour a day or 3 hours a day.

      --

      Small potatoes make the steak look bigger.

    4. Re:Gamer? by scarpa · · Score: 1

      I could stomp you 3 times in 15 minutes in Starcraft. ;)

    5. Re:Gamer? by dominion · · Score: 5, Funny

      Possibly.

      I'm sure a lot of women whose husbands only have sex in 15 minute increments a day would consider them to be "fuckers".

    6. Re:Gamer? by ClamIAm · · Score: 5, Insightful

      Could a peice of software be considered a "game" if it takes more than 15 minutes to play before you start to enjoy it?

      Could a piece of video be considered a "movie" if it takes more than 15 minutes before you start to enjoy it?

      Could a piece of text be considred a "novel" if it takes more than 15 minutes before you start to enjoy it?

      Could a piece of metal be considered a "tool" if it takes more than 15 minutes before you learn how to use it in a way that makes it useful?

    7. Re:Gamer? by Anonymous Coward · · Score: 0

      I tried Nation States. I played it for a month or so. I don't consider it to be a game.

      For those of you that haven't tried it, basically, you create a country, and every day you answer a couple of multiple-choice questions about how the country should be run. You also get a description of what state the country is in - whether it's a police state, whether crime is high or low, and so on.

      The thing is, the questions are simply static questions people have made up. One answer will make your country slightly more liberal, one country might make crime go up a bit, and so on. There's absolutely no depth to it, it's just a fancy way of saying "please choose between making your liberal score + 1 and making your crime score -1". That's not a game, that's just a questionnaire asking you "Still liberal today? Yeah? Guess I'll tell you your country is liberal again then."

      I'm right with you when you say that games don't necessarily take a lot of time to play, but Nation States is hardly a shining example. Try Urban Dead or Kingdom of Loathing for examples of non-time-consuming games.

    8. Re:Gamer? by __aaclcg7560 · · Score: 4, Funny

      Could a Slashdot comment be considered "redundant" if it takes more than 15 minutes to figure that out? :P

    9. Re:Gamer? by Doches · · Score: 4, Funny
      If you like gaming for gaming's sake (not just to pass the time a la MS Solitaire) then it doesn't matter if you only play half an hour a day or 3 hours a day.

      Stop, pause, and think about that. Let's try an analogy, shall we? I like sex for sex's sake. Does it matter to me if I have sex once a day or seven times a day?

      I think so, yes.



      Dear God, did I just compare gaming to sex?

    10. Re:Gamer? by Anonymous Coward · · Score: 0

      loose is the opposite of tight.

      I think you wanted to say "without losing enjoyment"

    11. Re:Gamer? by pennyher0 · · Score: 1

      your laundry gets done in 15 minutes? *boggles*

    12. Re:Gamer? by Corbu+Mulak · · Score: 1

      What if you like playing MS Solitare, becuase it passes time?

    13. Re:Gamer? by TubeSteak · · Score: 1
      Could a piece of metal be considered a "tool" if it takes more than 15 minutes before you learn how to use it in a way that makes it useful?
      Yes, because every metal object is, by default, either a hammer or pry-bar.

      Even a car. It's just a really big hammer.
      --
      [Fuck Beta]
      o0t!
    14. Re:Gamer? by servognome · · Score: 1

      your laundry gets done in 15 minutes? *boggles*

      Sure, just put it in the dryer for 15 min, and then throw it on the clean pile on the floor

      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    15. Re:Gamer? by andi75 · · Score: 1

      I think the people who have only time for 15 minutes of sex a day are usually called "parents".

    16. Re:Gamer? by Yev000 · · Score: 1

      No on all accounts. They would be considered BAD [insert object].

      Just to feel how long 15 min is, try timing it while doing nothing...

      If it takes that long to start to enjoy or understand something, it gets boring. When that object is designed to entertain, it's not doing a very good job.

    17. Re:Gamer? by Walter+Carver · · Score: 1

      It's a point of preferance. It may "take" me 15 minutes to start enjoying it, but it could take you 15 seconds. And none of these items is similar to each other. Some tools (not necessarily made [entirely] of metal) take a lot more than 15 minutes to become useful, like a computer, a car, etc.

    18. Re:Gamer? by giantherm · · Score: 1

      You mean *every* day? And for that huge amount of time? I'd consider them to be heroes.

    19. Re:Gamer? by Stormshadow · · Score: 1

      Shooting my karma to heck, but I'll bite...

        Could a piece of video be considered "pr0n" if it takes more than 15 minutes before you finish enjoying it? ;)

    20. Re:Gamer? by An+ominous+Cow+art · · Score: 1

      My car is an inclined plane, you insensitive clod!

    21. Re:Gamer? by Anonymous Coward · · Score: 0

      gross.

  2. Not Surprising by Gnostic+Ronin · · Score: 4, Insightful

    Doesn't surprise me. Other than RPGs, I think I'm pretty casual. And I usually end up playing a few hours. What makes you hardcore is when you do nothing else.

    1. Re:Not Surprising by Anonymous Coward · · Score: 0
      I agree. I'm pretty casual, but when i play I usually play for several hours. Maybe a day or two in a row. And when I'm done, it will be 2 months before I bother again.

      Then again, I don't usually think of myself as a "gamer",

    2. Re:Not Surprising by blueZhift · · Score: 1

      Indeed, I think most casual gamers would not consider themselves as gamers at all. I don't play my RPGs for long enough stretches to be considered a hardcore gamer, but I do have a lot of interest in games, I follow the industry and code a little. So I do consider myself a gamer, even though I don't really play more than a few hours a week on average (too much other stuff to do).

  3. oh god, not here... by Anonymous Coward · · Score: 0

    only a matter of time before the casual/hardcore debate slops over from the official wow forums to slashdot...

  4. 15 Minute Increments? by neonprimetime · · Score: 3, Insightful

    15-minute increments

    What game nowadays can you play in 15 minute increments? Absolutely no sports games ... RPG's usually take longer than that in between save points ... what games were they thinking? Pacman & Frogger?

    1. Re:15 Minute Increments? by Bob+of+Dole · · Score: 1

      Flash games.
      Solitaire.
      Minesweeper.

    2. Re:15 Minute Increments? by Ubergrendle · · Score: 1

      Its a complete straw-man argument, designed to draw attention towards videogames. Macrovision is a company that usually makes copy protection for DVDs if I recall correctly! I'm trying to figure out their angle here...probably trying to define a 'new' market for their products.

      Think of it -- does a 'casual' TV view only watch 15 mins a day? An insipid network sitcom is at minimium a 30min commitment. I think the average adult in North America watches ~ 2hrs of TV a day. What's happening is 'gamers' are directing their attention to a more interactive, creative medium. This makes the networks scared. This survey is intended to reinforce this paranoia.

      Trendspotters know network tv is in trouble, and has been for years. But its no satellite/cable that's a threat...its the internet, and computer games.

      --
      John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
    3. Re:15 Minute Increments? by benbritten · · Score: 1

      seriously.

      I cant even get ready to play a game in 15 minutes. Gotta roll in the comfy chair from the 'office', get the easily consumable food out and ready to go, prepare a stiff vodka based beverage.

      Sheesh!

      I am being a bit facetious, but really, 15 minutes? i dont think you can even sit down and play any game (video or not) in less than 15 minutes. Who are these people?

    4. Re:15 Minute Increments? by tmjr3353 · · Score: 4, Informative

      A lot of Nintendo DS games. Brain Age, for one, can be played in 15 minute increments. On top of that, closing the DS puts it to "sleep," so you don't even need to wait for a save point in those RPGs. :)

    5. Re:15 Minute Increments? by Anonymous Coward · · Score: 0

      Get a DS Lite. 15 min is enough time to play sudoku or a couple new super mario levels etc.

    6. Re:15 Minute Increments? by Alexandra+Erenhart · · Score: 1

      games.yahoo.com
      games.msn.com

      And similars.

    7. Re:15 Minute Increments? by entmike · · Score: 1

      I was also going to mention Nintendo DS. Their games are so "lightweight" in contiguous time commitment, that you really *can* get a 10-15 minute fix and be done. I play New Super Mario Brothers in 10 minute spurts when making dinner, or even during commercial breaks when I decide to watch something on TV.

    8. Re:15 Minute Increments? by Anxarcule · · Score: 2, Insightful

      Various kinds of MUDs.
      Nethack.
      Subspace/Continuum.
      Console emulators with save state features.

      The list goes on and on...

    9. Re:15 Minute Increments? by Anonymous Coward · · Score: 0

      I am being a bit facetious, but really, 15 minutes? i dont think you can even sit down and play any game (video or not) in less than 15 minutes. Who are these people?

      Are you serious? There are plenty of video games that can be played in 15 minutes. Especially multiplayer games where you just play a match or two against someone (puzzle, FPS, fighting, racing, sports, etc). There's also single-player games where you might, for example, play a mission or two in less than 15 minutes.

      In general, I'm the "casual gamer" type who plays a quick round or two (especially multiplayer, I'm a "social gamer"), rather than spend 10 hours glued to an RPG. It used to be more, but spending hours on a game feels like a waste to me these days.

    10. Re:15 Minute Increments? by drsquare · · Score: 2, Insightful
      What game nowadays can you play in 15 minute increments? Absolutely no sports games ...
      You're joking right? You can play a sports game in five minutes, they usually allow you to set the length of the match.
    11. Re:15 Minute Increments? by RanJuan · · Score: 2, Insightful

      The Casual Games they are referring to include the following:

        - Diner Dash
        - Mystery Case Files
        - Feeding Frenzy
        - Egg vs. Chicken
        - Plantasia

      The reason they are casual games is not because you HAVE to play them for only 15 minutes at a time, but because you CAN play them for 15 minutes at a time, as a casual break from your day to relieve stress, like playing it at work until your boss walks in.

      If you're interested, check the games out at www.playfirst.com

    12. Re:15 Minute Increments? by AvitarX · · Score: 1

      Enemy Territory is fun in short increments and free.

      I think any FPS where you respawn is appropriate for get in/get out kind of play on public servers (as long as they don't say serious gamers only).

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    13. Re:15 Minute Increments? by Anonymous Coward · · Score: 0

      Just a few off the top;

      NHL HITZ (I'm back to playing 2003) lasts almost exactly 15 minutes a game. (depending on how long you mess around in the menus. Fast pased game 3 minute periods and the time inbetween + fights. 15 minutes and I'm done. It's also the reason I play that often and something like MAdden (Which I can get down to 45 minutes per game) sits.

      Also F-Zero GX for Gamecube. A Full 5 race circuit can be done in around 15 minutes. It's really fast and intense, but not a terrible time sink unless you want it to be.

      Warioware. - Any of them. These games can be played 'between breaths'. Fast frantic, and great for a few minutes at a time.

    14. Re:15 Minute Increments? by xouumalperxe · · Score: 1

      Actually, most RPGs that are bound to "save points" are console RPGs (which aren't usually RPGs at all, they're just action games with player character stat evolution and at least an attempt at a plot, but that's a different discussion altogether). Computer RPGs usually aren't limited by some "save point" mechanism. At least, not Neverwinter Nights, not Planescape: Torment, not Elder Scrolls: Oblivion or Morrowind, not any of the Fallouts, not "Arcanum: Of Steamworks and Magicka Obscura", nor KotOR II (probably not I either). Granted, most of these aren't VERY "short burst" friendly, but I'm finding Oblivion to be perfectly playable in half hour to one hour sessions (in between World of Warcraft sessions :o). If you want a list of games I find perfectly playable in small increments, here goes, from my desktop: Oblivion (as mentioned, at least I like it like that), any Tony Hawk's Pro Skater game (Classic Mode is 2-minute runs, I usually fire it up and grind and jump around for a few minutes to a few hours depending on moods), World Championship Snooker (you can play it in 1 frame increments. Actual frame length varies, and can be quite long, but you can shorten that by making your computer controlled opponent play lightning fast), Diablo II (After you're a bit addicted to it, running Baal or Meph a few times only takes a few minutes, and yields some cool items), Worms 4 (my non-gamer girlfriend offered me this one, we occasionally play some hilarious, but short, bouts), any of the Need for Speed: Underground games (you just get in, lookup the closest race marker, and do one race. Takes under 10 minutes except in the very late game to do something like that). In fact, all "proper" computer games I have in my computer right now with the exception of WoW and Guild Wars are pretty good at fulfilling the "play for 15-30 minutes each time" niche. Oh, and regarding "absolutely no sports games", most football ("soccer", not the american stuff) games default to either 5 or 10 minute halves. In their easier settings (which I'll assume is what the truly casual player will use) you don't really need to set up teams or stuff like that. So that argument is pretty invalid. I haven't played any of those in a while, but I'm supposing almost all EA sports games (NBA, NHL, FIFA come to mind) are set up this way as well.

    15. Re:15 Minute Increments? by xouumalperxe · · Score: 1

      I apologize for the blocky look. Here's a properly paragraphed version of that if that's too painful to read:

      Actually, most RPGs that are bound to "save points" are console RPGs (which aren't usually RPGs at all, they're just action games with player character stat evolution and at least an attempt at a plot, but that's a different discussion altogether). Computer RPGs usually aren't limited by some "save point" mechanism. At least, not Neverwinter Nights, not Planescape: Torment, not Elder Scrolls: Oblivion or Morrowind, not any of the Fallouts, not "Arcanum: Of Steamworks and Magicka Obscura", nor KotOR II (probably not I either). Granted, most of these aren't VERY "short burst" friendly, but I'm finding Oblivion to be perfectly playable in half hour to one hour sessions (in between World of Warcraft sessions :o).

      If you want a list of games I find perfectly playable in small increments, here goes, from my desktop: Oblivion (as mentioned, at least I like it like that), any Tony Hawk's Pro Skater game (Classic Mode is 2-minute runs, I usually fire it up and grind and jump around for a few minutes to a few hours depending on moods), World Championship Snooker (you can play it in 1 frame increments. Actual frame length varies, and can be quite long, but you can shorten that by making your computer controlled opponent play lightning fast), Diablo II (After you're a bit addicted to it, running Baal or Meph a few times only takes a few minutes, and yields some cool items), Worms 4 (my non-gamer girlfriend offered me this one, we occasionally play some hilarious, but short, bouts), any of the Need for Speed: Underground games (you just get in, lookup the closest race marker, and do one race. Takes under 10 minutes except in the very late game to do something like that). In fact, all "proper" computer games I have in my computer right now (as opposed to console ports or *cough* emulation) with the exception of WoW and Guild Wars are pretty good at fulfilling the "play for 15-30 minutes each time" niche.

      Oh, and regarding "absolutely no sports games", most football ("soccer", not the american stuff) games default to either 5 or 10 minute halves. In their easier settings (which I'll assume is what the truly casual player will use) you don't really need to set up teams or stuff like that. So that argument is pretty invalid. I haven't played any of those in a while, but I'm supposing almost all EA sports games (NBA, NHL, FIFA come to mind) are set up this way as well.

    16. Re:15 Minute Increments? by geminidomino · · Score: 1

      There are RPGs on the DS?

      (Anyone mentioning Lunar: Dragon Song will be shot, stabbed, hung, drawn & quartered. Calling that abortion an RPG is like calling a Volkswagon a vegetable.)

  5. The Casual Combination by Lance_Denmark · · Score: 4, Insightful
    I'd have said that casual was a combination of time spent, money spent on games and how generally important games are to a person. If you end up playing two hours a night five nights a week but go out on the weekends and don't think about gaming, I'd say you're casual. Also you can usually identify a 'hardcore' gamer by their willingness to 'play until it gets better'. After criticising a game for being shite from the offset I'm often told 'You have to play for a bit for it to get better' and you are usually talking to a pretty hardcore gamer there.

    Nope there is more to it than time alone.

  6. Nedulous Definitions by Shadow+Wrought · · Score: 4, Interesting
    No one would consider my wife to be a gamer. She doesn't like the Xbox and could find any of a million things to do other than play a game. Except Solitaire. Once every couple of weeks she'll play Solitaire on the PC for a couple of hours. Does that mean she's a casual gamer? By some definitions, yes. In reality? No.

    I think of myself as a gamer, but the reality is between work and family I don't have the time to play as much as I want. I'll play a game of football, do a mission on Halo, or play SSBM with the kids maybe 3 times a week. I, too, would be considered a casual gamer, but I am not in the least interested in the "casual game market," nor would I likely put casual in my descriptor.

    I'm reminded of a point made in regards to creative writing: write something you want to read. Not something you think others would like to read, but something that you would enjoy reading. Maybe gameshops should work more towards making games that they enjoy than trying to capture a certain market segment.

    --
    If brevity is the soul of wit, then how does one explain Twitter?
    1. Re:Nedulous Definitions by Anonymous Coward · · Score: 0

      You said you "do a mission on Halo, or play SSBM with the kids" but still "not in the least interested in the casual game market".

      ?

    2. Re:Nedulous Definitions by Shadow+Wrought · · Score: 1

      I was speaking of the little games that seem to be defined as the "Casual Games" like the bubble games and the Tetris variants. That ilk.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
  7. All relative by entmike · · Score: 4, Interesting
    A recent study reveals that nearly one-third of casual gamers play for over two hours per gameplay session

    A 2 hour game of poker would be considered casual by many.
  8. they are confused by fizzix · · Score: 0, Troll

    They seem to think that windows rebooting every 15 minutes is the same as sepreate gaming sessions.

  9. Shocker by Eideewt · · Score: 1

    This is a little underwhelming. Who does anything for just 15 minutes unless they're interrupted?

    1. Re:Shocker by lostboy2 · · Score: 1

      Who does anything for just 15 minutes unless they're interrupted?

      Sounds like my sex life.

      But seriously, when it comes to games, who shells out the $20-$50 (plus the cost of the console, for console games) to play only a few minutes a day? This is like Lays' old ad campaign for their potato chips: "Betcha can't eat just one!" Why would you want to? You bought the whole bag!

    2. Re:Shocker by lord_sarpedon · · Score: 1

      These days, people have short atten...wait, what?

      --
      "Strangers have the best candy" -Me
    3. Re:Shocker by Anonymous Coward · · Score: 0

      I have a Playstation 2 and some new games, but I've probably played it about 10 hours since Christmas. I just don't have time for it. And the games don't help, they take forever to load, with their stupid cinimatic cut shots and other BS. Maybe I'm just too old, I grew up playing Atari 2600, where you could plug in a cartridg and be actually playing within 20 seconds.

  10. They've got it wrong... by Red+Samurai · · Score: 3, Insightful

    It's not about how long you play for, it's about how dedicated and obsessed you are with gaming. It's about your taste in games, what games you play, what consoles you own, how long you've been playing, the variety of gaming experiences you've had, and many other factors. It's not just how long you spend playing that determines whether you're casual or hardcore.

  11. 15-minute increments by Doches · · Score: 1

    Show me a game where I can have fun and make some progress in a 15-minute increment, and I'll show you Solitaire.

    Just try playing WoW for 15 minutes, and see how much you can do...

    1. Re:15-minute increments by fain0v · · Score: 1

      You can level to 60 in 15 minute increments in WoW, and probably have fun doing it. I think its one of the few games designed for a casual as well as a hardcore base.

    2. Re:15-minute increments by ronz0o · · Score: 1

      WoW can be played for 15 minutes. Hop on, check the mail, run warsong... right back off. =) Do it every morning with my cup of coffee.

    3. Re:15-minute increments by JeanBaptiste · · Score: 2, Funny

      well this guy could beat Super Mario 3 about 4 times over in 15 minutes

    4. Re:15-minute increments by Anonymous Coward · · Score: 0

      15 minute queue?

      I wish!

    5. Re:15-minute increments by vistic · · Score: 2, Informative

      Usually those videos are made by cheating... using emulators and the ability to save-state and pick up where they left off if they screw up even slightly.

    6. Re:15-minute increments by SuperMog2002 · · Score: 3, Insightful

      Just try playing WoW for 15 minutes, and see how much you can do...

      Surprisingly, a lot, especially if you like to play the market to get rich. The auction house is great for folks who just want to log on for a couple minutes. I doesn't take long to search through items looking for underpriced stuff that you can resell for a profit or seeing if the market is ripe for listing your goods. You can make quite a lot of money keeping an eye out for obscure rare items that many players don't realize is a component in an epic high level recipe. For example, Black Diamonds are quite rare, and on my old server, you could get 40 gold for one easily (40 gold isn't a fortune, but it's a pretty good chunk of money). With some regularity, one would drop for a player unaware of its value who would happily part with it for 5 gold. 35 gold profit right there, and nearly no time spent.

      Likewise, there are items whos value fluctuates greatly from day to day, especially with low level crafting components. Linen cloth is a great example. Linen is a critical component for building your tailoring skill. Every few days, some rich player will create a new character who they want to be a tailor, and they'll wind up wiping out the linen market, driving the price way up. When there aren't any on the merket, you can easily sell linen for 1 gold per stack of 20. After this happens, the supply will gradually replinish and the price will go back down, usually stabalizing at around .4 gold per stack of 20. Obviously, there's money to be made buying it at .4 and selling it at 1, and it doesn't take but 5 minutes to log in, check on the current price of linen and several other items subject to the same fluctuation, buy some if it's cheap, and list some for sale if it's expensive.

      In addition, many (nowhere near all, but many) of the quests all the way from level 1 to 60 can be completed in 15 minutes. Also, most quests can be done in as many sitting as you want, and you can log out anywhere, so if you have a quest to kill 20 harpies, nothing's stopping you from killing 10, logging out, and then killing the other 10 next time you log in.

      No, you can't do everything in WoW in 15 minute chunks, but 15 minutes is certainly long enough for you to accomplish something. In fact, the stuff that only takes 15 minutes tends to be the most productive per time spent! It's easy to spend 4 hours raiding and walk away with nothing but a high repair bill, even if you're playing your best. Spend four hours over a couple weeks playing the market, and (assuming you're careful) you're likely to walk away with a bundle of cash.

      --
      Sunwalker Dezco for Warchief in 2016
    7. Re:15-minute increments by Fallingcow · · Score: 1

      At least all of the ones that I've seen are honest about it. There's a huge community centered around a few sites, and they make it quite clear that they're not trying to trick people into thinking that they beat the game that quickly for real, but rather to demonstrate what perfect play of a game could look like.

      I can respect that. Some of those videos are still jaw-dropping, just knowing that it is physically possible to do that in a particular game.

      The only time I've seen them without some kind of mention of the use of emulation tools is when they show up on third-party sites (like ebaums).

  12. Consider this contrast.. by stratjakt · · Score: 5, Funny

    People who have casual sex rarely break the 15 minute mark.

    Interesting. Indeed.

    Titties!

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Consider this contrast.. by edunbar93 · · Score: 1

      People who have casual sex rarely break the 15 minute mark.

      Well, maybe *you* don't.

      Or maybe I'm just weird that way. Oh well.

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
    2. Re:Consider this contrast.. by Baloo+Ursidae · · Score: 0, Troll
      people who have casual sex rarely break the 15 minute mark.

      Well, maybe *you* don't.

      Or maybe I'm just weird that way. Oh well.

      "MOM! Dad pwned me again!"

      Uh, oh. Are you sure you meant to share that with the group? You might check the green pages in the phone book for an incest support group and the blue pages for health and human services...

      --
      Help us build a better map!
  13. Let's talk about games by Alexandra+Erenhart · · Score: 2, Interesting

    I think the difference lies in the kind of games you're talking about. Usually, casual gamers play flash-based or card games. Games like "Diner Dash" are very short, and you won't spend much time trying to beat it. Ok, you can spend a 5-hours session playing it (I won't discuss if you actually do it or not), but the game won't take more than a short amount of time out of your life, in comparison to big games like RPGs, MMOs or others. In the end, the casual gamer will beat the game (or get bored of it) and move on. The hardcore gamer will seek another game. That's the difference. And that's why a lot of us feel like hardcore gamers because games are part of our lives. Casual gamers don't. They use games for entertaining, but they don't make a huge deal out of it.

    This is my honest opinion, and can be debatible, of course.

    1. Re:Let's talk about games by Moraelin · · Score: 1

      Actually, I don't feel like a "hardcore gamer", I feel like a casual gamer, playing very casually for serveral hours a day ;)

      Well, ok, it's not entirely a joke there. I never understood most of the "hardcore gamer" mentality, or what it even means. Sure, defining it as seeing games as a part of your life is one thing, but half the time "hardcore gamer" is passed off for meaning anything between tough-as-nails kick-me-in-the-teeth I-eat-bosses-for-breakfast adrenaline-soaked challenge-seeker and being outright anti-social. (I remember posts actually praising games with hideous travel times as "hardcore", because the poster can be alone, soloing some obsucure monsters, a mile away from any other players. And that was supposedly "hardcore.") Can't say I've ever fit those descriptions. I've always played to relax, forget stress, be told a nice story, and seeking some grand nearly-impossible challenge or quests/levels/whatever that take 5 hours of retrying to overcome.... was always just about the last thing I've looked for in a game. I guess there would be quite a few people to proclaim me non-"hardcore".

      And let me assure you it's not Flash or card games either. Ok, maybe I'm the wrong example there, but let's take someone else then. Mom? She played games like Tropico or Mario 64 before, and is currently (still) playing Lumines and Mercury on her PSP. Dad? He plays Counter-Strike, in 15-30 minute bursts. No idea if a CS player can actually count as "casual", but he's not the die-hard Real-Man kinda clansman either. He played Mario 64 before too.

      There also seem to be a lot of casual gamers in MMOs. There are some people who took more than a year to get their character to level 50 in COH, for example.

      --
      A polar bear is a cartesian bear after a coordinate transform.
  14. Web Comic Reference by Anonymous Coward · · Score: 0

    Real Life introduces "Casual Gamers Anonymous".

  15. Or two hours a day of TV by Sycraft-fu · · Score: 1

    would be considered normal. That's what gets me. Most families watch hours of TV a day, and somehow that's seen as no problem. But if you want to spend the same amount of time playing a game, somehow you are "hardcore" or even an "addict".

    I think the problem is seeing gaming as something that should be a short-interval kind of thing. No, it's not. I mean it can be but it doesn't have to be. There are many things in life that are fun when done in longer periods. For example I don't think you'd seriously suggest you should try mountain biking in 15 minute intervals, but I also don't think someone who does it once ever two months on a weekend for 3 hours would be considered anything but "casual".

    I would say a "casual" gamer is just anyone who plays games for fun in their free time, and doesn't plan around them. You more in to a more professional or hardcore context when games become an activity you schedule around and do regularly. Same thing with sports. You shoot hoops at a rec centre when there's time? You are a casual player. You are in a league with plenty of regularly scheduled games and practises that you work your schedule around, you are more professional or hard core.

    I also personally don't see any problem with being really in to something unless it interferes with your life. Do what you like, so long as you have time for the things that are important (family, work, chores, etc) what's the big deal?

    1. Re:Or two hours a day of TV by ClamIAm · · Score: 1

      I was thinking the same thing, only along the lines of movies. Most people don't watch movies in 15-minute sessions. The difference comes when you look at how seriously people take it.

      Billions of people watch movies, but there are a lot less who fit the definition of "movie geek" or (to borrow the gaming term) "hardcore". These are people who maybe know more about film or drama, or just really love movies. These people don't necessarily spend more time watching movies than the average person, especially considering the people (like you mention) who watch hours of TV a day.

      The same goes for games. Lots of people play board, card, or video games, but there's a smaller segment who enjoy delving into the strategy and mechanics of the games, or maybe the design elements. Again, a super-geeky gamer may not play as much as a bored middle-schooler, but that does not deny his geekiness.

      In the end, I think equating "session length" with "casualness" is a pretty bad idea. On some level, it might be accurate, but that is a level that doesn't really correspond to reality.

  16. This came up on the WoW boards a lot... by CaseM · · Score: 4, Insightful

    ...but at the end of the day the difference between "hardcore" and "casual" I settled on wasn't necessarily how long a person played, but how hard it was to save/quit/get out when you had to put the game down.

    This applied specifically to whether or not a person could raid in World of Warcraft, but I think it applies to gaming in general - it isn't that "casuals" wouldn't play for 4 hours at a stretch, it's that they couldn't commit to a playing schedule and actually keep said commitment consistently enough to a) not piss of the other raid members and b) not upset Significant Others.

    1. Re:This came up on the WoW boards a lot... by Kjella · · Score: 1

      it isn't that "casuals" wouldn't play for 4 hours at a stretch, it's that they couldn't commit to a playing schedule and actually keep said commitment consistently enough to a) not piss of the other raid members and b) not upset Significant Others.

      Actually, that's where most people set the limit between "hardcore" and "obsessive" gamer. Just FYI ;)

      --
      Live today, because you never know what tomorrow brings
  17. Keyword: increments by Moraelin · · Score: 1

    The point isn't about playing 15 minutes a day, it's about being able to play in 15 minute bursts, if I so choose. You know, if someone's on the phone, or I have to get the laundry from the washing machine, or I'm playing just a quick round before going to work, or whatever, don't make me search for a save point for half an hour first and don't make me freakin' need a 40 man raid for a long mission. Just let me save there and then, or park my character in a safe place, because I need to take a break _now_.

    The worst in that aspect was a game which made me play for 10 _hours_ before giving me a save point. FFS, 10 _hours_. It's insane. Noone who has even the bare minimum of a life can put up with that. Heck, it was at the apex of my gamer-without-a-life times, and even I didn't find it funny.

    And let me get back to the idea of trying to squeeze in a mission before going to work, or while the pizza is in the oven, or whatever. I do that a lot. E.g., I've been known to squeeze in one COH mission between the morning shower (right, I'm probably losing geek points here;) and going to work, while my hair dries. I don't want a 2 hour raid there, complete with a major elite boss fight. I just want to jump in as my Scrapper (think: Fury spec Warrior, in WoW terms) and run through some warehouse punching any Carnies/Malta/whatever in the way, then get the mission bonus and run to work.

    And let me also say: this isn't just for casual gamers. I can imagine that a lot of the generation conflict and "Auugh! My kid is addicted! He keeps playing and/or throws a tantrum when I tell him to turn off the console and clean his room _now_!" angst actually happen when the poor kid is actually desperately looking for a save point. Noone wants to just lose the last hour of anything. So a lot of it might be just that, rather than true addiction and being unable to put the controller down.

    And the sooner the game industry finally figures out that they can let them save and put the controller down, the better we'll all be for it.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Keyword: increments by Ohreally_factor · · Score: 1

      It's going to take me at least a half hour to don my top hat and tails and remember where I put my cane last, so there's really no point in only playing in 15 minute bursts. I guess that's why I'm not a casual gamer. Don't get me wrong, there was a time when I'd play a computer game wearing whatever I had on at the time. But since the doctor told me I was impotent, I figured I should start dressing like I was impotent.

      --
      It's not offtopic, dumbass. It's orthogonal.
  18. Be careful what conclusions are drawn... by nick_davison · · Score: 3, Informative

    These days, most of my gaming is what I'd call casual: I pick up games that can be completely played in 5 minute blocks.

    Now it just so happens that I'll likely get hooked once I start and play a good dozen of those blocks and find an hour has gone by - often longer still. But, if I knew I had to invest an hour to even try, I likely wouldn't pick up the game in the first place.

    So, yes, casual gamer play sessions are often much longer than one five-to-fifteen minute block. But, no, that doesn't mean you can create a game that requires those longer average play times and still capture the same market. It's a false conclusion based on completely missing the low barrier to entry aspect and fixating on average playtimes.

    In short: Casual gaming isn't about short play times. It's about the ability to play for short sessions and thus having a low barrier to entry that then leads to those longer play times.

    And with that, I'm off for just one more game of sudoku.

  19. casual gamers anonymous by j1m+5n0w · · Score: 1

    Coincidentally, casual gaming is the topic of today's strip at real life comics.

  20. The definition of a "Serious Gamer" ... by popo · · Score: 2, Funny

    Is a guy who wears this.

    --
    ------ The best brain training is now totally free : )
  21. Thats a cursed shirt by CrazyJim1 · · Score: 2, Funny

    It makes the user think they're getting +1 dexterity, but its actually +4 charisma to nerds and -4 charisma to women.

  22. Casual gamers in MMORPGs seem to put in more time by Anonymous Coward · · Score: 2, Insightful

    My observation on Casual Gamers, in MMORPGs atleast - is quite often, many of them seem to put in more time into the game then the 'hardcore, uberguild-raiding type'.

    I'll use myself, and a friend as an example.

    - We both started playing EQ at the same time, and for the first month of play we stayed pretty much neck in neck in terms of levels. We'd duo allot, goof around, have fun, explore. Somewhere along the line, I got bitten by the 'power-gaming bug', and ended up taking off in levels past him.

    We started to play together less and less as our play styles started to differ. A few months passed by, and I was level 50, farming items in Lower Guk and raiding Plane of Fear when I had the chance. I was level 50 with around 32 days /played. My friend, was level 35 with around 50 days /played time.

    IMO, he was a 'casual gamer', not because of time invested, but because of how he chose to spend his time playing the game.

    Many 'uber-guilds' in EQ had the reputation of playing '24/7, having no lives, etc, etc'. While there may of been a few individuals in the guild like that, that wasnt the norm. With the exception of new expansions or new level caps, in which many people would take a few days off work to max out as fast as possible. The typical play routine for many of my guild mates was

    - Logon about 30 mins before a raid was to start, play for the duration of the raid, and then logoff directly after. If it wasnt a raid day, they wouldn't logon.

    Trying to find more then maybe, 10 or so people from the guild online at once outside of raiding time was pretty damn rare (with the exceptions of a new expansion).

    To me, casual gaming isnt so much the time invested, but HOW you use the time that you invest while playing. Some of the most hardcore power-gamers I know played the least, but just played /very/ well and very efficently. They were more like robots then players.

  23. How representative of gamers in general is this? by Sciros · · Score: 2, Informative

    If you look at what results are really being looked at, you'll see that the sample of "gamers" was all people who go to the Trygames site, which IMO is not exactly the mainstream outlet for gaming. That over one-third of these people are 35-49 years of age, etc., is probably not representative of the gaming community that most are familiar with (console and popular PC games). I was at first very confused as to how anyone could have *ever* thought that "casual" gamers only play in 15-minute intervals (meaning that 20 minutes is teh hardc0re?), but then again a hardcore gamer wouldn't be able to stand Trygamer's offerings for more than 15 minutes anyway. ...Well I'm not sure where I was going with that, but in any case I wouldn't be confident to claim this is a very comprehensive study of the market if I were Macrovision. That is, when they say things such as "what the industry previously thought," I'm not sure who exactly makes up this "industry."

    --
    I like basketball!!1!
  24. Casual gamers are like drivers by Jaeph · · Score: 2, Funny

    People who drive slower than me are idiots, people who drive faster than me are insane.

    Likewise gamers: if you play more than I do, you're a hardcore powergamer no-life. If you play less than I do, you're casual.

    -Jeff

    --
    Please learn the difference between a dissenting opinion and a troll before you moderate.
  25. laundry by DRAGONWEEZEL · · Score: 1

    ohh, so your a TRUE gamer!

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