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Shadowrun vs. Shadowrun

eToyChest's regular 'I roll 20s' column today looks at the different faces of Shadowrun in the world of Videogames. Before the most recent, ill-conceived, 360 title there were several other attempts to bring the rich cyberpunk-meets-Tolkien world to gamers with controllers. Some met with more success than others. From the article: "In the Genesis Shadowrun, you played an actual Shadowrunner, the sort of guy a corporation would pay to do their dirty work, and then deny the existence of after the fact should things manage to find a fan and hit it. Moreover, you were given the ability to create a character designed after whichever abilities and archetypes you found to be most savory, and as a result, a huge array of hybrid character styles were available, creating a game with a good deal more replay value than most Sega Genesis action RPGs."

67 comments

  1. Sounds familiar by neonprimetime · · Score: 4, Insightful

    Microsoft rewrote the timeline and setting for this game, so it is not in continuity with the tabletop RPG. It may be more accurately described as a game loosely based on Shadowrun.

    Hmmm, take a product that somebody else produced. Modify it slightly, slap your name tag on it, and sell. Sounds familiar.

    1. Re:Sounds familiar by Pax00 · · Score: 1

      Yeah, it sounds alot like most ANYTHING out there. look at shoes, movies, cars, books, TV shows, video games, music, etc etc etc. what isn't recyled in some way? what isn't taking something that someone else has done and modified in some way shape or form? Hell, shadowrun is more or less a knock off cyberpunk... oh wait.. cyberpunk is more or less a knock off D&D (its a variation on a diced bassed rollplaying game)...

    2. Re:Sounds familiar by Danse · · Score: 1
      Hmmm, take a product that somebody else produced. Modify it slightly, slap your name tag on it, and sell. Sounds familiar.

      How is this insightful at all? He obviously doesn't know what he's talking about. They didn't modify it slightly, they pretty much screwed the whole thing up. Butchered it, if you will. It bears even less resemblance to Shadowrun than MechAssault does to Mechwarrior (the last license they butchered). Once again, someone gets voted up for taking a shot at MS by mods who don't know what they're doing either.
      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    3. Re:Sounds familiar by The+Evil+Couch · · Score: 1

      They didn't modify it slightly. They took the name, a few abstract concepts and dropped them into Counter-Strike.

    4. Re:Sounds familiar by blincoln · · Score: 1

      How is this insightful at all? He obviously doesn't know what he's talking about. They didn't modify it slightly, they pretty much screwed the whole thing up. Butchered it, if you will.

      Kind of like what the makers of Shadowrun did to Gibson and Tolkien's work?

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    5. Re:Sounds familiar by sesshomaru · · Score: 1
      Tolkien?

      Look, I'm all for giving Gibson props as creator of Cyberpunk or whatever, mainly because I don't care, though I'd probably put in a compelling argument for Philip K. Dick and some other more obscure authors if I did.

      But Tolkien? Tolkien didn't create High Fantasy, he just wrote some good High Fantasy books. Heck, I could say Tolkien butchered Grettir's Saga if I was feeling particularly churlish. (Yes, I know the summary says Tolkien-Gibson, but I don't excuse the ignorance there, either.)

      Shadowrun is just a bunch of nonsense but it makes for good videogames. I know, because I've played one of them. Orks and Cyberpunk, go with it!

      This videogame, the one that Microsoft is making, is a bad video game.

      --
      "MIT betrayed all of its basic principles."
    6. Re:Sounds familiar by Grab · · Score: 1

      What similar "High Fantasy" existed before Tolkein? OK, there's all the old Norse sagas, but no-one's been writing new ones of those for a while.

      Tolkein very explicitly created a world with races of elves, dwarves, trolls, orcs/goblins, halflings and humans. In one case (halflings as food-loving home-makers, for example) he invented the archetype, and he "standardised" the others from various disparate sources in order to make them distinct species. He even invented the elf/dwarf conflict which doesn't exist in Norse sources (although the two are natural opposites). Almost all of these elements have been used as-is by fantasy authors (of books or games) since Tolkein, and Shadowrun is just one of the many.

      Grab.

  2. SNES Version by commonchaos · · Score: 3, Interesting

    I recently played the SNES version. While playing it, I kept thinking that they could have renamed a few people, changed a few graphics, and resold the game as a "Matrix" game...

    1. Re:SNES Version by Rethcir · · Score: 2, Interesting

      That game seemed to have a the framework in place for many more adventures than it actually did.. I'm betting they either ran into memory or time constraints, or had planned for a sequel. As I recall it came out fairly late in the SNES' lifecycle so it probably didn't get much consideration for a sequel. Amazing game tho. Wish my save battery hadn't died in my copy.

    2. Re:SNES Version by Pantero+Blanco · · Score: 3, Interesting

      It WAS a Matrix game. Gibson used the term to refer to the "Internet" in his novels, which Shadowrun is based on. If I recall correctly, both the SNES and the Genesis games used the term as well and included "hacking" missions. The movie was named after it, and many characters in the movie were based on popular cyberpunk characters. It couldn't be much more obvious unless they'd called Trinity "Molly". ;)

    3. Re:SNES Version by bunions · · Score: 2, Insightful

      with the exception that Gibson didn't indulge himself in the insipid stoned-high-school-student philosphizing that the Matrix series was so slathered in. "Omg, what if we're just simulations inside a totally big computer!!" "whooooaaaa, duuuuude ..."

      Gleh.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    4. Re:SNES Version by lonesome+phreak · · Score: 1, Informative

      no no no...Shadowrun is based on the return of Magick in 2012, which marks the beginning of the Sixth World on the Mayan calander. The "matrix", megacorps, and such are mere backdrops for the real battle for control of reality by the people and creatures who survived from the Fourth World (our magically devoid world being the Fifth World). Each World lasts for about 7,000-8,000 years. The megacorps are nothing compared to The Horror That Awaits Beyond the Veil (or, for SR players who don't know...the insect spirits are the same as the Horrors from EarthDawn's game...EarthDawn is SR around 8,000 to 10,000 years ago or more).

      --
      Maybe we DID take the blue pill. You wouldn't remember anyway.
    5. Re:SNES Version by commonchaos · · Score: 1

      I read Neuromancer one night instead of sleeping... I guess I should read it again. Wikipedia tells me that there are two other books that make up "The Sprawl" trilogy. Are they worth reading?

    6. Re:SNES Version by Hentai · · Score: 2, Informative

      er, actually, Insect Spirits aren't the same as the Horrors - they're just another menace that tends to show up before the Horrors do. The Horrors have, thankfully, been kept mostly at bay by the efforts of -#@&*@!)

      Trust me, you don't want to read any more. - The Laughing Man

      --
      -Hentai [in vita non pacem est]
    7. Re:SNES Version by Anonymous Coward · · Score: 0

      Yes. They aren't up to the standard of Neuromancer (none of his other stories are, IMO, save for Dogfight which far surpasses it) but they're still quite good.

    8. Re:SNES Version by SuiteSisterMary · · Score: 1

      Yes, they are. Then, go read Neal Stephenson's Snow Crash and The Diamond Age, in that order. Then you can think about reading Gibson's Virtual Light/Idoru/All Tomorrow's Parties/I think there's one in there I'm forgetting.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    9. Re:SNES Version by SuiteSisterMary · · Score: 1

      Yup, as detailed in, as I recall, two published adventures and a novel. And Universal Brotherhood was a sweet suppliment.

      I actually have a ton of first and second ed Shadowrun splatbooks, adventures and novels (as well as about thirty or so other RPG series) that I'm slowly selling off; if anybody wants something, email me and we'll see if I have it.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    10. Re:SNES Version by buffer-overflowed · · Score: 1

      Ahh the immortal elves. It's kinda sad that the best use for Earthdawn was as background material for Shadowrun.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  3. very excellent game by eamonman · · Score: 3, Interesting

    My favorite games for the Genesis were SFII, Phantasy Star 3&4, all of the Shining series, and Shadowrun. I still remember when you interfaced with what was like their version of an internet; you'd try and break their security to disable cameras, open doors, get data, etc. That was pretty novel at the time.

    --
    0- Eamonman Proud member of DNRC
    1. Re:very excellent game by MrSquirrel · · Score: 4, Interesting

      Shadowrun was amazing. You could play the game however you wanted with so many aspects -- street tough fist-fighter, gunman, magic user, sneaky spy, charismatic talker... combine the endless customizability with the party system (3 characters in your party at a time), the story, and the great gameplay and you end up with an amazing game.

      Take the piece of crap Microsoft is making and you have... a big, smelly, piece of crap.

      --
      A computer once beat me at chess, but it was no match for me at kick boxing.
  4. Xbox: The Elephant Graveyard by Anonymous Coward · · Score: 4, Funny

    The Xbox is looking more and more like the video game equivalent of an elephant graveyard.

    It has become the platform where old video game companies and titles get lame and go to die on.

    1. Re:Xbox: The Elephant Graveyard by Anonymous Coward · · Score: 0

      The Xbox is looking more and more like the video game equivalent of an elephant graveyard.

      Oh shit, Overlord Xrag^H^H^H^H Ballmer just spawned and is teleporting everyone onto Siliskor. No keep running! We can't stop here, this is Tae Ew country!

    2. Re:Xbox: The Elephant Graveyard by Anonymous Coward · · Score: 0

      Microsoft does seem to be that uncle who gives you a Vanilla Ice CD for your birthday because he heard that was what all the hip kids were listening to these days...

      I think that is reason that you are seeing Microsoft attempt to latch on to Nintendo and the Wii. The Xbox brand is so damaged after the first Xbox fiasco that they are trying to essentially brandsteal from Nintendo.

    3. Re:Xbox: The Elephant Graveyard by Anonymous Coward · · Score: 0

      Hmm... really? why is the 360 enjoying brisk sales then? Call me batty... but 5 million units sold in the first 6 months of the console's existance doesn't sound so bad... what kind of numbers do they need to move to impress you? I mean in north america they're already the #2 player in the 6 billion dollar console game industry... for the record the PC game industry (I'll go out on a limb and assume you're a pc gamer, or not a gamer at all) is only worth about 1 billion. ;)

    4. Re:Xbox: The Elephant Graveyard by Anonymous Coward · · Score: 0

      "but 5 million units sold"

      Oh god...Microsoft has SHIPPED five million...and SOLD three million. The 360 is doing worse than the first Xbox...

    5. Re:Xbox: The Elephant Graveyard by grapeape · · Score: 1

      Anyone else get the feeling that the same AC's bashing the xbox360's slow start are going to be the same ones defending Sony when the ps3 launches even slower?

  5. I'm stuck by daniel_mcl · · Score: 1

    I played that game (Genesis version) until I was around the final boss. Somehow I left the room after the boss fight started; now the door is permanently locked... Anyone have any ideas

    --
    I used to read Caltizzle. I was a lot cooler than you.
    1. Re:I'm stuck by ECMIM · · Score: 1

      Yeah, buy a cart and stop playing the ROM.

    2. Re:I'm stuck by daniel_mcl · · Score: 1

      As a matter of fact, I own the cartridge, but I don't have a TV to plug a console into; can't fit in my tiny dorm room. In any case, I seriously doubt it's an emulation issue.

      --
      I used to read Caltizzle. I was a lot cooler than you.
  6. Genesis Shadowrun by Pantero+Blanco · · Score: 4, Interesting

    I've been trying to find the Genesis version at flea markets and used game stores around here for a while, without much success. The only person that had it wanted as much as the game probably cost when it was new.

    I felt it was a lot better than the SNES version, which was incredibly linear. The Genesis version let you free-roam for the most part, in both "the Matrix" and the streets of Seattle, and complete the missions when you wanted. I figure that I looked at it the same way kids look at San Andreas today.

    It also made the first Gibson novel I read (when I was thirteen or so) all the more entertaining. "Wait a second, Black ICE, Chiba City, Runs...I know this!"

    1. Re:Genesis Shadowrun by Danse · · Score: 1
      I've been trying to find the Genesis version at flea markets and used game stores around here for a while, without much success. The only person that had it wanted as much as the game probably cost when it was new.

      Get a Genesis emulator and download the ROM.
      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    2. Re:Genesis Shadowrun by Anonymous Coward · · Score: 0

      I get the idea that he's played the whole game and just wants to own the original cartridge.

    3. Re:Genesis Shadowrun by Anonymous Coward · · Score: 0

      Try the Gens emulator + a pirated ROM.

      Seriously, the fidelity is quite good, who needs a cart?

  7. Shadowrun vs. The Matrix by Thakandar2 · · Score: 2, Insightful

    You all know when you first saw the Matrix movie trailer, and saw people in trench coats, with lots of guns, and hackers that seemed to be also experiencing almost magical phenomena, was set in the very close future, etc... that you thought a Shadowrun movie was coming out. And you went to www.whatisthematrix.com and were incredibly let down when it was an original IP, but you couldn't help thinking they still ripped a whole bunch off of Shadowrun.

    Now why would I want a Shadowrun game that will, in essence, replicate that feeling I had after watching the Matrix movie trailer? It will probably look like Shadowrun in that it will be futuristic and dark, and have similar ideas or themes. But it still won't be Shadowrun, dammit!

    1. Re:Shadowrun vs. The Matrix by Truman+Starr · · Score: 2, Informative
      That's funny. I also felt like this. But then I was like "wait, this shadowrun stuff, didn't I read this all in Neuromancer and Johnny Mnemonic?"

      An interesting side note - Gibson can't STAND shadowrun. Detests it. Mostly, from what I've heard, because of their "fantasy" concessions - the dragons, the magic, etc. True Gibsonian cyberpunk is straight up technology and its use as a metaphor for the direction of humanity.

    2. Re:Shadowrun vs. The Matrix by Physics+Nobody · · Score: 1

      "Concessions"?! The fantasy aspects are what make Shadowrun Shadowrun, and are in my opinion the best part of the game system. No, it's not "true
      Gibson cyberpunk" and it's not supposed to be! If that's what you want there are a ton of games with a setting like that (for instance, Cybepunk).
      Gibson can whine about Shadowrun all he wants, but that just says to me that he's too busy dwelling on how they changed things from 'his' setting
      and missing out on one of the most interesting (not necessarily original, but interesting) settings out there.

      --

      Physics is good

    3. Re:Shadowrun vs. The Matrix by sesshomaru · · Score: 1
      An interesting side note - Gibson can't STAND shadowrun.
      Yes, but how does Robert A. Heinlein feel about it?
      --
      "MIT betrayed all of its basic principles."
    4. Re:Shadowrun vs. The Matrix by Anonymous Coward · · Score: 0

      Gibson's work was all fantasy anyway. The man didn't know shit about computers and wrote the entire novel on a typewriter. I don't think he even owned a computer back then.

  8. The good ol' days by IAstudent · · Score: 2, Insightful

    Having played both the SNES and Genesis versions, they were at least far more passible approaches at translating the pen-and-paper game to video gaming than the crap that's showing up on 360.

    The SNES version was okay, but the Genesis version was always my favorite in that it allowed more customization. Both games allowed you to hire other runners, and I'm not quite sure which one had more to select from, but Genesis gave you the options of either hiring them for a single run or hiring them as permanent companions. In relation, Genesis used a more complete stat set than SNES so that only increased the control you had in developing your characters.

    Matrix combat in Genesis was more challenging than SNES, but more rewarding as well. Of course, almost nothing else gave more satisifaction than masking pass a strong IC. I would have liked to see the ability to choose your race, though, since that would bring out many more options.

    The stories in both games were okay, though not as complex as some of the Shadowrun novels from the same era.

  9. Rip by Belgand · · Score: 3, Informative

    While it wasn't the first time this has been covered The Gamer's Quarter had a longer, more in-depth article about the previously released Shadowrun games back in issue #5. Sure it didn't include anything about the crappy-sounding Microsoft title, but then again... who really cares about it?

  10. Dystopia by wuie · · Score: 4, Informative

    At this point in time, I'd trust the Dystopia mod for HL2 to give me a better interpretation of Shadowrun than Microsoft will.

    1. Re:Dystopia by Anonymous Coward · · Score: 0

      Just wanted to second that for another plug with Dystopia.

      Very well made mod. Handles cyberspace quite well, and has an all around good feel for the genre of cyberpunk.

  11. pompus ass by Anonymous Coward · · Score: 1, Interesting

    "Before the most recent, ill-conceived, 360 title there were several other attempts to bring the rich cyberpunk-meets-Tolkien world to gamers with controllers."

    Well, it's nice to see you've got an open mind at least... I take it you've actually played the game even though it's nowhere near finished? I mean otherwise a statement like that would just make you a pompus ass, right?

    1. Re:pompus ass by DrWho520 · · Score: 1

      FTFA

      Microsoft's new Shadowrun diverges so far from the classic that the company producing the pen and paper version, FanPro LLC, has all but disowned the title, distancing themselves from the project by explaining that "Microsoft has finally unveiled their Shadowrun FPS computer game for X-box 360 and Windows Vista. Fair warning, however: Microsoft rewrote the timeline and setting for this game, so it is not in continuity with the tabletop RPG. It may be more accurately described as a game loosely based on Shadowrun."

      I tend to go with the company producing the source material, because they usually understand what the game is supposed to be and they are producing the source material. I am still waiting on the Shadowrun MMOG. EVE for now, but let me be a runner!

      --
      The cancel button is your friend. Do not hesitate to use it.
  12. Tried eBay? by tepples · · Score: 2, Informative
    I've been trying to find the Genesis version at flea markets and used game stores around here for a while, without much success. The only person that had it wanted as much as the game probably cost when it was new.

    On eBay I see genesis shadowrun for about 20 USD incl. shipping.

  13. Karma will get them by oddman · · Score: 3, Insightful

    I've played the pen and paper RPG through all four editions. I love the old Genesis game. When I first heard about this new game, I was so excited that I couldn't wait to get more info.

    Now, I will bad mouth this game every single chance that I get. I hope that they choke on the costs and release the brand to someone who can give us a good game that actually hase something to do with Shadowrun.

    1. Re:Karma will get them by BDZ · · Score: 5, Insightful

      Same here. Been GMing the game since the first edition came out.

      Initially when I heard that there was going to be a 360 Shadowrun game coming out I had figured it was an RPG and fully intended to purchase one of the consoles solely to play this game.

      Then I find out it's to be a first person shooter...and then I hear that they are ripping out the entire history and starting from scratch in a rather warped way...then I see the movie promo for the game and see that it's a deathmatch game with pointy eared avatars, some magic (rocket launchers by any other name...), and what looks to be a rez spell...What the heck? I also seem to recall reading something about magic being a finite resource controlled by possession of a handful of artifacts which seem to be the "prizes/flags" you fight for in the game?!?

      Honestly, Microsoft, why did you bother getting the license if you are going to completely gut the entire game world? All you do is annoy those of us who love it...and for people who don't know it, well why would they care about the Shadowrun name being on the game in the first place?

    2. Re:Karma will get them by Anonymous Coward · · Score: 0

      "Honestly, Microsoft, why did you bother getting the license if you are going to completely gut the entire game world? All you do is annoy those of us who love it...and for people who don't know it, well why would they care about the Shadowrun name being on the game in the first place?"

      One word: control. As long as Macro$uck has the license, they can prevent anybody ELSE from making a decent sure-fire FAITHFUL game for another platform...and this lets them retain thier market share. It doesn't MATTER if the game blows, and never sells worth a damn, so long as nobody ELSE can benefit from the license.

      Typical corporate bull >:(

    3. Re:Karma will get them by alfs+boner · · Score: 0, Flamebait
      Honestly, Microsoft, why did you bother getting the license if you are going to completely gut the entire game world? All you do is annoy those of us who love it...and for people who don't know it, well why would they care about the Shadowrun name being on the game in the first place?

      Dear BDZ,

      Haha, 0wned.

      Sincerely, --Microsoft.

      --
      Listen p*ssy. I'm sure your the same homo that posted earlier about alf's boner and you just want to remain anonymous fo
    4. Re:Karma will get them by Derekloffin · · Score: 1

      I feel the same way. It's so brain dead what they're doing. What could have sold me on 360 has now made me even more anti-MS than usual. I prefer they sit on the license than use it for another generic FPS that will just get raped by the likes of UT seris and Halo series. What a waste of good development money and a great license.

    5. Re:Karma will get them by Anonymous Coward · · Score: 0

      Yeah that's a really brain-damaged use of a license. It's like if someone took the Star Wars license and instead of making a game about Han, Luke, Darth Vader, they set it in a totally different time period- like 3000 years earlier. And then instead of making it a cool first-person shooter like all the Dark Forces/Jedit Knight games, they made a slow-moving, turn-based RPG. I mean a combo like that would be a disaster because they would be so far removed from the standard Star Wars gaming experience, right?

    6. Re:Karma will get them by mbourgon · · Score: 1

      Go watch the video. Then say it doesn't look that bad. I'd say don't watch, since it's pretty damn bad, but what the hell. You earned it. Go wild.

      http://xbox360movies.ign.com/xbox360/video/article /706/706895/shadowrungameplay_qtlowwide.mov

      --
      "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
    7. Re:Karma will get them by Sathias · · Score: 1

      Honestly, Microsoft, why did you bother getting the license if you are going to completely gut the entire game world? All you do is annoy those of us who love it...and for people who don't know it, well why would they care about the Shadowrun name being on the game in the first place?

      AFAIK When FASA went bust MS picked up the computer game licenses for all their games. It was more a case of "well since we own the license, why not do something with it?".

      Earthdawn would make such a good 3d RPG or MMO, the magic system especially is just begging for it. It's a pity that MS will probably never do it, or if they do, probably wouldn't do it right.

      --
      Blessed are the 1337, for they shall pwn the earth.
    8. Re:Karma will get them by praxis22 · · Score: 1

      Yeah, I loved first ed. Shadowrun. Random scatter grenade tables, (when grenades still existed) and glorious oddities like a troll physical adept with a polearm that was lethal in melle. (average strike of around 12d6 at 2's to hit, against impact armour :) S2 may have made the game easier by making all the damage codes into a 2, but it wasn't nearly as much fun, or anywhere near as deadly :)
      This from the game with the slogan "it's only a fleshwound" :D

  14. Wasn't the Matrix was based on a Shadowrun novel? by ObligatoryUserName · · Score: 1

    My memory on this is a little fuzzy on this and I can't find the old web pages, but before the original Matrix came out I seem to remember the Corona Coming Attractions website lising it as being based on a Shadowrun novel. Anyone else remember this or am I just delusional?

  15. Shadowrun vs. Johnny Mnemonic by RingDev · · Score: 1

    Forget Teh Matrix, if you want Shadowrun in a movie, rent "Johnny Mnemonic." It is everything I would expect a great SR campaign to be (with out the magic).

    -Rick

    --
    "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  16. Rockstar/Take2 should have taken this over.. by Wingfat · · Score: 3, Interesting

    I think that if they really wanted a true to RPG table top game for the PS3 or what ever they should have made a shadowrun game like how the newer GTA's are set up. That way people can pick what type of char. they want to be. be it Rigger / Decker / Mage / Body Mods / or combo, but you would be able to grow your char. like if on one mission your arm gets blown of you can go to a hosiptal and get a new one put on be it cyber or cloned. i think making Shadowrun a FPS is the worst idea i have ever heard! (well i hate ALL FPS so it is hard for me to say anything else.)

    1. Re:Rockstar/Take2 should have taken this over.. by The+Evil+Couch · · Score: 1
      Cyber-punk can work well in a FPS setting. When I had first heard of it, I had assumed that the game was going to be much like Deus-Ex and System Shock 2. Those games did a fantastic job of mixing cyberware, hacking, puzzles, magic (called psionics in SS2), and gun play. Not to mention that they did a great job of building atmosphere, mood and a plot that you had a percieved impact on.

      Hell, with the success that Fable and the GTA series had, I would be loved to see a third person shooter/action game based on Shadowrun.

      There were many routes that the developers could have taken to make a game that resonated strongly with those of us that know who Dunklezahn is, but was still a solidly built game that could be played and enjoyed by just some guy that had never heard of Shadowrun. The Genesis version was a fantastic game in that regard. You didn't have to know what Shadowrun was to enjoy it, but if you did, you had a much deeper appreciation for it.

      Sadly, they just took the easy way out and made a new deathmatch/capture the flag game.

  17. Re:Wasn't the Matrix was based on a Shadowrun nove by NightRain · · Score: 1

    Way back in the day, there were talks of making a Shadowrun movie, but they fell through when the producers didn't want to include metahumans and other core elements of the Shadowrun setting. To the best of my knowledge (though I can find nothing to corroborate this), they went their own way and that seed went on to become the Matrix.

  18. Well, usually... by Chmcginn · · Score: 1
    But when the original press release includes details that are so obviously at odds with the source material... one has to wonder, why did they even pay for the rights to use the name in the first place?

    When the holder of the license goes "Well, we sold them rights to use the name & backstory, and we didn't demand creative control, or even a veto right... So when they showed us some of the working code, and we were like "That's not our game", they said, "Tough shit." " a fan of the original story doesn't have to see it to know it's not going to be what they hoped for.

    It's less like Peter Jackson deleting a few chapters & consolidating a few characters, and more like if he made Frodo kill Sauron with a Ring-powered toothpick.

    --
    Have you been touched by his noodly appendage?
  19. dude totally by aztektum · · Score: 1

    +5 geek bonus for you. i'd be careful stepping outside, you will have to work up to that much UV exposure. remember, little steps.

    --
    :: aztek ::
    No sig for you!!
  20. Re:Neuromancer, Count Zero, Mona Lisa Overdrive by Multivitavim · · Score: 1

    Definitely worth reading.

  21. My impressions with Gibson books by AttilaSz · · Score: 1

    Incidentally, I was re-reading (and reading anew some of) the Gibson books I own a copy of during my summer vacations this year.

    As far as "The Sprawl" trilogy goes I'd say "Mona Lisa Overdrive" gives about as much reading pleasure as "Neuromancer" did ("Neuromancer" still having the definite advantage of creating the genre), "Count Zero" is somewhat weaker but still worth it.

    "Mona Lisa Overdrive"'s got some of the funniest dialogue lines I ever came across in a Gibson book, mostly by Sally/Molly, including but not limited to "No, fuck, I'm abducting you."

    As for the "Virtual Light"/"Idoru"/"All Tomorrow's Parties": "All Tomorrow's Parties" turned out not to be page-turner to me, and frankly, I felt a bit disappointed when it ended, I kept waiting for the story to get good all the time I was reading it, and then it suddenly ended :-). I remember that I didn't find "Virtual Light" to be much good either, but it's at least ten years since I read it. I haven't read "Idoru" - I don't own a copy.

    Oh, there's "Pattern Recognition" too, which to me personally was a struggle to read through (even if my sig is a paraphrase of a sentence from it). Similar to "All Tomorrow's Parties" I felt it's not as much a story, but rather a portrait of a society Gibson sees/imagines, with characters and story just serving a supporting role.

    At the moment, I'm reading The Difference Engine, but it'd be too early to draw a conclusion on it. Its premise is quite weird, admittedly.

    There's also a collection of short stories, "Burning Chrome" - now that one does have some real gems in it and is definitely worth a read.

    Looking back at this inventory, it looks like I gave more bad grades than good grades - and there I thought I'm a Gibson fan :-)

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  22. Other, More obscure authors... by drachenstern · · Score: 1

    Since when is PKD an obscure author?

    I guess that makes Asimov an obscure author as well, eh?

    To be honest, I did not originally find Asimov at first, I found others such as PKD and then was led into sci-fi and then got into the "mainstream" authors.

    Just curious how PKD was an obscure author

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