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MMOG Addiction Makes Mainstream Media

Via Game Politics, a story in the Philedelphia Inquirer about Massively Multiplayer Game addiction. The lengthy article looks at the usual complaints from gamers too wrapped up in WoW or Everquest to deal with their real lives. It's surprisingly even-handed, though, showing both sides of the issue. From the article: "Not everyone into Warcraft, EverQuest and other MMORPGs neglects his or her life. Those most susceptible have preexisting problems, such as depression or anxiety disorders, therapists say. Temple University psychology professor Donald A. Hantula said he believed the medium was not to blame for dysfunctional behavior by its users. 'I know people who spend 40 or 50 hours a week playing golf,' said Hantula, who is executive editor of the Journal of Social Psychology."

70 comments

  1. Worthless use of time too by drewtown · · Score: 1, Troll

    It's not just that they spend so much time on this, it's also that they get absolutely nothing out of it (unless they are a gold farmer). I used to play 2-3 hours a day on WoW and that was just too much for me. I can't even imagine playing 16 hours a day like many people were reported to on our server. It's more than a full time job for many people.

    1. Re:Worthless use of time too by Anonymous Coward · · Score: 0

      I agree those MMO's are a huge waste of time. Like WoW. there is never an end goal. just to keep grinding and grinding and getting supplies to go and get phat lewts. its crazy then the +rep grind for more lewts. I mean come on, its a huge repeatative thing. Like masterbation I guess. thats why it appeals to those 40 year olds living in there parents basement with palms that look like a wookie.

    2. Re:Worthless use of time too by kalirion · · Score: 1

      Funny, I thought that the main point of gaming is to get enjoyment out of it. If you don't enjoy it you have two options - learn to enjoy it, or just stop playing. It's as simple as that. Hmm, I think that applies to most things in the real world as well....

    3. Re:Worthless use of time too by RingDev · · Score: 4, Interesting

      I play about 2-3 hours a night most nights. We put the kid down at 8, tidy up a bit, and jump online around 8:30-9:00, then play until 10 or 11 most nights, maybe a bit later on saturdays and sundays. So maybe 20-25 hours a week.

      Before WoW my wife and I would most likely spend that time playing single player games (we had just gone through dungeon seige for the umpteenth time when we picked up wow), or watching Law and Order/CSI reruns on TV.

      We definately socialize more with eachother while playing WoW then we do when we were watching TV. Infact, our marrage has greatly improved since we started playing (much to my suprise as much as anyone else's!). Although we go out to bars less often. Of course, the two of us at a bar, drinking, shooting pool, etc... will run up a $50+ tab in a night. Not to mention having to get a baby sitter, and dealing with a toddler and a hang over.

      I don't know, maybe we're a fluke. But if you can keep your personal life first, it seems like a good inexpensive way to relax and enjoy socializing while gaming.

      -Rick

      --
      "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
    4. Re:Worthless use of time too by Anonymous Coward · · Score: 0

      Compared to watching TV for the same amount of time?

    5. Re:Worthless use of time too by drewtown · · Score: 1

      That's the thing when does it turn from enjoyment to an addiction? 30+ hours a week does not seem like entertainment for me and what are they getting out of it? they can push buttons in a better sequence then somebody else? The thing with games are that they are supposed to be fun but how often are they more of a job? especially online game.

    6. Re:Worthless use of time too by daeg · · Score: 1

      Not a fluke at all. I play WoW with my SO and it is the greatest thing ever. We raid three times a week (two nights of MC, one night of Ony, although we've been doing BWL the last few weeks). $30 a month of hours of safe entertainment.

      We socialize more with each other with WoW, and we socialize with more people because of WoW. We've met several other local, down-to-earth couples in the same area, too.

      "No ending" is a great thing, in my opinion. When we played single player games (or multiplayer), unless we really got into a game, it would lose its quality and replayability within a month or two. We'd buy at least two to three games per month, multiplayer games required two copies. That's a big chunk of cash at $40+ per game. MMOs, on the other hand, have many different game types in them... you can go off and solo, you can go with a small group, or you can go with a huge raid.

    7. Re:Worthless use of time too by Anonymous Coward · · Score: 0
      That's the thing when does it turn from enjoyment to an addiction?

      When a person wants a scapegoat to blame for their own failure to live up to their responsibilities in life.

      30+ hours a week does not seem like entertainment for me...

      Well then I'm glad you stopped playing.

      ...and what are they getting out of it?

      Your share of the entertainment?

      they can push buttons in a better sequence then somebody else?

      Yea, because I certainly value the ability of other people to whack a moving ball with a stick. That skills, despite being entirely worthless for any practical reason, is definitely more respectable than the equally practically useless ability to study and understand the rules of a completely different world and exploit them to your advantage via special digital tools.

      Here's a question for you: for whatever reasons, I have a particularly well-developed driving ability and I'm very good at racing powerful automobiles on various types of tracks, which I do for a hobby. Does my ability to turn the wheel and shift in a better sequence than other people earn me your scorn as well, or is that part of your apparently arbitrary list of respectable skills?

      The thing with games are that they are supposed to be fun but how often are they more of a job?

      I find it curious that you're attempting to make some sort of point here about the inferiority of certain types of games and the people who enjoy them, yet rather than make actual statemetns which support your implications, all you seem capable of doing is demanding that other people answer your vague questions of suspect relevance.

      Let me rewrite your whole post for you in one convenient sentence:

      "I have certain goals and preferences and I feel that if other people do not share them, that makes their choices wrong and justifies my complaining about it."

      Go away. None of your criticism is even remotely close to being reasoned or fair because every last bit of it revolves around the inherent acceptance of your personal desires being superior to those of the people you're lambasting. If you don't agree with their choices, just say so, but don't sit here acting like that's anything more than your wholly unsubstantiated opinion.
    8. Re:Worthless use of time too by drewtown · · Score: 1

      ok video games are a little bit better than TV, only because of the social interaction. I still think people should get outside more and cut more media (TV/Video Games/Movies) out of their lives. After I moved to a bigger city and cut out a lot of media I can honestly say I'm a happier person.

    9. Re:Worthless use of time too by Arcane_Rhino · · Score: 1

      1. You are 100% right, it is a waste of time.

      2. You should not have been modded troll. (Initiating a discussion with a bias is not always a troll.)

      3. Movies, reading fictional books, and watching non instructive television are also complete wastes of time. So is going to the theatre.

      I stopped apologizing for enjoying World of Warcraft when I gave up my Sunday of play to go visit my extended family. We didn't visit, everyone - but me - sat around watching and discussing football, and sleeping. And how this was totally ok. Not like those computer games, which waste everyone's time. I realized that I hate football because that Sunday was exactly how I grew up.

      Talk about a fucking waste of time, I didn't even learn anything about them or myself. With WoW, and role-playing games in general, I have, and continue, to learn about myself and those with whom I associate.

      The biggest example of learning about myself was when I was playing a Gnome and a Night-elf said I was cute. Never a good flirt in real life, I thanked her and TURNED MY CHARACTER AROUND TOTALLY EMBARRASSED. What the hell was that? I have thought a lot about that incidence. My wife thought it was totally funny and we had both a good chuckle and active, interesting discussion.

      Every experience can provide insight and be thought provoking. Anything taken to an extreme can be damaging.

      You may not be able to understand what they are doing for 16 hours (by the way that sounds like a LONG time to me as well), but they might be developing in many ways. They might not, welcome to a lesser nanny-state society - wish I could say free.

      Still beats the hell outta 16 hours of watching football. (And no, you never said anything about football, it is just an example that is salient to my life.)

    10. Re:Worthless use of time too by Malakusen · · Score: 1

      Problem I've been having is that I was a lvl 60 before my wife really started playing, and she hates pvp, instance runs, and groups of more then her and me. Also, with all the experience and playtime I have, I tend to be real fast-moving, and there's a lot of stuff I have ingrained into me that I take for granted, but she's still learning. The difference discourages her, even though I try to reassure her that I had a terrible time when I was getting started (I picked the wrong class, for one), and that even now I still makes mistakes. She takes dying a little too hard. Another problem is that she wants to level our characters up together, which means I have to cut back on the XP I get, even when we're questing together, to keep there from being too great a discrepancy.

      So, there can be problems, and we've found that while we both love playing, we're almost happier playing separate from each other.

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
    11. Re:Worthless use of time too by drewtown · · Score: 1

      you are right life is worthless and we should all play video games, there is no point in expanding yourself. Video games are worthless get over it seriously.

    12. Re:Worthless use of time too by Anonymous Coward · · Score: 0

      Of course, the two of us at a bar, drinking, shooting pool, etc... will run up a $50+ tab in a night.

      Lightweight.

    13. Re:Worthless use of time too by RingDev · · Score: 1
      Of course, the two of us at a bar, drinking, shooting pool, etc... will run up a $50+ tab in a night.

      Lightweight.


      There's two keys to keeping your bar tab low while shooting pool.

      1) Get to the club at 9:00 for 2-for-1 drinks.
      2) Win on the pool table

      -Rick
      --
      "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
    14. Re:Worthless use of time too by kage.j · · Score: 1

      I had the same experience with my girlfriend, I made a character (that is now my main, I rolled the wrong class for me first as well) and played only when she did and did stuff with her and we leveled up together until about 55 (Then I blasted to 60 and she took her sweet time but still xD) Now she has more experience and is in a different guild and has fun playing just as I do. We do go out less, only a few times a week now, but we basically see eachother more

      --
      he demonstrated by A plus B minus C divided by Z that the sheep must be red, and die of the rot
    15. Re:Worthless use of time too by Anonymous Coward · · Score: 0

      You definitely need to learn how to spell definitely.

  2. Free Addiction by Hazrek · · Score: 1

    Online gaming addiction is much more enjoyable when its free. That way, when you lose your job you can keep on playing and sink further down the spiral! Huzzah.

    1. Re:Free Addiction by oneiros27 · · Score: 1

      It was self regulating when access to the internet was more restricted.

      If your grades went down too much, you lost your internet access, and your ability to mud -- so you had a vested interested in not failing all of your classes.

      Then came the September that never ended ...

      --
      Build it, and they will come^Hplain.
    2. Re:Free Addiction by Malakusen · · Score: 1

      www.netdragons.com is more fun. I need to get back into that actually.

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
  3. Anyone notice the typo? by everphilski · · Score: 2, Interesting

    Kate Bennett plays "World of Wasrcraft" in the bedroom of her apartment near Pottstown. Bennett, a counselor who has dealt with online game addictions, is herself an avid player.

    That's, of course "World of Warcraft," unless Wasrcraft is some kinky sex game I haven't been made aware of (playing in the bedroom, after all...)

    1. Re:Anyone notice the typo? by techpawn · · Score: 0

      I put on my wizards cap and robe...

      --
      Ask not what you can do for your country. Ask what your country did to you
    2. Re:Anyone notice the typo? by Anonymous Coward · · Score: 0

      In a thread where they spelled Philadelphia wrong, my guess would be "no"

  4. An article NOT attackign games? by Thansal · · Score: 1
    Has the world come to an end?

    Temple University psychology professor Donald A. Hantula said he believed the medium was not to blame for dysfunctional behavior by its users. 'I know people who spend 40 or 50 hours a week playing golf,' said Hantula, who is executive editor of the Journal of Social Psychology."


    the quote says it all. Yes, you can spend an unhealthy amount of time doing anything, just because it is electronic/a "game"/SF/F does not make that thing BAD, it just makes you a lazy bum with not selfcontrol.
    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
    1. Re:An article NOT attackign games? by Fozzyuw · · Score: 1
      Yes, you can spend an unhealthy amount of time doing anything.

      *sigh* I guess I better call Sex Addicts consoler... again.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
  5. I can't believe... by Luthair · · Score: 3, Informative

    I can't believe that the press still uses Shawn Woolley as an example of MMO addiction. The Inquirer glosses over the fact he had a fairly serious mental illness, as I recall he had episodes where he believed game characters were chasing down the street. This was not a normal guy.

    1. Re:I can't believe... by Anonymous Coward · · Score: 0

      I'd argue this point, but I just saw a horde of goblins chasing Mario down the street and I need to go save him.

      Suffice it to say I take issue with your definition of normal...

  6. Media without bias? by ShadowsHawk · · Score: 2, Insightful

    It's sad commentary when you have to note that a media piece is presented without bias.

    1. Re:Media without bias? by gstoddart · · Score: 1
      It's sad commentary when you have to note that a media piece is presented without bias.

      More of a reflection that the mainstream media tends to be rather clueless when reporting on some of the darker aspects of technology. Many mainstream pieces are much more of the "video games are addictive and damaging to society" instead of more balanced pieces.

      Anyone else around here old enough to remember murders being blamed on D&D because a few people with a very loose grasp of reality did some really bad things? The news coverage then was of the sort to say "these games which foster violent fanatasies are being blamed for this" -- not unlike with video games now, they get villified in a one-sided piece.

      Actually having an actual pshrink point out that people can have unhealthy fixations with anything is rather unusual.

      Cheers
      --
      Lost at C:>. Found at C.
  7. Philedelphia? by Anonymous Coward · · Score: 0

    Try Philadelphia. Can't even cut and paste?

  8. I watch less TV since quitting WoW too... by mmdog · · Score: 1

    I was semi-hardcore about EQ and later WoW at my worst, but even that took up more time than was reasonable. One of the things I hear MMOG addicts say (and I've said myself at times) is that at least it's better than watching TV. I am not so sure about that anymore. I finally pulled my head out of my ass and walked away from WoW around the time my kids went back to school this year and oddly enough, I find myself spending less time watching television than I did even when I was playing.

    MMOGs are fun but they always build in artificial time sinks to keep the most dedicated players from chewing through limited content too quickly. The problem with this is that it is a system that it forces everyone to play the same way, and success in the game becomes a contest of who can spend the most time in front of their computers.

    Now somebody go ahead and flame me about saying everyone has to play the same way, and somebody else please elaborate for me about how I should just play for fun. Everybody knows that success in EQ/WoW/Whatever means maxing out every stat you can - it it weren't people wouldn't spend so much time playing.

    --
    Politicians are like diapers - they should be changed frequently and for the same reasons.
    1. Re:I watch less TV since quitting WoW too... by boatofcar · · Score: 1

      Is there really a point to any MMORPG other than maxing out your stats and/or level?

    2. Re:I watch less TV since quitting WoW too... by Crasty · · Score: 0

      I think it has a lot to do with being comfortable with your own play style. If you want to be a casual player that goes and does some quests, and that is enjoyable for you, then you can just regulate yourself to doing that. There are plenty of guilds that have the "brutes of playtime" that have all the gear and levels to help you out/keep you safe. If you can be comfortable having fun, and not get wrapped up in the competition of getting bigger/stronger/faster/better, it can be very entertaining to just explore these games a bit, and put them down once you finish a few (dozen) quests. And that... is easier said than done.. (but possible)!

    3. Re:I watch less TV since quitting WoW too... by everphilski · · Score: 1

      Exploring. I play EQ still, the new expansion has been out for what, a month? and I've only gained 20% of a level (they raised the cap 5 levels). I've been way too busy exploring new content to care. Seriously, EQ expansions are huge. I play WoW from time to time (on my wife's account) with my RL friends, and Azeroth is so freaking tiny...

    4. Re:I watch less TV since quitting WoW too... by rob1980 · · Score: 1

      Is there really any point to playing golf other than lowering your score?

    5. Re:I watch less TV since quitting WoW too... by Sage+Gaspar · · Score: 1

      I wouldn't say TV is better than MMOs inherently, but it is less likely to be as much of a timesink. Most shows only have up to 2.5 hours of new material every week (if they're a daily, half-hour show). There's no group of friends (virtual or not) waiting on you so that they can watch their TV show. If you decide to quit the Daily Show early and watch the rebroadcast later, you're not going to piss off your group/raid. You can half pay attention to the TV while you're doing your homework, talking to friends, etc, whereas an MMO requires active participation on some level, making it much harder to multitask.

      On the last part, success can mean different things to different people. If you can manage to treat having fun as success, then you can enjoy MMOs in limited quantity. In DDO, probably the most friendly game to this sorta playstyle, some people run weekly role playing groups or permadeath guilds (they delete their character if they die without a rez). Success is overcoming obstacles or enjoying the sights along the way, not picking up uberphatz.

      But then there are people that will spend hours farming the same dungeon for its loot table. If success means that you need to have the best equipment, or you need to be the guy that knows everything about the game, or you need to complete every single quest or get the most money or be the best crafter, then yes, you're in danger of falling into the sixteen-hours-a-day uber farming trap. That's not even anything new though, back when I used to play consoles more I knew some friends who'd put in 200+ hours on one game trying to get every single bit of gear and poking around into every last corner so when they finally got to the last boss they could poke him with their collective pinky finger and he'd fall over dead. Meanwhile, I'd usually spend maybe 40 hours and enjoyed the challenge of beating the bosses while I was severely underlevelled. Ironically enough, I'm the only one that managed to get hooked on MMOs, though not as much for uberphatz.

    6. Re:I watch less TV since quitting WoW too... by PriceIke · · Score: 1

      I know plenty of MMO players who have lousy character stats but have been playing longer than I have. (I've been playing since May 06 and have reached the max level with my character.) They play to socialize and roleplay. Others play to PVP. Others play to explore the environment and earn money so they can collect and craft clothes and items. That's the cool thing about many MMOs .. there's no one way the game is designed for you to enjoy it. You can do whatever you want.

      --
      It's not a lie. It's the truth with lossy compression.
    7. Re:I watch less TV since quitting WoW too... by Arcane_Rhino · · Score: 1
      Of course.

      Driving around in a golf cart and drinking beer.

      Sheesh. (dumb ass n00b questions, I tell ya... :o)

    8. Re:I watch less TV since quitting WoW too... by Malakusen · · Score: 1

      I play WoW because, as someone in the military, I make friends and then have to move hundreds or thousands of miles away. With WoW, we not only keep in touch, but we can kill stuff and run around together while keeping in touch. Also, we get to rehash the old IRL in-jokes and confuse the rest of the guild.
      "Hey look, it's the five minute druid! Too late."

      --
      Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to conviction
    9. Re:I watch less TV since quitting WoW too... by Avatar8 · · Score: 1
      Everybody knows that success in EQ/WoW/Whatever means maxing out every stat you can - it it weren't people wouldn't spend so much time playing.

      For the Achiever type of player, you are correct: it's all about reaching goals and being the best.

      For the other archetype players, it is very different.

      Player killers play to ruin someone else's day. Player vs. player (quite different, but still grouped as one type) seek the competition that another human offers. This could be competition in anything: chess, tennis, speedreading, etc. The sport just happens to be pixelated gladiators in a virtual world.

      For Explorers it's about what they can discover and see. These are the type that will leave a game the quickest because once they've covered the ground, they really have seen it all. I think everyone has a bit of explorer in them. I was so impressed the first time I saw the sun set over the ocean in WoW. You could almost search the world the whole time doing nothing but looking for such views and enjoying the artists' work.

      For Socializers, as long as there are people, there is something to do. It doesn't matter where you go or what you do just as long as there is someone to talk to and share the experience with.

      I recognize that a majority of players have some or all of these traits and very few are exclusive to any one type.

      Regardless the only reason I've every concluded why we all play these games is to create memories. What do you gain from watching a movie or TV show or reading a book or articles for two hours? You might learn something new and you'll create some memories of your experience. On that level, there is very little difference between traditional forms of entertainment and MMO's.

  9. cross addiction? by name*censored* · · Score: 1
    Since TFA says, (paraphrased) "the medium is not at fault for the users' own issues"...does this mean that people with other addictions (eg, alcoholics) are more prone to becoming addicted to say, WoW? Does anyone know if there are lots of incidences of 'cross addiction' (going from one addiction to another)? MMOs are quite different to other sorts of well-known addictions - they typically take place in homes (and not back alleys/casinos/bars/etc).. So if people went from MMO addiction to the other addictions (or the other way around), then it could indicate that environmental pressures have less to do with addiction than suspected.

    but IANAP/P/S (i am not a psychiatrist/physcologist/sociologist) so feel free to correct me
    --
    Commodore64_love: I don't comprehend people who're so frightened of death that they'll bankrupt themselves to stay alive
    1. Re:cross addiction? by UltimApe · · Score: 1

      People who are resistant to alcohol (a genetic disposition) are more likely to get addicted.

      --
      "Infecting minds with my own memetic virus, one post at a time." Ultimape
    2. Re:cross addiction? by Avatar8 · · Score: 1
      The only reference I have for cross addiction is to suggest that you visit a local Alcoholics Anonymous meeting and notice how many people are smoking, chugging down quarts of coffee or chewing gum like crazy.

      My hat is off to them for breaking a destructive addiction, but it is obvious the addictive personality is still there and being dealt with (or not) constantly.

  10. This problem can be tackled technologically too... by tonywong · · Score: 1

    Why isn't there a 'minder' program or algorithm that would prevent people from logging on constantly? Let's be honest here, no one should be on for 24 hours straight or 80 hours a week. The system could either boot you off or reduce the amount of rewards you get if you spend too much time in the system. This would reduce gold farmers as well. Now you can argue what the lower limit is going to be before you get kicked off or lower rewards, but some reporting would be nice especially for parents of kids who play MMPORGs too. Just a thought, flame at will...

  11. Everwhat? by Anonymous Coward · · Score: 0

    I don't think it's necessarily a problem for someone to spend 40 hours a week playing WoW. Plenty of reasonably happy, well-adjusted people spend that much time watching television.

    However, anyone in this day and age who still plays Everquest should seek help immediately.

  12. Hey, there is something to this... by Anonymous Coward · · Score: 0

    I had a serious problem with WoW in 2004/5 where I played so much to escape problems at home & work. I would literally play every waking second that I wasn't doing something else. My wife filed for divorce, and I quit cold turkey for 4 or 5 months. Didn't play at all. I came to find out after she left, that I had been really depressed. WoW was a sort of a "fix". Now my marraige problems existed before WoW was released, but playing WoW was just an easy escape. Funy thing, after she left, I got a better job, got out of debt, found a hotter girl friend, and am no longer "addicted" to WoW. (I play a minor 6-8 hrs a week now) I watch less than 5 hrs of TV a week. 1 hr dedicated to heroes and the rest split between a movie or two and/or a few minutes of the local news.

  13. Re:This problem can be tackled technologically too by rujholla · · Score: 2, Informative

    There are controls that you can set that limit the times during the day that you can play. They even have a seperate password so that you can have someone set your limits and not be able to change them. But for the serious addicts there are always other ways around -- whether it be getting a second and third account or playing on some of the homebrew servers around. I noticed with my son that whenever he couldn't get on WOW he just hung out in the forums. I finally ended up keeping the power cord to his computer except for the few hours a day I would allow him to play. I would like to have him take advantage of the internet for all the things there are to learn out on the net, but whenever he has computer access he is either on wow or on the wow forums.

  14. I think what you are looking for is... by Anonymous Coward · · Score: 0

    Self Control(TM).

    I hear that the new version is currently in open beta.

    Why not download it and try for yourself?

  15. Re:This problem can be tackled technologically too by PriceIke · · Score: 1

    > no one should be on for 24 hours straight or 80 hours a week

    After my summer law class ended--a four-week gruelling ordeal--I took a week off work to stay home and "recover". I spent much of that time playing MxO. It felt great to be able to indulge in 12, 14 hours straight gaming with no other demands on my time.

    Do I do this often? Of course not, almost never. The demands of real life don't allow it, and I do have other hobbies and interests besides. But if the system had logged me off because someone else decided for me that it was unhealthy would really have pissed me off.

    Now, if they were serious about wanting people to limit their online time, they'd charge by the hour instead of by the month. They'd probably rake in a lot more money that way too--it would certainly be enough for me to cut down my time spent gaming, that's for certain. It would also piss a lot of people off though.

    --
    It's not a lie. It's the truth with lossy compression.
  16. Agreed ... and to socialize with remote friends. by everphilski · · Score: 1

    Wife and I do the same... unfortunately we play seperate games now (I play EQ, she plays WoW ... ) but we still have fun sitting next to each other, watching over each others shoulders.

    Another aspect which is most excellent and hasn't been brought up - my wife and I are transplants, we currently live 1000 miles from where we grew up. But we have a few friends that play the same games we do. It is nice to see them online and be able to chat/interact with them in real time.

  17. South Park by Slaryn · · Score: 1

    I thought this subject hit "mainstream media" attention when one of my favorite shows (South Park) did a show about it...

    1. Re:South Park by corky842 · · Score: 1

      Me too. I thought this was just really old news. I thought South Park had a larger audience than the Philedelphia Enquirer.

  18. Re:This problem can be tackled technologically too by everphilski · · Score: 1

    Everquest has a handy little in-game egg timer. Set how long you want to play and it will pop up when the time expires, reminding you to log off and tend to real life.

    That being said, self-control is what it all comes down to. You can have all the controls in the world but if you choose to ignore them or never use them, what's the point? Like everything in life, self-control.

  19. Re:This problem can be tackled technologically too by Aladrin · · Score: 1

    Games like this USED to charge by the hour. And a few have tried recently and died a miserably, lonely death. The truth is that charging by the hour doesn't work.

    If you charge $.10/hr, your casual gamer eats you alive with admin fees, and the hardcore gamer gives you barely enough to get by. If you charge $1/hr, you get the casual users, but the hardcore gamers can't afford your game. Is there a happy medium in there somewhere? I say there's not. You would have to pick hardcore or casual gamer, and price according to that, shutting out a large portion of your market either way.

    In the end, I think this whole movement is silly. MMO-addicts need help just like Smokers do. It should be available for those who want it, and totally out of the way for those who don't. These people CAN give it up any time. There is only the natural chemical rush involved, no outside chemical influence.

    In fact, when I was younger, I was an addict. I played these games as much as I possibly could. And I grew out of it. I don't enjoy grinding all day for nothing. I need games with substance now.

    I still feel the occasional need to play an MMO. But I can usually grab a free trial and after a few days, I hate the whole system again and I'm good for months.

    Another analogy: Rock climbing is time-consuming and dangerous. We need to stop mountain climbers. Uh, no. No we don't. Let these poor people alone.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  20. This is true by Pluvius · · Score: 1

    MMORPGs are only addictive to people who already have mental and/or emotional problems. The thing is, though, that MMORPGs are designed in such a way as to entice only those types of people to play them (as opposed to use them as chatrooms) for any appreciable length of time. That's why their communities suck so bad.

    Rob

  21. Re:This problem can be tackled technologically too by Clever7Devil · · Score: 1

    Yeah...

    Not that I'd ever play for 24 hours straight, but I PAY for 24/7 access to their servers. Putting a limit on time you could be online reduces the value of the service I'm paying for. Even if I don't use the service I've paid for to its fullest, I did pay for it.

    --
    "By the time they had diminished from 50 to 8, the other dwarves began to suspect 'Hungry.'" -Gary Larson
  22. A story about WoW and MMOGs from New Zealand. by antdude · · Score: 1

    Watch this nine minutes YouTube video. It is a short story on MMORPGs from a New Zealand television show, Campbell Live.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  23. Re:This problem can be tackled technologically too by woztheproblem · · Score: 1

    Oh course, the hourly rate could be variable. For example, $1/hr for the first 10 hours per month, and $.10/hr for any hours after that. Then you would be able to address both the casual and hardcore gamers.

  24. a problem by Goldsmith · · Score: 1

    I know people who have dropped out of their PhD programs to play MMOs.

    This is not good.

    1. Re:a problem by Anonymous Coward · · Score: 0

      maybe those people dont deserve PhDs...that is good.

  25. Know people that play 50 hours of gold, huh? by r_jensen11 · · Score: 1

    Well, seeing what his title is, I'd be surprised if he's not one of them.

    At least people who play that much golf die of causes that we were ment to die of, like skin cancer. People addicted to things like WoW suffer the rest of their short lives with Carpal-tunnel syndrome, poor souls

  26. Re:This problem can be tackled technologically too by rob1980 · · Score: 1

    One second we're all complaining about computers fucking up the democratic process in this country, the next we're asking for our computers to tell us when we can or cannot play video games. I got two words in response: fuck that.

  27. Important detail by Guppy06 · · Score: 1

    "I know people who spend 40 or 50 hours a week playing golf,"

    The difference here is that state and federal legislators also play golf, which makes it harder for them to treat golfers (compulsive or otherwise) as "the other."

    Maybe if we all got together and started mailing law-makers a DS Lite and a copy of Brain Age...

  28. WoW "addiction" by trancik · · Score: 1

    Im a 15 year old sophmore in high school who recently, by myself, got rid of my pretty intense "addition" to WoW. The summer of 2006 and my freshman year were full of glory days of not getting A's in my classes or recieving recognition for achievment, but killing infamous dragons and completing the most grueling 40 man dungeons in WoW. Oh man was it fun sitting down all day playing World of Warcraft. I even got a full set of the second best armor in the game! So what is my first intention after my armor set is proudly sitting on my body? Get a new weapon, and while im at it, why not just get the first best armor in the game? Another half a year spent. Until i realized one thing, where in hell is this taking me? I woke up. I mostly quit WoW and the consequences were AWSOME. My grades skyrocketed, my health improved and even my mom stopped complaining. WoW takes you nowhere at all, i realized how little there is to gain from that game. I recently started looking around at the people around me, only to find that all my friends are the same way i used to be. I asked my friend Dillan, literally, a day ago, how he did on his end ot he quarter math exam. He replied "Well, my guild had a BWL run the night before so i had to attend, only got about 15 minutes of studying in, however i did gain some awsome DKP points. Honestly i got a D on it, but whatever." It saddend me to see my friends literally homing in on failure. I challenge someone to find a reason why WoW is a whole lot better to play then studying for exams and doing homework which will get you into college, which then, will allow you to get a job and possibly even start a family. There is just nothing to gain, thats what i realized when i woke up.

    --
    Read it. Learn it. Do it yourself.
    1. Re:WoW "addiction" by Hyperhaplo · · Score: 1

      Congratulations.
      Welcome back to reality.
      I 'retired' from mudding 5 years ago once I realised how much of a time drain it was. Even playing sinple player PC games has a purpose - you can finish them and feel a sense of satisfaction afterwards. When games go on forever.. you literally have to slog through them to 'keep up' and continue playing.

      I logged my main char in after 1 year's idle time.. and died within 15 minutes. I then realised it would take me over an hour to 'restore' my character (you lose spells when you die, for example) and I simply ressurected and logged out.

      My main char, who was once a "feared PK" is now (probably, guessing here) a 'middle of the range oldbie'. After the game changed a few times in the 3 years I was away I realised it would take me.. 1 - 2 hours to reconfigure my aliases, setup my char with the correct equipment and establish myself (min time here). Then would I have to relearn the old areas, learn the new areas added to the game and then I would have to come to terms with the rest of the changes (combat changed significantly, and there was another skill Cut). On considering this, I logged out (2 years, 96 days, 14 hours, 35 minutes and 1 second ago) and haven't returned. Perhaps some time in the future I'll log again as myself and chat to people who are still around. Until then.. I have better things to do.

      Congratulations on finding reality. I hope that you can look back at your time and realise what skills you have improved, how it has helped you and changed you for the better. Good luck on your final exams, I hope you succeed in getting a job that you enjoy.

      --
      You have a sick, twisted mind. Please subscribe me to your newsletter.
  29. WoW = 2nd Job? by dublea · · Score: 1

    Let me start off by saying that I play WoW maybe 1-2 hours a day, maybe. I've been playing since the game started, and only have one lvl60 character that doesn't even have tier0 set. I work 50-60 hours a week, married, and have a pregnant wife (who is 39 weeks and 2 days, and also plays WoW) and have never lost what come first in my life. I would love to see someone tell me I'm addicted for just playing the game. From what I have read on /. and other news sited about this MMORPG addiction is that they are trying to blame the medium for the users inability to control ones life style. So if you blame the medium, does that not also make me an addict. Now we are blaming a genre of games, why not them all?? Lets just say ALL gamers are addictive. Why not stop there, lets say, that since sports are a type of game, lets say that all pro athletes are addicted to there sport. Lets take it ALL away and go back to reading books by candle light. Thats what I see happening here. People that can not control their lives and can not prioritize their family, jobs, and hobbies are the ones to blame. They tell you in AA that its the alcohols fault when really, its yours for not knowing when to put the bottle down. People, get with the picture!! When someone gets hurt, hurts another and/or more, or hurts themselves, they DO NOT know how to blame themselves and take responsibility. They blame whatever is in from of them, around them, or connected to them in some way. Its just like saying Manson is responsible for Columbine, Doom is responsible for other shootings in the mid 90's, etc. I will end this by stating one true and undeniable, old but true, fact: Guns don't kill people, people kill people.

  30. Nothing new though. by Hyperhaplo · · Score: 1

    I've known people to flunk university for MUDding. Nothing new here, except that it's happening to significantly more people these days, move along..

    --
    You have a sick, twisted mind. Please subscribe me to your newsletter.
  31. Ahh, another asshole by Anonymous Coward · · Score: 0

    Yes, posting as AC.
    I'd like to know where this 'tradition' of 'loser pays and winner keeps the table' comes from.
    Figure it from my point of view, for a moment.. if you can. I go to bar to play pool. I don't play that often, and I'm there to relax and have a night out with my girlfriend. There are 8 tables. 4 are being used. I have the change required. Walk over to unused table #1. Look around. No one using it. Pick up a queue stick and go to put money in. Some bar fly wanders over an informs me that this is 'his table' and I have to pay for his game for me to play.

    Lovely situation. No, really.

    Can anyone out there explain to me why I have to pay for someone elses game?

    Let's go on to 'one shot rules'. Make sure you google all world rules beforehand though. It's amazing how many times I've pointed to the printed rules on the pub/club/work's wall and said "I'll believe it when you should it to me in black and white".

  32. ...Again. by batrachian · · Score: 1

    It saddens me whenever games pop up in the press regarding social issues. Usually, in a negative light.

    To put things in perspective, I played EverQuest from Jan. 2002 to Mar. 2005 and World of Warcraft from Dec. 2004 to Sept. 2006. I also "suffer" from depression. By all accounts, I should be an addict. In reality, having stepped away from WoW after 10 months of raiding 3 nights a week (about 4-5 hours a night), I'm not feeling withdrawals or a burning desire to play. I do miss the socializing though.

    Also, the "farmers" are typically many people playing, or rather controlling, a character 24/7. Much different than an individual that escapes reality.

  33. Re:This problem can be tackled technologically too by Aladrin · · Score: 1

    Oh man, I could hear the complaining that would cause. You MIGHT get away with some kind of gradual reduction... But I doubt it.

    On the other hand, PSU is charging $10 a month and has virtually no content the first month, and they got away with it... So maybe you could charge anything you want and they'd pay anyhow.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  34. Re:Agreed ... and to socialize with remote friends by PreviouslySeen · · Score: 1

    Very good point. I do not play WOW anymore since I do not have the time to invest in farming at lvl 60 or multi-hour instance runs.

    However, I do play DDO a few hours on the weekend primarily to socialize with friends that have moved far away and otherwise would not be able to interact with in a group setting.

    --
    Meet the new sig, same as the old sig