Actually... Royal Caribbean, which is the company in question here, gave the person who came up with Boaty McBoatface a free cruise, during which he was to help them name their next ship. So maybe they see your logic!
This whole discussion, topic, and argument remind me of Equillibrium. UO was fantastic because it offered (aside from bugs) a read world experience in a fantasy world. There were very high highs, and very low lows. WoW has eliminated that. You win in BG, you get points, you lose in BG, you get less points. In UO, you had times that you were a champion that defeated the evil players, everyone standing around cheering because you were still alive to do so, AND you had their gear in your bags. Then you got the hell out of there before they massed a larger group and returned. Because otherwise you met with those low times, standing around dead, lamenting that you would never get back any of the things you watched the ravenous PK's pull off of your body.
So yeah, I loved UO. Because I got real emotion from playing it. WoW is so stripped of highs and lows, that it really doesn't matter.. like in Equillibrium. You can't take away the extreme sadness without removing the potential for great joy. And stomping a pk or two that made your life miserable early on was truly rewarding.
Fact of the matter is, OS's should be Malware free. But also, copy protected software shouldn't be crackable. Encoded movies shouldn't be copyable. Married women shouldn't be ****able. Banks shouldn't be robbable.
Anytime somebody wants bad enough to accomplish something, they will. The real thing protecting Apple and Linux... lack of market share. The pros don't target bums for the big heist. If you you are going to put effort into something, you do it for the returns, and writing a devastating linux/mac malware (when linux varieties are far less standardized than MS OS's, and mac has 80%+ less market share) just isn't going to get you the attention/money etc. that tampering with the market share leader will accomplish.
I hope it's running in real real-time and not just real time like the previous trailer at last year's E3. Because as real as time was at the time, the demo wasn't very real, just based on what they believed would be real.. at the time.
Just put the mobs in the right areas, place treasures accordingly... Viola! Use a little imagination in the production of such a thing, and it really wouldn't be the bastardization you're making it out to be.
If the geography of Warcraft was the same as the geography on Earth, there would be no need to teach most teens geography. Better yet, name the flightpaths after real airports. Then we'd have a generation that never got lost.
The guy is a nutjob (oh damn, I just got sued) but even a total assclown (gah, restraining order!) knows he shouldn't enter a place where everyone there wouldn't mind if he disappeared of the face of the Earth! (No that's not a threat.. Jeez!)
He obviously brought it to media attention because any attention is good attention. The guy has to be the center of controversy whenever possible. (He's a closet gamer, don't let him fool you. He only started throwing lawsuits when Rockstar released GTAIII on PS2 as a temporary exclusive. He only had an X-box, and the rest is history)
The fact of the matter is, Microsoft wasn't trying to hose anybody. They had technical issues which is what a beta is all about. Maybe they should have had a pre-beta beta to make sure all beta users could rely on the beta since it was pre-beta beta'ed?
You make it sound like they are indentured servants to Microsoft and deserve to be thrown a bone. These are people that are getting the opportunity to have a first look at what is likely the most anticipated game of the year. I'm not going to feel sorry for them. I'm willing to bet the majority aren't interested in testing anything. They want to 'play' Halo 3.
Granted, MS brought the attitude on themselves by the promoting they did, but people still aren't owed anything by MS, even if they did buy Crackdown.
I guess it just boils down to people being spoiled. I don't know where people get their air of entitlement from, but they certainly have it.
That doesn't make it any less of a beta. Those people need to realize what a beta is. I'm not saying Microsoft was right to basically make beta access a bonus, but if you buy a video card and the free game that came with it sucks, you generally don't storm the internet with posts about how wronged you were to have received a shoddy free product. And in this case, MS just had to work some bugs out, which is typical with betas.
There was no mistake, there was a glitch, and nobody had any right to complain about it, as the Halo 3 beta is a BETA. It is not a free preview. Part of the beta process is hammering out bugs. I think Microsoft is foolish to extend the beta to appease people. In doing so, they are admitting that it is actually a free preview. I'm sure they need to test for server stress, but come on.. What right does anyone have to bitch about a product that is incomplete and they have agreed to test for free?
This is precisely why most companies have you fill out a questionaire before you can participate in a beta. So they can weed out the people that just want to take a look at the game before it's released.
It's important to keep in mind that Gabe and Tycho (Mike and Jerry) are not actually writing a single line of code for the game. They are helping guide the creation of the game, but they really aren't development studio, and as such, they aren't really developing the title.
They are obviously going to have a good deal of input during the process, but to say "let's see how good a game they can make" is a bit silly.
It would be like saying that J.K. Rowling makes crappy movies if you don't like the Harry Potter series. While she very well may make crappy movies, she really didn't make the Harry Potter movies.
The so-called moderator that called this flamebait is a dipshit. Fact of the matter is, the mac is not going to get a full fledged swing in it's favor until AAA -=current=- gaming titles are -=consistantly=- released on the platform.
If you think that is an invalid point worthy of being called flamebait, then you (and YOU, the guy shaking his head no) are morons.
P.S. You have my express written consent to call this reply flamebait. Maybe I should have just written I LOVE MAC! Then I guess I'd be a better contributor, eh?
I could buy it from Bob's trunk-porium and still not have it payed off in three months. Not everyone is rich, or willing to put their income directly to computer purchases.. Price is relative.
As an ex-retailer, although not part of a big chain, I can tell you that when something you bought for say, 200 dollars is not selling well and there is very little demand for it, you are very tempted to sell it for $150, even if it's retail price is over $200. At some point, you realize profit is not and option, and it becomes a matter of mitigating loss.
The "new sales" video game market is not a good place to retailers, whether people want to admit it or not. Spending $44-46 on a game to sell it at $49.99 is not a happy prospect on most games.. throw in the occasional total bomb, and it becomes a very hard business to succeed in.
Another system that sold just over 10 million units... Sega Dreamcast. So 10 million hardly makes you a winner.
Sony's numbers are artificially inflated by the ebay factor. Yes they sold the systems, but they also were not all sold to end users. Sony is not doing as well as it would like you to believe, and people generally aren't going to warm up to spending $600 for a console once the "wow it's new" factor is gone.
X360 has the best base, and Nintendo is doing quite well. It's safe to say businesswise, Sony has already put itself in a big hole this round. However if PS3 does make Blu-ray the medium of choice, it will have been worth it in the end.
Killing off E3 was the ultimate Anti-blunder. The show hasn't been any good since it was in Atlanta. At least then it was fun. When it went back to L.A. it was unproductive, AND boring.
Actually... Royal Caribbean, which is the company in question here, gave the person who came up with Boaty McBoatface a free cruise, during which he was to help them name their next ship. So maybe they see your logic!
So yeah, I loved UO. Because I got real emotion from playing it. WoW is so stripped of highs and lows, that it really doesn't matter.. like in Equillibrium. You can't take away the extreme sadness without removing the potential for great joy. And stomping a pk or two that made your life miserable early on was truly rewarding.
Anytime somebody wants bad enough to accomplish something, they will. The real thing protecting Apple and Linux... lack of market share. The pros don't target bums for the big heist. If you you are going to put effort into something, you do it for the returns, and writing a devastating linux/mac malware (when linux varieties are far less standardized than MS OS's, and mac has 80%+ less market share) just isn't going to get you the attention/money etc. that tampering with the market share leader will accomplish.
I hope it's running in real real-time and not just real time like the previous trailer at last year's E3. Because as real as time was at the time, the demo wasn't very real, just based on what they believed would be real.. at the time.
Just put the mobs in the right areas, place treasures accordingly... Viola! Use a little imagination in the production of such a thing, and it really wouldn't be the bastardization you're making it out to be.
You mean like meeting in The Hinterlands, before people knew where that was? I think you're making my point.
But at least they could base The Islander quest in Scotland. :)
If the geography of Warcraft was the same as the geography on Earth, there would be no need to teach most teens geography. Better yet, name the flightpaths after real airports. Then we'd have a generation that never got lost.
The guy is a nutjob (oh damn, I just got sued) but even a total assclown (gah, restraining order!) knows he shouldn't enter a place where everyone there wouldn't mind if he disappeared of the face of the Earth! (No that's not a threat.. Jeez!)
He obviously brought it to media attention because any attention is good attention. The guy has to be the center of controversy whenever possible. (He's a closet gamer, don't let him fool you. He only started throwing lawsuits when Rockstar released GTAIII on PS2 as a temporary exclusive. He only had an X-box, and the rest is history)
You're right. But the people freaking out about it still sound like tools. :)
The fact of the matter is, Microsoft wasn't trying to hose anybody. They had technical issues which is what a beta is all about. Maybe they should have had a pre-beta beta to make sure all beta users could rely on the beta since it was pre-beta beta'ed?
You make it sound like they are indentured servants to Microsoft and deserve to be thrown a bone. These are people that are getting the opportunity to have a first look at what is likely the most anticipated game of the year. I'm not going to feel sorry for them. I'm willing to bet the majority aren't interested in testing anything. They want to 'play' Halo 3.
Granted, MS brought the attitude on themselves by the promoting they did, but people still aren't owed anything by MS, even if they did buy Crackdown.
I guess it just boils down to people being spoiled. I don't know where people get their air of entitlement from, but they certainly have it.
That doesn't make it any less of a beta. Those people need to realize what a beta is. I'm not saying Microsoft was right to basically make beta access a bonus, but if you buy a video card and the free game that came with it sucks, you generally don't storm the internet with posts about how wronged you were to have received a shoddy free product. And in this case, MS just had to work some bugs out, which is typical with betas.
There was no mistake, there was a glitch, and nobody had any right to complain about it, as the Halo 3 beta is a BETA. It is not a free preview. Part of the beta process is hammering out bugs. I think Microsoft is foolish to extend the beta to appease people. In doing so, they are admitting that it is actually a free preview. I'm sure they need to test for server stress, but come on.. What right does anyone have to bitch about a product that is incomplete and they have agreed to test for free?
This is precisely why most companies have you fill out a questionaire before you can participate in a beta. So they can weed out the people that just want to take a look at the game before it's released.
It's important to keep in mind that Gabe and Tycho (Mike and Jerry) are not actually writing a single line of code for the game. They are helping guide the creation of the game, but they really aren't development studio, and as such, they aren't really developing the title.
They are obviously going to have a good deal of input during the process, but to say "let's see how good a game they can make" is a bit silly.
It would be like saying that J.K. Rowling makes crappy movies if you don't like the Harry Potter series. While she very well may make crappy movies, she really didn't make the Harry Potter movies.
The so-called moderator that called this flamebait is a dipshit. Fact of the matter is, the mac is not going to get a full fledged swing in it's favor until AAA -=current=- gaming titles are -=consistantly=- released on the platform.
If you think that is an invalid point worthy of being called flamebait, then you (and YOU, the guy shaking his head no) are morons.
P.S. You have my express written consent to call this reply flamebait. Maybe I should have just written I LOVE MAC! Then I guess I'd be a better contributor, eh?
Well if we are talking Vista, then I'm in the mac camp too. But in the mean time, I'll stick with XP.
Battlefield 2, Tribes Vengeance, Day of Defeat: Source, Vanguard: Saga of Heroes, and soon to be released Supreme Commander...
:(
Sorry, the mac is simply not a gamers platform.
They have some games, and some good ones at that, but if you like playing games, the mac is still a foolish choice.
I could buy it from Bob's trunk-porium and still not have it payed off in three months. Not everyone is rich, or willing to put their income directly to computer purchases.. Price is relative.
Sounds great! I'm going to go buy a mac right now! I can't wait to see how well my games run on it.
Maybe the big stores have that option, but I can assure you that mom and pop shops most certainly have no recourse when a game (or system) tanks.
As an ex-retailer, although not part of a big chain, I can tell you that when something you bought for say, 200 dollars is not selling well and there is very little demand for it, you are very tempted to sell it for $150, even if it's retail price is over $200. At some point, you realize profit is not and option, and it becomes a matter of mitigating loss.
The "new sales" video game market is not a good place to retailers, whether people want to admit it or not. Spending $44-46 on a game to sell it at $49.99 is not a happy prospect on most games.. throw in the occasional total bomb, and it becomes a very hard business to succeed in.
Another system that sold just over 10 million units... Sega Dreamcast. So 10 million hardly makes you a winner. Sony's numbers are artificially inflated by the ebay factor. Yes they sold the systems, but they also were not all sold to end users. Sony is not doing as well as it would like you to believe, and people generally aren't going to warm up to spending $600 for a console once the "wow it's new" factor is gone. X360 has the best base, and Nintendo is doing quite well. It's safe to say businesswise, Sony has already put itself in a big hole this round. However if PS3 does make Blu-ray the medium of choice, it will have been worth it in the end.
Killing off E3 was the ultimate Anti-blunder. The show hasn't been any good since it was in Atlanta. At least then it was fun. When it went back to L.A. it was unproductive, AND boring.
I think I'm begininng to see how Barbie Horse adventures got backward compatibility on the 360...