Nintendo Talks the Future of Wii
Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March)
Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008
You show me a chef trained using the Wii and I'll show you a severe case of food poisoning.
Disclaimer: Any errors in spelling, tact or fact are transmission errors.
Sweet!
wii play is deffinatly a game I am looking foward to. More mindless little games that are just fun to play. Personaly I can't wait for a mario party game.
As for the rest, yup nintendo knows they have to earn their suces, why? because they already found out what happens if you take it for granted. (some up and comming game system kicks your ass)
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
That's what most of us want to know. You know, Samurai RPGs, that kind of thing.
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Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'" How About Phoenix Wright: RIAA Attorney
Does Reggie use a lot of rhetorical questions? Does he talk like this a lot? Does this make him even more awesome? Yes.
And goldeneye on the wii? It's good that we get a classic game, but what about new franchises? The games listed (wario, mario, metroid etc) are getting old. Do we need more rehashes? I would rather see some new ideas, not "Super mario 131". look how well animal crossing did.
...is a goddamn KEYBOARD I can plug in! Everything I heard said you'd be able to plug in any old USB keyboard and it would work, but now I find out that I'm stuck 1-letter-at-a-time-point-&-clicking to get anything typed!
ARGH!
Other than that, I love it =)
"Christ what a design! I could eat a handful of iron filings and PUKE a better emergency pump than that!"
I got my Wii at Midnight Sunday 19th (thanks game crazy), and have been playing it off and on when I can since then, getting in at least an hour everyday. I bought Zelda and Trauma Center with it. I've put about 10 hours in to zelda (great game, worth the system, though the wolf mode annoys the crap out of me), about 5 in to wii sports (man, these are a killer on the arm), and 1 hour in to trauma center. I've put a fairly good amount of time in to the original Legend of Zelda on the virtual console (play this once a year, just to remember what good, non-pretty gaming can be).
Overall, the Wii comes through on most of what it promised (innovative game play, etc), though, I have to say, I'm very disappointed with the lack of online toys. The browser is not active, new games only appear once a week for the virtual console, and the weather/news pieces aren't working at all yet. I recently upgraded my xbox's Xbox Media Center, and the stuff I could do on there made me really feel bad about the wii's meager network offerings (yes, I know XBMC is third party, but it's also been around for a few years, and still does more). I think that Nintendo NEEDS to get some more pieces out online before the end of the year.
How Jaded Are You?
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.
Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.
That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.
you're both right. Fils is either son or wire. Aime is love or like. Masculine of course.
So, technically, it's Son-Loved. Which in English can also have a dual meaning.
And in French, having two or three meanings is a grand coup and a really good thing to do.
So, think of it as Wire Lover, Loved Son, or Sun Loved - all meanings are valid.
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And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?
And if you think about it long enough, you'll realize that Goldeneye is based on a James Bond movie from over 10 years ago... They're not talking about a new Goldeneye game, but a Virtual Console version of the original game (the Virtual Console on the Wii is an online service that allows you to purchase and download games for older Nintendo systems).
The reason why people care is because GoldenEye 007 was one of the most popular games for the N64.
Hopefully this background information answers your questions... I'm not trying to provide too much information, you just didn't seem to understand what you were complaining about.
We got our Wii at midnight Saturday 19th as well (EBX), and playing it a lot too, including having friends over. Bought Zelda, Excite Truck, and Rayman's Raving Rabbids. Made about 8 Miis and used them to play on the (sadly) single controller/nunchuk. At Wii Sports, our goal is to get our age down, and have done a lot of team bowling, but have played tennis golf boxing (workout!) as well. Fun! Two of us have played Zelda, it takes a long time, and the jumping thing takes a bit to figure out the best way to do it. Yeah, wolf is sometimes irritating (anyone talked to the puppy yet?), but fun game. Rayman's the most fun title, although tossing cows is a lot of work, but remember to sit on the toilet and get those skills down. Love the dancing! Still have to figure out if our Net is not functional or what - it seemed to work and then not - may have to recall it (bummer).
Basically, a wonderful game console for the whole family, any age range. Will try to get to Excite Truck on the weekend.
My son loves the two snow days he's had to play with it.
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You can turn on a word complete feature by clicking that Eject button above backspace. It helps out a lot.
"10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me."
This is completely wrong.
First they never said 10 new games a monday. They said new VC titles every monday, 30 games by the end of the year, and then 10 games a month starting in January.
Second. It was 1 turbographix16, 2 genisis games (Ecco and Golden axe).
We all want all the games, but give them time to get it all right.
Take-Two Interactive announced they are supporting the Wii (when they hadn't supported the GameCube) due to the lesser development costs. The president said it costs between 20%-50% what it costs to make an X-box 360 game, so they can broaden their portfolio with less risk.
Continue reading. The next paragraph:
... If there's a month where we don't have a fantastic lineup of Nintendo-packaged software, that's where I want to release a great SNES game or a great N64 game to maintain the momentum."]"
"[UPDATE: Readers have noted that some games slated for the Wii Virtual Console in Japan and not for the U.S. by year's end include surefire American favorites like "Super Mario World." On Tuesday, Fils-Aime addressed that point: "I do think here in the Americas we want to be a bit more strategic in how we use the titles
So yeah, they're taking a strategic approach to game releases, which is what I always thought they were going to do. I never expected them to release an old Mario/Zelda game around when they release a new one, or to flood the VC with all the triple-A titles right off the bat, much as I would like them to. Filling in gaps in the release schedule of new games with good VC games is also something I would have expected. The strange part is that apparently they don't think this is as important in Japan. The bad part is that it looks like we're getting shafted as a result (even though all those games will almost certainly come out on the U.S. VC in time).
I think Nintendo doesn't fully understand the difference between Japanese and U.S. game markets, and more to the point doesn't understand how they've been coming closer together over the past few years especially now that the internet lets us all know what the other markets are getting well in advance.
The enemies of Democracy are
Basically, the core of it is I don't understand why VC titles don't have the same availability. It should default to the region of the system, but If I want to buy a Japanese game that has no english text, and no english manual, LET ME! Throw up a warning or something, but let me do it. I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?
I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?
Because Nintendo (and the other game makers, but we're focusing on Nintendo) still thinks they need to treat the Nippon and U.S.A. markets as though they were completely different entitities. I have no idea why. It seems especially silly to me when we can just go on the internet, see what the other markets are getting, and if there is something we want that we aren't getting but some other market is, we're going to be pissed about it. Like, say, Super Mario World.
Maybe this is something Fils-Aime can take to his Japanese superiors. Like you say, the VC is a less risky venue for experimenting with bringing some equality to the markets, and some of those choices like SMW are real no-brainers.
The enemies of Democracy are
Bad argument/example. The launch Dreamcast games that came out one year earlier looked better than the PS2's launch games.
He can't give a release date because the head developer on the project doesn't have one yet. Because of the nature of the game, it's entirely possible for them to go from being 50% complete to being 90% complete in as little as a month. Then it would have to be localized for other markets, although admittedly, Smash Bros. games do not require particularly intensive localization.
just some guy
From the summary: "As a result, part of his job is to lobby for what he thinks American gamers want."
Reggie, there are plenty of us who want Mother 3. Make it happen.
Starmen.net
Answer: Most of them are gamecube games?
Why are you fucking over third party developers for online support?
Answer: We're not. We don't want the servers to all crash as soon as everyone gets online, so we're bringing people online slowly, you know, like Microsoft did with Xbox Live the first time. We want to avoid the WoW situation where servers crash every five minutes, that's just not good customer service.
What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
Answer: There are no software problems with the Wii. Nor are there any Wiimote problems. There were hardware problems with the first revision of Wii units produced. We are replacing those, but it is well within standard error for any piece of technological equipment, and in fact less than most.
What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?
Answer: We have plenty of 3rd party support. We are letting developers dump half-assed gamecube era engines with some pointing or swinging bolted on because that's what 3rd party developers want to do. There are 1400 PS2 games in existence, 900 of them are totally worthless. We figure it worked for Sony, it can work for us. The entire goal is to make development as easy for 3rd parties as possible, so we can have 900 crappy games that people can point to, just like everybody else. Don't worry, we'll keep making the new and innovative games we've always made, but it takes us time. We're not special gaming fairies with magical pixie dust that sprouts a Mario game fully formed from the ether. We're just normal programmers and artist who give a shit about video games and are willing to take a few hits to our image to release a game that doesn't suck. Unlike THQ, but don't tell them I said that.
just some guy
Agreed. However it's simply a counter argument to the trolls that spout that if it isn't Teh HD!!! (1080p) it can't be a good game. Just because the Wii isn't doing HD doesn't mean it won't have 'pretty games'.
"Sic Semper Tyrannosaurus Rex."