Nintendo Talks the Future of Wii
Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
Fils-Aime? It's been awhile since I took French, but doesn't that translate as "Boy Love?" I'm not sure I want to know what he's doing with his Wii..
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We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March)
Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008
You show me a chef trained using the Wii and I'll show you a severe case of food poisoning.
Disclaimer: Any errors in spelling, tact or fact are transmission errors.
Sweet!
wii play is deffinatly a game I am looking foward to. More mindless little games that are just fun to play. Personaly I can't wait for a mario party game.
As for the rest, yup nintendo knows they have to earn their suces, why? because they already found out what happens if you take it for granted. (some up and comming game system kicks your ass)
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
That's what most of us want to know. You know, Samurai RPGs, that kind of thing.
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Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'" How About Phoenix Wright: RIAA Attorney
Does Reggie use a lot of rhetorical questions? Does he talk like this a lot? Does this make him even more awesome? Yes.
Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008
No, Mario Galaxy is Summer - most likely July.
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...is a goddamn KEYBOARD I can plug in! Everything I heard said you'd be able to plug in any old USB keyboard and it would work, but now I find out that I'm stuck 1-letter-at-a-time-point-&-clicking to get anything typed!
ARGH!
Other than that, I love it =)
"Christ what a design! I could eat a handful of iron filings and PUKE a better emergency pump than that!"
Here's some real questions for reggie
Why do most Wii games look like gamecube games or worse?
Why are you fucking over third party developers for online support?
What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?
screw those other games.
gimmie my smash brothers!
I got my Wii at Midnight Sunday 19th (thanks game crazy), and have been playing it off and on when I can since then, getting in at least an hour everyday. I bought Zelda and Trauma Center with it. I've put about 10 hours in to zelda (great game, worth the system, though the wolf mode annoys the crap out of me), about 5 in to wii sports (man, these are a killer on the arm), and 1 hour in to trauma center. I've put a fairly good amount of time in to the original Legend of Zelda on the virtual console (play this once a year, just to remember what good, non-pretty gaming can be).
Overall, the Wii comes through on most of what it promised (innovative game play, etc), though, I have to say, I'm very disappointed with the lack of online toys. The browser is not active, new games only appear once a week for the virtual console, and the weather/news pieces aren't working at all yet. I recently upgraded my xbox's Xbox Media Center, and the stuff I could do on there made me really feel bad about the wii's meager network offerings (yes, I know XBMC is third party, but it's also been around for a few years, and still does more). I think that Nintendo NEEDS to get some more pieces out online before the end of the year.
How Jaded Are You?
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
Firstly, a more reasonable online arrangement. Starting with the Virtual Console. I'm sure people are purchasing these games, but their prices could be a bit more fair. And while we're on the VC talk, why not some simple upgrades? Hell, that would be something worth paying for. If I could play some people over the net in Goldeneye, I'd open my wallet immediately. I'd pay a shitload for a MarioKart 64 online remake. For the rest of their online (or lack thereof) initiative, I was sorely disappointed to find little no functionality on their part. I know things are set in motion, but I suppose I was expecting things to happen a bit faster. Also, the Friend Code system isn't highly desirable. Sure, it protects children (aren't there Parental Controls anyway?), but it also decreases the possibility for immersion immensely.
Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers. The Playstation(2) was largely a success because of its wide range of 3rd party support. A lot of shitty games, yes. But it's better than hardly any games at all. I wouldn't mind some mature titles on there as well. I'm not very attracted to blood and gore games, but there are some people who are and that can only help. What GTA player wouldn't actually enjoy "smacking their ho" with the Wiimote? I know that a lot of developers have been interested in the Wii, but that could go to waste if Nintendo doesn't play nice.
That's the only complaints I have right now. As a Nintendo fan (although I plan on owning all three systems eventually), I think it can only help them succeed. But then again, I just want them to stick around as long as possible (even if they're doing relatively well now). It seems they seem to understand the terms gameplay and replay value relatively well and that's the core of gaming IMO. The other things are simply supplementary.
And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?
And if you think about it long enough, you'll realize that Goldeneye is based on a James Bond movie from over 10 years ago... They're not talking about a new Goldeneye game, but a Virtual Console version of the original game (the Virtual Console on the Wii is an online service that allows you to purchase and download games for older Nintendo systems).
The reason why people care is because GoldenEye 007 was one of the most popular games for the N64.
Hopefully this background information answers your questions... I'm not trying to provide too much information, you just didn't seem to understand what you were complaining about.
We got our Wii at midnight Saturday 19th as well (EBX), and playing it a lot too, including having friends over. Bought Zelda, Excite Truck, and Rayman's Raving Rabbids. Made about 8 Miis and used them to play on the (sadly) single controller/nunchuk. At Wii Sports, our goal is to get our age down, and have done a lot of team bowling, but have played tennis golf boxing (workout!) as well. Fun! Two of us have played Zelda, it takes a long time, and the jumping thing takes a bit to figure out the best way to do it. Yeah, wolf is sometimes irritating (anyone talked to the puppy yet?), but fun game. Rayman's the most fun title, although tossing cows is a lot of work, but remember to sit on the toilet and get those skills down. Love the dancing! Still have to figure out if our Net is not functional or what - it seemed to work and then not - may have to recall it (bummer).
Basically, a wonderful game console for the whole family, any age range. Will try to get to Excite Truck on the weekend.
My son loves the two snow days he's had to play with it.
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Secondly, acknowledge the importance of 3rd parties. Nintendo may be able to survive with their 1st party games, but I believe they can flourish with adequate support from other developers.
Is this currently a problem? from what I understand, the development kits are much, much less expensive than those for the PS3 or the XBox360, and the development is made easier for programmers who have already done GameCube games, since the hardware is so similar. I've heard someone at Nintendo (Reggie? I can't remember who) saying they want to bring more mature titles to the console as well.
I know there's been a few skeptical developers when it comes to the Wii, but most of the developer response I have heard is positive... So I'm asking serioiusly... is there still a problem with 3rd party relations for Nintendo, or are things smoothed/smoothing over after the GameCube era?
You can turn on a word complete feature by clicking that Eject button above backspace. It helps out a lot.
Ummmmmmmmmmmmm... As much as I love My Wii, and Reggie as a spokesman, I simply don't accept that CONTRA (III), SUPER MARIO WORLD, and Donkey Kong Country don't have a lot of potential in the USA.... Super Castlevania? They get that too (Hell I don't read Japanese, but I would try their Fire Emblem) Reggie, I got Wii points I want to spend on your stuff. Make it happen.
Take-Two Interactive announced they are supporting the Wii (when they hadn't supported the GameCube) due to the lesser development costs. The president said it costs between 20%-50% what it costs to make an X-box 360 game, so they can broaden their portfolio with less risk.
The MTV site wouldn't load on my Opera browser. =/
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Free boobs: http://dailygrrl.com/
what router are you using? I found that my connectivity was questionable at best with my wrt54g, because it defaulted the channel to 6. The wii strongly prefers 1 or 11. honestly, as soon as the usb dongle comes out, I'll probably switch to that. I barely use my wireless as it is.
W00t! While slightly off-topic, mod parent up for finding something highly helpful!
I agree. Even though I'm pretty liberal with my purchases so far (I never owned a Turbo16, or Genesis back in the day) I find it pretty much reasonable. Circuit City had a deal the first week that all Wii accessories $19.99 or greater were $5 off each. This made the Wiimote $35, Nunchuck $15 and the 2000 Wii Points cards $15. So at a 25% discount I found these game were priced quite well. I hope in the future they offer bundles or bonuses for other purchases like buy Mario Galaxy, and get another 'Mario Game' free.
From the summary: "As a result, part of his job is to lobby for what he thinks American gamers want."
Reggie, there are plenty of us who want Mother 3. Make it happen.
Starmen.net
There's already the Nintendo DS Cooking Navigator; making a Wii version wouldn't be a big stretch.
--R.J.
Electric-Escape.net
Agreed. However it's simply a counter argument to the trolls that spout that if it isn't Teh HD!!! (1080p) it can't be a good game. Just because the Wii isn't doing HD doesn't mean it won't have 'pretty games'.
Ok, Mario Kart DS IS Awsome. However, even though there are 4 MK64 courses it's hardly a 'remake'. It's it's own animal and quite awsome at that.
"Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
;)
I could tell you but since it includes fetching roms I guess it's not appropriate
To bad about the unreadable text thought.
Mother 3. Please just give us Mother 3 already!
Hell is other people - Jean-Paul Sartre
"Sic Semper Tyrannosaurus Rex."
Ouch, the first thing I see when I load the page is a big Xbox 360 ad filling the content area (which then minimized down to the "small" square it is limited to when the page finishes loading...
Ok, Let's take 'Mother 3' as an example. I understand it's very TEXT intensive and would take a team of people to do localization in English. The fact of the matter is though that the game is DONE, and being sold to the Japanese. So localization is all that is required. Let's say a team of people localizing that game goes for $50,000-$75,000 To finish the project. They now have a game that costs near nothing on a per unit basis to 'package and distribute' to EVERY other potential customer in the world who can read English. You don't even need to market it, just put it on the VC so people will see it.
Mother 3 might not be a mainstream success, but at $5-$10 on the VC it could be quite profitable.
How much would it cost Nintendo to get every obscure game rated by the "no nipples please, we're american" censorship board? For games that don't sell so much, complying with US law would be the major cost (although testing some long-winded RPGs for emulator compatibility would be costly too, but that would already be done if they were released for the Wii in Japan).
I understand the economic concepts behind this; I just don't know the specific numbers. But lets play with what you've provided. Lets be generous and say that localization only costs $50,000, and the game is sold for $10 on the VC. That means that Nintendo needs 5,000 Mother 3 fans to make the game profitable, or a mere .125% of Wii owners (assuming 4 million consoles sold by year's end). I have a feeling that the costs are target number are even less. But even so, how do we know that there are that many people interested to begin with? I agree that a game does not need to be mainstream to be profitable, but it has to cross a popularity threshold. With all the noise about Mother 3, is that enough to guarantee that it cross said threshold? As I said, I would hope that Nintendo has done whatever market research is necessary to justify their position. If not, then they very well could be missing out on an opportunity.
The only thing I hate more than hypocrites are people who hate hypocrites.
Correct, it would need 5,000 Mother 3 fans worldwide, over time to break even. Considering though that there are very small costs associated with keeping it on the VC channel, packaging, and distributing it (they won't get stuck with a warehouse of unsold catridges) then these are the chances the NEED to make. There is no guarentee of course, they may get 1,000 customers or they could get 200,000. Given the low costs/ risk involved the VC should be a sandbox for this type of exparimentation.
well, I thought I had it set to 1, but I'll try it anyway.
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n/t