Nintendo Talks the Future of Wii
Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March)
Translation: WarioWare in March, Mario Party by June, Mario Galaxy around 2008
You show me a chef trained using the Wii and I'll show you a severe case of food poisoning.
Disclaimer: Any errors in spelling, tact or fact are transmission errors.
Sweet!
wii play is deffinatly a game I am looking foward to. More mindless little games that are just fun to play. Personaly I can't wait for a mario party game.
As for the rest, yup nintendo knows they have to earn their suces, why? because they already found out what happens if you take it for granted. (some up and comming game system kicks your ass)
Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'" How About Phoenix Wright: RIAA Attorney
Does Reggie use a lot of rhetorical questions? Does he talk like this a lot? Does this make him even more awesome? Yes.
...is a goddamn KEYBOARD I can plug in! Everything I heard said you'd be able to plug in any old USB keyboard and it would work, but now I find out that I'm stuck 1-letter-at-a-time-point-&-clicking to get anything typed!
ARGH!
Other than that, I love it =)
"Christ what a design! I could eat a handful of iron filings and PUKE a better emergency pump than that!"
I got my Wii at Midnight Sunday 19th (thanks game crazy), and have been playing it off and on when I can since then, getting in at least an hour everyday. I bought Zelda and Trauma Center with it. I've put about 10 hours in to zelda (great game, worth the system, though the wolf mode annoys the crap out of me), about 5 in to wii sports (man, these are a killer on the arm), and 1 hour in to trauma center. I've put a fairly good amount of time in to the original Legend of Zelda on the virtual console (play this once a year, just to remember what good, non-pretty gaming can be).
Overall, the Wii comes through on most of what it promised (innovative game play, etc), though, I have to say, I'm very disappointed with the lack of online toys. The browser is not active, new games only appear once a week for the virtual console, and the weather/news pieces aren't working at all yet. I recently upgraded my xbox's Xbox Media Center, and the stuff I could do on there made me really feel bad about the wii's meager network offerings (yes, I know XBMC is third party, but it's also been around for a few years, and still does more). I think that Nintendo NEEDS to get some more pieces out online before the end of the year.
How Jaded Are You?
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
And goldeneye on the wii? It's good that we get a classic game, but what about new franchises?
And if you think about it long enough, you'll realize that Goldeneye is based on a James Bond movie from over 10 years ago... They're not talking about a new Goldeneye game, but a Virtual Console version of the original game (the Virtual Console on the Wii is an online service that allows you to purchase and download games for older Nintendo systems).
The reason why people care is because GoldenEye 007 was one of the most popular games for the N64.
Hopefully this background information answers your questions... I'm not trying to provide too much information, you just didn't seem to understand what you were complaining about.
You can turn on a word complete feature by clicking that Eject button above backspace. It helps out a lot.
"10 New VC games did not come out Monday as promised. Only 3 (I think), 2 TurboGraphix16 titles and Ecco the Dolphin. Where the hell is my Pilotwings? SMB? Come on guys, you want me to buy NES games at $5 a pop you're going to have to give me decent choices and soon. Playing these games legally on my TV is at least 30% of the reason I bought the Wii, don't disappoint me."
This is completely wrong.
First they never said 10 new games a monday. They said new VC titles every monday, 30 games by the end of the year, and then 10 games a month starting in January.
Second. It was 1 turbographix16, 2 genisis games (Ecco and Golden axe).
We all want all the games, but give them time to get it all right.
Basically, the core of it is I don't understand why VC titles don't have the same availability. It should default to the region of the system, but If I want to buy a Japanese game that has no english text, and no english manual, LET ME! Throw up a warning or something, but let me do it. I hate the fact that some games never make it to the US or Europe for no good reason. The VC titles should lower the costs/ risk to doing this, so why don't they?
He can't give a release date because the head developer on the project doesn't have one yet. Because of the nature of the game, it's entirely possible for them to go from being 50% complete to being 90% complete in as little as a month. Then it would have to be localized for other markets, although admittedly, Smash Bros. games do not require particularly intensive localization.
just some guy
From the summary: "As a result, part of his job is to lobby for what he thinks American gamers want."
Reggie, there are plenty of us who want Mother 3. Make it happen.
Starmen.net
Answer: Most of them are gamecube games?
Why are you fucking over third party developers for online support?
Answer: We're not. We don't want the servers to all crash as soon as everyone gets online, so we're bringing people online slowly, you know, like Microsoft did with Xbox Live the first time. We want to avoid the WoW situation where servers crash every five minutes, that's just not good customer service.
What the fuck is going on with the hardware/software problems with the Wii? Bricked consoles from flakey firmware updating. And huge numbers of Wiimote problems.
Answer: There are no software problems with the Wii. Nor are there any Wiimote problems. There were hardware problems with the first revision of Wii units produced. We are replacing those, but it is well within standard error for any piece of technological equipment, and in fact less than most.
What the hell is going on with third party support? Why are you letting developers dump half-assed gamecube era engines with some pointing or swing bolted on? Where are all these 'innovative' games you've been bragging about?
Answer: We have plenty of 3rd party support. We are letting developers dump half-assed gamecube era engines with some pointing or swinging bolted on because that's what 3rd party developers want to do. There are 1400 PS2 games in existence, 900 of them are totally worthless. We figure it worked for Sony, it can work for us. The entire goal is to make development as easy for 3rd parties as possible, so we can have 900 crappy games that people can point to, just like everybody else. Don't worry, we'll keep making the new and innovative games we've always made, but it takes us time. We're not special gaming fairies with magical pixie dust that sprouts a Mario game fully formed from the ether. We're just normal programmers and artist who give a shit about video games and are willing to take a few hits to our image to release a game that doesn't suck. Unlike THQ, but don't tell them I said that.
just some guy
"Sic Semper Tyrannosaurus Rex."