Slashdot Mirror


This Year's MediaWise Videogame Report Card

Mercury News has the complete, unedited release of this year's MediaWise videogame report card. The bottom line of the release is that "Parents Can No Longer Ignore Their Children's Video Game Habits". Citing evidence that games are responsible for increased aggression and poor health, the report urges parents to take a more active role in their children's lives, and moderate their game usage. In many other areas of the report (which is typically quite negative) high marks were handed out. Gamespot has a synopsis of the findings. From that article: "Specialty game retailers were given an 'F' for allowing anyone to purchase titles rated M for Mature, despite whatever store policy might have been in place. Also, in a category that wasn't present in last year's report, the NIMF gave an 'incomplete' grade to Parental Involvement for the year. 'As the world of video games continues to evolve, parents are falling behind,' the group said in a statement. 'As we found last year, this year's parental survey uncovered an alarming gap between what kids say about the role of video games in their lives and what parents are willing to admit.'"

43 comments

  1. My kids are too busy for video games by n6kuy · · Score: 1

    We make sure of it by heaping tons of chores on them....

    No need to monitor what video games they buy.

    --
    If you disagree with me on social issues, then it's pretty clear that you are a narrow-minded bigot.
    1. Re:My kids are too busy for video games by PrescriptionWarning · · Score: 1

      I'm sure they'll provide an excellent rest home for you and your spouse when they grow up ;)

    2. Re:My kids are too busy for video games by Chineseyes · · Score: 1

      Actually he has it right if you don't keep your children busy with chores and school work they will have plenty of time to find their way into other things less beneficial to their future.

      --
      I think the invisible hand of the market has its middle finger extended

      --A wise old fart named SC0RN
    3. Re:My kids are too busy for video games by Chosen+Reject · · Score: 1

      Wow, someone is bitter that they had to vacuum the living room 3 days of the week.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
  2. *sigh* by voice_of_all_reason · · Score: 2, Funny

    Does anyoe else question the validity of a study that dumbs down it's arguements to a lettered scale, using novelty instead of oh, I dunno, facts, to get their point across.

    They would've done better to say "Ladies and Gentlemen, our Video Game Alert Scale has now been raised to burnt sienna..."

    1. Re:*sigh* by Aladrin · · Score: 1

      No, I think instead they were trying to reach the idiot parents that they rated 'incomplete' because they won't pay attention to what their children are doing. It's still very unlikely to have any effect, I admit, but I think that was the aim.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:*sigh* by 91degrees · · Score: 1

      Don't take it too seriously. It's a fairly amusing way to promote their views, and helps get their message out. Not that I agree with them but I applaud their methods.

    3. Re:*sigh* by twistedsymphony · · Score: 1

      It's pretty apparent they don't pay attention to any of the other factual studies that have been presented. Giving them the results in a format they can understand (even if the format is corrupt) could be beneficial to getting the point across.

    4. Re:*sigh* by StingRay02 · · Score: 1
      "Incomplete" really points to the idea that they have an agenda that doesn't include making parents aware. Never mind even working in retail, if you just walk into a retail store any more, it's incredibly obvious that parents tend to give their kids whatever they want, either to shut them up, or because they have no control over their own children. Parents, in any number of areas, should be getting straight up F's, but corporate watchdog groups don't really care about changing the parents, they want to change the companies, and make a little scratch doing it, too.

      Having worked retail, though, when it comes to video games, parents deserve worse than F. I can't count the number of parents that have gotten downright angry at me for not just giving their kid the damn game they want. They get pissed that they were dragged away from their own personal shopping spree. Nothing I can say about the violent, sexual, or otherwise adult content makes them calm down. It's ridiculous.

    5. Re:*sigh* by Aladrin · · Score: 1

      I have to laugh because just yesterday, while I was chatting with the clerk about Wii games at EB, there was a kid asked him about a game... The Godfather. The response was 'It's like GTA. I know you aren't allowed to play that. At least, I don't think so. If you are, I need to have a talk with your mother.' The guy obviously knew the kid (about 8) and his mother. The kid stared in response, and I think he was just about to tell him he IS allowed to play GTA. But then the clerk said 'But it's a much worse game.' and the kid gave up.

      Remember the good old days when kids thought they were invincible and the parents spent their time trying to make them understand they weren't? -sigh-

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  3. Who now? by 4solarisinfo · · Score: 4, Insightful

    If TV can't raise America's kids, and now Videogames can't either, who is left?

    1. Re:Who now? by beavis88 · · Score: 2, Funny

      I'm sure the terrorists could help us out.

    2. Re:Who now? by Anonymous Coward · · Score: 0

      The Internets?

  4. My kids are too busy setting fires for video games by Anonymous Coward · · Score: 0
  5. It's about time by mahoneyj · · Score: 5, Insightful

    All I can say is it's about time the parents are being talked about here. I'm sick of everyone thinking the government should regulate what kids can and can't play (they do that with other things too, like abortion, and it's sickening). It's the job of the parents to raise their own children. Make sure the parents are informed and the games have the proper labels so everyone knows what the content is (which the game makers are doing). Then tell and let the parents do their job.

    1. Re:It's about time by Anonymous Coward · · Score: 0

      Amen to that. Wish I had mod points for you.

    2. Re:It's about time by HappySqurriel · · Score: 1

      All I can say is it's about time the parents are being talked about here. I'm sick of everyone thinking the government should regulate what kids can and can't play (they do that with other things too, like abortion, and it's sickening). It's the job of the parents to raise their own children. Make sure the parents are informed and the games have the proper labels so everyone knows what the content is (which the game makers are doing). Then tell and let the parents do their job.

      I think its fair to argue that if a product is labeled to be for people over a certain age to expect that retailers would respect that label and not sell/rent it to people who are under that age. The reason for this in not that it is the retailer's job to parent the chlidren but it is their responsibility to empower the parent to parent their own children; as long as a child can walk over to blockbuster and rent any game they have on the shelf it makes it remarkably difficult to really control the content that your children have access to.

      The area with most game legislation I disagree with is that they tend to want certain content to automatically have a certain rating (for example a naked breast would automatically require a 'Mature' rating); this causes a problem because Michelangelo's David and Hard-Core Pornography both have Penis in them, the difference between them is context, and I would want a child to have access to one of them and not the other (and no I don't want children looking at porn).

    3. Re:It's about time by xiong.chiamiov · · Score: 1

      I completely agree with you. The problem is, most parents ... are not. Oh, and please don't bring abortion into this issue. That almost makes your insightful turn into a flamebait.

    4. Re:It's about time by twistedsymphony · · Score: 3, Interesting

      I completely agree, though I think it's the ESA who needs to keep retailers in line, not the government.

      If GameStop is caught selling an M rated game to someone under the posted age then they should pull all their content from that store for some pre-determined lenght of time.

      If they did it on a store by store basis, (as in Gamestop #156, instead of all Gamestops globally) I guarantee they'd start respecting the ESRB ratings. This is essentially how the movie industry works. The Government doesn't regulate it but they have secret underage ticket buyers and if they get through... the studios pull their films from that theater.

    5. Re:It's about time by Anonymous Coward · · Score: 0

      Excellent point, but I think government control at some level is still required. We don't [legally] sell cigarettes and alcohol to minors, why should M-rated games be any different?

    6. Re:It's about time by SirSlud · · Score: 2, Insightful

      If I had mod points, you'd be looking at a -1 for yet another useless, invalid, irrelevant 'damn government regulation' whine. The government should regulate these things because the fact of the matter is some parents *don't* give a shit about their kids and the government should and tries, and to varying degrees of success, DOES, provide a safety net to children (and other exploited citizens) where their parents or their community fails them.

      People like you miss the point; the 'regulations' are not meant to absolve parents of their responsibility, and they don't excuse parental indifference or outright failure of responsibility, but are meant to provide a decent fallback for children who are failed by their parents.

      Do you think government funded at-risk youth centers should be shut down because it encourages parents to kick their children out of the home? Should we scrap the age requirement for drivers licenses because parents should be the sole determinator of when their children are of a suitable age to drive? No amount of "its the parents responsibility" hand-wringing excuses somebody from failing to support reasonable external guidelines to childrens' access to unsuitable material.

      I'm not talking about the first amendment here, because nobody is talking about making laws. But your 'its the job of the parents' lament is a common false dichotomy of any discussion in which multiple parties share responsibility for the health of citizens. Its the job of the parents, the community, the local government, and the federal government. Plenty of law related regulation is perfectly valid as it applies to age suitability; think driving, voting, sex, etc. Some parents fail their kids, and some kids actively succeed in nullifying their parents judgement. So whats so wrong about laws being a reasonable and positive last resort? I think your problem lies more with *what* those laws are, not that they exist, which renders your blanket grudge with regulation somewhat disingenuous.

      --
      "Old man yells at systemd"
    7. Re:It's about time by ReverendHoss · · Score: 1

      People like you miss the point; the 'regulations' are not meant to absolve parents of their responsibility, and they don't excuse parental indifference or outright failure of responsibility, but are meant to provide a decent fallback for children who are failed by their parents.

      You know, I disagree with you, but I must say this has to be one of the first pro-video-game-regulation arguments I've seen on Slashdot or anywhere else that is more than A) both sides spouting their already-stated "facts", B) "witty" retorts, C) crappy analogies or D) insults. You've obviously identified where the other person is coming from and targeting your argument to counter the oppositions arguments rather than shouting them down. Thank you, that's refreshing.

    8. Re:It's about time by XenoRyet · · Score: 1
      Because video games aren't a chemicaly adictive and chemicaly harmful substance. They are a fundamentaly different thing, to lump creative content together with controlled substances is a fairly large and scary step, and I can't see how it can be justified.

      Go ahead and scientificaly prove that M-rated games to physical damage to every underage person who plays them, and then you can start comparing them to controlled substances.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    9. Re:It's about time by GospelHead821 · · Score: 1

      I tend to agree with you. Where the parents fail their children, it is sometimes proper for the government to pick up the slack. This is an unusual instance, however. The point has been raised previously that the government can not simply create a law that defers to the ratings of the ESRB. (I don't recall the exact terminology of the argument but the gist of it was that doing so would place the power of law into a non-government agency.) Although I find the lack of parental involvement upsetting, I also think that it is staggering how some video game retailers fail to recognize that ignoring the ESRB will ultimately harm the video game industry. The parallel to the film industry is apt. Movie theatres and rental retailers uphold the ratings system that the film industry voluntarily uses. There are many video game retailers that uphold the ESRB's ratings but there are others that do not. (This problem is, of course, compounded by parents who ignore warnings provided by compliant game retailers.) I don't think that government intervention can solve this problem satisfactorily. I think that the solution must, ultimately, be a collaborative effort between retailers and parents with the burden first falling to retailers to increase the compliance rate. The video game industry could also promote increased parental involvement by an informational campaign designed to educate parents about the ratings system and the role of retailers in enforcing it.

      --
      Virtue finds and chooses the mean.
      Aristotle, Ethica Nichomachea
    10. Re:It's about time by Fulcrum+of+Evil · · Score: 1

      The government should regulate these things because the fact of the matter is some parents *don't* give a shit about their kids and the government should and tries, and to varying degrees of success, DOES, provide a safety net to children (and other exploited citizens) where their parents or their community fails them.

      That's a reasonable argument, but it applies equally to movies, which aren't regulated. Therefore, if we should regulate games with laws, then so should we regulate movies. Fair is fair.

      --
      "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  6. Attention Deficit Deficit by Anonymous Coward · · Score: 0

    Furthermore, the group said that increased playing time correlates to poor grades in school and attention problems.

    Bullshit. I played almost constantly through middle and high school as well as college, and graduated both with honors. The argument that play time causes attention span problems is ridiculous and false, and I really thi

  7. heh by moheezy · · Score: 2, Insightful

    What do you know... The best substitute for old fashioned parenting is... old fashioned parenting.

  8. What???? by teflaime · · Score: 2, Funny

    They want parents to take an interest in their children's lives, and take responsibility for PARENTING??????? How dare they? That's what television and video games are supposed to be for! Man, the people who want our schools to do their parenting are going to have a field day going after this study!

  9. Who now?-Digital Babysitters. by Anonymous Coward · · Score: 0

    "If TV can't raise America's kids, and now Videogames can't either, who is left?"

    Computers. Hey! It worked for us.

  10. This just in... by iainl · · Score: 3, Funny

    The National Institute For Saying Modern Society Is EVIL!!! EVIL I TELL YOU, BURRRN THEM ALLLLL!!!!! (erm, sorry) says that videogames are as evil, bad and wrong as they said last year.

    Shockingly, the rest of the world still continues about its business, igoring the weirdos on the street corner.

    --
    "I Know You Are But What Am I?"
  11. Duh by ZWarrior · · Score: 4, Insightful

    Look, this isn't really anything different from the past few years. "The games are violent and kids are getting violent because of it" and "Parents are failing to monitor the kids play"... hmm could there be a link? Perhaps the problem isn't about the violence of the game, but rather a failure of parents to manage the kids time playing the games.

    I applaud the earlier poster who stated that his kids don't have time for games because they keep them busy with chores, etc. I believe kids should be able to play but their time should be moderated and limited.

        I have several friends that use games as a carrot for good behaviour. If the kids are behaving, doing their chores, and getting good reports from school etc, then they get a hour or two credited to their "playtime bank". The kids have learned that failing to do as expected will cost them the credit and maybe cost them some time they have stored up. These same kids are learning to save up time so that they can go with dad to LAN parties and play, or spend a little more time one night playing that favourite game. But they are still limited in the amount of time they can play.

    The games they play are checked out by the parents before the kids even get to play them. It helps that their father is a gamer as well, but at least he is taking the initiative to monitor what his kids are doing. I wonder if a large portion of the problem comes from the way many of our generation was raised. Our parents would put a tape in the VCR and let the boob tube babysit us. As we grew up we began to trust the screen to be friendly and so if the game is on a square glowing screen it must be OK, and we don't have to be engaged with our kids at all. Just feed them, send them to school and take them to sports.

    --
    Here I come to save the da... *thud*
    I gotta get me a shorter cape.
    1. Re:Duh by ShawnMcCool42 · · Score: 2, Insightful

      Or maybe it has less to do with the video games at ALL, and more to do with lack of parental involvement in the children's lives..

  12. DUH by neuromancer2701 · · Score: 1

    Parents should be involved in their children's lives already. You can't say that Video Games do have impact in anyone's life, that is what parents are for in the case of children. They define what they think is best for their child and implement it. There are many reasons why things happen and to say that Video Games is the direct cause it stupid. Parents should get off their collective asses and play some games with the children both video and rec games.

    With the Wii you can do both, Tennis anyone. \haha

    --
    "If you like Battlestar Galactica, you're probably a huge nerd." -Stephen Colbert
  13. oh wow by SydBarrett · · Score: 3, Funny

    "The National Institute on Media and the Family, the nation's leading resource on the effects of media and video games on children..."

    Yeah, I remember the last few reports they put out:

    Seasame Street: This Whole Snuffleupagus Thing Really Pisses Off Kids

    Mortal Kombat: DUDE TURNED INTO A FUCKING TIGER AND BIT THE GUYS HEAD OFF

    3DO: Your Kids Will Fucking Hate You And Kill You In Your Sleep If You Buy This Thing

    Capital Letters: Are Totally Awesome

  14. self solving! by Thansal · · Score: 1
    Citing evidence that games are responsible for increased aggression and poor health

    Isn't this a self solvign problem?
    Ok, so they become violent, but at the same time the get fat and lazy, thus unable to act out on these violent impulses!

    I am a horrible person.
    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
  15. Where is the slashdot "bias" when you need it? by 0xdeadbeef · · Score: 2, Insightful

    Why is a group of whiners with no authority and no credibility with actual gamers given serious attention by Slashdot, much less Gamespot? Just because some front group calls themselves the "National Institute on X" does not make them an expert on X. Just because they have the ear of a senator does not mean they deserve respect.

    Since they are a threat, their "report" deserves our attention, but reporting this as anything other than propoganda is playing directly into their hands. Would you give the same credulity to the press releases of creationists or animal rights activitsts? Why is their report reproduced without much analysis, criticism, and outright ridicule?

    We win this battle by marginalizing our opponents, by chipping away the edifice on which they construct their credibility in public opinion. Jack Thompson the bafoon is their representative, not a faceless dispassionate scientific-sounding interest group.

  16. Nice to see its still not the parents fault lol by fox_91 · · Score: 1

    I love how they all blame retailers and such for letting the kids have the games... but they never give the parents a grade for not parenting! I would give parents a F for not doing their job, and leaving the game company's to take the governments crap!

    --
    Understanding thru Complexity
    1. Re:Nice to see its still not the parents fault lol by fox_91 · · Score: 1

      Ah i did see now they did rate parents a incomplete... well thats a start i suppose

      --
      Understanding thru Complexity
  17. Wii anyone? by Kuvter · · Score: 1

    As for health, I was breaking a sweat playing Wii tennis the other day. My body was sore the next day from too much Wii bowling and tennis combined. I'm pretty sure that's helping, not hurting my health, even with the minor pain.

    As for aggression, I could see some games that could provoke that, but also ones that allow you to let your aggression out in the game, instead of on others.

    --
    "To be is to do." --Socrates
    "To do is to be." -- Aristotle
    "Do-Be-Do-Be-Do..." --Sinatra
  18. Those stats may not mean what you think they mean. by XenoRyet · · Score: 1
    I found their statistics to be interesting:

    The group surveyed 1,430 third, fourth, and fifth-grade children and their parents and found that the two groups' responses to restricting gaming varied widely. For instance, while 1 percent of parents said they never helped decide what games to buy or rent, 25 percent of children said the parents didn't get involved in those decisions. Although more than 60 percent of parents said they had rules about how long their kids can spend playing games, only 36 percent of children said their gameplay was time restricted. The group attributed the disparity in responses to "parental optimism."One read, the one NIMF took, is that the parents are "optimistic" about their involvement, which is a nice way of saying they lied on the survey. However, I think the more intereesting, and possibly more accurate conclusion that can be drawn from those number is that 9 to 11 year olds can't reliably determine the actions of their parents.

    The child might not percieve that the parent is involved in the decision of what games to buy, because the child picked the game off the shelf, and the parent only said yes or no, or perhaps the parent has raised the child in such a way that the child almost never picks an unacceptable game, thus the child has never had the parent negate a game selection. In both those cases, the parent was clearly involved, but the child might not percieve it that way.

    The statistic about restricted gameplay is even easyer to explain. If a child must do homework immediatly after getting home from school, that is indeed a restriction on game time, but the child sees it as a rule unrelated to games. The same would be true of a bedtime, or a rule about coming to the table for dinner. Also, as with the first statistic, it may be that the child does a fairly good job of self-regulating game time, so although the parent is keeping an active eye on the situation, the child doesn't percieve any parental involvement.

    The point is that I don't think these statistics are definitive enough to have them say anything, and the NIMF has only used them to draw the conclusions that they wanted in the first place.

    --
    If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
  19. Terrorists! by crhylove · · Score: 1

    You mean like Benjamin Franklin, Thomas Jefferson, and the like? I imagine those terrorists WOULD help, if only we still listened......

    rhY

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  20. Don't fool yourself... by HeavenlyBankAcct · · Score: 1

    I'm sorry, but this "Playing the Wii is EXERCISE" meme really needs to die a painful death. I've played the Wii, I love it, I think the console is great -- but claiming that it equates to any sort of meaningful physical activity is laughable at best. If playing tennis on the Wii is making you sore, you should probably consider a REAL exercise program that doesn't involve video games.

    1. Re:Don't fool yourself... by Kuvter · · Score: 1

      Exercise in the way we're arguing about is physical exertion. What is your definition of exercising that which my physical excretion playing the Wii doesn't match it? Please answer this I'm not just being facetious.

      To further my point context also plays a role. Swinging the Wii mote around is exercise compared to sitting in a chair and mashing buttons. And it seems meaningful enough to replace sitting down with standing and swinging, resulting in breaking a sweat. Secondly if I'm breaking a sweat for ANY reason, on the Wii or not then it's exercise, no matter how you slice it. You can make the Wii exercise if you get into the games enough. No one is arguing that this is the only exercise you should do to be healthy and have a toned body, but that doesn't mean that it isn't at all meaningful.

      As for being sore, if went and did "REAL" exercise like playing tennis with a tennis racket as much as I played it on the Wii you better bet I'd be sore. My dad is a runner. He runs all the time and he still gets sore. When you exert yourself, say exercising, you can get sore.

      If playing tennis with a racket is exercise, which the majority of people would agree is, then playing tennis on the Wii can also be exercise. The only differences being that I might not being running around as much, or have as heavy of a device to swing. I just have to work harder to produce results, but it surely is still a work out. People lifting weights are doing the same type of exercise I am, in the sense that they're doing physical exertion in a single confined area.

      --
      "To be is to do." --Socrates
      "To do is to be." -- Aristotle
      "Do-Be-Do-Be-Do..." --Sinatra