Virtual Reality Creates False Memories
moon_monkey writes "There's an interesting post on NewScientistTech's blog about virtual reality inducing false memories during a recent experiment (pdf). Ann Schlosser at the University of Washington tested students' ability to learn how to use a real digital camera by operating a virtual one. Although those students who used the virtual camera found it easier to remember how the camera worked, they also experienced more 'false memories'. As the post points out, could this be a serious problem for VR going forward?"
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Regardless of whether this happened in reality or a virtual reality it still happend so how are the memories false? Or is this just a matter of distinguishing between real and virtual worlds if so then that makes perfect sense because dreams imo are our own virtual reality and I've had some dreams that I couldn't distinguish between reality when I woke up.
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Before anyone thinks this might be an indication that memories can be "implanted", I think this may be jumping to conclusions just a tad.
The blog post and the preprint make reference to the notion that people who experienced a "virtual" digital camera were more capable with the real thing...but also "remembered" things about it that weren't true, based on questions asked.
I fail to see how this is "inducing" false memories. Could this possibly be a function of the fact that the simulation isn't 100% accurate, and that "false" "memories" about the item (determined by the number of specific or leading questions that are incorrectly answered) would be reduced as the simulation gets more and more close to, well, reality?
Besides, I think we could do a study and prove that plenty of people have "false memories" with regard to the actual capabilities of real devices...
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Or, perhaps the simplest answer...your students are dumb, they couldn't remember all of the instructions 100% accurately and screwed them up. Upon questioning their stupidity they responded "the computer...it...it gave me false memories! TETSUOOOOOO!!!!!!!!!!!"
Something like that.
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I'm not a psychologist but, if I remember correctly from my psych classes, memories is a lie. The things we remember now are not the actual events from the past. What we remember is basically pieces of the truth that has gaps filled in by our mind. I don't really see the difference from this and normal memory.
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On significant things, like jumping off a ledge and flying; well - we might be able to distinguish between RL and VR in those circumstances.
In bad-analogy-land, if I was to swap a few keys on your keyboard you might find it confusing for a bit, but if I were to paint it green, you'd probably notice (unless it was already green of course).
Of course, where you draw the line between subtle and significant is a whole other argument. But I think the human brain does that already to some extent; remembering important things and discarding irrelevant things.
Serious problem? Doubtful.
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Or, wait, maybe it's not. I guess can't rightly recall now.
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"Memory" is a completely inadequate word to cover all the things we use it for, as if our minds were cameras that recorded our experiences on tape. There are sense memories; emotional memories; recognition memories; navigation memories; skill memories; procedure memories; narrative memories; association memories, and probably dozens more. Memory is not just recall, it has a substantial element of re-creation and imagination.
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Surely "Deja VR" ...
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No. It is going to create a problem for the concept of memories, which have always been volatile and unreliable, but for some reason are perceived as accurate fact-recall centers in our brain. Something has to force people to adjust how they think of "memories," and this suggests it might be VR.
Research into "flash-bulb" memories (e.g. "I can remember exactly where I was when I heard about the Challenger") has shown that people's confidence in their memory for small details is barely correlated with the amount of detail they actually recall correctly. Elizabeth Loftus's research into eyewitness accounts and false memories have already shown that it is possible to plant even completely false memories with a reasonable success rate, much less small differences in an otherwise real memory like whether a street sign in a video was a stop or a yield, or what specific features a digital camera has.
from the blog: "It wasn't tested, but I assume real experiences don't generate false memories to the same degree."
Actually, I would assume the opposite: allowing people to play with a real camera briefly would have the same effect.